//! moment.js
//! version : 2.14.1
//! authors : Tim Wood, Iskren Chernev, Moment.js contributors
//! license : MIT
//! momentjs.com
!function(a,b){"object"==typeof exports&&"undefined"!=typeof module?module.exports=b():"function"==typeof define&&define.amd?define(b):a.moment=b()}(this,function(){"use strict";function a(){return md.apply(null,arguments)}
// This is done to register the method called with moment()
// without creating circular dependencies.
function b(a){md=a}function c(a){return a instanceof Array||"[object Array]"===Object.prototype.toString.call(a)}function d(a){return"[object Object]"===Object.prototype.toString.call(a)}function e(a){var b;for(b in a)
// even if its not own property I'd still call it non-empty
return!1;return!0}function f(a){return a instanceof Date||"[object Date]"===Object.prototype.toString.call(a)}function g(a,b){var c,d=[];for(c=0;c<a.length;++c)d.push(b(a[c],c));return d}function h(a,b){return Object.prototype.hasOwnProperty.call(a,b)}function i(a,b){for(var c in b)h(b,c)&&(a[c]=b[c]);return h(b,"toString")&&(a.toString=b.toString),h(b,"valueOf")&&(a.valueOf=b.valueOf),a}function j(a,b,c,d){return qb(a,b,c,d,!0).utc()}function k(){
// We need to deep clone this object.
return{empty:!1,unusedTokens:[],unusedInput:[],overflow:-2,charsLeftOver:0,nullInput:!1,invalidMonth:null,invalidFormat:!1,userInvalidated:!1,iso:!1,parsedDateParts:[],meridiem:null}}function l(a){return null==a._pf&&(a._pf=k()),a._pf}function m(a){if(null==a._isValid){var b=l(a),c=nd.call(b.parsedDateParts,function(a){return null!=a});a._isValid=!isNaN(a._d.getTime())&&b.overflow<0&&!b.empty&&!b.invalidMonth&&!b.invalidWeekday&&!b.nullInput&&!b.invalidFormat&&!b.userInvalidated&&(!b.meridiem||b.meridiem&&c),a._strict&&(a._isValid=a._isValid&&0===b.charsLeftOver&&0===b.unusedTokens.length&&void 0===b.bigHour)}return a._isValid}function n(a){var b=j(NaN);return null!=a?i(l(b),a):l(b).userInvalidated=!0,b}function o(a){return void 0===a}function p(a,b){var c,d,e;if(o(b._isAMomentObject)||(a._isAMomentObject=b._isAMomentObject),o(b._i)||(a._i=b._i),o(b._f)||(a._f=b._f),o(b._l)||(a._l=b._l),o(b._strict)||(a._strict=b._strict),o(b._tzm)||(a._tzm=b._tzm),o(b._isUTC)||(a._isUTC=b._isUTC),o(b._offset)||(a._offset=b._offset),o(b._pf)||(a._pf=l(b)),o(b._locale)||(a._locale=b._locale),od.length>0)for(c in od)d=od[c],e=b[d],o(e)||(a[d]=e);return a}
// Moment prototype object
function q(b){p(this,b),this._d=new Date(null!=b._d?b._d.getTime():NaN),pd===!1&&(pd=!0,a.updateOffset(this),pd=!1)}function r(a){return a instanceof q||null!=a&&null!=a._isAMomentObject}function s(a){return 0>a?Math.ceil(a)||0:Math.floor(a)}function t(a){var b=+a,c=0;return 0!==b&&isFinite(b)&&(c=s(b)),c}
// compare two arrays, return the number of differences
function u(a,b,c){var d,e=Math.min(a.length,b.length),f=Math.abs(a.length-b.length),g=0;for(d=0;e>d;d++)(c&&a[d]!==b[d]||!c&&t(a[d])!==t(b[d]))&&g++;return g+f}function v(b){a.suppressDeprecationWarnings===!1&&"undefined"!=typeof console&&console.warn&&console.warn("Deprecation warning: "+b)}function w(b,c){var d=!0;return i(function(){return null!=a.deprecationHandler&&a.deprecationHandler(null,b),d&&(v(b+"\nArguments: "+Array.prototype.slice.call(arguments).join(", ")+"\n"+(new Error).stack),d=!1),c.apply(this,arguments)},c)}function x(b,c){null!=a.deprecationHandler&&a.deprecationHandler(b,c),qd[b]||(v(c),qd[b]=!0)}function y(a){return a instanceof Function||"[object Function]"===Object.prototype.toString.call(a)}function z(a){var b,c;for(c in a)b=a[c],y(b)?this[c]=b:this["_"+c]=b;this._config=a,
// Lenient ordinal parsing accepts just a number in addition to
// number + (possibly) stuff coming from _ordinalParseLenient.
this._ordinalParseLenient=new RegExp(this._ordinalParse.source+"|"+/\d{1,2}/.source)}function A(a,b){var c,e=i({},a);for(c in b)h(b,c)&&(d(a[c])&&d(b[c])?(e[c]={},i(e[c],a[c]),i(e[c],b[c])):null!=b[c]?e[c]=b[c]:delete e[c]);for(c in a)h(a,c)&&!h(b,c)&&d(a[c])&&(
// make sure changes to properties don't modify parent config
e[c]=i({},e[c]));return e}function B(a){null!=a&&this.set(a)}function C(a,b,c){var d=this._calendar[a]||this._calendar.sameElse;return y(d)?d.call(b,c):d}function D(a){var b=this._longDateFormat[a],c=this._longDateFormat[a.toUpperCase()];return b||!c?b:(this._longDateFormat[a]=c.replace(/MMMM|MM|DD|dddd/g,function(a){return a.slice(1)}),this._longDateFormat[a])}function E(){return this._invalidDate}function F(a){return this._ordinal.replace("%d",a)}function G(a,b,c,d){var e=this._relativeTime[c];return y(e)?e(a,b,c,d):e.replace(/%d/i,a)}function H(a,b){var c=this._relativeTime[a>0?"future":"past"];return y(c)?c(b):c.replace(/%s/i,b)}function I(a,b){var c=a.toLowerCase();zd[c]=zd[c+"s"]=zd[b]=a}function J(a){return"string"==typeof a?zd[a]||zd[a.toLowerCase()]:void 0}function K(a){var b,c,d={};for(c in a)h(a,c)&&(b=J(c),b&&(d[b]=a[c]));return d}function L(a,b){Ad[a]=b}function M(a){var b=[];for(var c in a)b.push({unit:c,priority:Ad[c]});return b.sort(function(a,b){return a.priority-b.priority}),b}function N(b,c){return function(d){return null!=d?(P(this,b,d),a.updateOffset(this,c),this):O(this,b)}}function O(a,b){return a.isValid()?a._d["get"+(a._isUTC?"UTC":"")+b]():NaN}function P(a,b,c){a.isValid()&&a._d["set"+(a._isUTC?"UTC":"")+b](c)}
// MOMENTS
function Q(a){return a=J(a),y(this[a])?this[a]():this}function R(a,b){if("object"==typeof a){a=K(a);for(var c=M(a),d=0;d<c.length;d++)this[c[d].unit](a[c[d].unit])}else if(a=J(a),y(this[a]))return this[a](b);return this}function S(a,b,c){var d=""+Math.abs(a),e=b-d.length,f=a>=0;return(f?c?"+":"":"-")+Math.pow(10,Math.max(0,e)).toString().substr(1)+d}
// token:    'M'
// padded:   ['MM', 2]
// ordinal:  'Mo'
// callback: function () { this.month() + 1 }
function T(a,b,c,d){var e=d;"string"==typeof d&&(e=function(){return this[d]()}),a&&(Ed[a]=e),b&&(Ed[b[0]]=function(){return S(e.apply(this,arguments),b[1],b[2])}),c&&(Ed[c]=function(){return this.localeData().ordinal(e.apply(this,arguments),a)})}function U(a){return a.match(/\[[\s\S]/)?a.replace(/^\[|\]$/g,""):a.replace(/\\/g,"")}function V(a){var b,c,d=a.match(Bd);for(b=0,c=d.length;c>b;b++)Ed[d[b]]?d[b]=Ed[d[b]]:d[b]=U(d[b]);return function(b){var e,f="";for(e=0;c>e;e++)f+=d[e]instanceof Function?d[e].call(b,a):d[e];return f}}
// format date using native date object
function W(a,b){return a.isValid()?(b=X(b,a.localeData()),Dd[b]=Dd[b]||V(b),Dd[b](a)):a.localeData().invalidDate()}function X(a,b){function c(a){return b.longDateFormat(a)||a}var d=5;for(Cd.lastIndex=0;d>=0&&Cd.test(a);)a=a.replace(Cd,c),Cd.lastIndex=0,d-=1;return a}function Y(a,b,c){Wd[a]=y(b)?b:function(a,d){return a&&c?c:b}}function Z(a,b){return h(Wd,a)?Wd[a](b._strict,b._locale):new RegExp($(a))}
// Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript
function $(a){return _(a.replace("\\","").replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g,function(a,b,c,d,e){return b||c||d||e}))}function _(a){return a.replace(/[-\/\\^$*+?.()|[\]{}]/g,"\\$&")}function aa(a,b){var c,d=b;for("string"==typeof a&&(a=[a]),"number"==typeof b&&(d=function(a,c){c[b]=t(a)}),c=0;c<a.length;c++)Xd[a[c]]=d}function ba(a,b){aa(a,function(a,c,d,e){d._w=d._w||{},b(a,d._w,d,e)})}function ca(a,b,c){null!=b&&h(Xd,a)&&Xd[a](b,c._a,c,a)}function da(a,b){return new Date(Date.UTC(a,b+1,0)).getUTCDate()}function ea(a,b){return c(this._months)?this._months[a.month()]:this._months[(this._months.isFormat||fe).test(b)?"format":"standalone"][a.month()]}function fa(a,b){return c(this._monthsShort)?this._monthsShort[a.month()]:this._monthsShort[fe.test(b)?"format":"standalone"][a.month()]}function ga(a,b,c){var d,e,f,g=a.toLocaleLowerCase();if(!this._monthsParse)for(
// this is not used
this._monthsParse=[],this._longMonthsParse=[],this._shortMonthsParse=[],d=0;12>d;++d)f=j([2e3,d]),this._shortMonthsParse[d]=this.monthsShort(f,"").toLocaleLowerCase(),this._longMonthsParse[d]=this.months(f,"").toLocaleLowerCase();return c?"MMM"===b?(e=sd.call(this._shortMonthsParse,g),-1!==e?e:null):(e=sd.call(this._longMonthsParse,g),-1!==e?e:null):"MMM"===b?(e=sd.call(this._shortMonthsParse,g),-1!==e?e:(e=sd.call(this._longMonthsParse,g),-1!==e?e:null)):(e=sd.call(this._longMonthsParse,g),-1!==e?e:(e=sd.call(this._shortMonthsParse,g),-1!==e?e:null))}function ha(a,b,c){var d,e,f;if(this._monthsParseExact)return ga.call(this,a,b,c);
// TODO: add sorting
// Sorting makes sure if one month (or abbr) is a prefix of another
// see sorting in computeMonthsParse
for(this._monthsParse||(this._monthsParse=[],this._longMonthsParse=[],this._shortMonthsParse=[]),d=0;12>d;d++){
// test the regex
if(e=j([2e3,d]),c&&!this._longMonthsParse[d]&&(this._longMonthsParse[d]=new RegExp("^"+this.months(e,"").replace(".","")+"$","i"),this._shortMonthsParse[d]=new RegExp("^"+this.monthsShort(e,"").replace(".","")+"$","i")),c||this._monthsParse[d]||(f="^"+this.months(e,"")+"|^"+this.monthsShort(e,""),this._monthsParse[d]=new RegExp(f.replace(".",""),"i")),c&&"MMMM"===b&&this._longMonthsParse[d].test(a))return d;if(c&&"MMM"===b&&this._shortMonthsParse[d].test(a))return d;if(!c&&this._monthsParse[d].test(a))return d}}
// MOMENTS
function ia(a,b){var c;if(!a.isValid())
// No op
return a;if("string"==typeof b)if(/^\d+$/.test(b))b=t(b);else
// TODO: Another silent failure?
if(b=a.localeData().monthsParse(b),"number"!=typeof b)return a;return c=Math.min(a.date(),da(a.year(),b)),a._d["set"+(a._isUTC?"UTC":"")+"Month"](b,c),a}function ja(b){return null!=b?(ia(this,b),a.updateOffset(this,!0),this):O(this,"Month")}function ka(){return da(this.year(),this.month())}function la(a){return this._monthsParseExact?(h(this,"_monthsRegex")||na.call(this),a?this._monthsShortStrictRegex:this._monthsShortRegex):(h(this,"_monthsShortRegex")||(this._monthsShortRegex=ie),this._monthsShortStrictRegex&&a?this._monthsShortStrictRegex:this._monthsShortRegex)}function ma(a){return this._monthsParseExact?(h(this,"_monthsRegex")||na.call(this),a?this._monthsStrictRegex:this._monthsRegex):(h(this,"_monthsRegex")||(this._monthsRegex=je),this._monthsStrictRegex&&a?this._monthsStrictRegex:this._monthsRegex)}function na(){function a(a,b){return b.length-a.length}var b,c,d=[],e=[],f=[];for(b=0;12>b;b++)c=j([2e3,b]),d.push(this.monthsShort(c,"")),e.push(this.months(c,"")),f.push(this.months(c,"")),f.push(this.monthsShort(c,""));for(
// Sorting makes sure if one month (or abbr) is a prefix of another it
// will match the longer piece.
d.sort(a),e.sort(a),f.sort(a),b=0;12>b;b++)d[b]=_(d[b]),e[b]=_(e[b]);for(b=0;24>b;b++)f[b]=_(f[b]);this._monthsRegex=new RegExp("^("+f.join("|")+")","i"),this._monthsShortRegex=this._monthsRegex,this._monthsStrictRegex=new RegExp("^("+e.join("|")+")","i"),this._monthsShortStrictRegex=new RegExp("^("+d.join("|")+")","i")}
// HELPERS
function oa(a){return pa(a)?366:365}function pa(a){return a%4===0&&a%100!==0||a%400===0}function qa(){return pa(this.year())}function ra(a,b,c,d,e,f,g){
//can't just apply() to create a date:
//http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply
var h=new Date(a,b,c,d,e,f,g);
//the date constructor remaps years 0-99 to 1900-1999
return 100>a&&a>=0&&isFinite(h.getFullYear())&&h.setFullYear(a),h}function sa(a){var b=new Date(Date.UTC.apply(null,arguments));
//the Date.UTC function remaps years 0-99 to 1900-1999
return 100>a&&a>=0&&isFinite(b.getUTCFullYear())&&b.setUTCFullYear(a),b}
// start-of-first-week - start-of-year
function ta(a,b,c){var// first-week day -- which january is always in the first week (4 for iso, 1 for other)
d=7+b-c,
// first-week day local weekday -- which local weekday is fwd
e=(7+sa(a,0,d).getUTCDay()-b)%7;return-e+d-1}
//http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday
function ua(a,b,c,d,e){var f,g,h=(7+c-d)%7,i=ta(a,d,e),j=1+7*(b-1)+h+i;return 0>=j?(f=a-1,g=oa(f)+j):j>oa(a)?(f=a+1,g=j-oa(a)):(f=a,g=j),{year:f,dayOfYear:g}}function va(a,b,c){var d,e,f=ta(a.year(),b,c),g=Math.floor((a.dayOfYear()-f-1)/7)+1;return 1>g?(e=a.year()-1,d=g+wa(e,b,c)):g>wa(a.year(),b,c)?(d=g-wa(a.year(),b,c),e=a.year()+1):(e=a.year(),d=g),{week:d,year:e}}function wa(a,b,c){var d=ta(a,b,c),e=ta(a+1,b,c);return(oa(a)-d+e)/7}
// HELPERS
// LOCALES
function xa(a){return va(a,this._week.dow,this._week.doy).week}function ya(){return this._week.dow}function za(){return this._week.doy}
// MOMENTS
function Aa(a){var b=this.localeData().week(this);return null==a?b:this.add(7*(a-b),"d")}function Ba(a){var b=va(this,1,4).week;return null==a?b:this.add(7*(a-b),"d")}
// HELPERS
function Ca(a,b){return"string"!=typeof a?a:isNaN(a)?(a=b.weekdaysParse(a),"number"==typeof a?a:null):parseInt(a,10)}function Da(a,b){return"string"==typeof a?b.weekdaysParse(a)%7||7:isNaN(a)?null:a}function Ea(a,b){return c(this._weekdays)?this._weekdays[a.day()]:this._weekdays[this._weekdays.isFormat.test(b)?"format":"standalone"][a.day()]}function Fa(a){return this._weekdaysShort[a.day()]}function Ga(a){return this._weekdaysMin[a.day()]}function Ha(a,b,c){var d,e,f,g=a.toLocaleLowerCase();if(!this._weekdaysParse)for(this._weekdaysParse=[],this._shortWeekdaysParse=[],this._minWeekdaysParse=[],d=0;7>d;++d)f=j([2e3,1]).day(d),this._minWeekdaysParse[d]=this.weekdaysMin(f,"").toLocaleLowerCase(),this._shortWeekdaysParse[d]=this.weekdaysShort(f,"").toLocaleLowerCase(),this._weekdaysParse[d]=this.weekdays(f,"").toLocaleLowerCase();return c?"dddd"===b?(e=sd.call(this._weekdaysParse,g),-1!==e?e:null):"ddd"===b?(e=sd.call(this._shortWeekdaysParse,g),-1!==e?e:null):(e=sd.call(this._minWeekdaysParse,g),-1!==e?e:null):"dddd"===b?(e=sd.call(this._weekdaysParse,g),-1!==e?e:(e=sd.call(this._shortWeekdaysParse,g),-1!==e?e:(e=sd.call(this._minWeekdaysParse,g),-1!==e?e:null))):"ddd"===b?(e=sd.call(this._shortWeekdaysParse,g),-1!==e?e:(e=sd.call(this._weekdaysParse,g),-1!==e?e:(e=sd.call(this._minWeekdaysParse,g),-1!==e?e:null))):(e=sd.call(this._minWeekdaysParse,g),-1!==e?e:(e=sd.call(this._weekdaysParse,g),-1!==e?e:(e=sd.call(this._shortWeekdaysParse,g),-1!==e?e:null)))}function Ia(a,b,c){var d,e,f;if(this._weekdaysParseExact)return Ha.call(this,a,b,c);for(this._weekdaysParse||(this._weekdaysParse=[],this._minWeekdaysParse=[],this._shortWeekdaysParse=[],this._fullWeekdaysParse=[]),d=0;7>d;d++){
// test the regex
if(e=j([2e3,1]).day(d),c&&!this._fullWeekdaysParse[d]&&(this._fullWeekdaysParse[d]=new RegExp("^"+this.weekdays(e,"").replace(".",".?")+"$","i"),this._shortWeekdaysParse[d]=new RegExp("^"+this.weekdaysShort(e,"").replace(".",".?")+"$","i"),this._minWeekdaysParse[d]=new RegExp("^"+this.weekdaysMin(e,"").replace(".",".?")+"$","i")),this._weekdaysParse[d]||(f="^"+this.weekdays(e,"")+"|^"+this.weekdaysShort(e,"")+"|^"+this.weekdaysMin(e,""),this._weekdaysParse[d]=new RegExp(f.replace(".",""),"i")),c&&"dddd"===b&&this._fullWeekdaysParse[d].test(a))return d;if(c&&"ddd"===b&&this._shortWeekdaysParse[d].test(a))return d;if(c&&"dd"===b&&this._minWeekdaysParse[d].test(a))return d;if(!c&&this._weekdaysParse[d].test(a))return d}}
// MOMENTS
function Ja(a){if(!this.isValid())return null!=a?this:NaN;var b=this._isUTC?this._d.getUTCDay():this._d.getDay();return null!=a?(a=Ca(a,this.localeData()),this.add(a-b,"d")):b}function Ka(a){if(!this.isValid())return null!=a?this:NaN;var b=(this.day()+7-this.localeData()._week.dow)%7;return null==a?b:this.add(a-b,"d")}function La(a){if(!this.isValid())return null!=a?this:NaN;
// behaves the same as moment#day except
// as a getter, returns 7 instead of 0 (1-7 range instead of 0-6)
// as a setter, sunday should belong to the previous week.
if(null!=a){var b=Da(a,this.localeData());return this.day(this.day()%7?b:b-7)}return this.day()||7}function Ma(a){return this._weekdaysParseExact?(h(this,"_weekdaysRegex")||Pa.call(this),a?this._weekdaysStrictRegex:this._weekdaysRegex):(h(this,"_weekdaysRegex")||(this._weekdaysRegex=pe),this._weekdaysStrictRegex&&a?this._weekdaysStrictRegex:this._weekdaysRegex)}function Na(a){return this._weekdaysParseExact?(h(this,"_weekdaysRegex")||Pa.call(this),a?this._weekdaysShortStrictRegex:this._weekdaysShortRegex):(h(this,"_weekdaysShortRegex")||(this._weekdaysShortRegex=qe),this._weekdaysShortStrictRegex&&a?this._weekdaysShortStrictRegex:this._weekdaysShortRegex)}function Oa(a){return this._weekdaysParseExact?(h(this,"_weekdaysRegex")||Pa.call(this),a?this._weekdaysMinStrictRegex:this._weekdaysMinRegex):(h(this,"_weekdaysMinRegex")||(this._weekdaysMinRegex=re),this._weekdaysMinStrictRegex&&a?this._weekdaysMinStrictRegex:this._weekdaysMinRegex)}function Pa(){function a(a,b){return b.length-a.length}var b,c,d,e,f,g=[],h=[],i=[],k=[];for(b=0;7>b;b++)c=j([2e3,1]).day(b),d=this.weekdaysMin(c,""),e=this.weekdaysShort(c,""),f=this.weekdays(c,""),g.push(d),h.push(e),i.push(f),k.push(d),k.push(e),k.push(f);for(
// Sorting makes sure if one weekday (or abbr) is a prefix of another it
// will match the longer piece.
g.sort(a),h.sort(a),i.sort(a),k.sort(a),b=0;7>b;b++)h[b]=_(h[b]),i[b]=_(i[b]),k[b]=_(k[b]);this._weekdaysRegex=new RegExp("^("+k.join("|")+")","i"),this._weekdaysShortRegex=this._weekdaysRegex,this._weekdaysMinRegex=this._weekdaysRegex,this._weekdaysStrictRegex=new RegExp("^("+i.join("|")+")","i"),this._weekdaysShortStrictRegex=new RegExp("^("+h.join("|")+")","i"),this._weekdaysMinStrictRegex=new RegExp("^("+g.join("|")+")","i")}
// FORMATTING
function Qa(){return this.hours()%12||12}function Ra(){return this.hours()||24}function Sa(a,b){T(a,0,0,function(){return this.localeData().meridiem(this.hours(),this.minutes(),b)})}
// PARSING
function Ta(a,b){return b._meridiemParse}
// LOCALES
function Ua(a){
// IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays
// Using charAt should be more compatible.
return"p"===(a+"").toLowerCase().charAt(0)}function Va(a,b,c){return a>11?c?"pm":"PM":c?"am":"AM"}function Wa(a){return a?a.toLowerCase().replace("_","-"):a}
// pick the locale from the array
// try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each
// substring from most specific to least, but move to the next array item if it's a more specific variant than the current root
function Xa(a){for(var b,c,d,e,f=0;f<a.length;){for(e=Wa(a[f]).split("-"),b=e.length,c=Wa(a[f+1]),c=c?c.split("-"):null;b>0;){if(d=Ya(e.slice(0,b).join("-")))return d;if(c&&c.length>=b&&u(e,c,!0)>=b-1)
//the next array item is better than a shallower substring of this one
break;b--}f++}return null}function Ya(a){var b=null;
// TODO: Find a better way to register and load all the locales in Node
if(!we[a]&&"undefined"!=typeof module&&module&&module.exports)try{b=se._abbr,require("./locale/"+a),
// because defineLocale currently also sets the global locale, we
// want to undo that for lazy loaded locales
Za(b)}catch(c){}return we[a]}
// This function will load locale and then set the global locale.  If
// no arguments are passed in, it will simply return the current global
// locale key.
function Za(a,b){var c;
// moment.duration._locale = moment._locale = data;
return a&&(c=o(b)?ab(a):$a(a,b),c&&(se=c)),se._abbr}function $a(a,b){if(null!==b){var c=ve;
// treat as if there is no base config
// backwards compat for now: also set the locale
return b.abbr=a,null!=we[a]?(x("defineLocaleOverride","use moment.updateLocale(localeName, config) to change an existing locale. moment.defineLocale(localeName, config) should only be used for creating a new locale See http://momentjs.com/guides/#/warnings/define-locale/ for more info."),c=we[a]._config):null!=b.parentLocale&&(null!=we[b.parentLocale]?c=we[b.parentLocale]._config:x("parentLocaleUndefined","specified parentLocale is not defined yet. See http://momentjs.com/guides/#/warnings/parent-locale/")),we[a]=new B(A(c,b)),Za(a),we[a]}
// useful for testing
return delete we[a],null}function _a(a,b){if(null!=b){var c,d=ve;
// MERGE
null!=we[a]&&(d=we[a]._config),b=A(d,b),c=new B(b),c.parentLocale=we[a],we[a]=c,
// backwards compat for now: also set the locale
Za(a)}else
// pass null for config to unupdate, useful for tests
null!=we[a]&&(null!=we[a].parentLocale?we[a]=we[a].parentLocale:null!=we[a]&&delete we[a]);return we[a]}
// returns locale data
function ab(a){var b;if(a&&a._locale&&a._locale._abbr&&(a=a._locale._abbr),!a)return se;if(!c(a)){if(b=Ya(a))return b;a=[a]}return Xa(a)}function bb(){return rd(we)}function cb(a){var b,c=a._a;return c&&-2===l(a).overflow&&(b=c[Zd]<0||c[Zd]>11?Zd:c[$d]<1||c[$d]>da(c[Yd],c[Zd])?$d:c[_d]<0||c[_d]>24||24===c[_d]&&(0!==c[ae]||0!==c[be]||0!==c[ce])?_d:c[ae]<0||c[ae]>59?ae:c[be]<0||c[be]>59?be:c[ce]<0||c[ce]>999?ce:-1,l(a)._overflowDayOfYear&&(Yd>b||b>$d)&&(b=$d),l(a)._overflowWeeks&&-1===b&&(b=de),l(a)._overflowWeekday&&-1===b&&(b=ee),l(a).overflow=b),a}
// date from iso format
function db(a){var b,c,d,e,f,g,h=a._i,i=xe.exec(h)||ye.exec(h);if(i){for(l(a).iso=!0,b=0,c=Ae.length;c>b;b++)if(Ae[b][1].exec(i[1])){e=Ae[b][0],d=Ae[b][2]!==!1;break}if(null==e)return void(a._isValid=!1);if(i[3]){for(b=0,c=Be.length;c>b;b++)if(Be[b][1].exec(i[3])){
// match[2] should be 'T' or space
f=(i[2]||" ")+Be[b][0];break}if(null==f)return void(a._isValid=!1)}if(!d&&null!=f)return void(a._isValid=!1);if(i[4]){if(!ze.exec(i[4]))return void(a._isValid=!1);g="Z"}a._f=e+(f||"")+(g||""),jb(a)}else a._isValid=!1}
// date from iso format or fallback
function eb(b){var c=Ce.exec(b._i);return null!==c?void(b._d=new Date(+c[1])):(db(b),void(b._isValid===!1&&(delete b._isValid,a.createFromInputFallback(b))))}
// Pick the first defined of two or three arguments.
function fb(a,b,c){return null!=a?a:null!=b?b:c}function gb(b){
// hooks is actually the exported moment object
var c=new Date(a.now());return b._useUTC?[c.getUTCFullYear(),c.getUTCMonth(),c.getUTCDate()]:[c.getFullYear(),c.getMonth(),c.getDate()]}
// convert an array to a date.
// the array should mirror the parameters below
// note: all values past the year are optional and will default to the lowest possible value.
// [year, month, day , hour, minute, second, millisecond]
function hb(a){var b,c,d,e,f=[];if(!a._d){
// Default to current date.
// * if no year, month, day of month are given, default to today
// * if day of month is given, default month and year
// * if month is given, default only year
// * if year is given, don't default anything
for(d=gb(a),a._w&&null==a._a[$d]&&null==a._a[Zd]&&ib(a),a._dayOfYear&&(e=fb(a._a[Yd],d[Yd]),a._dayOfYear>oa(e)&&(l(a)._overflowDayOfYear=!0),c=sa(e,0,a._dayOfYear),a._a[Zd]=c.getUTCMonth(),a._a[$d]=c.getUTCDate()),b=0;3>b&&null==a._a[b];++b)a._a[b]=f[b]=d[b];
// Zero out whatever was not defaulted, including time
for(;7>b;b++)a._a[b]=f[b]=null==a._a[b]?2===b?1:0:a._a[b];
// Check for 24:00:00.000
24===a._a[_d]&&0===a._a[ae]&&0===a._a[be]&&0===a._a[ce]&&(a._nextDay=!0,a._a[_d]=0),a._d=(a._useUTC?sa:ra).apply(null,f),
// Apply timezone offset from input. The actual utcOffset can be changed
// with parseZone.
null!=a._tzm&&a._d.setUTCMinutes(a._d.getUTCMinutes()-a._tzm),a._nextDay&&(a._a[_d]=24)}}function ib(a){var b,c,d,e,f,g,h,i;b=a._w,null!=b.GG||null!=b.W||null!=b.E?(f=1,g=4,c=fb(b.GG,a._a[Yd],va(rb(),1,4).year),d=fb(b.W,1),e=fb(b.E,1),(1>e||e>7)&&(i=!0)):(f=a._locale._week.dow,g=a._locale._week.doy,c=fb(b.gg,a._a[Yd],va(rb(),f,g).year),d=fb(b.w,1),null!=b.d?(e=b.d,(0>e||e>6)&&(i=!0)):null!=b.e?(e=b.e+f,(b.e<0||b.e>6)&&(i=!0)):e=f),1>d||d>wa(c,f,g)?l(a)._overflowWeeks=!0:null!=i?l(a)._overflowWeekday=!0:(h=ua(c,d,e,f,g),a._a[Yd]=h.year,a._dayOfYear=h.dayOfYear)}
// date from string and format string
function jb(b){
// TODO: Move this to another part of the creation flow to prevent circular deps
if(b._f===a.ISO_8601)return void db(b);b._a=[],l(b).empty=!0;
// This array is used to make a Date, either with `new Date` or `Date.UTC`
var c,d,e,f,g,h=""+b._i,i=h.length,j=0;for(e=X(b._f,b._locale).match(Bd)||[],c=0;c<e.length;c++)f=e[c],d=(h.match(Z(f,b))||[])[0],d&&(g=h.substr(0,h.indexOf(d)),g.length>0&&l(b).unusedInput.push(g),h=h.slice(h.indexOf(d)+d.length),j+=d.length),Ed[f]?(d?l(b).empty=!1:l(b).unusedTokens.push(f),ca(f,d,b)):b._strict&&!d&&l(b).unusedTokens.push(f);
// add remaining unparsed input length to the string
l(b).charsLeftOver=i-j,h.length>0&&l(b).unusedInput.push(h),
// clear _12h flag if hour is <= 12
b._a[_d]<=12&&l(b).bigHour===!0&&b._a[_d]>0&&(l(b).bigHour=void 0),l(b).parsedDateParts=b._a.slice(0),l(b).meridiem=b._meridiem,
// handle meridiem
b._a[_d]=kb(b._locale,b._a[_d],b._meridiem),hb(b),cb(b)}function kb(a,b,c){var d;
// Fallback
return null==c?b:null!=a.meridiemHour?a.meridiemHour(b,c):null!=a.isPM?(d=a.isPM(c),d&&12>b&&(b+=12),d||12!==b||(b=0),b):b}
// date from string and array of format strings
function lb(a){var b,c,d,e,f;if(0===a._f.length)return l(a).invalidFormat=!0,void(a._d=new Date(NaN));for(e=0;e<a._f.length;e++)f=0,b=p({},a),null!=a._useUTC&&(b._useUTC=a._useUTC),b._f=a._f[e],jb(b),m(b)&&(f+=l(b).charsLeftOver,f+=10*l(b).unusedTokens.length,l(b).score=f,(null==d||d>f)&&(d=f,c=b));i(a,c||b)}function mb(a){if(!a._d){var b=K(a._i);a._a=g([b.year,b.month,b.day||b.date,b.hour,b.minute,b.second,b.millisecond],function(a){return a&&parseInt(a,10)}),hb(a)}}function nb(a){var b=new q(cb(ob(a)));
// Adding is smart enough around DST
return b._nextDay&&(b.add(1,"d"),b._nextDay=void 0),b}function ob(a){var b=a._i,d=a._f;return a._locale=a._locale||ab(a._l),null===b||void 0===d&&""===b?n({nullInput:!0}):("string"==typeof b&&(a._i=b=a._locale.preparse(b)),r(b)?new q(cb(b)):(c(d)?lb(a):f(b)?a._d=b:d?jb(a):pb(a),m(a)||(a._d=null),a))}function pb(b){var d=b._i;void 0===d?b._d=new Date(a.now()):f(d)?b._d=new Date(d.valueOf()):"string"==typeof d?eb(b):c(d)?(b._a=g(d.slice(0),function(a){return parseInt(a,10)}),hb(b)):"object"==typeof d?mb(b):"number"==typeof d?
// from milliseconds
b._d=new Date(d):a.createFromInputFallback(b)}function qb(a,b,f,g,h){var i={};
// object construction must be done this way.
// https://github.com/moment/moment/issues/1423
return"boolean"==typeof f&&(g=f,f=void 0),(d(a)&&e(a)||c(a)&&0===a.length)&&(a=void 0),i._isAMomentObject=!0,i._useUTC=i._isUTC=h,i._l=f,i._i=a,i._f=b,i._strict=g,nb(i)}function rb(a,b,c,d){return qb(a,b,c,d,!1)}
// Pick a moment m from moments so that m[fn](other) is true for all
// other. This relies on the function fn to be transitive.
//
// moments should either be an array of moment objects or an array, whose
// first element is an array of moment objects.
function sb(a,b){var d,e;if(1===b.length&&c(b[0])&&(b=b[0]),!b.length)return rb();for(d=b[0],e=1;e<b.length;++e)b[e].isValid()&&!b[e][a](d)||(d=b[e]);return d}
// TODO: Use [].sort instead?
function tb(){var a=[].slice.call(arguments,0);return sb("isBefore",a)}function ub(){var a=[].slice.call(arguments,0);return sb("isAfter",a)}function vb(a){var b=K(a),c=b.year||0,d=b.quarter||0,e=b.month||0,f=b.week||0,g=b.day||0,h=b.hour||0,i=b.minute||0,j=b.second||0,k=b.millisecond||0;
// representation for dateAddRemove
this._milliseconds=+k+1e3*j+// 1000
6e4*i+// 1000 * 60
1e3*h*60*60,//using 1000 * 60 * 60 instead of 36e5 to avoid floating point rounding errors https://github.com/moment/moment/issues/2978
// Because of dateAddRemove treats 24 hours as different from a
// day when working around DST, we need to store them separately
this._days=+g+7*f,
// It is impossible translate months into days without knowing
// which months you are are talking about, so we have to store
// it separately.
this._months=+e+3*d+12*c,this._data={},this._locale=ab(),this._bubble()}function wb(a){return a instanceof vb}
// FORMATTING
function xb(a,b){T(a,0,0,function(){var a=this.utcOffset(),c="+";return 0>a&&(a=-a,c="-"),c+S(~~(a/60),2)+b+S(~~a%60,2)})}function yb(a,b){var c=(b||"").match(a)||[],d=c[c.length-1]||[],e=(d+"").match(Ge)||["-",0,0],f=+(60*e[1])+t(e[2]);return"+"===e[0]?f:-f}
// Return a moment from input, that is local/utc/zone equivalent to model.
function zb(b,c){var d,e;
// Use low-level api, because this fn is low-level api.
return c._isUTC?(d=c.clone(),e=(r(b)||f(b)?b.valueOf():rb(b).valueOf())-d.valueOf(),d._d.setTime(d._d.valueOf()+e),a.updateOffset(d,!1),d):rb(b).local()}function Ab(a){
// On Firefox.24 Date#getTimezoneOffset returns a floating point.
// https://github.com/moment/moment/pull/1871
return 15*-Math.round(a._d.getTimezoneOffset()/15)}
// MOMENTS
// keepLocalTime = true means only change the timezone, without
// affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]-->
// 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset
// +0200, so we adjust the time as needed, to be valid.
//
// Keeping the time actually adds/subtracts (one hour)
// from the actual represented time. That is why we call updateOffset
// a second time. In case it wants us to change the offset again
// _changeInProgress == true case, then we have to adjust, because
// there is no such time in the given timezone.
function Bb(b,c){var d,e=this._offset||0;return this.isValid()?null!=b?("string"==typeof b?b=yb(Td,b):Math.abs(b)<16&&(b=60*b),!this._isUTC&&c&&(d=Ab(this)),this._offset=b,this._isUTC=!0,null!=d&&this.add(d,"m"),e!==b&&(!c||this._changeInProgress?Sb(this,Mb(b-e,"m"),1,!1):this._changeInProgress||(this._changeInProgress=!0,a.updateOffset(this,!0),this._changeInProgress=null)),this):this._isUTC?e:Ab(this):null!=b?this:NaN}function Cb(a,b){return null!=a?("string"!=typeof a&&(a=-a),this.utcOffset(a,b),this):-this.utcOffset()}function Db(a){return this.utcOffset(0,a)}function Eb(a){return this._isUTC&&(this.utcOffset(0,a),this._isUTC=!1,a&&this.subtract(Ab(this),"m")),this}function Fb(){return this._tzm?this.utcOffset(this._tzm):"string"==typeof this._i&&this.utcOffset(yb(Sd,this._i)),this}function Gb(a){return this.isValid()?(a=a?rb(a).utcOffset():0,(this.utcOffset()-a)%60===0):!1}function Hb(){return this.utcOffset()>this.clone().month(0).utcOffset()||this.utcOffset()>this.clone().month(5).utcOffset()}function Ib(){if(!o(this._isDSTShifted))return this._isDSTShifted;var a={};if(p(a,this),a=ob(a),a._a){var b=a._isUTC?j(a._a):rb(a._a);this._isDSTShifted=this.isValid()&&u(a._a,b.toArray())>0}else this._isDSTShifted=!1;return this._isDSTShifted}function Jb(){return this.isValid()?!this._isUTC:!1}function Kb(){return this.isValid()?this._isUTC:!1}function Lb(){return this.isValid()?this._isUTC&&0===this._offset:!1}function Mb(a,b){var c,d,e,f=a,
// matching against regexp is expensive, do it on demand
g=null;// checks for null or undefined
return wb(a)?f={ms:a._milliseconds,d:a._days,M:a._months}:"number"==typeof a?(f={},b?f[b]=a:f.milliseconds=a):(g=He.exec(a))?(c="-"===g[1]?-1:1,f={y:0,d:t(g[$d])*c,h:t(g[_d])*c,m:t(g[ae])*c,s:t(g[be])*c,ms:t(g[ce])*c}):(g=Ie.exec(a))?(c="-"===g[1]?-1:1,f={y:Nb(g[2],c),M:Nb(g[3],c),w:Nb(g[4],c),d:Nb(g[5],c),h:Nb(g[6],c),m:Nb(g[7],c),s:Nb(g[8],c)}):null==f?f={}:"object"==typeof f&&("from"in f||"to"in f)&&(e=Pb(rb(f.from),rb(f.to)),f={},f.ms=e.milliseconds,f.M=e.months),d=new vb(f),wb(a)&&h(a,"_locale")&&(d._locale=a._locale),d}function Nb(a,b){
// We'd normally use ~~inp for this, but unfortunately it also
// converts floats to ints.
// inp may be undefined, so careful calling replace on it.
var c=a&&parseFloat(a.replace(",","."));
// apply sign while we're at it
return(isNaN(c)?0:c)*b}function Ob(a,b){var c={milliseconds:0,months:0};return c.months=b.month()-a.month()+12*(b.year()-a.year()),a.clone().add(c.months,"M").isAfter(b)&&--c.months,c.milliseconds=+b-+a.clone().add(c.months,"M"),c}function Pb(a,b){var c;return a.isValid()&&b.isValid()?(b=zb(b,a),a.isBefore(b)?c=Ob(a,b):(c=Ob(b,a),c.milliseconds=-c.milliseconds,c.months=-c.months),c):{milliseconds:0,months:0}}function Qb(a){return 0>a?-1*Math.round(-1*a):Math.round(a)}
// TODO: remove 'name' arg after deprecation is removed
function Rb(a,b){return function(c,d){var e,f;
//invert the arguments, but complain about it
return null===d||isNaN(+d)||(x(b,"moment()."+b+"(period, number) is deprecated. Please use moment()."+b+"(number, period). See http://momentjs.com/guides/#/warnings/add-inverted-param/ for more info."),f=c,c=d,d=f),c="string"==typeof c?+c:c,e=Mb(c,d),Sb(this,e,a),this}}function Sb(b,c,d,e){var f=c._milliseconds,g=Qb(c._days),h=Qb(c._months);b.isValid()&&(e=null==e?!0:e,f&&b._d.setTime(b._d.valueOf()+f*d),g&&P(b,"Date",O(b,"Date")+g*d),h&&ia(b,O(b,"Month")+h*d),e&&a.updateOffset(b,g||h))}function Tb(a,b){var c=a.diff(b,"days",!0);return-6>c?"sameElse":-1>c?"lastWeek":0>c?"lastDay":1>c?"sameDay":2>c?"nextDay":7>c?"nextWeek":"sameElse"}function Ub(b,c){
// We want to compare the start of today, vs this.
// Getting start-of-today depends on whether we're local/utc/offset or not.
var d=b||rb(),e=zb(d,this).startOf("day"),f=a.calendarFormat(this,e)||"sameElse",g=c&&(y(c[f])?c[f].call(this,d):c[f]);return this.format(g||this.localeData().calendar(f,this,rb(d)))}function Vb(){return new q(this)}function Wb(a,b){var c=r(a)?a:rb(a);return this.isValid()&&c.isValid()?(b=J(o(b)?"millisecond":b),"millisecond"===b?this.valueOf()>c.valueOf():c.valueOf()<this.clone().startOf(b).valueOf()):!1}function Xb(a,b){var c=r(a)?a:rb(a);return this.isValid()&&c.isValid()?(b=J(o(b)?"millisecond":b),"millisecond"===b?this.valueOf()<c.valueOf():this.clone().endOf(b).valueOf()<c.valueOf()):!1}function Yb(a,b,c,d){return d=d||"()",("("===d[0]?this.isAfter(a,c):!this.isBefore(a,c))&&(")"===d[1]?this.isBefore(b,c):!this.isAfter(b,c))}function Zb(a,b){var c,d=r(a)?a:rb(a);return this.isValid()&&d.isValid()?(b=J(b||"millisecond"),"millisecond"===b?this.valueOf()===d.valueOf():(c=d.valueOf(),this.clone().startOf(b).valueOf()<=c&&c<=this.clone().endOf(b).valueOf())):!1}function $b(a,b){return this.isSame(a,b)||this.isAfter(a,b)}function _b(a,b){return this.isSame(a,b)||this.isBefore(a,b)}function ac(a,b,c){var d,e,f,g;// 1000
// 1000 * 60
// 1000 * 60 * 60
// 1000 * 60 * 60 * 24, negate dst
// 1000 * 60 * 60 * 24 * 7, negate dst
return this.isValid()?(d=zb(a,this),d.isValid()?(e=6e4*(d.utcOffset()-this.utcOffset()),b=J(b),"year"===b||"month"===b||"quarter"===b?(g=bc(this,d),"quarter"===b?g/=3:"year"===b&&(g/=12)):(f=this-d,g="second"===b?f/1e3:"minute"===b?f/6e4:"hour"===b?f/36e5:"day"===b?(f-e)/864e5:"week"===b?(f-e)/6048e5:f),c?g:s(g)):NaN):NaN}function bc(a,b){
// difference in months
var c,d,e=12*(b.year()-a.year())+(b.month()-a.month()),
// b is in (anchor - 1 month, anchor + 1 month)
f=a.clone().add(e,"months");
//check for negative zero, return zero if negative zero
// linear across the month
// linear across the month
return 0>b-f?(c=a.clone().add(e-1,"months"),d=(b-f)/(f-c)):(c=a.clone().add(e+1,"months"),d=(b-f)/(c-f)),-(e+d)||0}function cc(){return this.clone().locale("en").format("ddd MMM DD YYYY HH:mm:ss [GMT]ZZ")}function dc(){var a=this.clone().utc();return 0<a.year()&&a.year()<=9999?y(Date.prototype.toISOString)?this.toDate().toISOString():W(a,"YYYY-MM-DD[T]HH:mm:ss.SSS[Z]"):W(a,"YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]")}function ec(b){b||(b=this.isUtc()?a.defaultFormatUtc:a.defaultFormat);var c=W(this,b);return this.localeData().postformat(c)}function fc(a,b){return this.isValid()&&(r(a)&&a.isValid()||rb(a).isValid())?Mb({to:this,from:a}).locale(this.locale()).humanize(!b):this.localeData().invalidDate()}function gc(a){return this.from(rb(),a)}function hc(a,b){return this.isValid()&&(r(a)&&a.isValid()||rb(a).isValid())?Mb({from:this,to:a}).locale(this.locale()).humanize(!b):this.localeData().invalidDate()}function ic(a){return this.to(rb(),a)}
// If passed a locale key, it will set the locale for this
// instance.  Otherwise, it will return the locale configuration
// variables for this instance.
function jc(a){var b;return void 0===a?this._locale._abbr:(b=ab(a),null!=b&&(this._locale=b),this)}function kc(){return this._locale}function lc(a){
// the following switch intentionally omits break keywords
// to utilize falling through the cases.
switch(a=J(a)){case"year":this.month(0);/* falls through */
case"quarter":case"month":this.date(1);/* falls through */
case"week":case"isoWeek":case"day":case"date":this.hours(0);/* falls through */
case"hour":this.minutes(0);/* falls through */
case"minute":this.seconds(0);/* falls through */
case"second":this.milliseconds(0)}
// weeks are a special case
// quarters are also special
return"week"===a&&this.weekday(0),"isoWeek"===a&&this.isoWeekday(1),"quarter"===a&&this.month(3*Math.floor(this.month()/3)),this}function mc(a){
// 'date' is an alias for 'day', so it should be considered as such.
return a=J(a),void 0===a||"millisecond"===a?this:("date"===a&&(a="day"),this.startOf(a).add(1,"isoWeek"===a?"week":a).subtract(1,"ms"))}function nc(){return this._d.valueOf()-6e4*(this._offset||0)}function oc(){return Math.floor(this.valueOf()/1e3)}function pc(){return new Date(this.valueOf())}function qc(){var a=this;return[a.year(),a.month(),a.date(),a.hour(),a.minute(),a.second(),a.millisecond()]}function rc(){var a=this;return{years:a.year(),months:a.month(),date:a.date(),hours:a.hours(),minutes:a.minutes(),seconds:a.seconds(),milliseconds:a.milliseconds()}}function sc(){
// new Date(NaN).toJSON() === null
return this.isValid()?this.toISOString():null}function tc(){return m(this)}function uc(){return i({},l(this))}function vc(){return l(this).overflow}function wc(){return{input:this._i,format:this._f,locale:this._locale,isUTC:this._isUTC,strict:this._strict}}function xc(a,b){T(0,[a,a.length],0,b)}
// MOMENTS
function yc(a){return Cc.call(this,a,this.week(),this.weekday(),this.localeData()._week.dow,this.localeData()._week.doy)}function zc(a){return Cc.call(this,a,this.isoWeek(),this.isoWeekday(),1,4)}function Ac(){return wa(this.year(),1,4)}function Bc(){var a=this.localeData()._week;return wa(this.year(),a.dow,a.doy)}function Cc(a,b,c,d,e){var f;return null==a?va(this,d,e).year:(f=wa(a,d,e),b>f&&(b=f),Dc.call(this,a,b,c,d,e))}function Dc(a,b,c,d,e){var f=ua(a,b,c,d,e),g=sa(f.year,0,f.dayOfYear);return this.year(g.getUTCFullYear()),this.month(g.getUTCMonth()),this.date(g.getUTCDate()),this}
// MOMENTS
function Ec(a){return null==a?Math.ceil((this.month()+1)/3):this.month(3*(a-1)+this.month()%3)}
// HELPERS
// MOMENTS
function Fc(a){var b=Math.round((this.clone().startOf("day")-this.clone().startOf("year"))/864e5)+1;return null==a?b:this.add(a-b,"d")}function Gc(a,b){b[ce]=t(1e3*("0."+a))}
// MOMENTS
function Hc(){return this._isUTC?"UTC":""}function Ic(){return this._isUTC?"Coordinated Universal Time":""}function Jc(a){return rb(1e3*a)}function Kc(){return rb.apply(null,arguments).parseZone()}function Lc(a){return a}function Mc(a,b,c,d){var e=ab(),f=j().set(d,b);return e[c](f,a)}function Nc(a,b,c){if("number"==typeof a&&(b=a,a=void 0),a=a||"",null!=b)return Mc(a,b,c,"month");var d,e=[];for(d=0;12>d;d++)e[d]=Mc(a,d,c,"month");return e}
// ()
// (5)
// (fmt, 5)
// (fmt)
// (true)
// (true, 5)
// (true, fmt, 5)
// (true, fmt)
function Oc(a,b,c,d){"boolean"==typeof a?("number"==typeof b&&(c=b,b=void 0),b=b||""):(b=a,c=b,a=!1,"number"==typeof b&&(c=b,b=void 0),b=b||"");var e=ab(),f=a?e._week.dow:0;if(null!=c)return Mc(b,(c+f)%7,d,"day");var g,h=[];for(g=0;7>g;g++)h[g]=Mc(b,(g+f)%7,d,"day");return h}function Pc(a,b){return Nc(a,b,"months")}function Qc(a,b){return Nc(a,b,"monthsShort")}function Rc(a,b,c){return Oc(a,b,c,"weekdays")}function Sc(a,b,c){return Oc(a,b,c,"weekdaysShort")}function Tc(a,b,c){return Oc(a,b,c,"weekdaysMin")}function Uc(){var a=this._data;return this._milliseconds=Ue(this._milliseconds),this._days=Ue(this._days),this._months=Ue(this._months),a.milliseconds=Ue(a.milliseconds),a.seconds=Ue(a.seconds),a.minutes=Ue(a.minutes),a.hours=Ue(a.hours),a.months=Ue(a.months),a.years=Ue(a.years),this}function Vc(a,b,c,d){var e=Mb(b,c);return a._milliseconds+=d*e._milliseconds,a._days+=d*e._days,a._months+=d*e._months,a._bubble()}
// supports only 2.0-style add(1, 's') or add(duration)
function Wc(a,b){return Vc(this,a,b,1)}
// supports only 2.0-style subtract(1, 's') or subtract(duration)
function Xc(a,b){return Vc(this,a,b,-1)}function Yc(a){return 0>a?Math.floor(a):Math.ceil(a)}function Zc(){var a,b,c,d,e,f=this._milliseconds,g=this._days,h=this._months,i=this._data;
// if we have a mix of positive and negative values, bubble down first
// check: https://github.com/moment/moment/issues/2166
// The following code bubbles up values, see the tests for
// examples of what that means.
// convert days to months
// 12 months -> 1 year
return f>=0&&g>=0&&h>=0||0>=f&&0>=g&&0>=h||(f+=864e5*Yc(_c(h)+g),g=0,h=0),i.milliseconds=f%1e3,a=s(f/1e3),i.seconds=a%60,b=s(a/60),i.minutes=b%60,c=s(b/60),i.hours=c%24,g+=s(c/24),e=s($c(g)),h+=e,g-=Yc(_c(e)),d=s(h/12),h%=12,i.days=g,i.months=h,i.years=d,this}function $c(a){
// 400 years have 146097 days (taking into account leap year rules)
// 400 years have 12 months === 4800
return 4800*a/146097}function _c(a){
// the reverse of daysToMonths
return 146097*a/4800}function ad(a){var b,c,d=this._milliseconds;if(a=J(a),"month"===a||"year"===a)return b=this._days+d/864e5,c=this._months+$c(b),"month"===a?c:c/12;switch(b=this._days+Math.round(_c(this._months)),a){case"week":return b/7+d/6048e5;case"day":return b+d/864e5;case"hour":return 24*b+d/36e5;case"minute":return 1440*b+d/6e4;case"second":return 86400*b+d/1e3;
// Math.floor prevents floating point math errors here
case"millisecond":return Math.floor(864e5*b)+d;default:throw new Error("Unknown unit "+a)}}
// TODO: Use this.as('ms')?
function bd(){return this._milliseconds+864e5*this._days+this._months%12*2592e6+31536e6*t(this._months/12)}function cd(a){return function(){return this.as(a)}}function dd(a){return a=J(a),this[a+"s"]()}function ed(a){return function(){return this._data[a]}}function fd(){return s(this.days()/7)}
// helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize
function gd(a,b,c,d,e){return e.relativeTime(b||1,!!c,a,d)}function hd(a,b,c){var d=Mb(a).abs(),e=jf(d.as("s")),f=jf(d.as("m")),g=jf(d.as("h")),h=jf(d.as("d")),i=jf(d.as("M")),j=jf(d.as("y")),k=e<kf.s&&["s",e]||1>=f&&["m"]||f<kf.m&&["mm",f]||1>=g&&["h"]||g<kf.h&&["hh",g]||1>=h&&["d"]||h<kf.d&&["dd",h]||1>=i&&["M"]||i<kf.M&&["MM",i]||1>=j&&["y"]||["yy",j];return k[2]=b,k[3]=+a>0,k[4]=c,gd.apply(null,k)}
// This function allows you to set the rounding function for relative time strings
function id(a){return void 0===a?jf:"function"==typeof a?(jf=a,!0):!1}
// This function allows you to set a threshold for relative time strings
function jd(a,b){return void 0===kf[a]?!1:void 0===b?kf[a]:(kf[a]=b,!0)}function kd(a){var b=this.localeData(),c=hd(this,!a,b);return a&&(c=b.pastFuture(+this,c)),b.postformat(c)}function ld(){
// for ISO strings we do not use the normal bubbling rules:
//  * milliseconds bubble up until they become hours
//  * days do not bubble at all
//  * months bubble up until they become years
// This is because there is no context-free conversion between hours and days
// (think of clock changes)
// and also not between days and months (28-31 days per month)
var a,b,c,d=lf(this._milliseconds)/1e3,e=lf(this._days),f=lf(this._months);a=s(d/60),b=s(a/60),d%=60,a%=60,c=s(f/12),f%=12;
// inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js
var g=c,h=f,i=e,j=b,k=a,l=d,m=this.asSeconds();return m?(0>m?"-":"")+"P"+(g?g+"Y":"")+(h?h+"M":"")+(i?i+"D":"")+(j||k||l?"T":"")+(j?j+"H":"")+(k?k+"M":"")+(l?l+"S":""):"P0D"}var md,nd;nd=Array.prototype.some?Array.prototype.some:function(a){for(var b=Object(this),c=b.length>>>0,d=0;c>d;d++)if(d in b&&a.call(this,b[d],d,b))return!0;return!1};
// Plugins that add properties should also add the key here (null value),
// so we can properly clone ourselves.
var od=a.momentProperties=[],pd=!1,qd={};a.suppressDeprecationWarnings=!1,a.deprecationHandler=null;var rd;rd=Object.keys?Object.keys:function(a){var b,c=[];for(b in a)h(a,b)&&c.push(b);return c};var sd,td={sameDay:"[Today at] LT",nextDay:"[Tomorrow at] LT",nextWeek:"dddd [at] LT",lastDay:"[Yesterday at] LT",lastWeek:"[Last] dddd [at] LT",sameElse:"L"},ud={LTS:"h:mm:ss A",LT:"h:mm A",L:"MM/DD/YYYY",LL:"MMMM D, YYYY",LLL:"MMMM D, YYYY h:mm A",LLLL:"dddd, MMMM D, YYYY h:mm A"},vd="Invalid date",wd="%d",xd=/\d{1,2}/,yd={future:"in %s",past:"%s ago",s:"a few seconds",m:"a minute",mm:"%d minutes",h:"an hour",hh:"%d hours",d:"a day",dd:"%d days",M:"a month",MM:"%d months",y:"a year",yy:"%d years"},zd={},Ad={},Bd=/(\[[^\[]*\])|(\\)?([Hh]mm(ss)?|Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Qo?|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|kk?|mm?|ss?|S{1,9}|x|X|zz?|ZZ?|.)/g,Cd=/(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g,Dd={},Ed={},Fd=/\d/,Gd=/\d\d/,Hd=/\d{3}/,Id=/\d{4}/,Jd=/[+-]?\d{6}/,Kd=/\d\d?/,Ld=/\d\d\d\d?/,Md=/\d\d\d\d\d\d?/,Nd=/\d{1,3}/,Od=/\d{1,4}/,Pd=/[+-]?\d{1,6}/,Qd=/\d+/,Rd=/[+-]?\d+/,Sd=/Z|[+-]\d\d:?\d\d/gi,Td=/Z|[+-]\d\d(?::?\d\d)?/gi,Ud=/[+-]?\d+(\.\d{1,3})?/,Vd=/[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i,Wd={},Xd={},Yd=0,Zd=1,$d=2,_d=3,ae=4,be=5,ce=6,de=7,ee=8;sd=Array.prototype.indexOf?Array.prototype.indexOf:function(a){
// I know
var b;for(b=0;b<this.length;++b)if(this[b]===a)return b;return-1},T("M",["MM",2],"Mo",function(){return this.month()+1}),T("MMM",0,0,function(a){return this.localeData().monthsShort(this,a)}),T("MMMM",0,0,function(a){return this.localeData().months(this,a)}),I("month","M"),L("month",8),Y("M",Kd),Y("MM",Kd,Gd),Y("MMM",function(a,b){return b.monthsShortRegex(a)}),Y("MMMM",function(a,b){return b.monthsRegex(a)}),aa(["M","MM"],function(a,b){b[Zd]=t(a)-1}),aa(["MMM","MMMM"],function(a,b,c,d){var e=c._locale.monthsParse(a,d,c._strict);null!=e?b[Zd]=e:l(c).invalidMonth=a});
// LOCALES
var fe=/D[oD]?(\[[^\[\]]*\]|\s+)+MMMM?/,ge="January_February_March_April_May_June_July_August_September_October_November_December".split("_"),he="Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec".split("_"),ie=Vd,je=Vd;
// FORMATTING
T("Y",0,0,function(){var a=this.year();return 9999>=a?""+a:"+"+a}),T(0,["YY",2],0,function(){return this.year()%100}),T(0,["YYYY",4],0,"year"),T(0,["YYYYY",5],0,"year"),T(0,["YYYYYY",6,!0],0,"year"),
// ALIASES
I("year","y"),
// PRIORITIES
L("year",1),
// PARSING
Y("Y",Rd),Y("YY",Kd,Gd),Y("YYYY",Od,Id),Y("YYYYY",Pd,Jd),Y("YYYYYY",Pd,Jd),aa(["YYYYY","YYYYYY"],Yd),aa("YYYY",function(b,c){c[Yd]=2===b.length?a.parseTwoDigitYear(b):t(b)}),aa("YY",function(b,c){c[Yd]=a.parseTwoDigitYear(b)}),aa("Y",function(a,b){b[Yd]=parseInt(a,10)}),
// HOOKS
a.parseTwoDigitYear=function(a){return t(a)+(t(a)>68?1900:2e3)};
// MOMENTS
var ke=N("FullYear",!0);
// FORMATTING
T("w",["ww",2],"wo","week"),T("W",["WW",2],"Wo","isoWeek"),
// ALIASES
I("week","w"),I("isoWeek","W"),
// PRIORITIES
L("week",5),L("isoWeek",5),
// PARSING
Y("w",Kd),Y("ww",Kd,Gd),Y("W",Kd),Y("WW",Kd,Gd),ba(["w","ww","W","WW"],function(a,b,c,d){b[d.substr(0,1)]=t(a)});var le={dow:0,// Sunday is the first day of the week.
doy:6};
// FORMATTING
T("d",0,"do","day"),T("dd",0,0,function(a){return this.localeData().weekdaysMin(this,a)}),T("ddd",0,0,function(a){return this.localeData().weekdaysShort(this,a)}),T("dddd",0,0,function(a){return this.localeData().weekdays(this,a)}),T("e",0,0,"weekday"),T("E",0,0,"isoWeekday"),
// ALIASES
I("day","d"),I("weekday","e"),I("isoWeekday","E"),
// PRIORITY
L("day",11),L("weekday",11),L("isoWeekday",11),
// PARSING
Y("d",Kd),Y("e",Kd),Y("E",Kd),Y("dd",function(a,b){return b.weekdaysMinRegex(a)}),Y("ddd",function(a,b){return b.weekdaysShortRegex(a)}),Y("dddd",function(a,b){return b.weekdaysRegex(a)}),ba(["dd","ddd","dddd"],function(a,b,c,d){var e=c._locale.weekdaysParse(a,d,c._strict);
// if we didn't get a weekday name, mark the date as invalid
null!=e?b.d=e:l(c).invalidWeekday=a}),ba(["d","e","E"],function(a,b,c,d){b[d]=t(a)});
// LOCALES
var me="Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday".split("_"),ne="Sun_Mon_Tue_Wed_Thu_Fri_Sat".split("_"),oe="Su_Mo_Tu_We_Th_Fr_Sa".split("_"),pe=Vd,qe=Vd,re=Vd;T("H",["HH",2],0,"hour"),T("h",["hh",2],0,Qa),T("k",["kk",2],0,Ra),T("hmm",0,0,function(){return""+Qa.apply(this)+S(this.minutes(),2)}),T("hmmss",0,0,function(){return""+Qa.apply(this)+S(this.minutes(),2)+S(this.seconds(),2)}),T("Hmm",0,0,function(){return""+this.hours()+S(this.minutes(),2)}),T("Hmmss",0,0,function(){return""+this.hours()+S(this.minutes(),2)+S(this.seconds(),2)}),Sa("a",!0),Sa("A",!1),
// ALIASES
I("hour","h"),
// PRIORITY
L("hour",13),Y("a",Ta),Y("A",Ta),Y("H",Kd),Y("h",Kd),Y("HH",Kd,Gd),Y("hh",Kd,Gd),Y("hmm",Ld),Y("hmmss",Md),Y("Hmm",Ld),Y("Hmmss",Md),aa(["H","HH"],_d),aa(["a","A"],function(a,b,c){c._isPm=c._locale.isPM(a),c._meridiem=a}),aa(["h","hh"],function(a,b,c){b[_d]=t(a),l(c).bigHour=!0}),aa("hmm",function(a,b,c){var d=a.length-2;b[_d]=t(a.substr(0,d)),b[ae]=t(a.substr(d)),l(c).bigHour=!0}),aa("hmmss",function(a,b,c){var d=a.length-4,e=a.length-2;b[_d]=t(a.substr(0,d)),b[ae]=t(a.substr(d,2)),b[be]=t(a.substr(e)),l(c).bigHour=!0}),aa("Hmm",function(a,b,c){var d=a.length-2;b[_d]=t(a.substr(0,d)),b[ae]=t(a.substr(d))}),aa("Hmmss",function(a,b,c){var d=a.length-4,e=a.length-2;b[_d]=t(a.substr(0,d)),b[ae]=t(a.substr(d,2)),b[be]=t(a.substr(e))});var se,te=/[ap]\.?m?\.?/i,ue=N("Hours",!0),ve={calendar:td,longDateFormat:ud,invalidDate:vd,ordinal:wd,ordinalParse:xd,relativeTime:yd,months:ge,monthsShort:he,week:le,weekdays:me,weekdaysMin:oe,weekdaysShort:ne,meridiemParse:te},we={},xe=/^\s*((?:[+-]\d{6}|\d{4})-(?:\d\d-\d\d|W\d\d-\d|W\d\d|\d\d\d|\d\d))(?:(T| )(\d\d(?::\d\d(?::\d\d(?:[.,]\d+)?)?)?)([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?/,ye=/^\s*((?:[+-]\d{6}|\d{4})(?:\d\d\d\d|W\d\d\d|W\d\d|\d\d\d|\d\d))(?:(T| )(\d\d(?:\d\d(?:\d\d(?:[.,]\d+)?)?)?)([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?/,ze=/Z|[+-]\d\d(?::?\d\d)?/,Ae=[["YYYYYY-MM-DD",/[+-]\d{6}-\d\d-\d\d/],["YYYY-MM-DD",/\d{4}-\d\d-\d\d/],["GGGG-[W]WW-E",/\d{4}-W\d\d-\d/],["GGGG-[W]WW",/\d{4}-W\d\d/,!1],["YYYY-DDD",/\d{4}-\d{3}/],["YYYY-MM",/\d{4}-\d\d/,!1],["YYYYYYMMDD",/[+-]\d{10}/],["YYYYMMDD",/\d{8}/],
// YYYYMM is NOT allowed by the standard
["GGGG[W]WWE",/\d{4}W\d{3}/],["GGGG[W]WW",/\d{4}W\d{2}/,!1],["YYYYDDD",/\d{7}/]],Be=[["HH:mm:ss.SSSS",/\d\d:\d\d:\d\d\.\d+/],["HH:mm:ss,SSSS",/\d\d:\d\d:\d\d,\d+/],["HH:mm:ss",/\d\d:\d\d:\d\d/],["HH:mm",/\d\d:\d\d/],["HHmmss.SSSS",/\d\d\d\d\d\d\.\d+/],["HHmmss,SSSS",/\d\d\d\d\d\d,\d+/],["HHmmss",/\d\d\d\d\d\d/],["HHmm",/\d\d\d\d/],["HH",/\d\d/]],Ce=/^\/?Date\((\-?\d+)/i;a.createFromInputFallback=w("moment construction falls back to js Date. This is discouraged and will be removed in upcoming major release. Please refer to http://momentjs.com/guides/#/warnings/js-date/ for more info.",function(a){a._d=new Date(a._i+(a._useUTC?" UTC":""))}),
// constant that refers to the ISO standard
a.ISO_8601=function(){};var De=w("moment().min is deprecated, use moment.max instead. http://momentjs.com/guides/#/warnings/min-max/",function(){var a=rb.apply(null,arguments);return this.isValid()&&a.isValid()?this>a?this:a:n()}),Ee=w("moment().max is deprecated, use moment.min instead. http://momentjs.com/guides/#/warnings/min-max/",function(){var a=rb.apply(null,arguments);return this.isValid()&&a.isValid()?a>this?this:a:n()}),Fe=function(){return Date.now?Date.now():+new Date};xb("Z",":"),xb("ZZ",""),
// PARSING
Y("Z",Td),Y("ZZ",Td),aa(["Z","ZZ"],function(a,b,c){c._useUTC=!0,c._tzm=yb(Td,a)});
// HELPERS
// timezone chunker
// '+10:00' > ['10',  '00']
// '-1530'  > ['-15', '30']
var Ge=/([\+\-]|\d\d)/gi;
// HOOKS
// This function will be called whenever a moment is mutated.
// It is intended to keep the offset in sync with the timezone.
a.updateOffset=function(){};
// ASP.NET json date format regex
var He=/^(\-)?(?:(\d*)[. ])?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?\d*)?$/,Ie=/^(-)?P(?:(-?[0-9,.]*)Y)?(?:(-?[0-9,.]*)M)?(?:(-?[0-9,.]*)W)?(?:(-?[0-9,.]*)D)?(?:T(?:(-?[0-9,.]*)H)?(?:(-?[0-9,.]*)M)?(?:(-?[0-9,.]*)S)?)?$/;Mb.fn=vb.prototype;var Je=Rb(1,"add"),Ke=Rb(-1,"subtract");a.defaultFormat="YYYY-MM-DDTHH:mm:ssZ",a.defaultFormatUtc="YYYY-MM-DDTHH:mm:ss[Z]";var Le=w("moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.",function(a){return void 0===a?this.localeData():this.locale(a)});
// FORMATTING
T(0,["gg",2],0,function(){return this.weekYear()%100}),T(0,["GG",2],0,function(){return this.isoWeekYear()%100}),xc("gggg","weekYear"),xc("ggggg","weekYear"),xc("GGGG","isoWeekYear"),xc("GGGGG","isoWeekYear"),
// ALIASES
I("weekYear","gg"),I("isoWeekYear","GG"),
// PRIORITY
L("weekYear",1),L("isoWeekYear",1),
// PARSING
Y("G",Rd),Y("g",Rd),Y("GG",Kd,Gd),Y("gg",Kd,Gd),Y("GGGG",Od,Id),Y("gggg",Od,Id),Y("GGGGG",Pd,Jd),Y("ggggg",Pd,Jd),ba(["gggg","ggggg","GGGG","GGGGG"],function(a,b,c,d){b[d.substr(0,2)]=t(a)}),ba(["gg","GG"],function(b,c,d,e){c[e]=a.parseTwoDigitYear(b)}),
// FORMATTING
T("Q",0,"Qo","quarter"),
// ALIASES
I("quarter","Q"),
// PRIORITY
L("quarter",7),
// PARSING
Y("Q",Fd),aa("Q",function(a,b){b[Zd]=3*(t(a)-1)}),
// FORMATTING
T("D",["DD",2],"Do","date"),
// ALIASES
I("date","D"),
// PRIOROITY
L("date",9),
// PARSING
Y("D",Kd),Y("DD",Kd,Gd),Y("Do",function(a,b){return a?b._ordinalParse:b._ordinalParseLenient}),aa(["D","DD"],$d),aa("Do",function(a,b){b[$d]=t(a.match(Kd)[0],10)});
// MOMENTS
var Me=N("Date",!0);
// FORMATTING
T("DDD",["DDDD",3],"DDDo","dayOfYear"),
// ALIASES
I("dayOfYear","DDD"),
// PRIORITY
L("dayOfYear",4),
// PARSING
Y("DDD",Nd),Y("DDDD",Hd),aa(["DDD","DDDD"],function(a,b,c){c._dayOfYear=t(a)}),
// FORMATTING
T("m",["mm",2],0,"minute"),
// ALIASES
I("minute","m"),
// PRIORITY
L("minute",14),
// PARSING
Y("m",Kd),Y("mm",Kd,Gd),aa(["m","mm"],ae);
// MOMENTS
var Ne=N("Minutes",!1);
// FORMATTING
T("s",["ss",2],0,"second"),
// ALIASES
I("second","s"),
// PRIORITY
L("second",15),
// PARSING
Y("s",Kd),Y("ss",Kd,Gd),aa(["s","ss"],be);
// MOMENTS
var Oe=N("Seconds",!1);
// FORMATTING
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// FORMATTING
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Re.month=ja,Re.daysInMonth=ka,
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// Second
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// Millisecond
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// Offset
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// Day of Week
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// Side effect imports
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m:45,// minutes to hour
h:22,// hours to day
d:26,// days to month
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// Deprecations
mf.toIsoString=w("toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)",ld),mf.lang=Le,
// Side effect imports
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/*!
 * FullCalendar v3.0.1
 * Docs & License: http://fullcalendar.io/
 * (c) 2016 Adam Shaw
 */
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t=window.console;if(t&&t.log)return t.log.apply(t,arguments)},jt.warn=function(){var t=window.console;return t&&t.warn?t.warn.apply(t,arguments):jt.log.apply(jt,arguments)};var Kt={}.hasOwnProperty,Qt=/^\s*\d{4}-\d\d$/,Jt=/^\s*\d{4}-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?)?$/,te=e.fn,ee=t.extend({},te),ne=e.momentProperties;ne.push("_fullCalendar"),ne.push("_ambigTime"),ne.push("_ambigZone"),jt.moment=function(){return dt(arguments)},jt.moment.utc=function(){var t=dt(arguments,!0);return t.hasTime()&&t.utc(),t},jt.moment.parseZone=function(){return dt(arguments,!0,!0)},te.week=te.weeks=function(t){var e=this._locale._fullCalendar_weekCalc;return null==t&&"function"==typeof e?e(this):"ISO"===e?ee.isoWeek.apply(this,arguments):ee.week.apply(this,arguments)},te.time=function(t){if(!this._fullCalendar)return ee.time.apply(this,arguments);if(null==t)return e.duration({hours:this.hours(),minutes:this.minutes(),seconds:this.seconds(),milliseconds:this.milliseconds()});this._ambigTime=!1,e.isDuration(t)||e.isMoment(t)||(t=e.duration(t));var n=0;return e.isDuration(t)&&(n=24*Math.floor(t.asDays())),this.hours(n+t.hours()).minutes(t.minutes()).seconds(t.seconds()).milliseconds(t.milliseconds())},te.stripTime=function(){return this._ambigTime||(this.utc(!0),this.set({hours:0,minutes:0,seconds:0,ms:0}),this._ambigTime=!0,this._ambigZone=!0),this},te.hasTime=function(){return!this._ambigTime},te.stripZone=function(){var t;return this._ambigZone||(t=this._ambigTime,this.utc(!0),this._ambigTime=t||!1,this._ambigZone=!0),this},te.hasZone=function(){return!this._ambigZone},te.local=function(t){return ee.local.call(this,this._ambigZone||t),this._ambigTime=!1,this._ambigZone=!1,this},te.utc=function(t){return ee.utc.call(this,t),this._ambigTime=!1,this._ambigZone=!1,this},te.utcOffset=function(t){return null!=t&&(this._ambigTime=!1,this._ambigZone=!1),ee.utcOffset.apply(this,arguments)},te.format=function(){return this._fullCalendar&&arguments[0]?ht(this,arguments[0]):this._ambigTime?ct(this,"YYYY-MM-DD"):this._ambigZone?ct(this,"YYYY-MM-DD[T]HH:mm:ss"):ee.format.apply(this,arguments)},te.toISOString=function(){return this._ambigTime?ct(this,"YYYY-MM-DD"):this._ambigZone?ct(this,"YYYY-MM-DD[T]HH:mm:ss"):ee.toISOString.apply(this,arguments)};var ie={t:function(t){return ct(t,"a").charAt(0)},T:function(t){return ct(t,"A").charAt(0)}};jt.formatRange=pt;var re={Y:"year",M:"month",D:"day",d:"day",A:"second",a:"second",T:"second",t:"second",H:"second",h:"second",m:"second",s:"second"},se={},oe={Y:{value:1,unit:"year"},M:{value:2,unit:"month"},W:{value:3,unit:"week"},w:{value:3,unit:"week"},D:{value:4,unit:"day"},d:{value:4,unit:"day"}};jt.queryMostGranularFormatUnit=function(t){var e,n,i,r,s=yt(t);for(e=0;e<s.length;e++)n=s[e],n.token&&(i=oe[n.token.charAt(0)],i&&(!r||i.value>r.value)&&(r=i));return r?r.unit:null},jt.Class=wt,wt.extend=function(){var t,e,n=arguments.length;for(t=0;t<n;t++)e=arguments[t],t<n-1&&Dt(this,e);return Et(this,e||{})},wt.mixin=function(t){Dt(this,t)};var le=jt.EmitterMixin={on:function(e,n){var i=function(t,e){return n.apply(e.context||this,e.args||[])};return n.guid||(n.guid=t.guid++),i.guid=n.guid,t(this).on(e,i),this},off:function(e,n){return t(this).off(e,n),this},trigger:function(e){var n=Array.prototype.slice.call(arguments,1);return t(this).triggerHandler(e,{args:n}),this},triggerWith:function(e,n,i){return t(this).triggerHandler(e,{context:n,args:i}),this}},ae=jt.ListenerMixin=function(){var e=0,n={listenerId:null,listenTo:function(e,n,i){if("object"==typeof n)for(var r in n)n.hasOwnProperty(r)&&this.listenTo(e,r,n[r]);else"string"==typeof n&&e.on(n+"."+this.getListenerNamespace(),t.proxy(i,this))},stopListeningTo:function(t,e){t.off((e||"")+"."+this.getListenerNamespace())},getListenerNamespace:function(){return null==this.listenerId&&(this.listenerId=e++),"_listener"+this.listenerId}};return n}(),ue={isIgnoringMouse:!1,delayUnignoreMouse:null,initMouseIgnoring:function(t){this.delayUnignoreMouse=at(lt(this,"unignoreMouse"),t||1e3)},tempIgnoreMouse:function(){this.isIgnoringMouse=!0,this.delayUnignoreMouse()},unignoreMouse:function(){this.isIgnoringMouse=!1}},de=wt.extend(ae,{isHidden:!0,options:null,el:null,margin:10,constructor:function(t){this.options=t||{}},show:function(){
this.isHidden&&(this.el||this.render(),this.el.show(),this.position(),this.isHidden=!1,this.trigger("show"))},hide:function(){this.isHidden||(this.el.hide(),this.isHidden=!0,this.trigger("hide"))},render:function(){var e=this,n=this.options;this.el=t('<div class="fc-popover"/>').addClass(n.className||"").css({top:0,left:0}).append(n.content).appendTo(n.parentEl),this.el.on("click",".fc-close",function(){e.hide()}),n.autoHide&&this.listenTo(t(document),"mousedown",this.documentMousedown)},documentMousedown:function(e){this.el&&!t(e.target).closest(this.el).length&&this.hide()},removeElement:function(){this.hide(),this.el&&(this.el.remove(),this.el=null),this.stopListeningTo(t(document),"mousedown")},position:function(){var e,n,i,r,s,o=this.options,l=this.el.offsetParent().offset(),a=this.el.outerWidth(),u=this.el.outerHeight(),d=t(window),h=c(this.el);r=o.top||0,s=void 0!==o.left?o.left:void 0!==o.right?o.right-a:0,h.is(window)||h.is(document)?(h=d,e=0,n=0):(i=h.offset(),e=i.top,n=i.left),e+=d.scrollTop(),n+=d.scrollLeft(),o.viewportConstrain!==!1&&(r=Math.min(r,e+h.outerHeight()-u-this.margin),r=Math.max(r,e+this.margin),s=Math.min(s,n+h.outerWidth()-a-this.margin),s=Math.max(s,n+this.margin)),this.el.css({top:r-l.top,left:s-l.left})},trigger:function(t){this.options[t]&&this.options[t].apply(this,Array.prototype.slice.call(arguments,1))}}),ce=jt.CoordCache=wt.extend({els:null,forcedOffsetParentEl:null,origin:null,boundingRect:null,isHorizontal:!1,isVertical:!1,lefts:null,rights:null,tops:null,bottoms:null,constructor:function(e){this.els=t(e.els),this.isHorizontal=e.isHorizontal,this.isVertical=e.isVertical,this.forcedOffsetParentEl=e.offsetParent?t(e.offsetParent):null},build:function(){var t=this.forcedOffsetParentEl||this.els.eq(0).offsetParent();this.origin=t.offset(),this.boundingRect=this.queryBoundingRect(),this.isHorizontal&&this.buildElHorizontals(),this.isVertical&&this.buildElVerticals()},clear:function(){this.origin=null,this.boundingRect=null,this.lefts=null,this.rights=null,this.tops=null,this.bottoms=null},ensureBuilt:function(){this.origin||this.build()},buildElHorizontals:function(){var e=[],n=[];this.els.each(function(i,r){var s=t(r),o=s.offset().left,l=s.outerWidth();e.push(o),n.push(o+l)}),this.lefts=e,this.rights=n},buildElVerticals:function(){var e=[],n=[];this.els.each(function(i,r){var s=t(r),o=s.offset().top,l=s.outerHeight();e.push(o),n.push(o+l)}),this.tops=e,this.bottoms=n},getHorizontalIndex:function(t){this.ensureBuilt();var e,n=this.lefts,i=this.rights,r=n.length;for(e=0;e<r;e++)if(t>=n[e]&&t<i[e])return e},getVerticalIndex:function(t){this.ensureBuilt();var e,n=this.tops,i=this.bottoms,r=n.length;for(e=0;e<r;e++)if(t>=n[e]&&t<i[e])return e},getLeftOffset:function(t){return this.ensureBuilt(),this.lefts[t]},getLeftPosition:function(t){return this.ensureBuilt(),this.lefts[t]-this.origin.left},getRightOffset:function(t){return this.ensureBuilt(),this.rights[t]},getRightPosition:function(t){return this.ensureBuilt(),this.rights[t]-this.origin.left},getWidth:function(t){return this.ensureBuilt(),this.rights[t]-this.lefts[t]},getTopOffset:function(t){return this.ensureBuilt(),this.tops[t]},getTopPosition:function(t){return this.ensureBuilt(),this.tops[t]-this.origin.top},getBottomOffset:function(t){return this.ensureBuilt(),this.bottoms[t]},getBottomPosition:function(t){return this.ensureBuilt(),this.bottoms[t]-this.origin.top},getHeight:function(t){return this.ensureBuilt(),this.bottoms[t]-this.tops[t]},queryBoundingRect:function(){var t=c(this.els.eq(0));if(!t.is(document))return f(t)},isPointInBounds:function(t,e){return this.isLeftInBounds(t)&&this.isTopInBounds(e)},isLeftInBounds:function(t){return!this.boundingRect||t>=this.boundingRect.left&&t<this.boundingRect.right},isTopInBounds:function(t){return!this.boundingRect||t>=this.boundingRect.top&&t<this.boundingRect.bottom}}),he=jt.DragListener=wt.extend(ae,ue,{options:null,subjectEl:null,originX:null,originY:null,scrollEl:null,isInteracting:!1,isDistanceSurpassed:!1,isDelayEnded:!1,isDragging:!1,isTouch:!1,delay:null,delayTimeoutId:null,minDistance:null,handleTouchScrollProxy:null,constructor:function(t){this.options=t||{},this.handleTouchScrollProxy=lt(this,"handleTouchScroll"),this.initMouseIgnoring(500)},startInteraction:function(e,n){var i=D(e);if("mousedown"===e.type){if(this.isIgnoringMouse)return;if(!S(e))return;e.preventDefault()}this.isInteracting||(n=n||{},this.delay=J(n.delay,this.options.delay,0),this.minDistance=J(n.distance,this.options.distance,0),this.subjectEl=this.options.subjectEl,this.isInteracting=!0,this.isTouch=i,this.isDelayEnded=!1,this.isDistanceSurpassed=!1,this.originX=w(e),this.originY=E(e),this.scrollEl=c(t(e.target)),this.bindHandlers(),this.initAutoScroll(),this.handleInteractionStart(e),this.startDelay(e),this.minDistance||this.handleDistanceSurpassed(e))},handleInteractionStart:function(t){this.trigger("interactionStart",t)},endInteraction:function(t,e){this.isInteracting&&(this.endDrag(t),this.delayTimeoutId&&(clearTimeout(this.delayTimeoutId),this.delayTimeoutId=null),this.destroyAutoScroll(),this.unbindHandlers(),this.isInteracting=!1,this.handleInteractionEnd(t,e),this.isTouch&&this.tempIgnoreMouse())},handleInteractionEnd:function(t,e){this.trigger("interactionEnd",t,e||!1)},bindHandlers:function(){var e=this,n=1;this.isTouch?(this.listenTo(t(document),{touchmove:this.handleTouchMove,touchend:this.endInteraction,touchcancel:this.endInteraction,touchstart:function(t){n?n--:e.endInteraction(t,!0)}}),!H(this.handleTouchScrollProxy)&&this.scrollEl&&this.listenTo(this.scrollEl,"scroll",this.handleTouchScroll)):this.listenTo(t(document),{mousemove:this.handleMouseMove,mouseup:this.endInteraction}),this.listenTo(t(document),{selectstart:C,contextmenu:C})},unbindHandlers:function(){this.stopListeningTo(t(document)),T(this.handleTouchScrollProxy),this.scrollEl&&this.stopListeningTo(this.scrollEl,"scroll")},startDrag:function(t,e){this.startInteraction(t,e),this.isDragging||(this.isDragging=!0,this.handleDragStart(t))},handleDragStart:function(t){this.trigger("dragStart",t)},handleMove:function(t){var e,n=w(t)-this.originX,i=E(t)-this.originY,r=this.minDistance;this.isDistanceSurpassed||(e=n*n+i*i,e>=r*r&&this.handleDistanceSurpassed(t)),this.isDragging&&this.handleDrag(n,i,t)},handleDrag:function(t,e,n){this.trigger("drag",t,e,n),this.updateAutoScroll(n)},endDrag:function(t){this.isDragging&&(this.isDragging=!1,this.handleDragEnd(t))},handleDragEnd:function(t){this.trigger("dragEnd",t)},startDelay:function(t){var e=this;this.delay?this.delayTimeoutId=setTimeout(function(){e.handleDelayEnd(t)},this.delay):this.handleDelayEnd(t)},handleDelayEnd:function(t){this.isDelayEnded=!0,this.isDistanceSurpassed&&this.startDrag(t)},handleDistanceSurpassed:function(t){this.isDistanceSurpassed=!0,this.isDelayEnded&&this.startDrag(t)},handleTouchMove:function(t){this.isDragging&&t.preventDefault(),this.handleMove(t)},handleMouseMove:function(t){this.handleMove(t)},handleTouchScroll:function(t){this.isDragging||this.endInteraction(t,!0)},trigger:function(t){this.options[t]&&this.options[t].apply(this,Array.prototype.slice.call(arguments,1)),this["_"+t]&&this["_"+t].apply(this,Array.prototype.slice.call(arguments,1))}});he.mixin({isAutoScroll:!1,scrollBounds:null,scrollTopVel:null,scrollLeftVel:null,scrollIntervalId:null,scrollSensitivity:30,scrollSpeed:200,scrollIntervalMs:50,initAutoScroll:function(){var t=this.scrollEl;this.isAutoScroll=this.options.scroll&&t&&!t.is(window)&&!t.is(document),this.isAutoScroll&&this.listenTo(t,"scroll",at(this.handleDebouncedScroll,100))},destroyAutoScroll:function(){this.endAutoScroll(),this.isAutoScroll&&this.stopListeningTo(this.scrollEl,"scroll")},computeScrollBounds:function(){this.isAutoScroll&&(this.scrollBounds=h(this.scrollEl))},updateAutoScroll:function(t){var e,n,i,r,s=this.scrollSensitivity,o=this.scrollBounds,l=0,a=0;o&&(e=(s-(E(t)-o.top))/s,n=(s-(o.bottom-E(t)))/s,i=(s-(w(t)-o.left))/s,r=(s-(o.right-w(t)))/s,e>=0&&e<=1?l=e*this.scrollSpeed*-1:n>=0&&n<=1&&(l=n*this.scrollSpeed),i>=0&&i<=1?a=i*this.scrollSpeed*-1:r>=0&&r<=1&&(a=r*this.scrollSpeed)),this.setScrollVel(l,a)},setScrollVel:function(t,e){this.scrollTopVel=t,this.scrollLeftVel=e,this.constrainScrollVel(),!this.scrollTopVel&&!this.scrollLeftVel||this.scrollIntervalId||(this.scrollIntervalId=setInterval(lt(this,"scrollIntervalFunc"),this.scrollIntervalMs))},constrainScrollVel:function(){var t=this.scrollEl;this.scrollTopVel<0?t.scrollTop()<=0&&(this.scrollTopVel=0):this.scrollTopVel>0&&t.scrollTop()+t[0].clientHeight>=t[0].scrollHeight&&(this.scrollTopVel=0),this.scrollLeftVel<0?t.scrollLeft()<=0&&(this.scrollLeftVel=0):this.scrollLeftVel>0&&t.scrollLeft()+t[0].clientWidth>=t[0].scrollWidth&&(this.scrollLeftVel=0)},scrollIntervalFunc:function(){var t=this.scrollEl,e=this.scrollIntervalMs/1e3;this.scrollTopVel&&t.scrollTop(t.scrollTop()+this.scrollTopVel*e),this.scrollLeftVel&&t.scrollLeft(t.scrollLeft()+this.scrollLeftVel*e),this.constrainScrollVel(),this.scrollTopVel||this.scrollLeftVel||this.endAutoScroll()},endAutoScroll:function(){this.scrollIntervalId&&(clearInterval(this.scrollIntervalId),this.scrollIntervalId=null,this.handleScrollEnd())},handleDebouncedScroll:function(){this.scrollIntervalId||this.handleScrollEnd()},handleScrollEnd:function(){}});var fe=he.extend({component:null,origHit:null,hit:null,coordAdjust:null,constructor:function(t,e){he.call(this,e),this.component=t},handleInteractionStart:function(t){var e,n,i,r=this.subjectEl;this.computeCoords(),t?(n={left:w(t),top:E(t)},i=n,r&&(e=h(r),i=R(i,e)),this.origHit=this.queryHit(i.left,i.top),r&&this.options.subjectCenter&&(this.origHit&&(e=x(this.origHit,e)||e),i=I(e)),this.coordAdjust=k(i,n)):(this.origHit=null,this.coordAdjust=null),he.prototype.handleInteractionStart.apply(this,arguments)},computeCoords:function(){this.component.prepareHits(),this.computeScrollBounds()},handleDragStart:function(t){var e;he.prototype.handleDragStart.apply(this,arguments),e=this.queryHit(w(t),E(t)),e&&this.handleHitOver(e)},handleDrag:function(t,e,n){var i;he.prototype.handleDrag.apply(this,arguments),i=this.queryHit(w(n),E(n)),bt(i,this.hit)||(this.hit&&this.handleHitOut(),i&&this.handleHitOver(i))},handleDragEnd:function(){this.handleHitDone(),he.prototype.handleDragEnd.apply(this,arguments)},handleHitOver:function(t){var e=bt(t,this.origHit);this.hit=t,this.trigger("hitOver",this.hit,e,this.origHit)},handleHitOut:function(){this.hit&&(this.trigger("hitOut",this.hit),this.handleHitDone(),this.hit=null)},handleHitDone:function(){this.hit&&this.trigger("hitDone",this.hit)},handleInteractionEnd:function(){he.prototype.handleInteractionEnd.apply(this,arguments),this.origHit=null,this.hit=null,this.component.releaseHits()},handleScrollEnd:function(){he.prototype.handleScrollEnd.apply(this,arguments),this.computeCoords()},queryHit:function(t,e){return this.coordAdjust&&(t+=this.coordAdjust.left,e+=this.coordAdjust.top),this.component.queryHit(t,e)}}),ge=wt.extend(ae,{options:null,sourceEl:null,el:null,parentEl:null,top0:null,left0:null,y0:null,x0:null,topDelta:null,leftDelta:null,isFollowing:!1,isHidden:!1,isAnimating:!1,constructor:function(e,n){this.options=n=n||{},this.sourceEl=e,this.parentEl=n.parentEl?t(n.parentEl):e.parent()},start:function(e){this.isFollowing||(this.isFollowing=!0,this.y0=E(e),this.x0=w(e),this.topDelta=0,this.leftDelta=0,this.isHidden||this.updatePosition(),D(e)?this.listenTo(t(document),"touchmove",this.handleMove):this.listenTo(t(document),"mousemove",this.handleMove))},stop:function(e,n){function i(){r.isAnimating=!1,r.removeElement(),r.top0=r.left0=null,n&&n()}var r=this,s=this.options.revertDuration;this.isFollowing&&!this.isAnimating&&(this.isFollowing=!1,this.stopListeningTo(t(document)),e&&s&&!this.isHidden?(this.isAnimating=!0,this.el.animate({top:this.top0,left:this.left0},{duration:s,complete:i})):i())},getEl:function(){var t=this.el;return t||(t=this.el=this.sourceEl.clone().addClass(this.options.additionalClass||"").css({position:"absolute",visibility:"",display:this.isHidden?"none":"",margin:0,right:"auto",bottom:"auto",width:this.sourceEl.width(),height:this.sourceEl.height(),opacity:this.options.opacity||"",zIndex:this.options.zIndex}),t.addClass("fc-unselectable"),t.appendTo(this.parentEl)),t},removeElement:function(){this.el&&(this.el.remove(),this.el=null)},updatePosition:function(){var t,e;this.getEl(),null===this.top0&&(t=this.sourceEl.offset(),e=this.el.offsetParent().offset(),this.top0=t.top-e.top,this.left0=t.left-e.left),this.el.css({top:this.top0+this.topDelta,left:this.left0+this.leftDelta})},handleMove:function(t){this.topDelta=E(t)-this.y0,this.leftDelta=w(t)-this.x0,this.isHidden||this.updatePosition()},hide:function(){this.isHidden||(this.isHidden=!0,this.el&&this.el.hide())},show:function(){this.isHidden&&(this.isHidden=!1,this.updatePosition(),this.getEl().show())}}),pe=jt.Grid=wt.extend(ae,ue,{hasDayInteractions:!0,view:null,isRTL:null,start:null,end:null,el:null,elsByFill:null,eventTimeFormat:null,displayEventTime:null,displayEventEnd:null,minResizeDuration:null,largeUnit:null,dayDragListener:null,segDragListener:null,segResizeListener:null,externalDragListener:null,constructor:function(t){this.view=t,this.isRTL=t.opt("isRTL"),this.elsByFill={},this.dayDragListener=this.buildDayDragListener(),this.initMouseIgnoring()},computeEventTimeFormat:function(){return this.view.opt("smallTimeFormat")},computeDisplayEventTime:function(){return!0},computeDisplayEventEnd:function(){return!0},setRange:function(t){this.start=t.start.clone(),this.end=t.end.clone(),this.rangeUpdated(),this.processRangeOptions()},rangeUpdated:function(){},processRangeOptions:function(){var t,e,n=this.view;this.eventTimeFormat=n.opt("eventTimeFormat")||n.opt("timeFormat")||this.computeEventTimeFormat(),t=n.opt("displayEventTime"),null==t&&(t=this.computeDisplayEventTime()),e=n.opt("displayEventEnd"),null==e&&(e=this.computeDisplayEventEnd()),this.displayEventTime=t,this.displayEventEnd=e},spanToSegs:function(t){},diffDates:function(t,e){return this.largeUnit?A(t,e,this.largeUnit):N(t,e)},prepareHits:function(){},releaseHits:function(){},queryHit:function(t,e){},getHitSpan:function(t){},getHitEl:function(t){},setElement:function(t){this.el=t,this.hasDayInteractions&&(b(t),this.bindDayHandler("touchstart",this.dayTouchStart),this.bindDayHandler("mousedown",this.dayMousedown)),this.bindSegHandlers(),this.bindGlobalHandlers()},bindDayHandler:function(e,n){var i=this;this.el.on(e,function(e){if(!t(e.target).is(i.segSelector+","+i.segSelector+" *,.fc-more,a[data-goto]"))return n.call(i,e)})},removeElement:function(){this.unbindGlobalHandlers(),this.clearDragListeners(),this.el.remove()},renderSkeleton:function(){},renderDates:function(){},unrenderDates:function(){},bindGlobalHandlers:function(){this.listenTo(t(document),{dragstart:this.externalDragStart,sortstart:this.externalDragStart})},unbindGlobalHandlers:function(){this.stopListeningTo(t(document))},dayMousedown:function(t){this.isIgnoringMouse||this.dayDragListener.startInteraction(t,{})},dayTouchStart:function(t){var e=this.view;(e.isSelected||e.selectedEvent)&&this.tempIgnoreMouse(),this.dayDragListener.startInteraction(t,{delay:this.view.opt("longPressDelay")})},buildDayDragListener:function(){var t,e,n=this,i=this.view,r=i.opt("selectable"),l=new fe(this,{scroll:i.opt("dragScroll"),interactionStart:function(){t=l.origHit,e=null},dragStart:function(){i.unselect()},hitOver:function(i,o,l){l&&(o||(t=null),r&&(e=n.computeSelection(n.getHitSpan(l),n.getHitSpan(i)),e?n.renderSelection(e):e===!1&&s()))},hitOut:function(){t=null,e=null,n.unrenderSelection()},hitDone:function(){o()},interactionEnd:function(r,s){s||(t&&!n.isIgnoringMouse&&i.triggerDayClick(n.getHitSpan(t),n.getHitEl(t),r),e&&i.reportSelection(e,r))}});return l},clearDragListeners:function(){this.dayDragListener.endInteraction(),this.segDragListener&&this.segDragListener.endInteraction(),this.segResizeListener&&this.segResizeListener.endInteraction(),this.externalDragListener&&this.externalDragListener.endInteraction()},renderEventLocationHelper:function(t,e){var n=this.fabricateHelperEvent(t,e);return this.renderHelper(n,e)},fabricateHelperEvent:function(t,e){var n=e?Z(e.event):{};return n.start=t.start.clone(),n.end=t.end?t.end.clone():null,n.allDay=null,this.view.calendar.normalizeEventDates(n),n.className=(n.className||[]).concat("fc-helper"),e||(n.editable=!1),n},renderHelper:function(t,e){},unrenderHelper:function(){},renderSelection:function(t){this.renderHighlight(t)},unrenderSelection:function(){this.unrenderHighlight()},computeSelection:function(t,e){var n=this.computeSelectionSpan(t,e);return!(n&&!this.view.calendar.isSelectionSpanAllowed(n))&&n},computeSelectionSpan:function(t,e){var n=[t.start,t.end,e.start,e.end];return n.sort(st),{start:n[0].clone(),end:n[3].clone()}},renderHighlight:function(t){this.renderFill("highlight",this.spanToSegs(t))},unrenderHighlight:function(){this.unrenderFill("highlight")},highlightSegClasses:function(){return["fc-highlight"]},renderBusinessHours:function(){},unrenderBusinessHours:function(){},getNowIndicatorUnit:function(){},renderNowIndicator:function(t){},unrenderNowIndicator:function(){},renderFill:function(t,e){},unrenderFill:function(t){var e=this.elsByFill[t];e&&(e.remove(),delete this.elsByFill[t])},renderFillSegEls:function(e,n){var i,r=this,s=this[e+"SegEl"],o="",l=[];if(n.length){for(i=0;i<n.length;i++)o+=this.fillSegHtml(e,n[i]);t(o).each(function(e,i){var o=n[e],a=t(i);s&&(a=s.call(r,o,a)),a&&(a=t(a),a.is(r.fillSegTag)&&(o.el=a,l.push(o)))})}return l},fillSegTag:"div",fillSegHtml:function(t,e){var n=this[t+"SegClasses"],i=this[t+"SegCss"],r=n?n.call(this,e):[],s=nt(i?i.call(this,e):{});return"<"+this.fillSegTag+(r.length?' class="'+r.join(" ")+'"':"")+(s?' style="'+s+'"':"")+" />"},getDayClasses:function(t){var e=this.view,n=e.calendar.getNow(),i=["fc-"+$t[t.day()]];return 1==e.intervalDuration.as("months")&&t.month()!=e.intervalStart.month()&&i.push("fc-other-month"),t.isSame(n,"day")?i.push("fc-today",e.highlightStateClass):t<n?i.push("fc-past"):i.push("fc-future"),i}});pe.mixin({segSelector:".fc-event-container > *",mousedOverSeg:null,isDraggingSeg:!1,isResizingSeg:!1,isDraggingExternal:!1,segs:null,renderEvents:function(t){var e,n=[],i=[];for(e=0;e<t.length;e++)(Tt(t[e])?n:i).push(t[e]);this.segs=[].concat(this.renderBgEvents(n),this.renderFgEvents(i))},renderBgEvents:function(t){var e=this.eventsToSegs(t);return this.renderBgSegs(e)||e},renderFgEvents:function(t){var e=this.eventsToSegs(t);return this.renderFgSegs(e)||e},unrenderEvents:function(){this.handleSegMouseout(),this.clearDragListeners(),this.unrenderFgSegs(),this.unrenderBgSegs(),this.segs=null},getEventSegs:function(){return this.segs||[]},renderFgSegs:function(t){},unrenderFgSegs:function(){},renderFgSegEls:function(e,n){var i,r=this.view,s="",o=[];if(e.length){for(i=0;i<e.length;i++)s+=this.fgSegHtml(e[i],n);t(s).each(function(n,i){var s=e[n],l=r.resolveEventEl(s.event,t(i));l&&(l.data("fc-seg",s),s.el=l,o.push(s))})}return o},fgSegHtml:function(t,e){},renderBgSegs:function(t){return this.renderFill("bgEvent",t)},unrenderBgSegs:function(){this.unrenderFill("bgEvent")},bgEventSegEl:function(t,e){return this.view.resolveEventEl(t.event,e)},bgEventSegClasses:function(t){var e=t.event,n=e.source||{};return["fc-bgevent"].concat(e.className,n.className||[])},bgEventSegCss:function(t){return{"background-color":this.getSegSkinCss(t)["background-color"]}},businessHoursSegClasses:function(t){return["fc-nonbusiness","fc-bgevent"]},buildBusinessHourSegs:function(e){var n=this.view.calendar.getCurrentBusinessHourEvents(e);return!n.length&&this.view.calendar.options.businessHours&&(n=[t.extend({},Re,{start:this.view.end,end:this.view.end,dow:null})]),this.eventsToSegs(n)},bindSegHandlers:function(){this.bindSegHandlersToEl(this.el)},bindSegHandlersToEl:function(t){this.bindSegHandlerToEl(t,"touchstart",this.handleSegTouchStart),this.bindSegHandlerToEl(t,"touchend",this.handleSegTouchEnd),this.bindSegHandlerToEl(t,"mouseenter",this.handleSegMouseover),this.bindSegHandlerToEl(t,"mouseleave",this.handleSegMouseout),this.bindSegHandlerToEl(t,"mousedown",this.handleSegMousedown),this.bindSegHandlerToEl(t,"click",this.handleSegClick)},bindSegHandlerToEl:function(e,n,i){var r=this;e.on(n,this.segSelector,function(e){var n=t(this).data("fc-seg");if(n&&!r.isDraggingSeg&&!r.isResizingSeg)return i.call(r,n,e)})},handleSegClick:function(t,e){var n=this.view.trigger("eventClick",t.el[0],t.event,e);n===!1&&e.preventDefault()},handleSegMouseover:function(t,e){this.isIgnoringMouse||this.mousedOverSeg||(this.mousedOverSeg=t,this.view.isEventResizable(t.event)&&t.el.addClass("fc-allow-mouse-resize"),this.view.trigger("eventMouseover",t.el[0],t.event,e))},handleSegMouseout:function(t,e){e=e||{},this.mousedOverSeg&&(t=t||this.mousedOverSeg,this.mousedOverSeg=null,this.view.isEventResizable(t.event)&&t.el.removeClass("fc-allow-mouse-resize"),this.view.trigger("eventMouseout",t.el[0],t.event,e))},handleSegMousedown:function(t,e){var n=this.startSegResize(t,e,{distance:5});!n&&this.view.isEventDraggable(t.event)&&this.buildSegDragListener(t).startInteraction(e,{distance:5})},handleSegTouchStart:function(t,e){var n,i=this.view,r=t.event,s=i.isEventSelected(r),o=i.isEventDraggable(r),l=i.isEventResizable(r),a=!1;s&&l&&(a=this.startSegResize(t,e)),a||!o&&!l||(n=o?this.buildSegDragListener(t):this.buildSegSelectListener(t),n.startInteraction(e,{delay:s?0:this.view.opt("longPressDelay")})),this.tempIgnoreMouse()},handleSegTouchEnd:function(t,e){this.tempIgnoreMouse()},startSegResize:function(e,n,i){return!!t(n.target).is(".fc-resizer")&&(this.buildSegResizeListener(e,t(n.target).is(".fc-start-resizer")).startInteraction(n,i),!0)},buildSegDragListener:function(t){var e,n,i,r=this,l=this.view,a=l.calendar,u=t.el,d=t.event;if(this.segDragListener)return this.segDragListener;var c=this.segDragListener=new fe(l,{scroll:l.opt("dragScroll"),subjectEl:u,subjectCenter:!0,interactionStart:function(i){t.component=r,e=!1,n=new ge(t.el,{additionalClass:"fc-dragging",parentEl:l.el,opacity:c.isTouch?null:l.opt("dragOpacity"),revertDuration:l.opt("dragRevertDuration"),zIndex:2}),n.hide(),n.start(i)},dragStart:function(n){c.isTouch&&!l.isEventSelected(d)&&l.selectEvent(d),e=!0,r.handleSegMouseout(t,n),r.segDragStart(t,n),l.hideEvent(d)},hitOver:function(e,o,u){var h;t.hit&&(u=t.hit),i=r.computeEventDrop(u.component.getHitSpan(u),e.component.getHitSpan(e),d),i&&!a.isEventSpanAllowed(r.eventToSpan(i),d)&&(s(),i=null),i&&(h=l.renderDrag(i,t))?(h.addClass("fc-dragging"),c.isTouch||r.applyDragOpacity(h),n.hide()):n.show(),o&&(i=null)},hitOut:function(){l.unrenderDrag(),n.show(),i=null},hitDone:function(){o()},interactionEnd:function(s){delete t.component,n.stop(!i,function(){e&&(l.unrenderDrag(),l.showEvent(d),r.segDragStop(t,s)),i&&l.reportEventDrop(d,i,this.largeUnit,u,s)}),r.segDragListener=null}});return c},buildSegSelectListener:function(t){var e=this,n=this.view,i=t.event;if(this.segDragListener)return this.segDragListener;var r=this.segDragListener=new he({dragStart:function(t){r.isTouch&&!n.isEventSelected(i)&&n.selectEvent(i)},interactionEnd:function(t){e.segDragListener=null}});return r},segDragStart:function(t,e){this.isDraggingSeg=!0,this.view.trigger("eventDragStart",t.el[0],t.event,e,{})},segDragStop:function(t,e){this.isDraggingSeg=!1,this.view.trigger("eventDragStop",t.el[0],t.event,e,{})},computeEventDrop:function(t,e,n){var i,r,s=this.view.calendar,o=t.start,l=e.start;return o.hasTime()===l.hasTime()?(i=this.diffDates(l,o),n.allDay&&W(i)?(r={start:n.start.clone(),end:s.getEventEnd(n),allDay:!1},s.normalizeEventTimes(r)):r=Ht(n),r.start.add(i),r.end&&r.end.add(i)):r={start:l.clone(),end:null,allDay:!l.hasTime()},r},applyDragOpacity:function(t){var e=this.view.opt("dragOpacity");null!=e&&t.css("opacity",e)},externalDragStart:function(e,n){var i,r,s=this.view;s.opt("droppable")&&(i=t((n?n.item:null)||e.target),r=s.opt("dropAccept"),(t.isFunction(r)?r.call(i[0],i):i.is(r))&&(this.isDraggingExternal||this.listenToExternalDrag(i,e,n)))},listenToExternalDrag:function(t,e,n){var i,r=this,l=this.view.calendar,a=Mt(t),u=r.externalDragListener=new fe(this,{interactionStart:function(){r.isDraggingExternal=!0},hitOver:function(t){i=r.computeExternalDrop(t.component.getHitSpan(t),a),i&&!l.isExternalSpanAllowed(r.eventToSpan(i),i,a.eventProps)&&(s(),i=null),i&&r.renderDrag(i)},hitOut:function(){i=null},hitDone:function(){o(),r.unrenderDrag()},interactionEnd:function(e){i&&r.view.reportExternalDrop(a,i,t,e,n),r.isDraggingExternal=!1,r.externalDragListener=null}});u.startDrag(e)},computeExternalDrop:function(t,e){var n=this.view.calendar,i={start:n.applyTimezone(t.start),end:null};return e.startTime&&!i.start.hasTime()&&i.start.time(e.startTime),e.duration&&(i.end=i.start.clone().add(e.duration)),i},renderDrag:function(t,e){},unrenderDrag:function(){},buildSegResizeListener:function(t,e){var n,i,r=this,l=this.view,a=l.calendar,u=t.el,d=t.event,c=a.getEventEnd(d),h=this.segResizeListener=new fe(this,{scroll:l.opt("dragScroll"),subjectEl:u,interactionStart:function(){n=!1},dragStart:function(e){n=!0,r.handleSegMouseout(t,e),r.segResizeStart(t,e)},hitOver:function(n,o,u){var h=r.getHitSpan(u),f=r.getHitSpan(n);i=e?r.computeEventStartResize(h,f,d):r.computeEventEndResize(h,f,d),i&&(a.isEventSpanAllowed(r.eventToSpan(i),d)?i.start.isSame(d.start.clone().stripZone())&&i.end.isSame(c.clone().stripZone())&&(i=null):(s(),i=null)),i&&(l.hideEvent(d),r.renderEventResize(i,t))},hitOut:function(){i=null},hitDone:function(){r.unrenderEventResize(),l.showEvent(d),o()},interactionEnd:function(e){n&&r.segResizeStop(t,e),i&&l.reportEventResize(d,i,this.largeUnit,u,e),r.segResizeListener=null}});return h},segResizeStart:function(t,e){this.isResizingSeg=!0,this.view.trigger("eventResizeStart",t.el[0],t.event,e,{})},segResizeStop:function(t,e){this.isResizingSeg=!1,this.view.trigger("eventResizeStop",t.el[0],t.event,e,{})},computeEventStartResize:function(t,e,n){return this.computeEventResize("start",t,e,n)},computeEventEndResize:function(t,e,n){return this.computeEventResize("end",t,e,n)},computeEventResize:function(t,e,n,i){var r,s,o=this.view.calendar,l=this.diffDates(n[t],e[t]);return r={start:i.start.clone(),end:o.getEventEnd(i),allDay:i.allDay},r.allDay&&W(l)&&(r.allDay=!1,o.normalizeEventTimes(r)),r[t].add(l),r.start.isBefore(r.end)||(s=this.minResizeDuration||(i.allDay?o.defaultAllDayEventDuration:o.defaultTimedEventDuration),"start"==t?r.start=r.end.clone().subtract(s):r.end=r.start.clone().add(s)),r},renderEventResize:function(t,e){},unrenderEventResize:function(){},getEventTimeText:function(t,e,n){return null==e&&(e=this.eventTimeFormat),null==n&&(n=this.displayEventEnd),this.displayEventTime&&t.start.hasTime()?n&&t.end?this.view.formatRange(t,e):t.start.format(e):""},getSegClasses:function(t,e,n){var i=this.view,r=["fc-event",t.isStart?"fc-start":"fc-not-start",t.isEnd?"fc-end":"fc-not-end"].concat(this.getSegCustomClasses(t));return e&&r.push("fc-draggable"),n&&r.push("fc-resizable"),i.isEventSelected(t.event)&&r.push("fc-selected"),r},getSegCustomClasses:function(t){var e=t.event;return[].concat(e.className,e.source?e.source.className:[])},getSegSkinCss:function(t){return{"background-color":this.getSegBackgroundColor(t),"border-color":this.getSegBorderColor(t),color:this.getSegTextColor(t)}},getSegBackgroundColor:function(t){return t.event.backgroundColor||t.event.color||this.getSegDefaultBackgroundColor(t)},getSegDefaultBackgroundColor:function(t){var e=t.event.source||{};return e.backgroundColor||e.color||this.view.opt("eventBackgroundColor")||this.view.opt("eventColor")},getSegBorderColor:function(t){return t.event.borderColor||t.event.color||this.getSegDefaultBorderColor(t)},getSegDefaultBorderColor:function(t){var e=t.event.source||{};return e.borderColor||e.color||this.view.opt("eventBorderColor")||this.view.opt("eventColor")},getSegTextColor:function(t){return t.event.textColor||this.getSegDefaultTextColor(t)},getSegDefaultTextColor:function(t){var e=t.event.source||{};return e.textColor||this.view.opt("eventTextColor")},eventToSegs:function(t){return this.eventsToSegs([t])},eventToSpan:function(t){return this.eventToSpans(t)[0]},eventToSpans:function(t){var e=this.eventToRange(t);return this.eventRangeToSpans(e,t)},eventsToSegs:function(e,n){var i=this,r=It(e),s=[];return t.each(r,function(t,e){var r,o=[];for(r=0;r<e.length;r++)o.push(i.eventToRange(e[r]));if(xt(e[0]))for(o=i.invertRanges(o),r=0;r<o.length;r++)s.push.apply(s,i.eventRangeToSegs(o[r],e[0],n));else for(r=0;r<o.length;r++)s.push.apply(s,i.eventRangeToSegs(o[r],e[r],n))}),s},eventToRange:function(t){var e=this.view.calendar,n=t.start.clone().stripZone(),i=(t.end?t.end.clone():e.getDefaultEventEnd(null!=t.allDay?t.allDay:!t.start.hasTime(),t.start)).stripZone();return e.localizeMoment(n),e.localizeMoment(i),{start:n,end:i}},eventRangeToSegs:function(t,e,n){var i,r=this.eventRangeToSpans(t,e),s=[];for(i=0;i<r.length;i++)s.push.apply(s,this.eventSpanToSegs(r[i],e,n));return s},eventRangeToSpans:function(e,n){return[t.extend({},e)]},eventSpanToSegs:function(t,e,n){var i,r,s=n?n(t):this.spanToSegs(t);for(i=0;i<s.length;i++)r=s[i],r.event=e,r.eventStartMS=+t.start,r.eventDurationMS=t.end-t.start;return s},invertRanges:function(t){var e,n,i=this.view,r=i.start.clone(),s=i.end.clone(),o=[],l=r;for(t.sort(kt),e=0;e<t.length;e++)n=t[e],n.start>l&&o.push({start:l,end:n.start}),l=n.end;return l<s&&o.push({start:l,end:s}),o},sortEventSegs:function(t){t.sort(lt(this,"compareEventSegs"))},compareEventSegs:function(t,e){return t.eventStartMS-e.eventStartMS||e.eventDurationMS-t.eventDurationMS||e.event.allDay-t.event.allDay||L(t.event,e.event,this.view.eventOrderSpecs)}}),jt.pluckEventDateProps=Ht,jt.isBgEvent=Tt,jt.dataAttrPrefix="";var ve=jt.DayTableMixin={breakOnWeeks:!1,dayDates:null,dayIndices:null,daysPerRow:null,rowCnt:null,colCnt:null,colHeadFormat:null,updateDayTable:function(){for(var t,e,n,i=this.view,r=this.start.clone(),s=-1,o=[],l=[];r.isBefore(this.end);)i.isHiddenDay(r)?o.push(s+.5):(s++,o.push(s),l.push(r.clone())),r.add(1,"days");if(this.breakOnWeeks){for(e=l[0].day(),t=1;t<l.length&&l[t].day()!=e;t++);n=Math.ceil(l.length/t)}else n=1,t=l.length;this.dayDates=l,this.dayIndices=o,this.daysPerRow=t,this.rowCnt=n,this.updateDayTableCols()},updateDayTableCols:function(){this.colCnt=this.computeColCnt(),this.colHeadFormat=this.view.opt("columnFormat")||this.computeColHeadFormat()},computeColCnt:function(){return this.daysPerRow},getCellDate:function(t,e){return this.dayDates[this.getCellDayIndex(t,e)].clone()},getCellRange:function(t,e){var n=this.getCellDate(t,e),i=n.clone().add(1,"days");return{start:n,end:i}},getCellDayIndex:function(t,e){return t*this.daysPerRow+this.getColDayIndex(e)},getColDayIndex:function(t){return this.isRTL?this.colCnt-1-t:t},getDateDayIndex:function(t){var e=this.dayIndices,n=t.diff(this.start,"days");return n<0?e[0]-1:n>=e.length?e[e.length-1]+1:e[n]},computeColHeadFormat:function(){return this.rowCnt>1||this.colCnt>10?"ddd":this.colCnt>1?this.view.opt("dayOfMonthFormat"):"dddd"},sliceRangeByRow:function(t){var e,n,i,r,s,o=this.daysPerRow,l=this.view.computeDayRange(t),a=this.getDateDayIndex(l.start),u=this.getDateDayIndex(l.end.clone().subtract(1,"days")),d=[];for(e=0;e<this.rowCnt;e++)n=e*o,i=n+o-1,r=Math.max(a,n),s=Math.min(u,i),r=Math.ceil(r),s=Math.floor(s),r<=s&&d.push({row:e,firstRowDayIndex:r-n,lastRowDayIndex:s-n,isStart:r===a,isEnd:s===u});return d},sliceRangeByDay:function(t){var e,n,i,r,s,o,l=this.daysPerRow,a=this.view.computeDayRange(t),u=this.getDateDayIndex(a.start),d=this.getDateDayIndex(a.end.clone().subtract(1,"days")),c=[];for(e=0;e<this.rowCnt;e++)for(n=e*l,i=n+l-1,r=n;r<=i;r++)s=Math.max(u,r),o=Math.min(d,r),s=Math.ceil(s),o=Math.floor(o),s<=o&&c.push({row:e,firstRowDayIndex:s-n,lastRowDayIndex:o-n,isStart:s===u,isEnd:o===d});return c;
},renderHeadHtml:function(){var t=this.view;return'<div class="fc-row '+t.widgetHeaderClass+'"><table><thead>'+this.renderHeadTrHtml()+"</thead></table></div>"},renderHeadIntroHtml:function(){return this.renderIntroHtml()},renderHeadTrHtml:function(){return"<tr>"+(this.isRTL?"":this.renderHeadIntroHtml())+this.renderHeadDateCellsHtml()+(this.isRTL?this.renderHeadIntroHtml():"")+"</tr>"},renderHeadDateCellsHtml:function(){var t,e,n=[];for(t=0;t<this.colCnt;t++)e=this.getCellDate(0,t),n.push(this.renderHeadDateCellHtml(e));return n.join("")},renderHeadDateCellHtml:function(t,e,n){var i=this.view;return'<th class="fc-day-header '+i.widgetHeaderClass+" fc-"+$t[t.day()]+'"'+(1===this.rowCnt?' data-date="'+t.format("YYYY-MM-DD")+'"':"")+(e>1?' colspan="'+e+'"':"")+(n?" "+n:"")+">"+i.buildGotoAnchorHtml({date:t,forceOff:this.rowCnt>1||1===this.colCnt},tt(t.format(this.colHeadFormat)))+"</th>"},renderBgTrHtml:function(t){return"<tr>"+(this.isRTL?"":this.renderBgIntroHtml(t))+this.renderBgCellsHtml(t)+(this.isRTL?this.renderBgIntroHtml(t):"")+"</tr>"},renderBgIntroHtml:function(t){return this.renderIntroHtml()},renderBgCellsHtml:function(t){var e,n,i=[];for(e=0;e<this.colCnt;e++)n=this.getCellDate(t,e),i.push(this.renderBgCellHtml(n));return i.join("")},renderBgCellHtml:function(t,e){var n=this.view,i=this.getDayClasses(t);return i.unshift("fc-day",n.widgetContentClass),'<td class="'+i.join(" ")+'" data-date="'+t.format("YYYY-MM-DD")+'"'+(e?" "+e:"")+"></td>"},renderIntroHtml:function(){},bookendCells:function(t){var e=this.renderIntroHtml();e&&(this.isRTL?t.append(e):t.prepend(e))}},me=jt.DayGrid=pe.extend(ve,{numbersVisible:!1,bottomCoordPadding:0,rowEls:null,cellEls:null,helperEls:null,rowCoordCache:null,colCoordCache:null,renderDates:function(t){var e,n,i=this.view,r=this.rowCnt,s=this.colCnt,o="";for(e=0;e<r;e++)o+=this.renderDayRowHtml(e,t);for(this.el.html(o),this.rowEls=this.el.find(".fc-row"),this.cellEls=this.el.find(".fc-day"),this.rowCoordCache=new ce({els:this.rowEls,isVertical:!0}),this.colCoordCache=new ce({els:this.cellEls.slice(0,this.colCnt),isHorizontal:!0}),e=0;e<r;e++)for(n=0;n<s;n++)i.trigger("dayRender",null,this.getCellDate(e,n),this.getCellEl(e,n))},unrenderDates:function(){this.removeSegPopover()},renderBusinessHours:function(){var t=this.buildBusinessHourSegs(!0);this.renderFill("businessHours",t,"bgevent")},unrenderBusinessHours:function(){this.unrenderFill("businessHours")},renderDayRowHtml:function(t,e){var n=this.view,i=["fc-row","fc-week",n.widgetContentClass];return e&&i.push("fc-rigid"),'<div class="'+i.join(" ")+'"><div class="fc-bg"><table>'+this.renderBgTrHtml(t)+'</table></div><div class="fc-content-skeleton"><table>'+(this.numbersVisible?"<thead>"+this.renderNumberTrHtml(t)+"</thead>":"")+"</table></div></div>"},renderNumberTrHtml:function(t){return"<tr>"+(this.isRTL?"":this.renderNumberIntroHtml(t))+this.renderNumberCellsHtml(t)+(this.isRTL?this.renderNumberIntroHtml(t):"")+"</tr>"},renderNumberIntroHtml:function(t){return this.renderIntroHtml()},renderNumberCellsHtml:function(t){var e,n,i=[];for(e=0;e<this.colCnt;e++)n=this.getCellDate(t,e),i.push(this.renderNumberCellHtml(n));return i.join("")},renderNumberCellHtml:function(t){var e,n,i="";return this.view.dayNumbersVisible||this.view.cellWeekNumbersVisible?(e=this.getDayClasses(t),e.unshift("fc-day-top"),this.view.cellWeekNumbersVisible&&(n="ISO"===t._locale._fullCalendar_weekCalc?1:t._locale.firstDayOfWeek()),i+='<td class="'+e.join(" ")+'" data-date="'+t.format()+'">',this.view.cellWeekNumbersVisible&&t.day()==n&&(i+=this.view.buildGotoAnchorHtml({date:t,type:"week"},{class:"fc-week-number"},t.format("w"))),this.view.dayNumbersVisible&&(i+=this.view.buildGotoAnchorHtml(t,{class:"fc-day-number"},t.date())),i+="</td>"):"<td/>"},computeEventTimeFormat:function(){return this.view.opt("extraSmallTimeFormat")},computeDisplayEventEnd:function(){return 1==this.colCnt},rangeUpdated:function(){this.updateDayTable()},spanToSegs:function(t){var e,n,i=this.sliceRangeByRow(t);for(e=0;e<i.length;e++)n=i[e],this.isRTL?(n.leftCol=this.daysPerRow-1-n.lastRowDayIndex,n.rightCol=this.daysPerRow-1-n.firstRowDayIndex):(n.leftCol=n.firstRowDayIndex,n.rightCol=n.lastRowDayIndex);return i},prepareHits:function(){this.colCoordCache.build(),this.rowCoordCache.build(),this.rowCoordCache.bottoms[this.rowCnt-1]+=this.bottomCoordPadding},releaseHits:function(){this.colCoordCache.clear(),this.rowCoordCache.clear()},queryHit:function(t,e){if(this.colCoordCache.isLeftInBounds(t)&&this.rowCoordCache.isTopInBounds(e)){var n=this.colCoordCache.getHorizontalIndex(t),i=this.rowCoordCache.getVerticalIndex(e);if(null!=i&&null!=n)return this.getCellHit(i,n)}},getHitSpan:function(t){return this.getCellRange(t.row,t.col)},getHitEl:function(t){return this.getCellEl(t.row,t.col)},getCellHit:function(t,e){return{row:t,col:e,component:this,left:this.colCoordCache.getLeftOffset(e),right:this.colCoordCache.getRightOffset(e),top:this.rowCoordCache.getTopOffset(t),bottom:this.rowCoordCache.getBottomOffset(t)}},getCellEl:function(t,e){return this.cellEls.eq(t*this.colCnt+e)},renderDrag:function(t,e){if(this.renderHighlight(this.eventToSpan(t)),e&&e.component!==this)return this.renderEventLocationHelper(t,e)},unrenderDrag:function(){this.unrenderHighlight(),this.unrenderHelper()},renderEventResize:function(t,e){return this.renderHighlight(this.eventToSpan(t)),this.renderEventLocationHelper(t,e)},unrenderEventResize:function(){this.unrenderHighlight(),this.unrenderHelper()},renderHelper:function(e,n){var i,r=[],s=this.eventToSegs(e);return s=this.renderFgSegEls(s),i=this.renderSegRows(s),this.rowEls.each(function(e,s){var o,l=t(s),a=t('<div class="fc-helper-skeleton"><table/></div>');o=n&&n.row===e?n.el.position().top:l.find(".fc-content-skeleton tbody").position().top,a.css("top",o).find("table").append(i[e].tbodyEl),l.append(a),r.push(a[0])}),this.helperEls=t(r)},unrenderHelper:function(){this.helperEls&&(this.helperEls.remove(),this.helperEls=null)},fillSegTag:"td",renderFill:function(e,n,i){var r,s,o,l=[];for(n=this.renderFillSegEls(e,n),r=0;r<n.length;r++)s=n[r],o=this.renderFillRow(e,s,i),this.rowEls.eq(s.row).append(o),l.push(o[0]);return this.elsByFill[e]=t(l),n},renderFillRow:function(e,n,i){var r,s,o=this.colCnt,l=n.leftCol,a=n.rightCol+1;return i=i||e.toLowerCase(),r=t('<div class="fc-'+i+'-skeleton"><table><tr/></table></div>'),s=r.find("tr"),l>0&&s.append('<td colspan="'+l+'"/>'),s.append(n.el.attr("colspan",a-l)),a<o&&s.append('<td colspan="'+(o-a)+'"/>'),this.bookendCells(s),r}});me.mixin({rowStructs:null,unrenderEvents:function(){this.removeSegPopover(),pe.prototype.unrenderEvents.apply(this,arguments)},getEventSegs:function(){return pe.prototype.getEventSegs.call(this).concat(this.popoverSegs||[])},renderBgSegs:function(e){var n=t.grep(e,function(t){return t.event.allDay});return pe.prototype.renderBgSegs.call(this,n)},renderFgSegs:function(e){var n;return e=this.renderFgSegEls(e),n=this.rowStructs=this.renderSegRows(e),this.rowEls.each(function(e,i){t(i).find(".fc-content-skeleton > table").append(n[e].tbodyEl)}),e},unrenderFgSegs:function(){for(var t,e=this.rowStructs||[];t=e.pop();)t.tbodyEl.remove();this.rowStructs=null},renderSegRows:function(t){var e,n,i=[];for(e=this.groupSegRows(t),n=0;n<e.length;n++)i.push(this.renderSegRow(n,e[n]));return i},fgSegHtml:function(t,e){var n,i,r=this.view,s=t.event,o=r.isEventDraggable(s),l=!e&&s.allDay&&t.isStart&&r.isEventResizableFromStart(s),a=!e&&s.allDay&&t.isEnd&&r.isEventResizableFromEnd(s),u=this.getSegClasses(t,o,l||a),d=nt(this.getSegSkinCss(t)),c="";return u.unshift("fc-day-grid-event","fc-h-event"),t.isStart&&(n=this.getEventTimeText(s),n&&(c='<span class="fc-time">'+tt(n)+"</span>")),i='<span class="fc-title">'+(tt(s.title||"")||"&nbsp;")+"</span>",'<a class="'+u.join(" ")+'"'+(s.url?' href="'+tt(s.url)+'"':"")+(d?' style="'+d+'"':"")+'><div class="fc-content">'+(this.isRTL?i+" "+c:c+" "+i)+"</div>"+(l?'<div class="fc-resizer fc-start-resizer" />':"")+(a?'<div class="fc-resizer fc-end-resizer" />':"")+"</a>"},renderSegRow:function(e,n){function i(e){for(;o<e;)d=(m[r-1]||[])[o],d?d.attr("rowspan",parseInt(d.attr("rowspan")||1,10)+1):(d=t("<td/>"),l.append(d)),v[r][o]=d,m[r][o]=d,o++}var r,s,o,l,a,u,d,c=this.colCnt,h=this.buildSegLevels(n),f=Math.max(1,h.length),g=t("<tbody/>"),p=[],v=[],m=[];for(r=0;r<f;r++){if(s=h[r],o=0,l=t("<tr/>"),p.push([]),v.push([]),m.push([]),s)for(a=0;a<s.length;a++){for(u=s[a],i(u.leftCol),d=t('<td class="fc-event-container"/>').append(u.el),u.leftCol!=u.rightCol?d.attr("colspan",u.rightCol-u.leftCol+1):m[r][o]=d;o<=u.rightCol;)v[r][o]=d,p[r][o]=u,o++;l.append(d)}i(c),this.bookendCells(l),g.append(l)}return{row:e,tbodyEl:g,cellMatrix:v,segMatrix:p,segLevels:h,segs:n}},buildSegLevels:function(t){var e,n,i,r=[];for(this.sortEventSegs(t),e=0;e<t.length;e++){for(n=t[e],i=0;i<r.length&&Lt(n,r[i]);i++);n.level=i,(r[i]||(r[i]=[])).push(n)}for(i=0;i<r.length;i++)r[i].sort(Bt);return r},groupSegRows:function(t){var e,n=[];for(e=0;e<this.rowCnt;e++)n.push([]);for(e=0;e<t.length;e++)n[t[e].row].push(t[e]);return n}}),me.mixin({segPopover:null,popoverSegs:null,removeSegPopover:function(){this.segPopover&&this.segPopover.hide()},limitRows:function(t){var e,n,i=this.rowStructs||[];for(e=0;e<i.length;e++)this.unlimitRow(e),n=!!t&&("number"==typeof t?t:this.computeRowLevelLimit(e)),n!==!1&&this.limitRow(e,n)},computeRowLevelLimit:function(e){function n(e,n){s=Math.max(s,t(n).outerHeight())}var i,r,s,o=this.rowEls.eq(e),l=o.height(),a=this.rowStructs[e].tbodyEl.children();for(i=0;i<a.length;i++)if(r=a.eq(i).removeClass("fc-limited"),s=0,r.find("> td > :first-child").each(n),r.position().top+s>l)return i;return!1},limitRow:function(e,n){function i(i){for(;D<i;)u=S.getCellSegs(e,D,n),u.length&&(h=s[n-1][D],y=S.renderMoreLink(e,D,u),m=t("<div/>").append(y),h.append(m),E.push(m[0])),D++}var r,s,o,l,a,u,d,c,h,f,g,p,v,m,y,S=this,w=this.rowStructs[e],E=[],D=0;if(n&&n<w.segLevels.length){for(r=w.segLevels[n-1],s=w.cellMatrix,o=w.tbodyEl.children().slice(n).addClass("fc-limited").get(),l=0;l<r.length;l++){for(a=r[l],i(a.leftCol),c=[],d=0;D<=a.rightCol;)u=this.getCellSegs(e,D,n),c.push(u),d+=u.length,D++;if(d){for(h=s[n-1][a.leftCol],f=h.attr("rowspan")||1,g=[],p=0;p<c.length;p++)v=t('<td class="fc-more-cell"/>').attr("rowspan",f),u=c[p],y=this.renderMoreLink(e,a.leftCol+p,[a].concat(u)),m=t("<div/>").append(y),v.append(m),g.push(v[0]),E.push(v[0]);h.addClass("fc-limited").after(t(g)),o.push(h[0])}}i(this.colCnt),w.moreEls=t(E),w.limitedEls=t(o)}},unlimitRow:function(t){var e=this.rowStructs[t];e.moreEls&&(e.moreEls.remove(),e.moreEls=null),e.limitedEls&&(e.limitedEls.removeClass("fc-limited"),e.limitedEls=null)},renderMoreLink:function(e,n,i){var r=this,s=this.view;return t('<a class="fc-more"/>').text(this.getMoreLinkText(i.length)).on("click",function(o){var l=s.opt("eventLimitClick"),a=r.getCellDate(e,n),u=t(this),d=r.getCellEl(e,n),c=r.getCellSegs(e,n),h=r.resliceDaySegs(c,a),f=r.resliceDaySegs(i,a);"function"==typeof l&&(l=s.trigger("eventLimitClick",null,{date:a,dayEl:d,moreEl:u,segs:h,hiddenSegs:f},o)),"popover"===l?r.showSegPopover(e,n,u,h):"string"==typeof l&&s.calendar.zoomTo(a,l)})},showSegPopover:function(t,e,n,i){var r,s,o=this,l=this.view,a=n.parent();r=1==this.rowCnt?l.el:this.rowEls.eq(t),s={className:"fc-more-popover",content:this.renderSegPopoverContent(t,e,i),parentEl:this.view.el,top:r.offset().top,autoHide:!0,viewportConstrain:l.opt("popoverViewportConstrain"),hide:function(){o.segPopover.removeElement(),o.segPopover=null,o.popoverSegs=null}},this.isRTL?s.right=a.offset().left+a.outerWidth()+1:s.left=a.offset().left-1,this.segPopover=new de(s),this.segPopover.show(),this.bindSegHandlersToEl(this.segPopover.el)},renderSegPopoverContent:function(e,n,i){var r,s=this.view,o=s.opt("theme"),l=this.getCellDate(e,n).format(s.opt("dayPopoverFormat")),a=t('<div class="fc-header '+s.widgetHeaderClass+'"><span class="fc-close '+(o?"ui-icon ui-icon-closethick":"fc-icon fc-icon-x")+'"></span><span class="fc-title">'+tt(l)+'</span><div class="fc-clear"/></div><div class="fc-body '+s.widgetContentClass+'"><div class="fc-event-container"></div></div>'),u=a.find(".fc-event-container");for(i=this.renderFgSegEls(i,!0),this.popoverSegs=i,r=0;r<i.length;r++)this.prepareHits(),i[r].hit=this.getCellHit(e,n),this.releaseHits(),u.append(i[r].el);return a},resliceDaySegs:function(e,n){var i=t.map(e,function(t){return t.event}),r=n.clone(),s=r.clone().add(1,"days"),o={start:r,end:s};return e=this.eventsToSegs(i,function(t){var e=F(t,o);return e?[e]:[]}),this.sortEventSegs(e),e},getMoreLinkText:function(t){var e=this.view.opt("eventLimitText");return"function"==typeof e?e(t):"+"+t+" "+e},getCellSegs:function(t,e,n){for(var i,r=this.rowStructs[t].segMatrix,s=n||0,o=[];s<r.length;)i=r[s][e],i&&o.push(i),s++;return o}});var ye=jt.TimeGrid=pe.extend(ve,{slotDuration:null,snapDuration:null,snapsPerSlot:null,minTime:null,maxTime:null,labelFormat:null,labelInterval:null,colEls:null,slatContainerEl:null,slatEls:null,nowIndicatorEls:null,colCoordCache:null,slatCoordCache:null,constructor:function(){pe.apply(this,arguments),this.processOptions()},renderDates:function(){this.el.html(this.renderHtml()),this.colEls=this.el.find(".fc-day"),this.slatContainerEl=this.el.find(".fc-slats"),this.slatEls=this.slatContainerEl.find("tr"),this.colCoordCache=new ce({els:this.colEls,isHorizontal:!0}),this.slatCoordCache=new ce({els:this.slatEls,isVertical:!0}),this.renderContentSkeleton()},renderHtml:function(){return'<div class="fc-bg"><table>'+this.renderBgTrHtml(0)+'</table></div><div class="fc-slats"><table>'+this.renderSlatRowHtml()+"</table></div>"},renderSlatRowHtml:function(){for(var t,n,i,r=this.view,s=this.isRTL,o="",l=e.duration(+this.minTime);l<this.maxTime;)t=this.start.clone().time(l),n=ot(_(l,this.labelInterval)),i='<td class="fc-axis fc-time '+r.widgetContentClass+'" '+r.axisStyleAttr()+">"+(n?"<span>"+tt(t.format(this.labelFormat))+"</span>":"")+"</td>",o+='<tr data-time="'+t.format("HH:mm:ss")+'"'+(n?"":' class="fc-minor"')+">"+(s?"":i)+'<td class="'+r.widgetContentClass+'"/>'+(s?i:"")+"</tr>",l.add(this.slotDuration);return o},processOptions:function(){var n,i=this.view,r=i.opt("slotDuration"),s=i.opt("snapDuration");r=e.duration(r),s=s?e.duration(s):r,this.slotDuration=r,this.snapDuration=s,this.snapsPerSlot=r/s,this.minResizeDuration=s,this.minTime=e.duration(i.opt("minTime")),this.maxTime=e.duration(i.opt("maxTime")),n=i.opt("slotLabelFormat"),t.isArray(n)&&(n=n[n.length-1]),this.labelFormat=n||i.opt("smallTimeFormat"),n=i.opt("slotLabelInterval"),this.labelInterval=n?e.duration(n):this.computeLabelInterval(r)},computeLabelInterval:function(t){var n,i,r;for(n=Ne.length-1;n>=0;n--)if(i=e.duration(Ne[n]),r=_(i,t),ot(r)&&r>1)return i;return e.duration(t)},computeEventTimeFormat:function(){return this.view.opt("noMeridiemTimeFormat")},computeDisplayEventEnd:function(){return!0},prepareHits:function(){this.colCoordCache.build(),this.slatCoordCache.build()},releaseHits:function(){this.colCoordCache.clear()},queryHit:function(t,e){var n=this.snapsPerSlot,i=this.colCoordCache,r=this.slatCoordCache;if(i.isLeftInBounds(t)&&r.isTopInBounds(e)){var s=i.getHorizontalIndex(t),o=r.getVerticalIndex(e);if(null!=s&&null!=o){var l=r.getTopOffset(o),a=r.getHeight(o),u=(e-l)/a,d=Math.floor(u*n),c=o*n+d,h=l+d/n*a,f=l+(d+1)/n*a;return{col:s,snap:c,component:this,left:i.getLeftOffset(s),right:i.getRightOffset(s),top:h,bottom:f}}}},getHitSpan:function(t){var e,n=this.getCellDate(0,t.col),i=this.computeSnapTime(t.snap);return n.time(i),e=n.clone().add(this.snapDuration),{start:n,end:e}},getHitEl:function(t){return this.colEls.eq(t.col)},rangeUpdated:function(){this.updateDayTable()},computeSnapTime:function(t){return e.duration(this.minTime+this.snapDuration*t)},spanToSegs:function(t){var e,n=this.sliceRangeByTimes(t);for(e=0;e<n.length;e++)this.isRTL?n[e].col=this.daysPerRow-1-n[e].dayIndex:n[e].col=n[e].dayIndex;return n},sliceRangeByTimes:function(t){var e,n,i,r,s=[];for(n=0;n<this.daysPerRow;n++)i=this.dayDates[n].clone(),r={start:i.clone().time(this.minTime),end:i.clone().time(this.maxTime)},e=F(t,r),e&&(e.dayIndex=n,s.push(e));return s},updateSize:function(t){this.slatCoordCache.build(),t&&this.updateSegVerticals([].concat(this.fgSegs||[],this.bgSegs||[],this.businessSegs||[]))},getTotalSlatHeight:function(){return this.slatContainerEl.outerHeight()},computeDateTop:function(t,n){return this.computeTimeTop(e.duration(t-n.clone().stripTime()))},computeTimeTop:function(t){var e,n,i=this.slatEls.length,r=(t-this.minTime)/this.slotDuration;return r=Math.max(0,r),r=Math.min(i,r),e=Math.floor(r),e=Math.min(e,i-1),n=r-e,this.slatCoordCache.getTopPosition(e)+this.slatCoordCache.getHeight(e)*n},renderDrag:function(t,e){return e?this.renderEventLocationHelper(t,e):void this.renderHighlight(this.eventToSpan(t))},unrenderDrag:function(){this.unrenderHelper(),this.unrenderHighlight()},renderEventResize:function(t,e){return this.renderEventLocationHelper(t,e)},unrenderEventResize:function(){this.unrenderHelper()},renderHelper:function(t,e){return this.renderHelperSegs(this.eventToSegs(t),e)},unrenderHelper:function(){this.unrenderHelperSegs()},renderBusinessHours:function(){this.renderBusinessSegs(this.buildBusinessHourSegs())},unrenderBusinessHours:function(){this.unrenderBusinessSegs()},getNowIndicatorUnit:function(){return"minute"},renderNowIndicator:function(e){var n,i=this.spanToSegs({start:e,end:e}),r=this.computeDateTop(e,e),s=[];for(n=0;n<i.length;n++)s.push(t('<div class="fc-now-indicator fc-now-indicator-line"></div>').css("top",r).appendTo(this.colContainerEls.eq(i[n].col))[0]);i.length>0&&s.push(t('<div class="fc-now-indicator fc-now-indicator-arrow"></div>').css("top",r).appendTo(this.el.find(".fc-content-skeleton"))[0]),this.nowIndicatorEls=t(s)},unrenderNowIndicator:function(){this.nowIndicatorEls&&(this.nowIndicatorEls.remove(),this.nowIndicatorEls=null)},renderSelection:function(t){this.view.opt("selectHelper")?this.renderEventLocationHelper(t):this.renderHighlight(t)},unrenderSelection:function(){this.unrenderHelper(),this.unrenderHighlight()},renderHighlight:function(t){this.renderHighlightSegs(this.spanToSegs(t))},unrenderHighlight:function(){this.unrenderHighlightSegs()}});ye.mixin({colContainerEls:null,fgContainerEls:null,bgContainerEls:null,helperContainerEls:null,highlightContainerEls:null,businessContainerEls:null,fgSegs:null,bgSegs:null,helperSegs:null,highlightSegs:null,businessSegs:null,renderContentSkeleton:function(){var e,n,i="";for(e=0;e<this.colCnt;e++)i+='<td><div class="fc-content-col"><div class="fc-event-container fc-helper-container"></div><div class="fc-event-container"></div><div class="fc-highlight-container"></div><div class="fc-bgevent-container"></div><div class="fc-business-container"></div></div></td>';n=t('<div class="fc-content-skeleton"><table><tr>'+i+"</tr></table></div>"),this.colContainerEls=n.find(".fc-content-col"),this.helperContainerEls=n.find(".fc-helper-container"),this.fgContainerEls=n.find(".fc-event-container:not(.fc-helper-container)"),this.bgContainerEls=n.find(".fc-bgevent-container"),this.highlightContainerEls=n.find(".fc-highlight-container"),this.businessContainerEls=n.find(".fc-business-container"),this.bookendCells(n.find("tr")),this.el.append(n)},renderFgSegs:function(t){return t=this.renderFgSegsIntoContainers(t,this.fgContainerEls),this.fgSegs=t,t},unrenderFgSegs:function(){this.unrenderNamedSegs("fgSegs")},renderHelperSegs:function(e,n){var i,r,s,o=[];for(e=this.renderFgSegsIntoContainers(e,this.helperContainerEls),i=0;i<e.length;i++)r=e[i],n&&n.col===r.col&&(s=n.el,r.el.css({left:s.css("left"),right:s.css("right"),"margin-left":s.css("margin-left"),"margin-right":s.css("margin-right")})),o.push(r.el[0]);return this.helperSegs=e,t(o)},unrenderHelperSegs:function(){this.unrenderNamedSegs("helperSegs")},renderBgSegs:function(t){return t=this.renderFillSegEls("bgEvent",t),this.updateSegVerticals(t),this.attachSegsByCol(this.groupSegsByCol(t),this.bgContainerEls),this.bgSegs=t,t},unrenderBgSegs:function(){this.unrenderNamedSegs("bgSegs")},renderHighlightSegs:function(t){t=this.renderFillSegEls("highlight",t),this.updateSegVerticals(t),this.attachSegsByCol(this.groupSegsByCol(t),this.highlightContainerEls),this.highlightSegs=t},unrenderHighlightSegs:function(){this.unrenderNamedSegs("highlightSegs")},renderBusinessSegs:function(t){t=this.renderFillSegEls("businessHours",t),this.updateSegVerticals(t),this.attachSegsByCol(this.groupSegsByCol(t),this.businessContainerEls),this.businessSegs=t},unrenderBusinessSegs:function(){this.unrenderNamedSegs("businessSegs")},groupSegsByCol:function(t){var e,n=[];for(e=0;e<this.colCnt;e++)n.push([]);for(e=0;e<t.length;e++)n[t[e].col].push(t[e]);return n},attachSegsByCol:function(t,e){var n,i,r;for(n=0;n<this.colCnt;n++)for(i=t[n],r=0;r<i.length;r++)e.eq(n).append(i[r].el)},unrenderNamedSegs:function(t){var e,n=this[t];if(n){for(e=0;e<n.length;e++)n[e].el.remove();this[t]=null}},renderFgSegsIntoContainers:function(t,e){var n,i;for(t=this.renderFgSegEls(t),n=this.groupSegsByCol(t),i=0;i<this.colCnt;i++)this.updateFgSegCoords(n[i]);return this.attachSegsByCol(n,e),t},fgSegHtml:function(t,e){var n,i,r,s=this.view,o=t.event,l=s.isEventDraggable(o),a=!e&&t.isStart&&s.isEventResizableFromStart(o),u=!e&&t.isEnd&&s.isEventResizableFromEnd(o),d=this.getSegClasses(t,l,a||u),c=nt(this.getSegSkinCss(t));return d.unshift("fc-time-grid-event","fc-v-event"),s.isMultiDayEvent(o)?(t.isStart||t.isEnd)&&(n=this.getEventTimeText(t),i=this.getEventTimeText(t,"LT"),r=this.getEventTimeText(t,null,!1)):(n=this.getEventTimeText(o),i=this.getEventTimeText(o,"LT"),r=this.getEventTimeText(o,null,!1)),'<a class="'+d.join(" ")+'"'+(o.url?' href="'+tt(o.url)+'"':"")+(c?' style="'+c+'"':"")+'><div class="fc-content">'+(n?'<div class="fc-time" data-start="'+tt(r)+'" data-full="'+tt(i)+'"><span>'+tt(n)+"</span></div>":"")+(o.title?'<div class="fc-title">'+tt(o.title)+"</div>":"")+'</div><div class="fc-bg"/>'+(u?'<div class="fc-resizer fc-end-resizer" />':"")+"</a>"},updateSegVerticals:function(t){this.computeSegVerticals(t),this.assignSegVerticals(t)},computeSegVerticals:function(t){var e,n;for(e=0;e<t.length;e++)n=t[e],n.top=this.computeDateTop(n.start,n.start),n.bottom=this.computeDateTop(n.end,n.start)},assignSegVerticals:function(t){var e,n;for(e=0;e<t.length;e++)n=t[e],n.el.css(this.generateSegVerticalCss(n))},generateSegVerticalCss:function(t){return{top:t.top,bottom:-t.bottom}},updateFgSegCoords:function(t){this.computeSegVerticals(t),this.computeFgSegHorizontals(t),this.assignSegVerticals(t),this.assignFgSegHorizontals(t)},computeFgSegHorizontals:function(t){var e,n,i;if(this.sortEventSegs(t),e=zt(t),Ft(e),n=e[0]){for(i=0;i<n.length;i++)Nt(n[i]);for(i=0;i<n.length;i++)this.computeFgSegForwardBack(n[i],0,0)}},computeFgSegForwardBack:function(t,e,n){var i,r=t.forwardSegs;if(void 0===t.forwardCoord)for(r.length?(this.sortForwardSegs(r),this.computeFgSegForwardBack(r[0],e+1,n),t.forwardCoord=r[0].backwardCoord):t.forwardCoord=1,t.backwardCoord=t.forwardCoord-(t.forwardCoord-n)/(e+1),i=0;i<r.length;i++)this.computeFgSegForwardBack(r[i],0,t.forwardCoord)},sortForwardSegs:function(t){t.sort(lt(this,"compareForwardSegs"))},compareForwardSegs:function(t,e){return e.forwardPressure-t.forwardPressure||(t.backwardCoord||0)-(e.backwardCoord||0)||this.compareEventSegs(t,e)},assignFgSegHorizontals:function(t){var e,n;for(e=0;e<t.length;e++)n=t[e],n.el.css(this.generateFgSegHorizontalCss(n)),n.bottom-n.top<30&&n.el.addClass("fc-short")},generateFgSegHorizontalCss:function(t){var e,n,i=this.view.opt("slotEventOverlap"),r=t.backwardCoord,s=t.forwardCoord,o=this.generateSegVerticalCss(t);return i&&(s=Math.min(1,r+2*(s-r))),this.isRTL?(e=1-s,n=r):(e=r,n=1-s),o.zIndex=t.level+1,o.left=100*e+"%",o.right=100*n+"%",i&&t.forwardPressure&&(o[this.isRTL?"marginLeft":"marginRight"]=20),o}});var Se=jt.View=wt.extend(le,ae,{type:null,name:null,title:null,calendar:null,options:null,el:null,displaying:null,isSkeletonRendered:!1,isEventsRendered:!1,start:null,end:null,intervalStart:null,intervalEnd:null,intervalDuration:null,intervalUnit:null,isRTL:!1,isSelected:!1,selectedEvent:null,eventOrderSpecs:null,widgetHeaderClass:null,widgetContentClass:null,highlightStateClass:null,nextDayThreshold:null,isHiddenDayHash:null,isNowIndicatorRendered:null,initialNowDate:null,initialNowQueriedMs:null,nowIndicatorTimeoutID:null,nowIndicatorIntervalID:null,constructor:function(t,n,i,r){this.calendar=t,this.type=this.name=n,this.options=i,this.intervalDuration=r||e.duration(1,"day"),this.nextDayThreshold=e.duration(this.opt("nextDayThreshold")),this.initThemingProps(),this.initHiddenDays(),this.isRTL=this.opt("isRTL"),this.eventOrderSpecs=M(this.opt("eventOrder")),this.initialize()},initialize:function(){},opt:function(t){return this.options[t]},trigger:function(t,e){var n=this.calendar;return n.trigger.apply(n,[t,e||this].concat(Array.prototype.slice.call(arguments,2),[this]))},setDate:function(t){this.setRange(this.computeRange(t))},setRange:function(e){t.extend(this,e),this.updateTitle()},computeRange:function(t){var e,n,i=O(this.intervalDuration),r=t.clone().startOf(i),s=r.clone().add(this.intervalDuration);return/year|month|week|day/.test(i)?(r.stripTime(),s.stripTime()):(r.hasTime()||(r=this.calendar.time(0)),s.hasTime()||(s=this.calendar.time(0))),e=r.clone(),e=this.skipHiddenDays(e),n=s.clone(),n=this.skipHiddenDays(n,-1,!0),{intervalUnit:i,intervalStart:r,intervalEnd:s,start:e,end:n}},computePrevDate:function(t){return this.massageCurrentDate(t.clone().startOf(this.intervalUnit).subtract(this.intervalDuration),-1)},computeNextDate:function(t){return this.massageCurrentDate(t.clone().startOf(this.intervalUnit).add(this.intervalDuration))},massageCurrentDate:function(t,e){return this.intervalDuration.as("days")<=1&&this.isHiddenDay(t)&&(t=this.skipHiddenDays(t,e),t.startOf("day")),t},updateTitle:function(){this.title=this.computeTitle()},computeTitle:function(){return this.formatRange({start:this.calendar.applyTimezone(this.intervalStart),end:this.calendar.applyTimezone(this.intervalEnd)},this.opt("titleFormat")||this.computeTitleFormat(),this.opt("titleRangeSeparator"))},computeTitleFormat:function(){return"year"==this.intervalUnit?"YYYY":"month"==this.intervalUnit?this.opt("monthYearFormat"):this.intervalDuration.as("days")>1?"ll":"LL"},formatRange:function(t,e,n){var i=t.end;return i.hasTime()||(i=i.clone().subtract(1)),pt(t.start,i,e,n,this.opt("isRTL"))},getAllDayHtml:function(){return this.opt("allDayHtml")||tt(this.opt("allDayText"))},buildGotoAnchorHtml:function(e,n,i){var r,s,o,l;return t.isPlainObject(e)?(r=e.date,s=e.type,o=e.forceOff):r=e,r=jt.moment(r),l={date:r.format("YYYY-MM-DD"),type:s||"day"},"string"==typeof n&&(i=n,n=null),n=n?" "+it(n):"",i=i||"",!o&&this.opt("navLinks")?"<a"+n+' data-goto="'+tt(JSON.stringify(l))+'">'+i+"</a>":"<span"+n+">"+i+"</span>"},setElement:function(t){this.el=t,this.bindGlobalHandlers()},removeElement:function(){this.clear(),this.isSkeletonRendered&&(this.unrenderSkeleton(),this.isSkeletonRendered=!1),this.unbindGlobalHandlers(),this.el.remove()},display:function(t,e){var n=this,i=null;return null!=e&&this.displaying&&(i=this.queryScroll()),this.calendar.freezeContentHeight(),ut(this.clear(),function(){return n.displaying=ut(n.displayView(t),function(){null!=e?n.setScroll(e):n.forceScroll(n.computeInitialScroll(i)),n.calendar.unfreezeContentHeight(),n.triggerRender()})})},clear:function(){var e=this,n=this.displaying;return n?ut(n,function(){return e.displaying=null,e.clearEvents(),e.clearView()}):t.when()},displayView:function(t){this.isSkeletonRendered||(this.renderSkeleton(),this.isSkeletonRendered=!0),t&&this.setDate(t),this.render&&this.render(),this.renderDates(),this.updateSize(),this.renderBusinessHours(),this.startNowIndicator()},clearView:function(){this.unselect(),this.stopNowIndicator(),this.triggerUnrender(),this.unrenderBusinessHours(),this.unrenderDates(),this.destroy&&this.destroy()},renderSkeleton:function(){},unrenderSkeleton:function(){},renderDates:function(){},unrenderDates:function(){},triggerRender:function(){this.trigger("viewRender",this,this,this.el)},triggerUnrender:function(){this.trigger("viewDestroy",this,this,this.el)},bindGlobalHandlers:function(){this.listenTo(t(document),"mousedown",this.handleDocumentMousedown),this.listenTo(t(document),"touchstart",this.processUnselect)},unbindGlobalHandlers:function(){this.stopListeningTo(t(document))},initThemingProps:function(){var t=this.opt("theme")?"ui":"fc";this.widgetHeaderClass=t+"-widget-header",this.widgetContentClass=t+"-widget-content",this.highlightStateClass=t+"-state-highlight"},renderBusinessHours:function(){},unrenderBusinessHours:function(){},startNowIndicator:function(){var t,n,i,r=this;this.opt("nowIndicator")&&(t=this.getNowIndicatorUnit(),t&&(n=lt(this,"updateNowIndicator"),this.initialNowDate=this.calendar.getNow(),this.initialNowQueriedMs=+new Date,this.renderNowIndicator(this.initialNowDate),this.isNowIndicatorRendered=!0,i=this.initialNowDate.clone().startOf(t).add(1,t)-this.initialNowDate,this.nowIndicatorTimeoutID=setTimeout(function(){r.nowIndicatorTimeoutID=null,n(),i=+e.duration(1,t),i=Math.max(100,i),r.nowIndicatorIntervalID=setInterval(n,i)},i)))},updateNowIndicator:function(){this.isNowIndicatorRendered&&(this.unrenderNowIndicator(),this.renderNowIndicator(this.initialNowDate.clone().add(new Date-this.initialNowQueriedMs)))},stopNowIndicator:function(){this.isNowIndicatorRendered&&(this.nowIndicatorTimeoutID&&(clearTimeout(this.nowIndicatorTimeoutID),this.nowIndicatorTimeoutID=null),this.nowIndicatorIntervalID&&(clearTimeout(this.nowIndicatorIntervalID),this.nowIndicatorIntervalID=null),this.unrenderNowIndicator(),this.isNowIndicatorRendered=!1)},getNowIndicatorUnit:function(){},renderNowIndicator:function(t){},unrenderNowIndicator:function(){},updateSize:function(t){var e;t&&(e=this.queryScroll()),this.updateHeight(t),this.updateWidth(t),this.updateNowIndicator(),t&&this.setScroll(e)},updateWidth:function(t){},updateHeight:function(t){var e=this.calendar;this.setHeight(e.getSuggestedViewHeight(),e.isHeightAuto())},setHeight:function(t,e){},computeInitialScroll:function(t){return 0},queryScroll:function(){},setScroll:function(t){},forceScroll:function(t){var e=this;this.setScroll(t),setTimeout(function(){e.setScroll(t)},0)},displayEvents:function(t){var e=this.queryScroll();this.clearEvents(),this.renderEvents(t),this.isEventsRendered=!0,this.setScroll(e),this.triggerEventRender()},clearEvents:function(){var t;this.isEventsRendered&&(t=this.queryScroll(),this.triggerEventUnrender(),this.destroyEvents&&this.destroyEvents(),this.unrenderEvents(),this.setScroll(t),this.isEventsRendered=!1)},renderEvents:function(t){},unrenderEvents:function(){},triggerEventRender:function(){this.renderedEventSegEach(function(t){this.trigger("eventAfterRender",t.event,t.event,t.el)}),this.trigger("eventAfterAllRender")},triggerEventUnrender:function(){this.renderedEventSegEach(function(t){this.trigger("eventDestroy",t.event,t.event,t.el)})},resolveEventEl:function(e,n){var i=this.trigger("eventRender",e,e,n);return i===!1?n=null:i&&i!==!0&&(n=t(i)),n},showEvent:function(t){this.renderedEventSegEach(function(t){t.el.css("visibility","")},t)},hideEvent:function(t){this.renderedEventSegEach(function(t){t.el.css("visibility","hidden")},t)},renderedEventSegEach:function(t,e){var n,i=this.getEventSegs();for(n=0;n<i.length;n++)e&&i[n].event._id!==e._id||i[n].el&&t.call(this,i[n])},getEventSegs:function(){return[]},isEventDraggable:function(t){return this.isEventStartEditable(t)},isEventStartEditable:function(t){return J(t.startEditable,(t.source||{}).startEditable,this.opt("eventStartEditable"),this.isEventGenerallyEditable(t))},isEventGenerallyEditable:function(t){return J(t.editable,(t.source||{}).editable,this.opt("editable"))},reportEventDrop:function(t,e,n,i,r){
var s=this.calendar,o=s.mutateEvent(t,e,n),l=function(){o.undo(),s.reportEventChange()};this.triggerEventDrop(t,o.dateDelta,l,i,r),s.reportEventChange()},triggerEventDrop:function(t,e,n,i,r){this.trigger("eventDrop",i[0],t,e,n,r,{})},reportExternalDrop:function(e,n,i,r,s){var o,l,a=e.eventProps;a&&(o=t.extend({},a,n),l=this.calendar.renderEvent(o,e.stick)[0]),this.triggerExternalDrop(l,n,i,r,s)},triggerExternalDrop:function(t,e,n,i,r){this.trigger("drop",n[0],e.start,i,r),t&&this.trigger("eventReceive",null,t)},renderDrag:function(t,e){},unrenderDrag:function(){},isEventResizableFromStart:function(t){return this.opt("eventResizableFromStart")&&this.isEventResizable(t)},isEventResizableFromEnd:function(t){return this.isEventResizable(t)},isEventResizable:function(t){var e=t.source||{};return J(t.durationEditable,e.durationEditable,this.opt("eventDurationEditable"),t.editable,e.editable,this.opt("editable"))},reportEventResize:function(t,e,n,i,r){var s=this.calendar,o=s.mutateEvent(t,e,n),l=function(){o.undo(),s.reportEventChange()};this.triggerEventResize(t,o.durationDelta,l,i,r),s.reportEventChange()},triggerEventResize:function(t,e,n,i,r){this.trigger("eventResize",i[0],t,e,n,r,{})},select:function(t,e){this.unselect(e),this.renderSelection(t),this.reportSelection(t,e)},renderSelection:function(t){},reportSelection:function(t,e){this.isSelected=!0,this.triggerSelect(t,e)},triggerSelect:function(t,e){this.trigger("select",null,this.calendar.applyTimezone(t.start),this.calendar.applyTimezone(t.end),e)},unselect:function(t){this.isSelected&&(this.isSelected=!1,this.destroySelection&&this.destroySelection(),this.unrenderSelection(),this.trigger("unselect",null,t))},unrenderSelection:function(){},selectEvent:function(t){this.selectedEvent&&this.selectedEvent===t||(this.unselectEvent(),this.renderedEventSegEach(function(t){t.el.addClass("fc-selected")},t),this.selectedEvent=t)},unselectEvent:function(){this.selectedEvent&&(this.renderedEventSegEach(function(t){t.el.removeClass("fc-selected")},this.selectedEvent),this.selectedEvent=null)},isEventSelected:function(t){return this.selectedEvent&&this.selectedEvent._id===t._id},handleDocumentMousedown:function(t){S(t)&&this.processUnselect(t)},processUnselect:function(t){this.processRangeUnselect(t),this.processEventUnselect(t)},processRangeUnselect:function(e){var n;this.isSelected&&this.opt("unselectAuto")&&(n=this.opt("unselectCancel"),n&&t(e.target).closest(n).length||this.unselect(e))},processEventUnselect:function(e){this.selectedEvent&&(t(e.target).closest(".fc-selected").length||this.unselectEvent())},triggerDayClick:function(t,e,n){this.trigger("dayClick",e,this.calendar.applyTimezone(t.start),n)},initHiddenDays:function(){var e,n=this.opt("hiddenDays")||[],i=[],r=0;for(this.opt("weekends")===!1&&n.push(0,6),e=0;e<7;e++)(i[e]=t.inArray(e,n)!==-1)||r++;if(!r)throw"invalid hiddenDays";this.isHiddenDayHash=i},isHiddenDay:function(t){return e.isMoment(t)&&(t=t.day()),this.isHiddenDayHash[t]},skipHiddenDays:function(t,e,n){var i=t.clone();for(e=e||1;this.isHiddenDayHash[(i.day()+(n?e:0)+7)%7];)i.add(e,"days");return i},computeDayRange:function(t){var e,n=t.start.clone().stripTime(),i=t.end,r=null;return i&&(r=i.clone().stripTime(),e=+i.time(),e&&e>=this.nextDayThreshold&&r.add(1,"days")),(!i||r<=n)&&(r=n.clone().add(1,"days")),{start:n,end:r}},isMultiDayEvent:function(t){var e=this.computeDayRange(t);return e.end.diff(e.start,"days")>1}}),we=jt.Scroller=wt.extend({el:null,scrollEl:null,overflowX:null,overflowY:null,constructor:function(t){t=t||{},this.overflowX=t.overflowX||t.overflow||"auto",this.overflowY=t.overflowY||t.overflow||"auto"},render:function(){this.el=this.renderEl(),this.applyOverflow()},renderEl:function(){return this.scrollEl=t('<div class="fc-scroller"></div>')},clear:function(){this.setHeight("auto"),this.applyOverflow()},destroy:function(){this.el.remove()},applyOverflow:function(){this.scrollEl.css({"overflow-x":this.overflowX,"overflow-y":this.overflowY})},lockOverflow:function(t){var e=this.overflowX,n=this.overflowY;t=t||this.getScrollbarWidths(),"auto"===e&&(e=t.top||t.bottom||this.scrollEl[0].scrollWidth-1>this.scrollEl[0].clientWidth?"scroll":"hidden"),"auto"===n&&(n=t.left||t.right||this.scrollEl[0].scrollHeight-1>this.scrollEl[0].clientHeight?"scroll":"hidden"),this.scrollEl.css({"overflow-x":e,"overflow-y":n})},setHeight:function(t){this.scrollEl.height(t)},getScrollTop:function(){return this.scrollEl.scrollTop()},setScrollTop:function(t){this.scrollEl.scrollTop(t)},getClientWidth:function(){return this.scrollEl[0].clientWidth},getClientHeight:function(){return this.scrollEl[0].clientHeight},getScrollbarWidths:function(){return p(this.scrollEl)}}),Ee=jt.Calendar=wt.extend({dirDefaults:null,localeDefaults:null,overrides:null,dynamicOverrides:null,options:null,viewSpecCache:null,view:null,header:null,loadingLevel:0,constructor:Ot,initialize:function(){},populateOptionsHash:function(){var t,e,i,r;t=J(this.dynamicOverrides.locale,this.overrides.locale),e=De[t],e||(t=Ee.defaults.locale,e=De[t]||{}),i=J(this.dynamicOverrides.isRTL,this.overrides.isRTL,e.isRTL,Ee.defaults.isRTL),r=i?Ee.rtlDefaults:{},this.dirDefaults=r,this.localeDefaults=e,this.options=n([Ee.defaults,r,e,this.overrides,this.dynamicOverrides]),Vt(this.options)},getViewSpec:function(t){var e=this.viewSpecCache;return e[t]||(e[t]=this.buildViewSpec(t))},getUnitViewSpec:function(e){var n,i,r;if(t.inArray(e,Xt)!=-1)for(n=this.header.getViewsWithButtons(),t.each(jt.views,function(t){n.push(t)}),i=0;i<n.length;i++)if(r=this.getViewSpec(n[i]),r&&r.singleUnit==e)return r},buildViewSpec:function(t){for(var i,r,s,o,l=this.overrides.views||{},a=[],u=[],d=[],c=t;c;)i=Ut[c],r=l[c],c=null,"function"==typeof i&&(i={class:i}),i&&(a.unshift(i),u.unshift(i.defaults||{}),s=s||i.duration,c=c||i.type),r&&(d.unshift(r),s=s||r.duration,c=c||r.type);return i=q(a),i.type=t,!!i.class&&(s&&(s=e.duration(s),s.valueOf()&&(i.duration=s,o=O(s),1===s.as(o)&&(i.singleUnit=o,d.unshift(l[o]||{})))),i.defaults=n(u),i.overrides=n(d),this.buildViewSpecOptions(i),this.buildViewSpecButtonText(i,t),i)},buildViewSpecOptions:function(t){t.options=n([Ee.defaults,t.defaults,this.dirDefaults,this.localeDefaults,this.overrides,t.overrides,this.dynamicOverrides]),Vt(t.options)},buildViewSpecButtonText:function(t,e){function n(n){var i=n.buttonText||{};return i[e]||(t.buttonTextKey?i[t.buttonTextKey]:null)||(t.singleUnit?i[t.singleUnit]:null)}t.buttonTextOverride=n(this.dynamicOverrides)||n(this.overrides)||t.overrides.buttonText,t.buttonTextDefault=n(this.localeDefaults)||n(this.dirDefaults)||t.defaults.buttonText||n(Ee.defaults)||(t.duration?this.humanizeDuration(t.duration):null)||e},instantiateView:function(t){var e=this.getViewSpec(t);return new e.class(this,t,e.options,e.duration)},isValidViewType:function(t){return Boolean(this.getViewSpec(t))},pushLoading:function(){this.loadingLevel++||this.trigger("loading",null,!0,this.view)},popLoading:function(){--this.loadingLevel||this.trigger("loading",null,!1,this.view)},buildSelectSpan:function(t,e){var n,i=this.moment(t).stripZone();return n=e?this.moment(e).stripZone():i.hasTime()?i.clone().add(this.defaultTimedEventDuration):i.clone().add(this.defaultAllDayEventDuration),{start:i,end:n}}});Ee.mixin(le),Ee.mixin({optionHandlers:null,bindOption:function(t,e){this.bindOptions([t],e)},bindOptions:function(t,e){var n,i={func:e,names:t};for(n=0;n<t.length;n++)this.registerOptionHandlerObj(t[n],i);this.triggerOptionHandlerObj(i)},registerOptionHandlerObj:function(t,e){(this.optionHandlers[t]||(this.optionHandlers[t]=[])).push(e)},triggerOptionHandlers:function(t){var e,n=this.optionHandlers[t]||[];for(e=0;e<n.length;e++)this.triggerOptionHandlerObj(n[e])},triggerOptionHandlerObj:function(t){var e,n=t.names,i=[];for(e=0;e<n.length;e++)i.push(this.options[n[e]]);t.func.apply(this,i)}}),Ee.defaults={titleRangeSeparator:" – ",monthYearFormat:"MMMM YYYY",defaultTimedEventDuration:"02:00:00",defaultAllDayEventDuration:{days:1},forceEventDuration:!1,nextDayThreshold:"09:00:00",defaultView:"month",aspectRatio:1.35,header:{left:"title",center:"",right:"today prev,next"},weekends:!0,weekNumbers:!1,weekNumberTitle:"W",weekNumberCalculation:"local",scrollTime:"06:00:00",lazyFetching:!0,startParam:"start",endParam:"end",timezoneParam:"timezone",timezone:!1,isRTL:!1,buttonText:{prev:"prev",next:"next",prevYear:"prev year",nextYear:"next year",year:"year",today:"today",month:"month",week:"week",day:"day"},buttonIcons:{prev:"left-single-arrow",next:"right-single-arrow",prevYear:"left-double-arrow",nextYear:"right-double-arrow"},allDayText:"all-day",theme:!1,themeButtonIcons:{prev:"circle-triangle-w",next:"circle-triangle-e",prevYear:"seek-prev",nextYear:"seek-next"},dragOpacity:.75,dragRevertDuration:500,dragScroll:!0,unselectAuto:!0,dropAccept:"*",eventOrder:"title",eventLimit:!1,eventLimitText:"more",eventLimitClick:"popover",dayPopoverFormat:"LL",handleWindowResize:!0,windowResizeDelay:100,longPressDelay:1e3},Ee.englishDefaults={dayPopoverFormat:"dddd, MMMM D"},Ee.rtlDefaults={header:{left:"next,prev today",center:"",right:"title"},buttonIcons:{prev:"right-single-arrow",next:"left-single-arrow",prevYear:"right-double-arrow",nextYear:"left-double-arrow"},themeButtonIcons:{prev:"circle-triangle-e",next:"circle-triangle-w",nextYear:"seek-prev",prevYear:"seek-next"}};var De=jt.locales={};jt.datepickerLocale=function(e,n,i){var r=De[e]||(De[e]={});r.isRTL=i.isRTL,r.weekNumberTitle=i.weekHeader,t.each(be,function(t,e){r[t]=e(i)}),t.datepicker&&(t.datepicker.regional[n]=t.datepicker.regional[e]=i,t.datepicker.regional.en=t.datepicker.regional[""],t.datepicker.setDefaults(i))},jt.locale=function(e,i){var r,s;r=De[e]||(De[e]={}),i&&(r=De[e]=n([r,i])),s=Pt(e),t.each(Ce,function(t,e){null==r[t]&&(r[t]=e(s,r))}),Ee.defaults.locale=e};var be={buttonText:function(t){return{prev:et(t.prevText),next:et(t.nextText),today:et(t.currentText)}},monthYearFormat:function(t){return t.showMonthAfterYear?"YYYY["+t.yearSuffix+"] MMMM":"MMMM YYYY["+t.yearSuffix+"]"}},Ce={dayOfMonthFormat:function(t,e){var n=t.longDateFormat("l");return n=n.replace(/^Y+[^\w\s]*|[^\w\s]*Y+$/g,""),e.isRTL?n+=" ddd":n="ddd "+n,n},mediumTimeFormat:function(t){return t.longDateFormat("LT").replace(/\s*a$/i,"a")},smallTimeFormat:function(t){return t.longDateFormat("LT").replace(":mm","(:mm)").replace(/(\Wmm)$/,"($1)").replace(/\s*a$/i,"a")},extraSmallTimeFormat:function(t){return t.longDateFormat("LT").replace(":mm","(:mm)").replace(/(\Wmm)$/,"($1)").replace(/\s*a$/i,"t")},hourFormat:function(t){return t.longDateFormat("LT").replace(":mm","").replace(/(\Wmm)$/,"").replace(/\s*a$/i,"a")},noMeridiemTimeFormat:function(t){return t.longDateFormat("LT").replace(/\s*a$/i,"")}},He={smallDayDateFormat:function(t){return t.isRTL?"D dd":"dd D"},weekFormat:function(t){return t.isRTL?"w[ "+t.weekNumberTitle+"]":"["+t.weekNumberTitle+" ]w"},smallWeekFormat:function(t){return t.isRTL?"w["+t.weekNumberTitle+"]":"["+t.weekNumberTitle+"]w"}};jt.locale("en",Ee.englishDefaults),jt.sourceNormalizers=[],jt.sourceFetchers=[];var Te={dataType:"json",cache:!1},xe=1;Ee.prototype.normalizeEvent=function(t){},Ee.prototype.spanContainsSpan=function(t,e){var n=t.start.clone().stripZone(),i=this.getEventEnd(t).stripZone();return e.start>=n&&e.end<=i},Ee.prototype.getPeerEvents=function(t,e){var n,i,r=this.getEventCache(),s=[];for(n=0;n<r.length;n++)i=r[n],e&&e._id===i._id||s.push(i);return s},Ee.prototype.isEventSpanAllowed=function(t,e){var n=e.source||{},i=J(e.constraint,n.constraint,this.options.eventConstraint),r=J(e.overlap,n.overlap,this.options.eventOverlap);return this.isSpanAllowed(t,i,r,e)&&(!this.options.eventAllow||this.options.eventAllow(t,e)!==!1)},Ee.prototype.isExternalSpanAllowed=function(e,n,i){var r,s;return i&&(r=t.extend({},i,n),s=this.expandEvent(this.buildEventFromInput(r))[0]),s?this.isEventSpanAllowed(e,s):this.isSelectionSpanAllowed(e)},Ee.prototype.isSelectionSpanAllowed=function(t){return this.isSpanAllowed(t,this.options.selectConstraint,this.options.selectOverlap)&&(!this.options.selectAllow||this.options.selectAllow(t)!==!1)},Ee.prototype.isSpanAllowed=function(t,e,n,i){var r,s,o,l,a,u;if(null!=e&&(r=this.constraintToEvents(e))){for(s=!1,l=0;l<r.length;l++)if(this.spanContainsSpan(r[l],t)){s=!0;break}if(!s)return!1}for(o=this.getPeerEvents(t,i),l=0;l<o.length;l++)if(a=o[l],this.eventIntersectsRange(a,t)){if(n===!1)return!1;if("function"==typeof n&&!n(a,i))return!1;if(i){if(u=J(a.overlap,(a.source||{}).overlap),u===!1)return!1;if("function"==typeof u&&!u(i,a))return!1}}return!0},Ee.prototype.constraintToEvents=function(t){return"businessHours"===t?this.getCurrentBusinessHourEvents():"object"==typeof t?null!=t.start?this.expandEvent(this.buildEventFromInput(t)):null:this.clientEvents(t)},Ee.prototype.eventIntersectsRange=function(t,e){var n=t.start.clone().stripZone(),i=this.getEventEnd(t).stripZone();return e.start<i&&e.end>n};var Re={id:"_fcBusinessHours",start:"09:00",end:"17:00",dow:[1,2,3,4,5],rendering:"inverse-background"};Ee.prototype.getCurrentBusinessHourEvents=function(t){return this.computeBusinessHourEvents(t,this.options.businessHours)},Ee.prototype.computeBusinessHourEvents=function(e,n){return n===!0?this.expandBusinessHourEvents(e,[{}]):t.isPlainObject(n)?this.expandBusinessHourEvents(e,[n]):t.isArray(n)?this.expandBusinessHourEvents(e,n,!0):[]},Ee.prototype.expandBusinessHourEvents=function(e,n,i){var r,s,o=this.getView(),l=[];for(r=0;r<n.length;r++)s=n[r],i&&!s.dow||(s=t.extend({},Re,s),e&&(s.start=null,s.end=null),l.push.apply(l,this.expandEvent(this.buildEventFromInput(s),o.start,o.end)));return l};var Ie=jt.BasicView=Se.extend({scroller:null,dayGridClass:me,dayGrid:null,dayNumbersVisible:!1,colWeekNumbersVisible:!1,cellWeekNumbersVisible:!1,weekNumberWidth:null,headContainerEl:null,headRowEl:null,initialize:function(){this.dayGrid=this.instantiateDayGrid(),this.scroller=new we({overflowX:"hidden",overflowY:"auto"})},instantiateDayGrid:function(){var t=this.dayGridClass.extend(ke);return new t(this)},setRange:function(t){Se.prototype.setRange.call(this,t),this.dayGrid.breakOnWeeks=/year|month|week/.test(this.intervalUnit),this.dayGrid.setRange(t)},computeRange:function(t){var e=Se.prototype.computeRange.call(this,t);return/year|month/.test(e.intervalUnit)&&(e.start.startOf("week"),e.start=this.skipHiddenDays(e.start),e.end.weekday()&&(e.end.add(1,"week").startOf("week"),e.end=this.skipHiddenDays(e.end,-1,!0))),e},renderDates:function(){this.dayNumbersVisible=this.dayGrid.rowCnt>1,this.opt("weekNumbers")&&(this.opt("weekNumbersWithinDays")?(this.cellWeekNumbersVisible=!0,this.colWeekNumbersVisible=!1):(this.cellWeekNumbersVisible=!1,this.colWeekNumbersVisible=!0)),this.dayGrid.numbersVisible=this.dayNumbersVisible||this.cellWeekNumbersVisible||this.colWeekNumbersVisible,this.el.addClass("fc-basic-view").html(this.renderSkeletonHtml()),this.renderHead(),this.scroller.render();var e=this.scroller.el.addClass("fc-day-grid-container"),n=t('<div class="fc-day-grid" />').appendTo(e);this.el.find(".fc-body > tr > td").append(e),this.dayGrid.setElement(n),this.dayGrid.renderDates(this.hasRigidRows())},renderHead:function(){this.headContainerEl=this.el.find(".fc-head-container").html(this.dayGrid.renderHeadHtml()),this.headRowEl=this.headContainerEl.find(".fc-row")},unrenderDates:function(){this.dayGrid.unrenderDates(),this.dayGrid.removeElement(),this.scroller.destroy()},renderBusinessHours:function(){this.dayGrid.renderBusinessHours()},unrenderBusinessHours:function(){this.dayGrid.unrenderBusinessHours()},renderSkeletonHtml:function(){return'<table><thead class="fc-head"><tr><td class="fc-head-container '+this.widgetHeaderClass+'"></td></tr></thead><tbody class="fc-body"><tr><td class="'+this.widgetContentClass+'"></td></tr></tbody></table>'},weekNumberStyleAttr:function(){return null!==this.weekNumberWidth?'style="width:'+this.weekNumberWidth+'px"':""},hasRigidRows:function(){var t=this.opt("eventLimit");return t&&"number"!=typeof t},updateWidth:function(){this.colWeekNumbersVisible&&(this.weekNumberWidth=u(this.el.find(".fc-week-number")))},setHeight:function(t,e){var n,s,o=this.opt("eventLimit");this.scroller.clear(),r(this.headRowEl),this.dayGrid.removeSegPopover(),o&&"number"==typeof o&&this.dayGrid.limitRows(o),n=this.computeScrollerHeight(t),this.setGridHeight(n,e),o&&"number"!=typeof o&&this.dayGrid.limitRows(o),e||(this.scroller.setHeight(n),s=this.scroller.getScrollbarWidths(),(s.left||s.right)&&(i(this.headRowEl,s),n=this.computeScrollerHeight(t),this.scroller.setHeight(n)),this.scroller.lockOverflow(s))},computeScrollerHeight:function(t){return t-d(this.el,this.scroller.el)},setGridHeight:function(t,e){e?a(this.dayGrid.rowEls):l(this.dayGrid.rowEls,t,!0)},queryScroll:function(){return this.scroller.getScrollTop()},setScroll:function(t){this.scroller.setScrollTop(t)},prepareHits:function(){this.dayGrid.prepareHits()},releaseHits:function(){this.dayGrid.releaseHits()},queryHit:function(t,e){return this.dayGrid.queryHit(t,e)},getHitSpan:function(t){return this.dayGrid.getHitSpan(t)},getHitEl:function(t){return this.dayGrid.getHitEl(t)},renderEvents:function(t){this.dayGrid.renderEvents(t),this.updateHeight()},getEventSegs:function(){return this.dayGrid.getEventSegs()},unrenderEvents:function(){this.dayGrid.unrenderEvents()},renderDrag:function(t,e){return this.dayGrid.renderDrag(t,e)},unrenderDrag:function(){this.dayGrid.unrenderDrag()},renderSelection:function(t){this.dayGrid.renderSelection(t)},unrenderSelection:function(){this.dayGrid.unrenderSelection()}}),ke={renderHeadIntroHtml:function(){var t=this.view;return t.colWeekNumbersVisible?'<th class="fc-week-number '+t.widgetHeaderClass+'" '+t.weekNumberStyleAttr()+"><span>"+tt(t.opt("weekNumberTitle"))+"</span></th>":""},renderNumberIntroHtml:function(t){var e=this.view,n=this.getCellDate(t,0);return e.colWeekNumbersVisible?'<td class="fc-week-number" '+e.weekNumberStyleAttr()+">"+e.buildGotoAnchorHtml({date:n,type:"week",forceOff:1===this.colCnt},n.format("w"))+"</td>":""},renderBgIntroHtml:function(){var t=this.view;return t.colWeekNumbersVisible?'<td class="fc-week-number '+t.widgetContentClass+'" '+t.weekNumberStyleAttr()+"></td>":""},renderIntroHtml:function(){var t=this.view;return t.colWeekNumbersVisible?'<td class="fc-week-number" '+t.weekNumberStyleAttr()+"></td>":""}},Me=jt.MonthView=Ie.extend({computeRange:function(t){var e,n=Ie.prototype.computeRange.call(this,t);return this.isFixedWeeks()&&(e=Math.ceil(n.end.diff(n.start,"weeks",!0)),n.end.add(6-e,"weeks")),n},setGridHeight:function(t,e){e&&(t*=this.rowCnt/6),l(this.dayGrid.rowEls,t,!e)},isFixedWeeks:function(){return this.opt("fixedWeekCount")}});Ut.basic={class:Ie},Ut.basicDay={type:"basic",duration:{days:1}},Ut.basicWeek={type:"basic",duration:{weeks:1}},Ut.month={class:Me,duration:{months:1},defaults:{fixedWeekCount:!0}};var Le=jt.AgendaView=Se.extend({scroller:null,timeGridClass:ye,timeGrid:null,dayGridClass:me,dayGrid:null,axisWidth:null,headContainerEl:null,noScrollRowEls:null,bottomRuleEl:null,initialize:function(){this.timeGrid=this.instantiateTimeGrid(),this.opt("allDaySlot")&&(this.dayGrid=this.instantiateDayGrid()),this.scroller=new we({overflowX:"hidden",overflowY:"auto"})},instantiateTimeGrid:function(){var t=this.timeGridClass.extend(Be);return new t(this)},instantiateDayGrid:function(){var t=this.dayGridClass.extend(ze);return new t(this)},setRange:function(t){Se.prototype.setRange.call(this,t),this.timeGrid.setRange(t),this.dayGrid&&this.dayGrid.setRange(t)},renderDates:function(){this.el.addClass("fc-agenda-view").html(this.renderSkeletonHtml()),this.renderHead(),this.scroller.render();var e=this.scroller.el.addClass("fc-time-grid-container"),n=t('<div class="fc-time-grid" />').appendTo(e);this.el.find(".fc-body > tr > td").append(e),this.timeGrid.setElement(n),this.timeGrid.renderDates(),this.bottomRuleEl=t('<hr class="fc-divider '+this.widgetHeaderClass+'"/>').appendTo(this.timeGrid.el),this.dayGrid&&(this.dayGrid.setElement(this.el.find(".fc-day-grid")),this.dayGrid.renderDates(),this.dayGrid.bottomCoordPadding=this.dayGrid.el.next("hr").outerHeight()),this.noScrollRowEls=this.el.find(".fc-row:not(.fc-scroller *)")},renderHead:function(){this.headContainerEl=this.el.find(".fc-head-container").html(this.timeGrid.renderHeadHtml())},unrenderDates:function(){this.timeGrid.unrenderDates(),this.timeGrid.removeElement(),this.dayGrid&&(this.dayGrid.unrenderDates(),this.dayGrid.removeElement()),this.scroller.destroy()},renderSkeletonHtml:function(){return'<table><thead class="fc-head"><tr><td class="fc-head-container '+this.widgetHeaderClass+'"></td></tr></thead><tbody class="fc-body"><tr><td class="'+this.widgetContentClass+'">'+(this.dayGrid?'<div class="fc-day-grid"/><hr class="fc-divider '+this.widgetHeaderClass+'"/>':"")+"</td></tr></tbody></table>"},axisStyleAttr:function(){return null!==this.axisWidth?'style="width:'+this.axisWidth+'px"':""},renderBusinessHours:function(){this.timeGrid.renderBusinessHours(),this.dayGrid&&this.dayGrid.renderBusinessHours()},unrenderBusinessHours:function(){this.timeGrid.unrenderBusinessHours(),this.dayGrid&&this.dayGrid.unrenderBusinessHours()},getNowIndicatorUnit:function(){return this.timeGrid.getNowIndicatorUnit()},renderNowIndicator:function(t){this.timeGrid.renderNowIndicator(t)},unrenderNowIndicator:function(){this.timeGrid.unrenderNowIndicator()},updateSize:function(t){this.timeGrid.updateSize(t),Se.prototype.updateSize.call(this,t)},updateWidth:function(){this.axisWidth=u(this.el.find(".fc-axis"))},setHeight:function(t,e){var n,s,o;this.bottomRuleEl.hide(),this.scroller.clear(),r(this.noScrollRowEls),this.dayGrid&&(this.dayGrid.removeSegPopover(),n=this.opt("eventLimit"),n&&"number"!=typeof n&&(n=Fe),n&&this.dayGrid.limitRows(n)),e||(s=this.computeScrollerHeight(t),this.scroller.setHeight(s),o=this.scroller.getScrollbarWidths(),(o.left||o.right)&&(i(this.noScrollRowEls,o),s=this.computeScrollerHeight(t),this.scroller.setHeight(s)),this.scroller.lockOverflow(o),this.timeGrid.getTotalSlatHeight()<s&&this.bottomRuleEl.show())},computeScrollerHeight:function(t){return t-d(this.el,this.scroller.el)},computeInitialScroll:function(){var t=e.duration(this.opt("scrollTime")),n=this.timeGrid.computeTimeTop(t);return n=Math.ceil(n),n&&n++,n},queryScroll:function(){return this.scroller.getScrollTop()},setScroll:function(t){this.scroller.setScrollTop(t)},prepareHits:function(){this.timeGrid.prepareHits(),this.dayGrid&&this.dayGrid.prepareHits()},releaseHits:function(){this.timeGrid.releaseHits(),this.dayGrid&&this.dayGrid.releaseHits()},queryHit:function(t,e){var n=this.timeGrid.queryHit(t,e);return!n&&this.dayGrid&&(n=this.dayGrid.queryHit(t,e)),n},getHitSpan:function(t){return t.component.getHitSpan(t)},getHitEl:function(t){return t.component.getHitEl(t)},renderEvents:function(t){var e,n,i=[],r=[],s=[];for(n=0;n<t.length;n++)t[n].allDay?i.push(t[n]):r.push(t[n]);e=this.timeGrid.renderEvents(r),this.dayGrid&&(s=this.dayGrid.renderEvents(i)),this.updateHeight()},getEventSegs:function(){return this.timeGrid.getEventSegs().concat(this.dayGrid?this.dayGrid.getEventSegs():[])},unrenderEvents:function(){this.timeGrid.unrenderEvents(),this.dayGrid&&this.dayGrid.unrenderEvents()},renderDrag:function(t,e){return t.start.hasTime()?this.timeGrid.renderDrag(t,e):this.dayGrid?this.dayGrid.renderDrag(t,e):void 0},unrenderDrag:function(){this.timeGrid.unrenderDrag(),this.dayGrid&&this.dayGrid.unrenderDrag()},renderSelection:function(t){t.start.hasTime()||t.end.hasTime()?this.timeGrid.renderSelection(t):this.dayGrid&&this.dayGrid.renderSelection(t)},unrenderSelection:function(){this.timeGrid.unrenderSelection(),this.dayGrid&&this.dayGrid.unrenderSelection()}}),Be={renderHeadIntroHtml:function(){var t,e=this.view;return e.opt("weekNumbers")?(t=this.start.format(e.opt("smallWeekFormat")),'<th class="fc-axis fc-week-number '+e.widgetHeaderClass+'" '+e.axisStyleAttr()+">"+e.buildGotoAnchorHtml({date:this.start,type:"week",forceOff:this.colCnt>1},tt(t))+"</th>"):'<th class="fc-axis '+e.widgetHeaderClass+'" '+e.axisStyleAttr()+"></th>"},renderBgIntroHtml:function(){var t=this.view;return'<td class="fc-axis '+t.widgetContentClass+'" '+t.axisStyleAttr()+"></td>"},renderIntroHtml:function(){var t=this.view;return'<td class="fc-axis" '+t.axisStyleAttr()+"></td>"}},ze={renderBgIntroHtml:function(){var t=this.view;return'<td class="fc-axis '+t.widgetContentClass+'" '+t.axisStyleAttr()+"><span>"+t.getAllDayHtml()+"</span></td>"},renderIntroHtml:function(){var t=this.view;return'<td class="fc-axis" '+t.axisStyleAttr()+"></td>"}},Fe=5,Ne=[{hours:1},{minutes:30},{minutes:15},{seconds:30},{seconds:15}];Ut.agenda={class:Le,defaults:{allDaySlot:!0,slotDuration:"00:30:00",minTime:"00:00:00",maxTime:"24:00:00",slotEventOverlap:!0}},Ut.agendaDay={type:"agenda",duration:{days:1}},Ut.agendaWeek={type:"agenda",duration:{weeks:1}};var Ge=Se.extend({grid:null,scroller:null,initialize:function(){this.grid=new Ae(this),this.scroller=new we({overflowX:"hidden",overflowY:"auto"})},setRange:function(t){Se.prototype.setRange.call(this,t),this.grid.setRange(t)},renderSkeleton:function(){this.el.addClass("fc-list-view "+this.widgetContentClass),this.scroller.render(),this.scroller.el.appendTo(this.el),this.grid.setElement(this.scroller.scrollEl)},unrenderSkeleton:function(){this.scroller.destroy()},setHeight:function(t,e){this.scroller.setHeight(this.computeScrollerHeight(t))},computeScrollerHeight:function(t){return t-d(this.el,this.scroller.el)},renderEvents:function(t){this.grid.renderEvents(t)},unrenderEvents:function(){this.grid.unrenderEvents()},isEventResizable:function(t){return!1},isEventDraggable:function(t){return!1}}),Ae=pe.extend({segSelector:".fc-list-item",hasDayInteractions:!1,spanToSegs:function(t){for(var e,n=this.view,i=n.start.clone().time(0),r=0,s=[];i<n.end;)if(e=F(t,{start:i,end:i.clone().add(1,"day")}),e&&(e.dayIndex=r,s.push(e)),i.add(1,"day"),r++,e&&!e.isEnd&&t.end.hasTime()&&t.end<i.clone().add(this.view.nextDayThreshold)){e.end=t.end.clone(),e.isEnd=!0;break}return s},computeEventTimeFormat:function(){return this.view.opt("mediumTimeFormat")},handleSegClick:function(e,n){var i;pe.prototype.handleSegClick.apply(this,arguments),t(n.target).closest("a[href]").length||(i=e.event.url,i&&!n.isDefaultPrevented()&&(window.location.href=i))},renderFgSegs:function(t){return t=this.renderFgSegEls(t),t.length?this.renderSegList(t):this.renderEmptyMessage(),t},renderEmptyMessage:function(){this.el.html('<div class="fc-list-empty-wrap2"><div class="fc-list-empty-wrap1"><div class="fc-list-empty">'+tt(this.view.opt("noEventsMessage"))+"</div></div></div>")},renderSegList:function(e){var n,i,r,s=this.groupSegsByDay(e),o=t('<table class="fc-list-table"><tbody/></table>'),l=o.find("tbody");for(n=0;n<s.length;n++)if(i=s[n])for(l.append(this.dayHeaderHtml(this.view.start.clone().add(n,"days"))),this.sortEventSegs(i),r=0;r<i.length;r++)l.append(i[r].el);this.el.empty().append(o)},groupSegsByDay:function(t){var e,n,i=[];for(e=0;e<t.length;e++)n=t[e],(i[n.dayIndex]||(i[n.dayIndex]=[])).push(n);return i},dayHeaderHtml:function(t){var e=this.view,n=e.opt("listDayFormat"),i=e.opt("listDayAltFormat");return'<tr class="fc-list-heading" data-date="'+t.format("YYYY-MM-DD")+'"><td class="'+e.widgetHeaderClass+'" colspan="3">'+(n?e.buildGotoAnchorHtml(t,{class:"fc-list-heading-main"},tt(t.format(n))):"")+(i?e.buildGotoAnchorHtml(t,{class:"fc-list-heading-alt"},tt(t.format(i))):"")+"</td></tr>"},fgSegHtml:function(t){var e,n=this.view,i=["fc-list-item"].concat(this.getSegCustomClasses(t)),r=this.getSegBackgroundColor(t),s=t.event,o=s.url;return e=s.allDay?n.getAllDayHtml():n.isMultiDayEvent(s)?t.isStart||t.isEnd?tt(this.getEventTimeText(t)):n.getAllDayHtml():tt(this.getEventTimeText(s)),o&&i.push("fc-has-url"),'<tr class="'+i.join(" ")+'">'+(this.displayEventTime?'<td class="fc-list-item-time '+n.widgetContentClass+'">'+(e||"")+"</td>":"")+'<td class="fc-list-item-marker '+n.widgetContentClass+'"><span class="fc-event-dot"'+(r?' style="background-color:'+r+'"':"")+'></span></td><td class="fc-list-item-title '+n.widgetContentClass+'"><a'+(o?' href="'+tt(o)+'"':"")+">"+tt(t.event.title||"")+"</a></td></tr>"}});return Ut.list={class:Ge,buttonTextKey:"list",defaults:{buttonText:"list",listDayFormat:"LL",noEventsMessage:"No events to display"}},Ut.listDay={type:"list",duration:{days:1},defaults:{listDayFormat:"dddd"}},Ut.listWeek={type:"list",duration:{weeks:1},defaults:{listDayFormat:"dddd",listDayAltFormat:"LL"}},Ut.listMonth={type:"list",duration:{month:1},defaults:{listDayAltFormat:"dddd"}},Ut.listYear={type:"list",duration:{year:1},defaults:{listDayAltFormat:"dddd"}},jt});
var popupLoading=false;var json;if(parentOrgId==0)parentOrgId=14008;
$(document).ready(function(){$("#globePeopleModal").on("shown.bs.modal",function(){popupLoading=false;$(".modal-body").load(mostActive,function(){getProtocolsPopup()})}).on("hidden.bs.modal",function(){popupLoading=false;$(".modal-body").load(mostActive)}).hide();$(window).on("orientationchange",function(event){if($("#globePeopleModal").is(":visible"))checkPeopleModalHeight()});$(window).resize(function(){if($("#globePeopleModal").is(":visible"))checkPeopleModalHeight()});getProtocols()});
function getProtocols(){$.ajax({type:"POST",url:resourceURL,data:{action:"getProtocols",parentOrgId:parentOrgId,sphereName:sphereName},dataType:"json",success:parseProtocols,error:function(jqXHR,textStatus,errorThrown){ajaxError(jqXHR,textStatus,errorThrown,"globe-people:getProtocols")}})}
function getProtocolsPopup(){if(!popupLoading){popupLoading=true;$.ajax({type:"POST",url:resourceURL,data:{action:"getProtocols",parentOrgId:parentOrgId,sphereName,sphereName},dataType:"json",success:parseProtocolsPopup,error:function(jqXHR,textStatus,errorThrown){ajaxError(jqXHR,textStatus,errorThrown,"globe-people:getProtocolsPopup")}})}}
function parseProtocols(json){var objSelect=$("#globe_people_protocol_select");if(json.length==0){$("#globe_people_data").hide();$("#globe_people_empty").show();$("#most-active-selection").hide()}else{for(i=0;i<json.length;i++){var protocol=json[i];objSelect.append($("\x3coption\x3e\x3c/option\x3e").attr("value",protocol).text(protocol))}objSelect.change(function(){getData("")});getData()}}
function parseProtocolsPopup(json){var objSelect=$("#globePeopleModal").find("#globe_people_protocol_select_popup").first();var objCheckbox=$("#globePeopleModal").find("#globe_people_usergroupType_popup").first();if(json.length==0){$("#globe_people_data").hide();$("#globe_people_empty").show();$("#most-active-selection").hide()}else{for(i=0;i<json.length;i++){var protocol=json[i];objSelect.append($("\x3coption\x3e\x3c/option\x3e").attr("value",protocol).text(protocol))}objSelect.val($("#globe_people_protocol_select").val());
objCheckbox.prop("checked",$("#globe_people_usergroupType").is(":checked"));objSelect.change(function(){getDataPopup()});getDataPopup()}}
function getData(){var objSelect=$("#globe_people_protocol_select");var objCheckbox=$("#globe_people_usergroupType");var usergroupType=2;if(objCheckbox.is(":checked"))usergroupType=1;var protocol=objSelect.val();var limit=6;$.ajax({type:"POST",url:resourceURL,data:{action:"getData",usergroupType:usergroupType,protocol:protocol,parentOrgId:parentOrgId,limit:limit},dataType:"json",success:parseData,error:function(jqXHR,textStatus,errorThrown){ajaxError(jqXHR,textStatus,errorThrown,"globe-people:getData")}})}
function getDataPopup(){var objSelect=$("#globePeopleModal").find("#globe_people_protocol_select_popup");var objCheckbox=$("#globePeopleModal").find("#globe_people_usergroupType_popup");var usergroupType=2;if(objCheckbox.is(":checked"))usergroupType=1;var protocol=objSelect.val();var limit=100;$.ajax({type:"POST",url:resourceURL,data:{action:"getData",usergroupType:usergroupType,protocol:protocol,parentOrgId:parentOrgId,limit:limit},dataType:"json",success:parseDataPopup,error:function(jqXHR,textStatus,
errorThrown){ajaxError(jqXHR,textStatus,errorThrown,"globe-people:getDataPopup")}})}
function parseData(json){var obj=$("#globe_people_data");var obj2=$("#globe_people_empty");var activeCb=$("#most-active-ug-cb");if(json.length==0){obj.hide();obj2.show()}else{obj2.hide();obj.show();activeCb.show();obj.html(createDataTable(json,false,"globe-people-table"));if(json.length>5)$("#globe-people-more-active").show();else $("#globe-people-more-active").hide();if($(".sphere-most-active"))$(".sphere-most-active #globe-people-table").DataTable({"autoWidth":false,"paging":false,"searching":false,
"lengthChange":false,"ordering":false,"info":false,"orderClasses":false})}}
function parseDataPopup(json){var obj=$("#globePeopleModal").find("#globe_people_data_popup");var obj2=$("#globePeopleModal").find("#globe_people_empty_popup");if(json.length==0){obj.hide();obj2.show()}else{obj2.hide();obj.show();obj.html(createDataTable(json,true,"globe-people-modal-table"));if($(".sphere-most-active-modal"))$(".sphere-most-active-modal #globe-people-modal-table").DataTable({"autoWidth":false,"paging":false,"searching":false,"lengthChange":false,"ordering":false,"info":false,"orderClasses":false})}}
function createDataTable(json,popupFlag,idName){var entries="Entries";var member="Member";var school="School";var country="Country";var html="\x3ctable border\x3d0 id\x3d'"+idName+"'\x3e\x3cthead\x3e\x3ctr\x3e\x3cth\x3e"+"\x3cspan class\x3d'mobile-show-i-l'\x3e#\x3c/span\x3e\x3cspan class\x3d'mobile-hide'\x3e#\x3c/span\x3e"+"\x3c/th\x3e";html+="\x3cth\x3e"+member+"\x3c/th\x3e"+"\x3cth\x3e"+school+"\x3c/th\x3e"+"\x3cth\x3e"+country+"\x3c/th\x3e"+"\x3c/tr\x3e\x3c/thead\x3e\x3ctbody\x3e";for(i=0;i<json.length;i++){var row=
json[i];html+="\x3ctr\x3e\x3ctd class\x3d'col_1'\x3e"+row.entries+"\x3c/td\x3e";if(row.memberUrl==null)html+="\x3ctd class\x3d'globe-people-data col_2'\x3e\x3cspan\x3e"+row.member+"\x3c/span\x3e\x3c/td\x3e";else html+="\x3ctd class\x3d'globe-people-data globe-people-data-link col_2' data-url\x3d'"+row.memberUrl+"' onclick\x3d'openUrl(this);'\x3e\x3cspan\x3e"+row.member+"\x3c/span\x3e\x3c/td\x3e";html+="\x3ctd class\x3d'globe-people-data globe-people-data-link col_3' data-url\x3d'"+row.schoolUrl+"' onclick\x3d'openUrl(this);'\x3e\x3cspan\x3e"+
row.school+"\x3c/span\x3e\x3c/td\x3e";if(row.country)html+="\x3ctd class\x3d'globe-people-data globe-people-data-link col_4' data-url\x3d'"+row.countryUrl+"' onclick\x3d'openUrl(this);'\x3e\x3cspan\x3e"+row.country+"\x3c/span\x3e\x3c/td\x3e\x3c/tr\x3e";else html+="\x3ctd\x3e\x3c/td\x3e\x3c/tr\x3e";if(!popupFlag&&i==4)break}html+="\x3c/tbody\x3e\x3c/table\x3e";return html}
function ajaxError(jqXHR,textStatus,errorThrown,origin){if(origin&&length(origin)>0)console.log("ajax error from "+origin,jqXHR,textStatus,errorThrown);else console.log("ajax error from unknown source.",jqXHR,textStatus,errorThrown)}function openUrl(obj){var url=$(obj).attr("data-url");window.open("/web"+url)}function openMoreActive(){checkPeopleModalHeight();$("#globePeopleModal").modal("show")}
function checkPeopleModalHeight(){var h=400;if($(window).height()<700)h=$(window).height()-220;$("#globePeopleModal .modal-body").css({"max-height":h})};
// three.js - http://github.com/mrdoob/three.js
'use strict';var THREE=THREE||{REVISION:"59"};self.console=self.console||{info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}};String.prototype.trim=String.prototype.trim||function(){return this.replace(/^\s+|\s+$/g,"")};THREE.extend=function(a,b){if(Object.keys)for(var c=Object.keys(b),d=0,e=c.length;d<e;d++){var f=c[d];Object.defineProperty(a,f,Object.getOwnPropertyDescriptor(b,f))}else for(f in c={}.hasOwnProperty,b)c.call(b,f)&&(a[f]=b[f]);return a};
(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!self.requestAnimationFrame;++c)self.requestAnimationFrame=self[b[c]+"RequestAnimationFrame"],self.cancelAnimationFrame=self[b[c]+"CancelAnimationFrame"]||self[b[c]+"CancelRequestAnimationFrame"];void 0===self.requestAnimationFrame&&void 0!==self.setTimeout&&(self.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),h=self.setTimeout(function(){b(c+f)},f);a=c+f;return h});void 0===self.cancelAnimationFrame&&void 0!==
self.clearTimeout&&(self.cancelAnimationFrame=function(a){self.clearTimeout(a)})})();THREE.CullFaceNone=0;THREE.CullFaceBack=1;THREE.CullFaceFront=2;THREE.CullFaceFrontBack=3;THREE.FrontFaceDirectionCW=0;THREE.FrontFaceDirectionCCW=1;THREE.BasicShadowMap=0;THREE.PCFShadowMap=1;THREE.PCFSoftShadowMap=2;THREE.FrontSide=0;THREE.BackSide=1;THREE.DoubleSide=2;THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;
THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;THREE.CustomBlending=5;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;
THREE.SrcAlphaSaturateFactor=210;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.AddOperation=2;THREE.UVMapping=function(){};THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.RepeatWrapping=1E3;THREE.ClampToEdgeWrapping=1001;THREE.MirroredRepeatWrapping=1002;THREE.NearestFilter=1003;THREE.NearestMipMapNearestFilter=1004;THREE.NearestMipMapLinearFilter=1005;
THREE.LinearFilter=1006;THREE.LinearMipMapNearestFilter=1007;THREE.LinearMipMapLinearFilter=1008;THREE.UnsignedByteType=1009;THREE.ByteType=1010;THREE.ShortType=1011;THREE.UnsignedShortType=1012;THREE.IntType=1013;THREE.UnsignedIntType=1014;THREE.FloatType=1015;THREE.UnsignedShort4444Type=1016;THREE.UnsignedShort5551Type=1017;THREE.UnsignedShort565Type=1018;THREE.AlphaFormat=1019;THREE.RGBFormat=1020;THREE.RGBAFormat=1021;THREE.LuminanceFormat=1022;THREE.LuminanceAlphaFormat=1023;
THREE.RGB_S3TC_DXT1_Format=2001;THREE.RGBA_S3TC_DXT1_Format=2002;THREE.RGBA_S3TC_DXT3_Format=2003;THREE.RGBA_S3TC_DXT5_Format=2004;THREE.Color=function(a){void 0!==a&&this.set(a);return this};
THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,set:function(a){a instanceof THREE.Color?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(a,b,c){if(0===b)this.r=this.g=this.b=c;else{var d=function(a,b,c){0>c&&(c+=1);1<c&&(c-=1);return c<1/6?a+6*(b-a)*
c:0.5>c?b:c<2/3?a+6*(b-a)*(2/3-c):a},b=0.5>=c?c*(1+b):c+b-c*b,c=2*c-b;this.r=d(c,b,a+1/3);this.g=d(c,b,a);this.b=d(c,b,a-1/3)}return this},setStyle:function(a){if(/^rgb\((\d+),(\d+),(\d+)\)$/i.test(a))return a=/^rgb\((\d+),(\d+),(\d+)\)$/i.exec(a),this.r=Math.min(255,parseInt(a[1],10))/255,this.g=Math.min(255,parseInt(a[2],10))/255,this.b=Math.min(255,parseInt(a[3],10))/255,this;if(/^rgb\((\d+)\%,(\d+)\%,(\d+)\%\)$/i.test(a))return a=/^rgb\((\d+)\%,(\d+)\%,(\d+)\%\)$/i.exec(a),this.r=Math.min(100,
parseInt(a[1],10))/100,this.g=Math.min(100,parseInt(a[2],10))/100,this.b=Math.min(100,parseInt(a[3],10))/100,this;if(/^\#([0-9a-f]{6})$/i.test(a))return a=/^\#([0-9a-f]{6})$/i.exec(a),this.setHex(parseInt(a[1],16)),this;if(/^\#([0-9a-f])([0-9a-f])([0-9a-f])$/i.test(a))return a=/^\#([0-9a-f])([0-9a-f])([0-9a-f])$/i.exec(a),this.setHex(parseInt(a[1]+a[1]+a[2]+a[2]+a[3]+a[3],16)),this;if(/^(\w+)$/i.test(a))return this.setHex(THREE.ColorKeywords[a]),this},copy:function(a){this.r=a.r;this.g=a.g;this.b=
a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);this.b=Math.sqrt(this.b);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*
this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(){var a={h:0,s:0,l:0};return function(){var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),h,g=(f+e)/2;if(f===e)f=h=0;else{var i=e-f,f=0.5>=g?i/(e+f):i/(2-e-f);switch(e){case b:h=(c-d)/i+(c<d?6:0);break;case c:h=(d-b)/i+2;break;case d:h=(b-c)/i+4}h/=6}a.h=h;a.s=f;a.l=g;return a}}(),getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(a,
b,c){var d=this.getHSL();d.h+=a;d.s+=b;d.l+=c;this.setHSL(d.h,d.s,d.l);return this},add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=a;this.b+=a;return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;
this.b+=(a.b-this.b)*b;return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
THREE.ColorKeywords={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,
darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,
grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,
lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,
palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,
tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};THREE.Quaternion=function(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1};
THREE.Quaternion.prototype={constructor:THREE.Quaternion,_x:0,_y:0,_z:0,_w:0,_euler:void 0,_updateEuler:function(){void 0!==this._euler&&this._euler.setFromQuaternion(this,void 0,!1)},get x(){return this._x},set x(a){this._x=a;this._updateEuler()},get y(){return this._y},set y(a){this._y=a;this._updateEuler()},get z(){return this._z},set z(a){this._z=a;this._updateEuler()},get w(){return this._w},set w(a){this._w=a;this._updateEuler()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;
this._updateEuler();return this},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._w=a._w;this._updateEuler();return this},setFromEuler:function(a,b){void 0===typeof a.order&&console.error("ERROR: Quaternion's .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.  Please update your code.");var c=Math.cos(a._x/2),d=Math.cos(a._y/2),e=Math.cos(a._z/2),f=Math.sin(a._x/2),h=Math.sin(a._y/2),g=Math.sin(a._z/2);void 0===a.order||"XYZ"===a.order?(this._x=f*d*e+c*h*g,
this._y=c*h*e-f*d*g,this._z=c*d*g+f*h*e,this._w=c*d*e-f*h*g):"YXZ"===a.order?(this._x=f*d*e+c*h*g,this._y=c*h*e-f*d*g,this._z=c*d*g-f*h*e,this._w=c*d*e+f*h*g):"ZXY"===a.order?(this._x=f*d*e-c*h*g,this._y=c*h*e+f*d*g,this._z=c*d*g+f*h*e,this._w=c*d*e-f*h*g):"ZYX"===a.order?(this._x=f*d*e-c*h*g,this._y=c*h*e+f*d*g,this._z=c*d*g-f*h*e,this._w=c*d*e+f*h*g):"YZX"===a.order?(this._x=f*d*e+c*h*g,this._y=c*h*e+f*d*g,this._z=c*d*g-f*h*e,this._w=c*d*e-f*h*g):"XZY"===a.order&&(this._x=f*d*e-c*h*g,this._y=c*
h*e-f*d*g,this._z=c*d*g+f*h*e,this._w=c*d*e+f*h*g);!1!==b&&this._updateEuler();return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=Math.cos(c);this._updateEuler();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],h=b[9],g=b[2],i=b[6],b=b[10],j=c+f+b;0<j?(c=0.5/Math.sqrt(j+1),this._w=0.25/c,this._x=(i-h)*c,this._y=(d-g)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(i-h)/
c,this._x=0.25*c,this._y=(a+e)/c,this._z=(d+g)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-g)/c,this._x=(a+e)/c,this._y=0.25*c,this._z=(h+i)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+g)/c,this._y=(h+i)/c,this._z=0.25*c);this._updateEuler();return this},inverse:function(){this.conjugate().normalize();return this},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this._updateEuler();return this},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},
length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);return this},multiply:function(a,b){return void 0!==b?(console.warn("DEPRECATED: Quaternion's .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},multiplyQuaternions:function(a,
b){var c=a._x,d=a._y,e=a._z,f=a._w,h=b._x,g=b._y,i=b._z,j=b._w;this._x=c*j+f*h+d*i-e*g;this._y=d*j+f*g+e*h-c*i;this._z=e*j+f*i+c*g-d*h;this._w=f*j-c*h-d*g-e*i;this._updateEuler();return this},multiplyVector3:function(a){console.warn("DEPRECATED: Quaternion's .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)},slerp:function(a,b){var c=this._x,d=this._y,e=this._z,f=this._w,h=f*a._w+c*a._x+d*a._y+e*a._z;0>h?(this._w=-a._w,this._x=
-a._x,this._y=-a._y,this._z=-a._z,h=-h):this.copy(a);if(1<=h)return this._w=f,this._x=c,this._y=d,this._z=e,this;var g=Math.acos(h),i=Math.sqrt(1-h*h);if(0.001>Math.abs(i))return this._w=0.5*(f+this._w),this._x=0.5*(c+this._x),this._y=0.5*(d+this._y),this._z=0.5*(e+this._z),this;h=Math.sin((1-b)*g)/i;g=Math.sin(b*g)/i;this._w=f*h+this._w*g;this._x=c*h+this._x*g;this._y=d*h+this._y*g;this._z=e*h+this._z*g;this._updateEuler();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===
this._z&&a._w===this._w},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];this._w=a[3];this._updateEuler();return this},toArray:function(){return[this._x,this._y,this._z,this._w]},clone:function(){return new THREE.Quaternion(this._x,this._y,this._z,this._w)}};THREE.Quaternion.slerp=function(a,b,c,d){return c.copy(a).slerp(b,d)};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,
b){if(void 0!==b)return console.warn("DEPRECATED: Vector2's .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},sub:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector2's .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=
a.y;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divideScalar:function(a){0!==a?(a=1/a,this.x*=a,this.y*=a):this.y=this.x=0;return this},min:function(a){this.x>a.x&&(this.x=a.x);this.y>a.y&&(this.y=a.y);return this},max:function(a){this.x<a.x&&(this.x=a.x);this.y<a.y&&(this.y=a.y);return this},clamp:function(a,b){this.x<a.x?this.x=a.x:this.x>b.x&&(this.x=b.x);this.y<a.y?this.y=a.y:this.y>b.y&&(this.y=b.y);
return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,a=this.y-a.y;return b*b+a*a},setLength:function(a){var b=this.length();0!==b&&a!==b&&this.multiplyScalar(a/
b);return this},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a){this.x=a[0];this.y=a[1];return this},toArray:function(){return[this.x,this.y]},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0};
THREE.Vector3.prototype={constructor:THREE.Vector3,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+
a);}},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector3's .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},sub:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector3's .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector3's .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*
b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z,a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12];this.y=a[1]*b+a[5]*c+a[9]*d+a[13];this.z=a[2]*b+a[6]*c+a[10]*d+a[14];return this},applyProjection:function(a){var b=this.x,c=this.y,d=this.z,a=a.elements,e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);
this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,h=a.z,a=a.w,g=a*b+f*d-h*c,i=a*c+h*b-e*d,j=a*d+e*c-f*b,b=-e*b-f*c-h*d;this.x=g*a+b*-e+i*-h-j*-f;this.y=i*a+b*-f+j*-e-g*-h;this.z=j*a+b*-h+g*-f-i*-e;return this},transformDirection:function(a){var b=this.x,c=this.y,d=this.z,a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*
b+a[6]*c+a[10]*d;this.normalize();return this},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){0!==a?(a=1/a,this.x*=a,this.y*=a,this.z*=a):this.z=this.y=this.x=0;return this},min:function(a){this.x>a.x&&(this.x=a.x);this.y>a.y&&(this.y=a.y);this.z>a.z&&(this.z=a.z);return this},max:function(a){this.x<a.x&&(this.x=a.x);this.y<a.y&&(this.y=a.y);this.z<a.z&&(this.z=a.z);return this},clamp:function(a,b){this.x<a.x?this.x=a.x:this.x>b.x&&(this.x=b.x);this.y<
a.y?this.y=a.y:this.y>b.y&&(this.y=b.y);this.z<a.z?this.z=a.z:this.z>b.z&&(this.z=b.z);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},
setLength:function(a){var b=this.length();0!==b&&a!==b&&this.multiplyScalar(a/b);return this},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},cross:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector3's .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b);var c=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},crossVectors:function(a,b){this.x=
a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},angleTo:function(a){a=this.dot(a)/(this.length()*a.length());return Math.acos(THREE.Math.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y,a=this.z-a.z;return b*b+c*c+a*a},setEulerFromRotationMatrix:function(){console.error("REMOVED: Vector3's setEulerFromRotationMatrix has been removed in favor of Euler.setFromRotationMatrix(), please update your code.")},
setEulerFromQuaternion:function(){console.error("REMOVED: Vector3's setEulerFromQuaternion: has been removed in favor of Euler.setFromQuaternion(), please update your code.")},getPositionFromMatrix:function(a){this.x=a.elements[12];this.y=a.elements[13];this.z=a.elements[14];return this},getScaleFromMatrix:function(a){var b=this.set(a.elements[0],a.elements[1],a.elements[2]).length(),c=this.set(a.elements[4],a.elements[5],a.elements[6]).length(),a=this.set(a.elements[8],a.elements[9],a.elements[10]).length();
this.x=b;this.y=c;this.z=a;return this},getColumnFromMatrix:function(a,b){var c=4*a,d=b.elements;this.x=d[c];this.y=d[c+1];this.z=d[c+2];return this},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a){this.x=a[0];this.y=a[1];this.z=a[2];return this},toArray:function(){return[this.x,this.y,this.z]},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};
THREE.extend(THREE.Vector3.prototype,{applyEuler:function(){var a=new THREE.Quaternion;return function(b){void 0===typeof b.order&&console.error("ERROR: Vector3's .applyEuler() now expects a Euler rotation rather than a Vector3 and order.  Please update your code.");b=a.setFromEuler(b);this.applyQuaternion(b);return this}}(),applyAxisAngle:function(){var a=new THREE.Quaternion;return function(b,c){var d=a.setFromAxisAngle(b,c);this.applyQuaternion(d);return this}}(),projectOnVector:function(){var a=
new THREE.Vector3;return function(b){a.copy(b).normalize();b=this.dot(a);return this.copy(a).multiplyScalar(b)}}(),projectOnPlane:function(){var a=new THREE.Vector3;return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new THREE.Vector3;return function(b){a.copy(this).projectOnVector(b).multiplyScalar(2);return this.subVectors(a,this)}}()});THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}},getComponent:function(a){switch(a){case 0:return this.x;
case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector4's .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},
addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},sub:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector4's .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},
applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){0!==a?(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a):(this.z=this.y=this.x=0,this.w=1);return this},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,
this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],h=a[1],g=a[5],i=a[9];c=a[2];b=a[6];var j=a[10];if(0.01>Math.abs(d-h)&&0.01>Math.abs(f-c)&&0.01>Math.abs(i-b)){if(0.1>Math.abs(d+h)&&0.1>Math.abs(f+c)&&0.1>Math.abs(i+b)&&0.1>Math.abs(e+g+j-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;g=(g+1)/2;j=(j+1)/2;d=(d+h)/4;f=(f+c)/4;i=(i+b)/4;e>g&&e>j?0.01>e?(b=0,d=c=0.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):g>j?0.01>g?
(b=0.707106781,c=0,d=0.707106781):(c=Math.sqrt(g),b=d/c,d=i/c):0.01>j?(c=b=0.707106781,d=0):(d=Math.sqrt(j),b=f/d,c=i/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(h-d)*(h-d));0.001>Math.abs(a)&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(h-d)/a;this.w=Math.acos((e+g+j-1)/2);return this},min:function(a){this.x>a.x&&(this.x=a.x);this.y>a.y&&(this.y=a.y);this.z>a.z&&(this.z=a.z);this.w>a.w&&(this.w=a.w);return this},max:function(a){this.x<a.x&&(this.x=a.x);this.y<a.y&&(this.y=
a.y);this.z<a.z&&(this.z=a.z);this.w<a.w&&(this.w=a.w);return this},clamp:function(a,b){this.x<a.x?this.x=a.x:this.x>b.x&&(this.x=b.x);this.y<a.y?this.y=a.y:this.y>b.y&&(this.y=b.y);this.z<a.z?this.z=a.z:this.z>b.z&&(this.z=b.z);this.w<a.w?this.w=a.w:this.w>b.w&&(this.w=b.w);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*
this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){var b=this.length();0!==b&&a!==b&&this.multiplyScalar(a/b);return this},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&
a.w===this.w},fromArray:function(a){this.x=a[0];this.y=a[1];this.z=a[2];this.w=a[3];return this},toArray:function(){return[this.x,this.y,this.z,this.w]},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Euler=function(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||THREE.Euler.DefaultOrder};THREE.Euler.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");THREE.Euler.DefaultOrder="XYZ";
THREE.Euler.prototype={constructor:THREE.Euler,_x:0,_y:0,_z:0,_order:THREE.Euler.DefaultOrder,_quaternion:void 0,_updateQuaternion:function(){void 0!==this._quaternion&&this._quaternion.setFromEuler(this,!1)},get x(){return this._x},set x(a){this._x=a;this._updateQuaternion()},get y(){return this._y},set y(a){this._y=a;this._updateQuaternion()},get z(){return this._z},set z(a){this._z=a;this._updateQuaternion()},get order(){return this._order},set order(a){this._order=a;this._updateQuaternion()},
set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._updateQuaternion();return this},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._updateQuaternion();return this},setFromRotationMatrix:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.elements,e=d[0],f=d[4],h=d[8],g=d[1],i=d[5],j=d[9],l=d[2],m=d[6],d=d[10],b=b||this._order;"XYZ"===b?(this._y=Math.asin(c(h)),0.99999>Math.abs(h)?(this._x=Math.atan2(-j,d),this._z=
Math.atan2(-f,e)):(this._x=Math.atan2(m,i),this._z=0)):"YXZ"===b?(this._x=Math.asin(-c(j)),0.99999>Math.abs(j)?(this._y=Math.atan2(h,d),this._z=Math.atan2(g,i)):(this._y=Math.atan2(-l,e),this._z=0)):"ZXY"===b?(this._x=Math.asin(c(m)),0.99999>Math.abs(m)?(this._y=Math.atan2(-l,d),this._z=Math.atan2(-f,i)):(this._y=0,this._z=Math.atan2(g,e))):"ZYX"===b?(this._y=Math.asin(-c(l)),0.99999>Math.abs(l)?(this._x=Math.atan2(m,d),this._z=Math.atan2(g,e)):(this._x=0,this._z=Math.atan2(-f,i))):"YZX"===b?(this._z=
Math.asin(c(g)),0.99999>Math.abs(g)?(this._x=Math.atan2(-j,i),this._y=Math.atan2(-l,e)):(this._x=0,this._y=Math.atan2(h,d))):"XZY"===b?(this._z=Math.asin(-c(f)),0.99999>Math.abs(f)?(this._x=Math.atan2(m,i),this._y=Math.atan2(h,e)):(this._x=Math.atan2(-j,d),this._y=0)):console.warn("WARNING: Euler.setFromRotationMatrix() given unsupported order: "+b);this._order=b;this._updateQuaternion();return this},setFromQuaternion:function(a,b,c){function d(a){return Math.min(Math.max(a,-1),1)}var e=a.x*a.x,f=
a.y*a.y,h=a.z*a.z,g=a.w*a.w,b=b||this._order;"XYZ"===b?(this._x=Math.atan2(2*(a.x*a.w-a.y*a.z),g-e-f+h),this._y=Math.asin(d(2*(a.x*a.z+a.y*a.w))),this._z=Math.atan2(2*(a.z*a.w-a.x*a.y),g+e-f-h)):"YXZ"===b?(this._x=Math.asin(d(2*(a.x*a.w-a.y*a.z))),this._y=Math.atan2(2*(a.x*a.z+a.y*a.w),g-e-f+h),this._z=Math.atan2(2*(a.x*a.y+a.z*a.w),g-e+f-h)):"ZXY"===b?(this._x=Math.asin(d(2*(a.x*a.w+a.y*a.z))),this._y=Math.atan2(2*(a.y*a.w-a.z*a.x),g-e-f+h),this._z=Math.atan2(2*(a.z*a.w-a.x*a.y),g-e+f-h)):"ZYX"===
b?(this._x=Math.atan2(2*(a.x*a.w+a.z*a.y),g-e-f+h),this._y=Math.asin(d(2*(a.y*a.w-a.x*a.z))),this._z=Math.atan2(2*(a.x*a.y+a.z*a.w),g+e-f-h)):"YZX"===b?(this._x=Math.atan2(2*(a.x*a.w-a.z*a.y),g-e+f-h),this._y=Math.atan2(2*(a.y*a.w-a.x*a.z),g+e-f-h),this._z=Math.asin(d(2*(a.x*a.y+a.z*a.w)))):"XZY"===b?(this._x=Math.atan2(2*(a.x*a.w+a.y*a.z),g-e+f-h),this._y=Math.atan2(2*(a.x*a.z+a.y*a.w),g+e-f-h),this._z=Math.asin(d(2*(a.z*a.w-a.x*a.y)))):console.warn("WARNING: Euler.setFromQuaternion() given unsupported order: "+
b);this._order=b;!1!==c&&this._updateQuaternion();return this},reorder:function(){var a=new THREE.Quaternion;return function(b){a.setFromEuler(this);this.setFromQuaternion(a,b)}}(),fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this._updateQuaternion();return this},toArray:function(){return[this._x,this._y,this._z,this._order]},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},clone:function(){return new THREE.Euler(this._x,
this._y,this._z,this._order)}};THREE.Line3=function(a,b){this.start=void 0!==a?a:new THREE.Vector3;this.end=void 0!==b?b:new THREE.Vector3};
THREE.Line3.prototype={constructor:THREE.Line3,set:function(a,b){this.start.copy(a);this.end.copy(b);return this},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},center:function(a){return(a||new THREE.Vector3).addVectors(this.start,this.end).multiplyScalar(0.5)},delta:function(a){return(a||new THREE.Vector3).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,
b){var c=b||new THREE.Vector3;return this.delta(c).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);var e=b.dot(b),e=b.dot(a)/e;d&&(e=THREE.Math.clamp(e,0,1));return e}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);c=c||new THREE.Vector3;return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);
this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)},clone:function(){return(new THREE.Line3).copy(this)}};THREE.Box2=function(a,b){this.min=void 0!==a?a:new THREE.Vector2(Infinity,Infinity);this.max=void 0!==b?b:new THREE.Vector2(-Infinity,-Infinity)};
THREE.Box2.prototype={constructor:THREE.Box2,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){if(0<a.length){var b=a[0];this.min.copy(b);this.max.copy(b);for(var c=1,d=a.length;c<d;c++)b=a[c],b.x<this.min.x?this.min.x=b.x:b.x>this.max.x&&(this.max.x=b.x),b.y<this.min.y?this.min.y=b.y:b.y>this.max.y&&(this.max.y=b.y)}else this.makeEmpty();return this},setFromCenterAndSize:function(){var a=new THREE.Vector2;return function(b,c){var d=a.copy(c).multiplyScalar(0.5);
this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},empty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},center:function(a){return(a||new THREE.Vector2).addVectors(this.min,this.max).multiplyScalar(0.5)},size:function(a){return(a||new THREE.Vector2).subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);
this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y?!0:!1},getParameter:function(a){return new THREE.Vector2((a.x-this.min.x)/(this.max.x-this.min.x),
(a.y-this.min.y)/(this.max.y-this.min.y))},isIntersectionBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){return(b||new THREE.Vector2).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new THREE.Vector2;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);
return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)},clone:function(){return(new THREE.Box2).copy(this)}};THREE.Box3=function(a,b){this.min=void 0!==a?a:new THREE.Vector3(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new THREE.Vector3(-Infinity,-Infinity,-Infinity)};
THREE.Box3.prototype={constructor:THREE.Box3,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){if(0<a.length){var b=a[0];this.min.copy(b);this.max.copy(b);for(var c=1,d=a.length;c<d;c++)b=a[c],b.x<this.min.x?this.min.x=b.x:b.x>this.max.x&&(this.max.x=b.x),b.y<this.min.y?this.min.y=b.y:b.y>this.max.y&&(this.max.y=b.y),b.z<this.min.z?this.min.z=b.z:b.z>this.max.z&&(this.max.z=b.z)}else this.makeEmpty();return this},setFromCenterAndSize:function(){var a=new THREE.Vector3;
return function(b,c){var d=a.copy(c).multiplyScalar(0.5);this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),setFromObject:function(){var a=new THREE.Vector3;return function(b){var c=this;b.updateMatrixWorld(!0);this.makeEmpty();b.traverse(function(b){if(void 0!==b.geometry&&void 0!==b.geometry.vertices)for(var e=b.geometry.vertices,f=0,h=e.length;f<h;f++)a.copy(e[f]),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a)});return this}}(),copy:function(a){this.min.copy(a.min);this.max.copy(a.max);
return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},empty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},center:function(a){return(a||new THREE.Vector3).addVectors(this.min,this.max).multiplyScalar(0.5)},size:function(a){return(a||new THREE.Vector3).subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);
this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z?!0:!1},getParameter:function(a){return new THREE.Vector3((a.x-this.min.x)/(this.max.x-this.min.x),
(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},isIntersectionBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},clampPoint:function(a,b){return(b||new THREE.Vector3).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new THREE.Vector3;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=
new THREE.Vector3;return function(b){b=b||new THREE.Sphere;b.center=this.center();b.radius=0.5*this.size(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];return function(b){a[0].set(this.min.x,this.min.y,
this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b);a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.makeEmpty();this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);
this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)},clone:function(){return(new THREE.Box3).copy(this)}};THREE.Matrix3=function(a,b,c,d,e,f,h,g,i){this.elements=new Float32Array(9);this.set(void 0!==a?a:1,b||0,c||0,d||0,void 0!==e?e:1,f||0,h||0,g||0,void 0!==i?i:1)};
THREE.Matrix3.prototype={constructor:THREE.Matrix3,set:function(a,b,c,d,e,f,h,g,i){var j=this.elements;j[0]=a;j[3]=b;j[6]=c;j[1]=d;j[4]=e;j[7]=f;j[2]=h;j[5]=g;j[8]=i;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},multiplyVector3:function(a){console.warn("DEPRECATED: Matrix3's .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},
multiplyVector3Array:function(){var a=new THREE.Vector3;return function(b){for(var c=0,d=b.length;c<d;c+=3)a.x=b[c],a.y=b[c+1],a.z=b[c+2],a.applyMatrix3(this),b[c]=a.x,b[c+1]=a.y,b[c+2]=a.z;return b}}(),multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],h=a[5],g=a[6],i=a[7],a=a[8];return b*f*a-b*h*i-c*e*a+c*h*g+d*e*i-d*f*g},getInverse:function(a,
b){var c=a.elements,d=this.elements;d[0]=c[10]*c[5]-c[6]*c[9];d[1]=-c[10]*c[1]+c[2]*c[9];d[2]=c[6]*c[1]-c[2]*c[5];d[3]=-c[10]*c[4]+c[6]*c[8];d[4]=c[10]*c[0]-c[2]*c[8];d[5]=-c[6]*c[0]+c[2]*c[4];d[6]=c[9]*c[4]-c[5]*c[8];d[7]=-c[9]*c[0]+c[1]*c[8];d[8]=c[5]*c[0]-c[1]*c[4];c=c[0]*d[0]+c[1]*d[3]+c[2]*d[6];if(0===c){if(b)throw Error("Matrix3.getInverse(): can't invert matrix, determinant is 0");console.warn("Matrix3.getInverse(): can't invert matrix, determinant is 0");this.identity();return this}this.multiplyScalar(1/
c);return this},transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},getNormalMatrix:function(a){this.getInverse(a).transpose();return this},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},clone:function(){var a=this.elements;return new THREE.Matrix3(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8])}};THREE.Matrix4=function(a,b,c,d,e,f,h,g,i,j,l,m,n,p,t,q){var r=this.elements=new Float32Array(16);r[0]=void 0!==a?a:1;r[4]=b||0;r[8]=c||0;r[12]=d||0;r[1]=e||0;r[5]=void 0!==f?f:1;r[9]=h||0;r[13]=g||0;r[2]=i||0;r[6]=j||0;r[10]=void 0!==l?l:1;r[14]=m||0;r[3]=n||0;r[7]=p||0;r[11]=t||0;r[15]=void 0!==q?q:1};
THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,h,g,i,j,l,m,n,p,t,q){var r=this.elements;r[0]=a;r[4]=b;r[8]=c;r[12]=d;r[1]=e;r[5]=f;r[9]=h;r[13]=g;r[2]=i;r[6]=j;r[10]=l;r[14]=m;r[3]=n;r[7]=p;r[11]=t;r[15]=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.elements.set(a.elements);return this},extractPosition:function(a){console.warn("DEPRECATED: Matrix4's .extractPosition() has been renamed to .copyPosition().");
return this.copyPosition(a)},copyPosition:function(a){var b=this.elements,a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(){var a=new THREE.Vector3;return function(b){var c=this.elements,b=b.elements,d=1/a.set(b[0],b[1],b[2]).length(),e=1/a.set(b[4],b[5],b[6]).length(),f=1/a.set(b[8],b[9],b[10]).length();c[0]=b[0]*d;c[1]=b[1]*d;c[2]=b[2]*d;c[4]=b[4]*e;c[5]=b[5]*e;c[6]=b[6]*e;c[8]=b[8]*f;c[9]=b[9]*f;c[10]=b[10]*f;return this}}(),makeRotationFromEuler:function(a){void 0===
typeof a.order&&console.error("ERROR: Matrix's .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.  Please update your code.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),h=Math.cos(d),d=Math.sin(d),g=Math.cos(e),e=Math.sin(e);if(void 0===a.order||"XYZ"===a.order){var a=f*g,i=f*e,j=c*g,l=c*e;b[0]=h*g;b[4]=-h*e;b[8]=d;b[1]=i+j*d;b[5]=a-l*d;b[9]=-c*h;b[2]=l-a*d;b[6]=j+i*d;b[10]=f*h}else"YXZ"===a.order?(a=h*g,i=h*e,j=d*g,l=d*e,b[0]=a+l*c,b[4]=
j*c-i,b[8]=f*d,b[1]=f*e,b[5]=f*g,b[9]=-c,b[2]=i*c-j,b[6]=l+a*c,b[10]=f*h):"ZXY"===a.order?(a=h*g,i=h*e,j=d*g,l=d*e,b[0]=a-l*c,b[4]=-f*e,b[8]=j+i*c,b[1]=i+j*c,b[5]=f*g,b[9]=l-a*c,b[2]=-f*d,b[6]=c,b[10]=f*h):"ZYX"===a.order?(a=f*g,i=f*e,j=c*g,l=c*e,b[0]=h*g,b[4]=j*d-i,b[8]=a*d+l,b[1]=h*e,b[5]=l*d+a,b[9]=i*d-j,b[2]=-d,b[6]=c*h,b[10]=f*h):"YZX"===a.order?(a=f*h,i=f*d,j=c*h,l=c*d,b[0]=h*g,b[4]=l-a*e,b[8]=j*e+i,b[1]=e,b[5]=f*g,b[9]=-c*g,b[2]=-d*g,b[6]=i*e+j,b[10]=a-l*e):"XZY"===a.order&&(a=f*h,i=f*d,j=
c*h,l=c*d,b[0]=h*g,b[4]=-e,b[8]=d*g,b[1]=a*e+l,b[5]=f*g,b[9]=i*e-j,b[2]=j*e-i,b[6]=c*g,b[10]=l*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},setRotationFromQuaternion:function(a){console.warn("DEPRECATED: Matrix4's .setRotationFromQuaternion() has been deprecated in favor of makeRotationFromQuaternion.  Please update your code.");return this.makeRotationFromQuaternion(a)},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,h=c+c,g=d+d,i=e+e,
a=c*h,j=c*g,c=c*i,l=d*g,d=d*i,e=e*i,h=f*h,g=f*g,f=f*i;b[0]=1-(l+e);b[4]=j-f;b[8]=c+g;b[1]=j+f;b[5]=1-(a+e);b[9]=d-h;b[2]=c-g;b[6]=d+h;b[10]=1-(a+l);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},lookAt:function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(d,e,f){var h=this.elements;c.subVectors(d,e).normalize();0===c.length()&&(c.z=1);a.crossVectors(f,c).normalize();0===a.length()&&(c.x+=1E-4,a.crossVectors(f,c).normalize());b.crossVectors(c,
a);h[0]=a.x;h[4]=b.x;h[8]=c.x;h[1]=a.y;h[5]=b.y;h[9]=c.y;h[2]=a.z;h[6]=b.z;h[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("DEPRECATED: Matrix4's .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],h=c[4],g=c[8],i=c[12],j=c[1],l=c[5],m=c[9],n=c[13],p=c[2],t=c[6],q=c[10],r=c[14],s=c[3],v=c[7],
z=c[11],c=c[15],C=d[0],F=d[4],H=d[8],I=d[12],G=d[1],A=d[5],K=d[9],B=d[13],J=d[2],N=d[6],y=d[10],M=d[14],w=d[3],Z=d[7],L=d[11],d=d[15];e[0]=f*C+h*G+g*J+i*w;e[4]=f*F+h*A+g*N+i*Z;e[8]=f*H+h*K+g*y+i*L;e[12]=f*I+h*B+g*M+i*d;e[1]=j*C+l*G+m*J+n*w;e[5]=j*F+l*A+m*N+n*Z;e[9]=j*H+l*K+m*y+n*L;e[13]=j*I+l*B+m*M+n*d;e[2]=p*C+t*G+q*J+r*w;e[6]=p*F+t*A+q*N+r*Z;e[10]=p*H+t*K+q*y+r*L;e[14]=p*I+t*B+q*M+r*d;e[3]=s*C+v*G+z*J+c*w;e[7]=s*F+v*A+z*N+c*Z;e[11]=s*H+v*K+z*y+c*L;e[15]=s*I+v*B+z*M+c*d;return this},multiplyToArray:function(a,
b,c){var d=this.elements;this.multiplyMatrices(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},multiplyVector3:function(a){console.warn("DEPRECATED: Matrix4's .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead.");
return a.applyProjection(this)},multiplyVector4:function(a){console.warn("DEPRECATED: Matrix4's .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(){var a=new THREE.Vector3;return function(b){for(var c=0,d=b.length;c<d;c+=3)a.x=b[c],a.y=b[c+1],a.z=b[c+2],a.applyProjection(this),b[c]=a.x,b[c+1]=a.y,b[c+2]=a.z;return b}}(),rotateAxis:function(a){console.warn("DEPRECATED: Matrix4's .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");
a.transformDirection(this)},crossVector:function(a){console.warn("DEPRECATED: Matrix4's .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],h=a[5],g=a[9],i=a[13],j=a[2],l=a[6],m=a[10],n=a[14];return a[3]*(+e*g*l-d*i*l-e*h*m+c*i*m+d*h*n-c*g*n)+a[7]*(+b*g*n-b*i*m+e*f*m-d*f*n+d*i*j-e*g*j)+a[11]*(+b*i*l-b*h*n-e*f*l+c*f*n+e*h*j-c*i*j)+a[15]*(-d*h*j-b*g*l+b*h*m+d*f*l-c*f*
m+c*g*j)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;
a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=new THREE.Vector3;return function(){console.warn("DEPRECATED: Matrix4's .getPosition() has been removed. Use Vector3.getPositionFromMatrix( matrix ) instead.");var b=this.elements;return a.set(b[12],b[13],b[14])}}(),setPosition:function(a){var b=this.elements;
b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[4],h=d[8],g=d[12],i=d[1],j=d[5],l=d[9],m=d[13],n=d[2],p=d[6],t=d[10],q=d[14],r=d[3],s=d[7],v=d[11],d=d[15];c[0]=l*q*s-m*t*s+m*p*v-j*q*v-l*p*d+j*t*d;c[4]=g*t*s-h*q*s-g*p*v+f*q*v+h*p*d-f*t*d;c[8]=h*m*s-g*l*s+g*j*v-f*m*v-h*j*d+f*l*d;c[12]=g*l*p-h*m*p-g*j*t+f*m*t+h*j*q-f*l*q;c[1]=m*t*r-l*q*r-m*n*v+i*q*v+l*n*d-i*t*d;c[5]=h*q*r-g*t*r+g*n*v-e*q*v-h*n*d+e*t*d;c[9]=g*l*r-h*m*r-g*i*v+e*m*v+h*i*d-
e*l*d;c[13]=h*m*n-g*l*n+g*i*t-e*m*t-h*i*q+e*l*q;c[2]=j*q*r-m*p*r+m*n*s-i*q*s-j*n*d+i*p*d;c[6]=g*p*r-f*q*r-g*n*s+e*q*s+f*n*d-e*p*d;c[10]=f*m*r-g*j*r+g*i*s-e*m*s-f*i*d+e*j*d;c[14]=g*j*n-f*m*n-g*i*p+e*m*p+f*i*q-e*j*q;c[3]=l*p*r-j*t*r-l*n*s+i*t*s+j*n*v-i*p*v;c[7]=f*t*r-h*p*r+h*n*s-e*t*s-f*n*v+e*p*v;c[11]=h*j*r-f*l*r-h*i*s+e*l*s+f*i*v-e*j*v;c[15]=f*l*n-h*j*n+h*i*p-e*l*p-f*i*t+e*j*t;c=e*c[0]+i*c[4]+n*c[8]+r*c[12];if(0==c){if(b)throw Error("Matrix4.getInverse(): can't invert matrix, determinant is 0");console.warn("Matrix4.getInverse(): can't invert matrix, determinant is 0");
this.identity();return this}this.multiplyScalar(1/c);return this},translate:function(){console.warn("DEPRECATED: Matrix4's .translate() has been removed.")},rotateX:function(){console.warn("DEPRECATED: Matrix4's .rotateX() has been removed.")},rotateY:function(){console.warn("DEPRECATED: Matrix4's .rotateY() has been removed.")},rotateZ:function(){console.warn("DEPRECATED: Matrix4's .rotateZ() has been removed.")},rotateByAxis:function(){console.warn("DEPRECATED: Matrix4's .rotateByAxis() has been removed.")},
scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,
0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,h=a.y,g=a.z,i=e*f,j=e*h;this.set(i*f+c,i*h-d*g,i*g+d*h,0,i*h+d*g,j*h+c,j*g-d*f,0,i*g-d*h,j*g+d*f,e*g*g+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,
0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},compose:function(a,b,c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a=new THREE.Vector3,b=new THREE.Matrix4;return function(c,d,e){var f=this.elements,h=a.set(f[0],f[1],f[2]).length(),g=a.set(f[4],f[5],f[6]).length(),i=a.set(f[8],f[9],f[10]).length();c.x=f[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);var c=1/h,f=1/g,j=1/i;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=
f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=j;b.elements[9]*=j;b.elements[10]*=j;d.setFromRotationMatrix(b);e.x=h;e.y=g;e.z=i;return this}}(),makeFrustum:function(a,b,c,d,e,f){var h=this.elements;h[0]=2*e/(b-a);h[4]=0;h[8]=(b+a)/(b-a);h[12]=0;h[1]=0;h[5]=2*e/(d-c);h[9]=(d+c)/(d-c);h[13]=0;h[2]=0;h[6]=0;h[10]=-(f+e)/(f-e);h[14]=-2*f*e/(f-e);h[3]=0;h[7]=0;h[11]=-1;h[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(THREE.Math.degToRad(0.5*a)),e=-a;return this.makeFrustum(e*
b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var h=this.elements,g=b-a,i=c-d,j=f-e;h[0]=2/g;h[4]=0;h[8]=0;h[12]=-((b+a)/g);h[1]=0;h[5]=2/i;h[9]=0;h[13]=-((c+d)/i);h[2]=0;h[6]=0;h[10]=-2/j;h[14]=-((f+e)/j);h[3]=0;h[7]=0;h[11]=0;h[15]=1;return this},fromArray:function(a){this.elements.set(a);return this},toArray:function(){var a=this.elements;return[a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15]]},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],
a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Ray=function(a,b){this.origin=void 0!==a?a:new THREE.Vector3;this.direction=void 0!==b?b:new THREE.Vector3};
THREE.Ray.prototype={constructor:THREE.Ray,set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){return(b||new THREE.Vector3).copy(this.direction).multiplyScalar(a).add(this.origin)},recast:function(){var a=new THREE.Vector3;return function(b){this.origin.copy(this.at(b,a));return this}}(),closestPointToPoint:function(a,b){var c=b||new THREE.Vector3;c.subVectors(a,this.origin);
var d=c.dot(this.direction);return 0>d?c.copy(this.origin):c.copy(this.direction).multiplyScalar(d).add(this.origin)},distanceToPoint:function(){var a=new THREE.Vector3;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceTo(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceTo(b)}}(),distanceSqToSegment:function(a,b,c,d){var e=a.clone().add(b).multiplyScalar(0.5),f=b.clone().sub(a).normalize(),h=0.5*a.distanceTo(b),
g=this.origin.clone().sub(e),a=-this.direction.dot(f),b=g.dot(this.direction),i=-g.dot(f),j=g.lengthSq(),l=Math.abs(1-a*a),m,n;0<=l?(g=a*i-b,m=a*b-i,n=h*l,0<=g?m>=-n?m<=n?(h=1/l,g*=h,m*=h,a=g*(g+a*m+2*b)+m*(a*g+m+2*i)+j):(m=h,g=Math.max(0,-(a*m+b)),a=-g*g+m*(m+2*i)+j):(m=-h,g=Math.max(0,-(a*m+b)),a=-g*g+m*(m+2*i)+j):m<=-n?(g=Math.max(0,-(-a*h+b)),m=0<g?-h:Math.min(Math.max(-h,-i),h),a=-g*g+m*(m+2*i)+j):m<=n?(g=0,m=Math.min(Math.max(-h,-i),h),a=m*(m+2*i)+j):(g=Math.max(0,-(a*h+b)),m=0<g?h:Math.min(Math.max(-h,
-i),h),a=-g*g+m*(m+2*i)+j)):(m=0<a?-h:h,g=Math.max(0,-(a*m+b)),a=-g*g+m*(m+2*i)+j);c&&c.copy(this.direction.clone().multiplyScalar(g).add(this.origin));d&&d.copy(f.clone().multiplyScalar(m).add(e));return a},isIntersectionSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},isIntersectionPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0==b)return 0==a.distanceToPoint(this.origin)?
0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){var c=this.distanceToPlane(a);return null===c?null:this.at(c,b)},applyMatrix4:function(a){this.direction.add(this.origin).applyMatrix4(a);this.origin.applyMatrix4(a);this.direction.sub(this.origin);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)},clone:function(){return(new THREE.Ray).copy(this)}};THREE.Sphere=function(a,b){this.center=void 0!==a?a:new THREE.Vector3;this.radius=void 0!==b?b:0};
THREE.Sphere.prototype={constructor:THREE.Sphere,set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(a){for(var b,c=0,d=0,e=a.length;d<e;d++)b=a[d].lengthSq(),c=Math.max(c,b);this.center.set(0,0,0);this.radius=Math.sqrt(c);return this},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-
this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},clampPoint:function(a,b){var c=this.center.distanceToSquared(a),d=b||new THREE.Vector3;d.copy(a);c>this.radius*this.radius&&(d.sub(this.center).normalize(),d.multiplyScalar(this.radius).add(this.center));return d},getBoundingBox:function(a){a=a||new THREE.Box3;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);
this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius},clone:function(){return(new THREE.Sphere).copy(this)}};THREE.Frustum=function(a,b,c,d,e,f){this.planes=[void 0!==a?a:new THREE.Plane,void 0!==b?b:new THREE.Plane,void 0!==c?c:new THREE.Plane,void 0!==d?d:new THREE.Plane,void 0!==e?e:new THREE.Plane,void 0!==f?f:new THREE.Plane]};
THREE.Frustum.prototype={constructor:THREE.Frustum,set:function(a,b,c,d,e,f){var h=this.planes;h[0].copy(a);h[1].copy(b);h[2].copy(c);h[3].copy(d);h[4].copy(e);h[5].copy(f);return this},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],h=c[4],g=c[5],i=c[6],j=c[7],l=c[8],m=c[9],n=c[10],p=c[11],t=c[12],q=c[13],r=c[14],c=c[15];b[0].setComponents(f-a,j-h,p-l,c-t).normalize();b[1].setComponents(f+
a,j+h,p+l,c+t).normalize();b[2].setComponents(f+d,j+g,p+m,c+q).normalize();b[3].setComponents(f-d,j-g,p-m,c-q).normalize();b[4].setComponents(f-e,j-i,p-n,c-r).normalize();b[5].setComponents(f+e,j+i,p+n,c+r).normalize();return this},intersectsObject:function(){var a=new THREE.Vector3;return function(b){var c=b.geometry,b=b.matrixWorld;null===c.boundingSphere&&c.computeBoundingSphere();c=-c.boundingSphere.radius*b.getMaxScaleOnAxis();a.getPositionFromMatrix(b);for(var b=this.planes,d=0;6>d;d++)if(b[d].distanceToPoint(a)<
c)return!1;return!0}}(),intersectsSphere:function(a){for(var b=this.planes,c=a.center,a=-a.radius,d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c){for(var d=this.planes,e=0;6>e;e++){var f=d[e];a.x=0<f.normal.x?c.min.x:c.max.x;b.x=0<f.normal.x?c.max.x:c.min.x;a.y=0<f.normal.y?c.min.y:c.max.y;b.y=0<f.normal.y?c.max.y:c.min.y;a.z=0<f.normal.z?c.min.z:c.max.z;b.z=0<f.normal.z?c.max.z:c.min.z;var h=f.distanceToPoint(a),
f=f.distanceToPoint(b);if(0>h&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0},clone:function(){return(new THREE.Frustum).copy(this)}};THREE.Plane=function(a,b){this.normal=void 0!==a?a:new THREE.Vector3(1,0,0);this.constant=void 0!==b?b:0};
THREE.Plane.prototype={constructor:THREE.Plane,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,
c);return this}}(),copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){return this.orthoPoint(a,b).sub(a).negate()},orthoPoint:function(a,
b){var c=this.distanceToPoint(a);return(b||new THREE.Vector3).copy(this.normal).multiplyScalar(c)},isIntersectionLine:function(a){var b=this.distanceToPoint(a.start),a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectLine:function(){var a=new THREE.Vector3;return function(b,c){var d=c||new THREE.Vector3,e=b.delta(a),f=this.normal.dot(e);if(0==f){if(0==this.distanceToPoint(b.start))return d.copy(b.start)}else return f=-(b.start.dot(this.normal)+this.constant)/f,0>f||1<f?void 0:d.copy(e).multiplyScalar(f).add(b.start)}}(),
coplanarPoint:function(a){return(a||new THREE.Vector3).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d){var d=d||(new THREE.Matrix3).getNormalMatrix(c),e=a.copy(this.normal).applyMatrix3(d),f=this.coplanarPoint(b);f.applyMatrix4(c);this.setFromNormalAndCoplanarPoint(e,f);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&
a.constant==this.constant},clone:function(){return(new THREE.Plane).copy(this)}};THREE.Math={PI2:2*Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8==e||13==e||18==e||23==e?b[e]="-":14==e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19==e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},smoothstep:function(a,
b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())},sign:function(a){return 0>a?-1:0<a?1:0},degToRad:function(){var a=Math.PI/
180;return function(b){return b*a}}(),radToDeg:function(){var a=180/Math.PI;return function(b){return b*a}}()};THREE.Spline=function(a){function b(a,b,c,d,e,f,h){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*h+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,h,g,i,j,l,m,n;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);h=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1:
f+2;j=this.points[c[0]];l=this.points[c[1]];m=this.points[c[2]];n=this.points[c[3]];g=h*h;i=h*g;d.x=b(j.x,l.x,m.x,n.x,h,g,i);d.y=b(j.y,l.y,m.y,n.y,h,g,i);d.z=b(j.z,l.z,m.z,n.z,h,g,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,h=new THREE.Vector3,g=[],i=0;g[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=
a/c,d=this.getPoint(b),h.copy(d),i+=h.distanceTo(f),f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(g[b]=i,e=b);g[g.length]=i;return{chunks:g,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,h,g=[],i=new THREE.Vector3,j=this.getLength();g.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=j.chunks[b]-j.chunks[b-1];h=Math.ceil(a*c/j.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<h-1;c++)d=e+c*(1/h)*(f-e),d=this.getPoint(d),
g.push(i.copy(d).clone());g.push(i.copy(this.points[b]).clone())}this.points=g}};THREE.Triangle=function(a,b,c){this.a=void 0!==a?a:new THREE.Vector3;this.b=void 0!==b?b:new THREE.Vector3;this.c=void 0!==c?c:new THREE.Vector3};THREE.Triangle.normal=function(){var a=new THREE.Vector3;return function(b,c,d,e){e=e||new THREE.Vector3;e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0<b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}();
THREE.Triangle.barycoordFromPoint=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(d,e,f,h,g){a.subVectors(h,e);b.subVectors(f,e);c.subVectors(d,e);var d=a.dot(a),e=a.dot(b),f=a.dot(c),i=b.dot(b),h=b.dot(c),j=d*i-e*e,g=g||new THREE.Vector3;if(0==j)return g.set(-2,-1,-1);j=1/j;i=(i*f-e*h)*j;d=(d*h-e*f)*j;return g.set(1-i-d,d,i)}}();
THREE.Triangle.containsPoint=function(){var a=new THREE.Vector3;return function(b,c,d,e){b=THREE.Triangle.barycoordFromPoint(b,c,d,e,a);return 0<=b.x&&0<=b.y&&1>=b.x+b.y}}();
THREE.Triangle.prototype={constructor:THREE.Triangle,set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},area:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,this.b);return 0.5*a.cross(b).length()}}(),midpoint:function(a){return(a||
new THREE.Vector3).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(a){return THREE.Triangle.normal(this.a,this.b,this.c,a)},plane:function(a){return(a||new THREE.Plane).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(a,b){return THREE.Triangle.barycoordFromPoint(a,this.a,this.b,this.c,b)},containsPoint:function(a){return THREE.Triangle.containsPoint(a,this.a,this.b,this.c)},equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)},
clone:function(){return(new THREE.Triangle).copy(this)}};THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");return a};THREE.UV=function(a,b){console.warn("THREE.UV has been DEPRECATED. Use THREE.Vector2 instead.");return new THREE.Vector2(a,b)};THREE.Clock=function(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};
THREE.Clock.prototype={constructor:THREE.Clock,start:function(){this.oldTime=this.startTime=void 0!==self.performance&&void 0!==self.performance.now?self.performance.now():Date.now();this.running=!0},stop:function(){this.getElapsedTime();this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=void 0!==self.performance&&void 0!==self.performance.now?self.performance.now():Date.now(),
a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime+=a}return a}};THREE.EventDispatcher=function(){};
THREE.EventDispatcher.prototype={constructor:THREE.EventDispatcher,apply:function(a){a.addEventListener=THREE.EventDispatcher.prototype.addEventListener;a.hasEventListener=THREE.EventDispatcher.prototype.hasEventListener;a.removeEventListener=THREE.EventDispatcher.prototype.removeEventListener;a.dispatchEvent=THREE.EventDispatcher.prototype.dispatchEvent},addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&
c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)?!0:!1},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners,d=c[a].indexOf(b);-1!==d&&c[a].splice(d,1)}},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;for(var c=0,d=b.length;c<d;c++)b[c].call(this,a)}}}};(function(a){a.Raycaster=function(b,c,d,e){this.ray=new a.Ray(b,c);0<this.ray.direction.lengthSq()&&this.ray.direction.normalize();this.near=d||0;this.far=e||Infinity};var b=new a.Sphere,c=new a.Ray,d=new a.Plane,e=new a.Vector3,f=new a.Vector3,h=new a.Matrix4,g=function(a,b){return a.distance-b.distance},i=function(g,j,n){if(g instanceof a.Particle){f.getPositionFromMatrix(g.matrixWorld);var p=j.ray.distanceToPoint(f);if(p>g.scale.x)return n;n.push({distance:p,point:g.position,face:null,object:g})}else if(g instanceof
a.LOD)f.getPositionFromMatrix(g.matrixWorld),p=j.ray.origin.distanceTo(f),i(g.getObjectForDistance(p),j,n);else if(g instanceof a.Mesh){p=g.geometry;f.getPositionFromMatrix(g.matrixWorld);null===p.boundingSphere&&p.computeBoundingSphere();b.set(f,p.boundingSphere.radius*g.matrixWorld.getMaxScaleOnAxis());if(!1===j.ray.isIntersectionSphere(b))return n;var t=p.vertices;if(p instanceof a.BufferGeometry){var q=g.material;if(void 0===q||!1===p.dynamic)return n;var r=g.material instanceof a.MeshFaceMaterial,
s=!0===r?g.material.materials:null,v=g.material.side,z,C,F=j.precision;h.getInverse(g.matrixWorld);c.copy(j.ray).applyMatrix4(h);var H,t=!1;p.attributes.index&&(t=!0);s=new a.Vector3;H=new a.Vector3;var I=new a.Vector3;new a.Vector3;new a.Vector3;for(var G=0;G<p.offsets.length;++G)for(var A=p.offsets[G].start,K=p.offsets[G].index,r=A,B=A+p.offsets[G].count;r<B;r+=3)if(t?(v=K+p.attributes.index.array[r],z=K+p.attributes.index.array[r+1],C=K+p.attributes.index.array[r+2]):(v=K,z=K+1,C=K+2),s.set(p.attributes.position.array[3*
v],p.attributes.position.array[3*v+1],p.attributes.position.array[3*v+2]),H.set(p.attributes.position.array[3*z],p.attributes.position.array[3*z+1],p.attributes.position.array[3*z+2]),I.set(p.attributes.position.array[3*C],p.attributes.position.array[3*C+1],p.attributes.position.array[3*C+2]),d.setFromCoplanarPoints(s,H,I),A=c.distanceToPlane(d),!(A<F)&&null!==A){v=q.side;if(v!==a.DoubleSide&&(z=c.direction.dot(d.normal),!(v===a.FrontSide?0>z:0<z)))continue;A<j.near||A>j.far||(e=c.at(A,e),!1!==a.Triangle.containsPoint(e,
s,H,I)&&n.push({distance:A,point:j.ray.at(A),face:null,faceIndex:null,object:g}))}}else if(p instanceof a.Geometry){r=g.material instanceof a.MeshFaceMaterial;s=!0===r?g.material.materials:null;F=j.precision;h.getInverse(g.matrixWorld);c.copy(j.ray).applyMatrix4(h);I=0;for(H=p.faces.length;I<H;I++)if(G=p.faces[I],q=!0===r?s[G.materialIndex]:g.material,void 0!==q&&(d.setFromNormalAndCoplanarPoint(G.normal,t[G.a]),A=c.distanceToPlane(d),!(A<F)&&null!==A)){v=q.side;if(v!==a.DoubleSide&&(z=c.direction.dot(d.normal),
!(v===a.FrontSide?0>z:0<z)))continue;if(!(A<j.near||A>j.far)){e=c.at(A,e);if(G instanceof a.Face3){if(v=t[G.a],z=t[G.b],C=t[G.c],!1===a.Triangle.containsPoint(e,v,z,C))continue}else if(G instanceof a.Face4){if(v=t[G.a],z=t[G.b],C=t[G.c],q=t[G.d],!1===a.Triangle.containsPoint(e,v,z,q)&&!1===a.Triangle.containsPoint(e,z,C,q))continue}else throw Error("face type not supported");n.push({distance:A,point:j.ray.at(A),face:G,faceIndex:I,object:g})}}}}else if(g instanceof a.Line){F=j.linePrecision;F*=F;p=
g.geometry;null===p.boundingSphere&&p.computeBoundingSphere();f.getPositionFromMatrix(g.matrixWorld);b.set(f,p.boundingSphere.radius*g.matrixWorld.getMaxScaleOnAxis());if(!1===j.ray.isIntersectionSphere(b))return n;h.getInverse(g.matrixWorld);c.copy(j.ray).applyMatrix4(h);c.direction.normalize();t=p.vertices;q=t.length;A=new a.Vector3;v=new a.Vector3;z=g.type===a.LineStrip?1:2;for(r=0;r<q-1;r+=z)c.distanceSqToSegment(t[r],t[r+1],v,A)<=F&&(p=c.origin.distanceTo(v),j.near<=p&&p<=j.far&&n.push({distance:p,
point:A.clone().applyMatrix4(g.matrixWorld),face:null,faceIndex:null,object:g}))}},j=function(a,b,c){for(var a=a.getDescendants(),d=0,e=a.length;d<e;d++)i(a[d],b,c)};a.Raycaster.prototype.precision=1E-4;a.Raycaster.prototype.linePrecision=1;a.Raycaster.prototype.set=function(a,b){this.ray.set(a,b);0<this.ray.direction.length()&&this.ray.direction.normalize()};a.Raycaster.prototype.intersectObject=function(a,b){var c=[];!0===b&&j(a,this,c);i(a,this,c);c.sort(g);return c};a.Raycaster.prototype.intersectObjects=
function(a,b){for(var c=[],d=0,e=a.length;d<e;d++)i(a[d],this,c),!0===b&&j(a[d],this,c);c.sort(g);return c}})(THREE);THREE.Object3D=function(){this.id=THREE.Object3DIdCount++;this.uuid=THREE.Math.generateUUID();this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Euler;this.quaternion=new THREE.Quaternion;this.scale=new THREE.Vector3(1,1,1);this.rotation._quaternion=this.quaternion;this.quaternion._euler=this.rotation;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;
this.visible=this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.userData={}};
THREE.Object3D.prototype={constructor:THREE.Object3D,get eulerOrder(){console.warn("DEPRECATED: Object3D's .eulerOrder has been moved to Object3D's .rotation.order.");return this.rotation.order},set eulerOrder(a){console.warn("DEPRECATED: Object3D's .eulerOrder has been moved to Object3D's .rotation.order.");this.rotation.order=a},get useQuaternion(){console.warn("DEPRECATED: Object3D's .useQuaternion has been removed. The library now uses quaternions by default.")},set useQuaternion(a){console.warn("DEPRECATED: Object3D's .useQuaternion has been removed. The library now uses quaternions by default.")},
applyMatrix:function(){var a=new THREE.Matrix4;return function(b){this.matrix.multiplyMatrices(b,this.matrix);this.position.getPositionFromMatrix(this.matrix);this.scale.getScaleFromMatrix(this.matrix);a.extractRotation(this.matrix);this.quaternion.setFromRotationMatrix(a)}}(),setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},
setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(){var a=new THREE.Quaternion;return function(b,c){a.setFromAxisAngle(b,c);this.quaternion.multiply(a);return this}}(),rotateX:function(){var a=new THREE.Vector3(1,0,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateY:function(){var a=new THREE.Vector3(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new THREE.Vector3(0,0,1);return function(b){return this.rotateOnAxis(a,
b)}}(),translateOnAxis:function(){var a=new THREE.Vector3;return function(b,c){a.copy(b);a.applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));return this}}(),translate:function(a,b){console.warn("DEPRECATED: Object3D's .translate() has been removed. Use .translateOnAxis( axis, distance ) instead. Note args have been changed.");return this.translateOnAxis(b,a)},translateX:function(){var a=new THREE.Vector3(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=
new THREE.Vector3(0,1,0);return function(b){return this.translateOnAxis(a,b)}}(),translateZ:function(){var a=new THREE.Vector3(0,0,1);return function(b){return this.translateOnAxis(a,b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=new THREE.Matrix4;return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),lookAt:function(){var a=new THREE.Matrix4;return function(b){a.lookAt(b,this.position,this.up);this.quaternion.setFromRotationMatrix(a)}}(),
add:function(a){if(a===this)console.warn("THREE.Object3D.add: An object can't be added as a child of itself.");else if(a instanceof THREE.Object3D){void 0!==a.parent&&a.parent.remove(a);a.parent=this;a.dispatchEvent({type:"added"});this.children.push(a);for(var b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(-1!==b){a.parent=void 0;a.dispatchEvent({type:"removed"});this.children.splice(b,1);for(b=this;void 0!==
b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.__removeObject(a)}},traverse:function(a){a(this);for(var b=0,c=this.children.length;b<c;b++)this.children[b].traverse(a)},getObjectById:function(a,b){for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c];if(e.id===a||!0===b&&(e=e.getObjectById(a,b),void 0!==e))return e}},getObjectByName:function(a,b){for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c];if(e.name===a||!0===b&&(e=e.getObjectByName(a,b),void 0!==
e))return e}},getChildByName:function(a,b){console.warn("DEPRECATED: Object3D's .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a,b)},getDescendants:function(a){void 0===a&&(a=[]);Array.prototype.push.apply(a,this.children);for(var b=0,c=this.children.length;b<c;b++)this.children[b].getDescendants(a);return a},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){!0===
this.matrixAutoUpdate&&this.updateMatrix();if(!0===this.matrixWorldNeedsUpdate||!0===a)void 0===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},clone:function(a,b){void 0===a&&(a=new THREE.Object3D);void 0===b&&(b=!0);a.name=this.name;a.up.copy(this.up);a.position.copy(this.position);a.quaternion.copy(this.quaternion);
a.scale.copy(this.scale);a.renderDepth=this.renderDepth;a.rotationAutoUpdate=this.rotationAutoUpdate;a.matrix.copy(this.matrix);a.matrixWorld.copy(this.matrixWorld);a.matrixAutoUpdate=this.matrixAutoUpdate;a.matrixWorldNeedsUpdate=this.matrixWorldNeedsUpdate;a.visible=this.visible;a.castShadow=this.castShadow;a.receiveShadow=this.receiveShadow;a.frustumCulled=this.frustumCulled;a.userData=JSON.parse(JSON.stringify(this.userData));if(!0===b)for(var c=0;c<this.children.length;c++)a.add(this.children[c].clone());
return a}};THREE.EventDispatcher.prototype.apply(THREE.Object3D.prototype);THREE.Object3DIdCount=0;THREE.Projector=function(){function a(){if(i===l){var a=new THREE.RenderableVertex;j.push(a);l++;i++;return a}return j[i++]}function b(a,b){return a.z!==b.z?b.z-a.z:a.id!==b.id?a.id-b.id:0}function c(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,h=-a.z+a.w,g=-b.z+b.w;if(0<=e&&0<=f&&0<=h&&0<=g)return!0;if(0>e&&0>f||0>h&&0>g)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>h?c=Math.max(c,h/(h-g)):0>g&&(d=Math.min(d,h/(h-g)));if(d<c)return!1;a.lerp(b,c);b.lerp(a,1-d);return!0}var d,e,f=[],h=
0,g,i,j=[],l=0,m,n,p=[],t=0,q,r=[],s=0,v,z,C=[],F=0,H,I,G=[],A=0,K={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,J=new THREE.Vector4,N=new THREE.Box3(new THREE.Vector3(-1,-1,-1),new THREE.Vector3(1,1,1)),y=new THREE.Box3,M=Array(3),w=Array(4),Z=new THREE.Matrix4,L=new THREE.Matrix4,pa,Pa=new THREE.Matrix4,Ua=new THREE.Matrix3,O=new THREE.Matrix3,ka=new THREE.Vector3,Fa=new THREE.Frustum,wa=new THREE.Vector4,D=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);
L.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);return a.applyProjection(L)};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);L.multiplyMatrices(b.matrixWorld,b.projectionMatrixInverse);return a.applyProjection(L)};this.pickingRay=function(a,b){a.z=-1;var c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.sub(a).normalize();return new THREE.Raycaster(a,c)};var V=function(a){if(e===h){var b=new THREE.RenderableObject;
f.push(b);h++;e++;d=b}else d=f[e++];d.id=a.id;d.object=a;null!==a.renderDepth?d.z=a.renderDepth:(B.getPositionFromMatrix(a.matrixWorld),B.applyProjection(L),d.z=B.z);return d},ea=function(a){if(!1!==a.visible){a instanceof THREE.Light?K.lights.push(a):a instanceof THREE.Mesh||a instanceof THREE.Line?(!1===a.frustumCulled||!0===Fa.intersectsObject(a))&&K.objects.push(V(a)):(a instanceof THREE.Sprite||a instanceof THREE.Particle)&&K.sprites.push(V(a));for(var b=0,c=a.children.length;b<c;b++)ea(a.children[b])}};
this.projectScene=function(d,f,h,l){var V=!1,B,fa,da,T,aa,na,ha,X,xa,ab,la,ia,ra;I=z=q=n=0;K.elements.length=0;!0===d.autoUpdate&&d.updateMatrixWorld();void 0===f.parent&&f.updateMatrixWorld();Z.copy(f.matrixWorldInverse.getInverse(f.matrixWorld));L.multiplyMatrices(f.projectionMatrix,Z);O.getNormalMatrix(Z);Fa.setFromMatrix(L);e=0;K.objects.length=0;K.sprites.length=0;K.lights.length=0;ea(d);!0===h&&K.objects.sort(b);d=0;for(h=K.objects.length;d<h;d++)if(X=K.objects[d].object,pa=X.matrixWorld,i=
0,X instanceof THREE.Mesh){xa=X.geometry;da=xa.vertices;ab=xa.faces;xa=xa.faceVertexUvs;Ua.getNormalMatrix(pa);ia=X.material instanceof THREE.MeshFaceMaterial;ra=!0===ia?X.material:null;B=0;for(fa=da.length;B<fa;B++){g=a();g.positionWorld.copy(da[B]).applyMatrix4(pa);g.positionScreen.copy(g.positionWorld).applyMatrix4(L);var ja=1/g.positionScreen.w;g.positionScreen.x*=ja;g.positionScreen.y*=ja;g.positionScreen.z*=ja;g.visible=!(-1>g.positionScreen.x||1<g.positionScreen.x||-1>g.positionScreen.y||1<
g.positionScreen.y||-1>g.positionScreen.z||1<g.positionScreen.z)}da=0;for(B=ab.length;da<B;da++)if(fa=ab[da],ja=!0===ia?ra.materials[fa.materialIndex]:X.material,void 0!==ja){na=ja.side;if(fa instanceof THREE.Face3)if(T=j[fa.a],aa=j[fa.b],ha=j[fa.c],M[0]=T.positionScreen,M[1]=aa.positionScreen,M[2]=ha.positionScreen,!0===T.visible||!0===aa.visible||!0===ha.visible||N.isIntersectionBox(y.setFromPoints(M)))if(V=0>(ha.positionScreen.x-T.positionScreen.x)*(aa.positionScreen.y-T.positionScreen.y)-(ha.positionScreen.y-
T.positionScreen.y)*(aa.positionScreen.x-T.positionScreen.x),na===THREE.DoubleSide||V===(na===THREE.FrontSide))n===t?(la=new THREE.RenderableFace3,p.push(la),t++,n++,m=la):m=p[n++],m.id=X.id,m.v1.copy(T),m.v2.copy(aa),m.v3.copy(ha);else continue;else continue;else if(fa instanceof THREE.Face4)if(T=j[fa.a],aa=j[fa.b],ha=j[fa.c],la=j[fa.d],w[0]=T.positionScreen,w[1]=aa.positionScreen,w[2]=ha.positionScreen,w[3]=la.positionScreen,!0===T.visible||!0===aa.visible||!0===ha.visible||!0===la.visible||N.isIntersectionBox(y.setFromPoints(w)))if(V=
0>(la.positionScreen.x-T.positionScreen.x)*(aa.positionScreen.y-T.positionScreen.y)-(la.positionScreen.y-T.positionScreen.y)*(aa.positionScreen.x-T.positionScreen.x)||0>(aa.positionScreen.x-ha.positionScreen.x)*(la.positionScreen.y-ha.positionScreen.y)-(aa.positionScreen.y-ha.positionScreen.y)*(la.positionScreen.x-ha.positionScreen.x),na===THREE.DoubleSide||V===(na===THREE.FrontSide)){if(q===s){var ua=new THREE.RenderableFace4;r.push(ua);s++;q++;m=ua}else m=r[q++];m.id=X.id;m.v1.copy(T);m.v2.copy(aa);
m.v3.copy(ha);m.v4.copy(la)}else continue;else continue;m.normalModel.copy(fa.normal);!1===V&&(na===THREE.BackSide||na===THREE.DoubleSide)&&m.normalModel.negate();m.normalModel.applyMatrix3(Ua).normalize();m.normalModelView.copy(m.normalModel).applyMatrix3(O);m.centroidModel.copy(fa.centroid).applyMatrix4(pa);ha=fa.vertexNormals;T=0;for(aa=ha.length;T<aa;T++)la=m.vertexNormalsModel[T],la.copy(ha[T]),!1===V&&(na===THREE.BackSide||na===THREE.DoubleSide)&&la.negate(),la.applyMatrix3(Ua).normalize(),
m.vertexNormalsModelView[T].copy(la).applyMatrix3(O);m.vertexNormalsLength=ha.length;T=0;for(aa=xa.length;T<aa;T++)if(la=xa[T][da],void 0!==la){na=0;for(ha=la.length;na<ha;na++)m.uvs[T][na]=la[na]}m.color=fa.color;m.material=ja;ka.copy(m.centroidModel).applyProjection(L);m.z=ka.z;K.elements.push(m)}}else if(X instanceof THREE.Line){Pa.multiplyMatrices(L,pa);da=X.geometry.vertices;T=a();T.positionScreen.copy(da[0]).applyMatrix4(Pa);ab=X.type===THREE.LinePieces?2:1;B=1;for(fa=da.length;B<fa;B++)T=a(),
T.positionScreen.copy(da[B]).applyMatrix4(Pa),0<(B+1)%ab||(aa=j[i-2],wa.copy(T.positionScreen),D.copy(aa.positionScreen),!0===c(wa,D)&&(wa.multiplyScalar(1/wa.w),D.multiplyScalar(1/D.w),z===F?(xa=new THREE.RenderableLine,C.push(xa),F++,z++,v=xa):v=C[z++],v.id=X.id,v.v1.positionScreen.copy(wa),v.v2.positionScreen.copy(D),v.z=Math.max(wa.z,D.z),v.material=X.material,X.material.vertexColors===THREE.VertexColors&&(v.vertexColors[0].copy(X.geometry.colors[B]),v.vertexColors[1].copy(X.geometry.colors[B-
1])),K.elements.push(v)))}d=0;for(h=K.sprites.length;d<h;d++)X=K.sprites[d].object,pa=X.matrixWorld,X instanceof THREE.Particle&&(J.set(pa.elements[12],pa.elements[13],pa.elements[14],1),J.applyMatrix4(L),ja=1/J.w,J.z*=ja,0<J.z&&1>J.z&&(I===A?(V=new THREE.RenderableParticle,G.push(V),A++,I++,H=V):H=G[I++],H.id=X.id,H.x=J.x*ja,H.y=J.y*ja,H.z=J.z,H.object=X,H.rotation=X.rotation.z,H.scale.x=X.scale.x*Math.abs(H.x-(J.x+f.projectionMatrix.elements[0])/(J.w+f.projectionMatrix.elements[12])),H.scale.y=
X.scale.y*Math.abs(H.y-(J.y+f.projectionMatrix.elements[5])/(J.w+f.projectionMatrix.elements[13])),H.material=X.material,K.elements.push(H)));!0===l&&K.elements.sort(b);return K}};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=void 0!==f?f:0;this.centroid=new THREE.Vector3};
THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
return a}};THREE.Face4=function(a,b,c,d,e,f,h){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=void 0!==h?h:0;this.centroid=new THREE.Vector3};
THREE.Face4.prototype={constructor:THREE.Face4,clone:function(){var a=new THREE.Face4(this.a,this.b,this.c,this.d);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
return a}};THREE.Geometry=function(){this.id=THREE.GeometryIdCount++;this.uuid=THREE.Math.generateUUID();this.name="";this.vertices=[];this.colors=[];this.normals=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1;this.dynamic=!0;this.buffersNeedUpdate=this.lineDistancesNeedUpdate=this.colorsNeedUpdate=this.tangentsNeedUpdate=
this.normalsNeedUpdate=this.uvsNeedUpdate=this.elementsNeedUpdate=this.verticesNeedUpdate=!1};
THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){for(var b=(new THREE.Matrix3).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];e.normal.applyMatrix3(b).normalize();for(var f=0,h=e.vertexNormals.length;f<h;f++)e.vertexNormals[f].applyMatrix3(b).normalize();e.centroid.applyMatrix4(a)}this.boundingBox instanceof THREE.Box3&&this.computeBoundingBox();this.boundingSphere instanceof
THREE.Sphere&&this.computeBoundingSphere()},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.add(this.vertices[c.a]),c.centroid.add(this.vertices[c.b]),c.centroid.add(this.vertices[c.c]),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.add(this.vertices[c.a]),c.centroid.add(this.vertices[c.b]),c.centroid.add(this.vertices[c.c]),c.centroid.add(this.vertices[c.d]),c.centroid.divideScalar(4))},
computeFaceNormals:function(){for(var a=new THREE.Vector3,b=new THREE.Vector3,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],h=this.vertices[e.b];a.subVectors(this.vertices[e.c],h);b.subVectors(f,h);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){var b,c,d,e;if(void 0===this.__tmpVertices){e=this.__tmpVertices=Array(this.vertices.length);b=0;for(c=this.vertices.length;b<c;b++)e[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)d=this.faces[b],
d instanceof THREE.Face3?d.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]:d instanceof THREE.Face4&&(d.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3])}else{e=this.__tmpVertices;b=0;for(c=this.vertices.length;b<c;b++)e[b].set(0,0,0)}if(a){var f,h,g,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,m=new THREE.Vector3,n=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)d=this.faces[b],d instanceof THREE.Face3?(a=this.vertices[d.a],
f=this.vertices[d.b],h=this.vertices[d.c],i.subVectors(h,f),j.subVectors(a,f),i.cross(j),e[d.a].add(i),e[d.b].add(i),e[d.c].add(i)):d instanceof THREE.Face4&&(a=this.vertices[d.a],f=this.vertices[d.b],h=this.vertices[d.c],g=this.vertices[d.d],l.subVectors(g,f),j.subVectors(a,f),l.cross(j),e[d.a].add(l),e[d.b].add(l),e[d.d].add(l),m.subVectors(g,h),n.subVectors(f,h),m.cross(n),e[d.b].add(m),e[d.c].add(m),e[d.d].add(m))}else{b=0;for(c=this.faces.length;b<c;b++)d=this.faces[b],d instanceof THREE.Face3?
(e[d.a].add(d.normal),e[d.b].add(d.normal),e[d.c].add(d.normal)):d instanceof THREE.Face4&&(e[d.a].add(d.normal),e[d.b].add(d.normal),e[d.c].add(d.normal),e[d.d].add(d.normal))}b=0;for(c=this.vertices.length;b<c;b++)e[b].normalize();b=0;for(c=this.faces.length;b<c;b++)d=this.faces[b],d instanceof THREE.Face3?(d.vertexNormals[0].copy(e[d.a]),d.vertexNormals[1].copy(e[d.b]),d.vertexNormals[2].copy(e[d.c])):d instanceof THREE.Face4&&(d.vertexNormals[0].copy(e[d.a]),d.vertexNormals[1].copy(e[d.b]),d.vertexNormals[2].copy(e[d.c]),
d.vertexNormals[3].copy(e[d.d]))},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();e.__originalVertexNormals||(e.__originalVertexNormals=[]);a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=
this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];var h=this.morphNormals[a].faceNormals,g=this.morphNormals[a].vertexNormals,i,j;c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],i=new THREE.Vector3,j=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3},
h.push(i),g.push(j)}h=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],i=h.faceNormals[c],j=h.vertexNormals[c],i.copy(e.normal),e instanceof THREE.Face3?(j.a.copy(e.vertexNormals[0]),j.b.copy(e.vertexNormals[1]),j.c.copy(e.vertexNormals[2])):(j.a.copy(e.vertexNormals[0]),j.b.copy(e.vertexNormals[1]),j.c.copy(e.vertexNormals[2]),j.d.copy(e.vertexNormals[3]))}c=0;for(d=this.faces.length;c<
d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeTangents:function(){function a(a,b,c,d,e,f,y){g=a.vertices[b];i=a.vertices[c];j=a.vertices[d];l=h[e];m=h[f];n=h[y];p=i.x-g.x;t=j.x-g.x;q=i.y-g.y;r=j.y-g.y;s=i.z-g.z;v=j.z-g.z;z=m.x-l.x;C=n.x-l.x;F=m.y-l.y;H=n.y-l.y;I=1/(z*H-C*F);B.set((H*p-F*t)*I,(H*q-F*r)*I,(H*s-F*v)*I);J.set((z*t-C*p)*I,(z*r-C*q)*I,(z*v-C*s)*I);A[b].add(B);A[c].add(B);A[d].add(B);K[b].add(J);K[c].add(J);K[d].add(J)}var b,c,d,
e,f,h,g,i,j,l,m,n,p,t,q,r,s,v,z,C,F,H,I,G,A=[],K=[],B=new THREE.Vector3,J=new THREE.Vector3,N=new THREE.Vector3,y=new THREE.Vector3,M=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)A[b]=new THREE.Vector3,K[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)f=this.faces[b],h=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.d,0,1,3),a(this,f.b,f.c,f.d,1,2,3));var w=["a","b","c","d"];b=0;for(c=this.faces.length;b<
c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)M.copy(f.vertexNormals[d]),e=f[w[d]],G=A[e],N.copy(G),N.sub(M.multiplyScalar(M.dot(G))).normalize(),y.crossVectors(f.vertexNormals[d],G),e=y.dot(K[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(N.x,N.y,N.z,e)}this.hasTangents=!0},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;c<d;c++)0<c&&(a+=b[c].distanceTo(b[c-1])),this.lineDistances[c]=a},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=
new THREE.Box3);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);this.boundingSphere.setFromPoints(this.vertices)},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,h,g,i,j;this.__tmpVertices=void 0;f=0;for(h=this.vertices.length;f<h;f++)d=this.vertices[f],d=Math.round(d.x*e)+"_"+Math.round(d.y*e)+"_"+Math.round(d.z*e),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=
c[a[d]];e=[];f=0;for(h=this.faces.length;f<h;f++)if(a=this.faces[f],a instanceof THREE.Face3){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c];g=[a.a,a.b,a.c];d=-1;for(i=0;3>i;i++)if(g[i]==g[(i+1)%3]){e.push(f);break}}else if(a instanceof THREE.Face4){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c];a.d=c[a.d];g=[a.a,a.b,a.c,a.d];d=-1;for(i=0;4>i;i++)g[i]==g[(i+1)%4]&&(0<=d&&e.push(f),d=i);if(0<=d){g.splice(d,1);var l=new THREE.Face3(g[0],g[1],g[2],a.normal,a.color,a.materialIndex);g=0;for(i=this.faceVertexUvs.length;g<i;g++)(j=
this.faceVertexUvs[g][f])&&j.splice(d,1);a.vertexNormals&&0<a.vertexNormals.length&&(l.vertexNormals=a.vertexNormals,l.vertexNormals.splice(d,1));a.vertexColors&&0<a.vertexColors.length&&(l.vertexColors=a.vertexColors,l.vertexColors.splice(d,1));this.faces[f]=l}}for(f=e.length-1;0<=f;f--){this.faces.splice(f,1);g=0;for(i=this.faceVertexUvs.length;g<i;g++)this.faceVertexUvs[g].splice(f,1)}c=this.vertices.length-b.length;this.vertices=b;return c},clone:function(){for(var a=new THREE.Geometry,b=this.vertices,
c=0,d=b.length;c<d;c++)a.vertices.push(b[c].clone());b=this.faces;c=0;for(d=b.length;c<d;c++)a.faces.push(b[c].clone());b=this.faceVertexUvs[0];c=0;for(d=b.length;c<d;c++){for(var e=b[c],f=[],h=0,g=e.length;h<g;h++)f.push(new THREE.Vector2(e[h].x,e[h].y));a.faceVertexUvs[0].push(f)}return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.Geometry.prototype);THREE.GeometryIdCount=0;THREE.BufferGeometry=function(){this.id=THREE.GeometryIdCount++;this.uuid=THREE.Math.generateUUID();this.attributes={};this.dynamic=!1;this.offsets=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1;this.morphTargets=[]};
THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,applyMatrix:function(a){var b,c;this.attributes.position&&(b=this.attributes.position.array);this.attributes.normal&&(c=this.attributes.normal.array);void 0!==b&&(a.multiplyVector3Array(b),this.verticesNeedUpdate=!0);void 0!==c&&((new THREE.Matrix3).getNormalMatrix(a).multiplyVector3Array(c),this.normalizeNormals(),this.normalsNeedUpdate=!0)},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);var a=
this.attributes.position.array;if(a){var b=this.boundingBox,c,d,e;3<=a.length&&(b.min.x=b.max.x=a[0],b.min.y=b.max.y=a[1],b.min.z=b.max.z=a[2]);for(var f=3,h=a.length;f<h;f+=3)c=a[f],d=a[f+1],e=a[f+2],c<b.min.x?b.min.x=c:c>b.max.x&&(b.max.x=c),d<b.min.y?b.min.y=d:d>b.max.y&&(b.max.y=d),e<b.min.z?b.min.z=e:e>b.max.z&&(b.max.z=e)}if(void 0===a||0===a.length)this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=
new THREE.Sphere);var a=this.attributes.position.array;if(a){for(var b,c=0,d,e,f=0,h=a.length;f<h;f+=3)b=a[f],d=a[f+1],e=a[f+2],b=b*b+d*d+e*e,b>c&&(c=b);this.boundingSphere.radius=Math.sqrt(c)}},computeVertexNormals:function(){if(this.attributes.position){var a,b,c,d;a=this.attributes.position.array.length;if(void 0===this.attributes.normal)this.attributes.normal={itemSize:3,array:new Float32Array(a)};else{a=0;for(b=this.attributes.normal.array.length;a<b;a++)this.attributes.normal.array[a]=0}var e=
this.attributes.position.array,f=this.attributes.normal.array,h,g,i,j,l,m,n=new THREE.Vector3,p=new THREE.Vector3,t=new THREE.Vector3,q=new THREE.Vector3,r=new THREE.Vector3;if(this.attributes.index){var s=this.attributes.index.array,v=this.offsets;c=0;for(d=v.length;c<d;++c){b=v[c].start;h=v[c].count;var z=v[c].index;a=b;for(b+=h;a<b;a+=3)h=z+s[a],g=z+s[a+1],i=z+s[a+2],j=e[3*h],l=e[3*h+1],m=e[3*h+2],n.set(j,l,m),j=e[3*g],l=e[3*g+1],m=e[3*g+2],p.set(j,l,m),j=e[3*i],l=e[3*i+1],m=e[3*i+2],t.set(j,l,
m),q.subVectors(t,p),r.subVectors(n,p),q.cross(r),f[3*h]+=q.x,f[3*h+1]+=q.y,f[3*h+2]+=q.z,f[3*g]+=q.x,f[3*g+1]+=q.y,f[3*g+2]+=q.z,f[3*i]+=q.x,f[3*i+1]+=q.y,f[3*i+2]+=q.z}}else{a=0;for(b=e.length;a<b;a+=9)j=e[a],l=e[a+1],m=e[a+2],n.set(j,l,m),j=e[a+3],l=e[a+4],m=e[a+5],p.set(j,l,m),j=e[a+6],l=e[a+7],m=e[a+8],t.set(j,l,m),q.subVectors(t,p),r.subVectors(n,p),q.cross(r),f[a]=q.x,f[a+1]=q.y,f[a+2]=q.z,f[a+3]=q.x,f[a+4]=q.y,f[a+5]=q.z,f[a+6]=q.x,f[a+7]=q.y,f[a+8]=q.z}this.normalizeNormals();this.normalsNeedUpdate=
!0}},normalizeNormals:function(){for(var a=this.attributes.normal.array,b,c,d,e=0,f=a.length;e<f;e+=3)b=a[e],c=a[e+1],d=a[e+2],b=1/Math.sqrt(b*b+c*c+d*d),a[e]*=b,a[e+1]*=b,a[e+2]*=b},computeTangents:function(){function a(a){Pa.x=d[3*a];Pa.y=d[3*a+1];Pa.z=d[3*a+2];Ua.copy(Pa);ka=g[a];L.copy(ka);L.sub(Pa.multiplyScalar(Pa.dot(ka))).normalize();pa.crossVectors(Ua,ka);Fa=pa.dot(i[a]);O=0>Fa?-1:1;h[4*a]=L.x;h[4*a+1]=L.y;h[4*a+2]=L.z;h[4*a+3]=O}if(void 0===this.attributes.index||void 0===this.attributes.position||
void 0===this.attributes.normal||void 0===this.attributes.uv)console.warn("Missing required attributes (index, position, normal or uv) in BufferGeometry.computeTangents()");else{var b=this.attributes.index.array,c=this.attributes.position.array,d=this.attributes.normal.array,e=this.attributes.uv.array,f=c.length/3;void 0===this.attributes.tangent&&(this.attributes.tangent={itemSize:4,array:new Float32Array(4*f)});for(var h=this.attributes.tangent.array,g=[],i=[],j=0;j<f;j++)g[j]=new THREE.Vector3,
i[j]=new THREE.Vector3;var l,m,n,p,t,q,r,s,v,z,C,F,H,I,G,f=new THREE.Vector3,j=new THREE.Vector3,A,K,B,J,N,y,M,w=this.offsets;B=0;for(J=w.length;B<J;++B){K=w[B].start;N=w[B].count;var Z=w[B].index;A=K;for(K+=N;A<K;A+=3)N=Z+b[A],y=Z+b[A+1],M=Z+b[A+2],l=c[3*N],m=c[3*N+1],n=c[3*N+2],p=c[3*y],t=c[3*y+1],q=c[3*y+2],r=c[3*M],s=c[3*M+1],v=c[3*M+2],z=e[2*N],C=e[2*N+1],F=e[2*y],H=e[2*y+1],I=e[2*M],G=e[2*M+1],p-=l,l=r-l,t-=m,m=s-m,q-=n,n=v-n,F-=z,z=I-z,H-=C,C=G-C,G=1/(F*C-z*H),f.set((C*p-H*l)*G,(C*t-H*m)*G,
(C*q-H*n)*G),j.set((F*l-z*p)*G,(F*m-z*t)*G,(F*n-z*q)*G),g[N].add(f),g[y].add(f),g[M].add(f),i[N].add(j),i[y].add(j),i[M].add(j)}var L=new THREE.Vector3,pa=new THREE.Vector3,Pa=new THREE.Vector3,Ua=new THREE.Vector3,O,ka,Fa;B=0;for(J=w.length;B<J;++B){K=w[B].start;N=w[B].count;Z=w[B].index;A=K;for(K+=N;A<K;A+=3)N=Z+b[A],y=Z+b[A+1],M=Z+b[A+2],a(N),a(y),a(M)}this.tangentsNeedUpdate=this.hasTangents=!0}},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.BufferGeometry.prototype);THREE.Camera=function(){THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};THREE.Camera.prototype=Object.create(THREE.Object3D.prototype);THREE.Camera.prototype.lookAt=function(){var a=new THREE.Matrix4;return function(b){a.lookAt(this.position,b,this.up);this.quaternion.setFromRotationMatrix(a)}}();THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:0.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=Object.create(THREE.Camera.prototype);THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix.makeOrthographic(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=void 0!==a?a:50;this.aspect=void 0!==b?b:1;this.near=void 0!==c?c:0.1;this.far=void 0!==d?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=Object.create(THREE.Camera.prototype);THREE.PerspectiveCamera.prototype.setLens=function(a,b){void 0===b&&(b=24);this.fov=2*THREE.Math.radToDeg(Math.atan(b/(2*a)));this.updateProjectionMatrix()};
THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,e,f){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=f;this.updateProjectionMatrix()};
THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(THREE.Math.degToRad(0.5*this.fov))*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix.makePerspective(this.fov,this.aspect,this.near,this.far)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=Object.create(THREE.Object3D.prototype);THREE.Light.prototype.clone=function(a){void 0===a&&(a=new THREE.Light);THREE.Object3D.prototype.clone.call(this,a);a.color.copy(this.color);return a};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=Object.create(THREE.Light.prototype);THREE.AmbientLight.prototype.clone=function(){var a=new THREE.AmbientLight;THREE.Light.prototype.clone.call(this,a);return a};THREE.AreaLight=function(a,b){THREE.Light.call(this,a);this.normal=new THREE.Vector3(0,-1,0);this.right=new THREE.Vector3(1,0,0);this.intensity=void 0!==b?b:1;this.height=this.width=1;this.constantAttenuation=1.5;this.linearAttenuation=0.5;this.quadraticAttenuation=0.1};THREE.AreaLight.prototype=Object.create(THREE.Light.prototype);THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position.set(0,1,0);this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraLeft=-500;this.shadowCameraTop=this.shadowCameraRight=500;this.shadowCameraBottom=-500;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCascade=!1;this.shadowCascadeOffset=new THREE.Vector3(0,
0,-1E3);this.shadowCascadeCount=2;this.shadowCascadeBias=[0,0,0];this.shadowCascadeWidth=[512,512,512];this.shadowCascadeHeight=[512,512,512];this.shadowCascadeNearZ=[-1,0.99,0.998];this.shadowCascadeFarZ=[0.99,0.998,1];this.shadowCascadeArray=[];this.shadowMatrix=this.shadowCamera=this.shadowMapSize=this.shadowMap=null};THREE.DirectionalLight.prototype=Object.create(THREE.Light.prototype);
THREE.DirectionalLight.prototype.clone=function(){var a=new THREE.DirectionalLight;THREE.Light.prototype.clone.call(this,a);a.target=this.target.clone();a.intensity=this.intensity;a.castShadow=this.castShadow;a.onlyShadow=this.onlyShadow;return a};THREE.HemisphereLight=function(a,b,c){THREE.Light.call(this,a);this.position.set(0,100,0);this.groundColor=new THREE.Color(b);this.intensity=void 0!==c?c:1};THREE.HemisphereLight.prototype=Object.create(THREE.Light.prototype);THREE.HemisphereLight.prototype.clone=function(){var a=new THREE.PointLight;THREE.Light.prototype.clone.call(this,a);a.groundColor.copy(this.groundColor);a.intensity=this.intensity;return a};THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0};THREE.PointLight.prototype=Object.create(THREE.Light.prototype);THREE.PointLight.prototype.clone=function(){var a=new THREE.PointLight;THREE.Light.prototype.clone.call(this,a);a.intensity=this.intensity;a.distance=this.distance;return a};THREE.SpotLight=function(a,b,c,d,e){THREE.Light.call(this,a);this.position.set(0,1,0);this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.exponent=void 0!==e?e:10;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowMatrix=this.shadowCamera=this.shadowMapSize=
this.shadowMap=null};THREE.SpotLight.prototype=Object.create(THREE.Light.prototype);THREE.SpotLight.prototype.clone=function(){var a=new THREE.SpotLight;THREE.Light.prototype.clone.call(this,a);a.target=this.target.clone();a.intensity=this.intensity;a.distance=this.distance;a.angle=this.angle;a.exponent=this.exponent;a.castShadow=this.castShadow;a.onlyShadow=this.onlyShadow;return a};THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlBase:function(a){a=a.split("/");a.pop();return(1>a.length?".":a.join("/"))+"/"},initMaterials:function(a,b){for(var c=[],d=0;d<a.length;++d)c[d]=THREE.Loader.prototype.createMaterial(a[d],b);return c},needsTangents:function(a){for(var b=0,c=a.length;b<c;b++)if(a[b]instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,b){function c(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==
a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,e,f,g,i,j,r){var s=/\.dds$/i.test(f),v=b+"/"+f;if(s){var z=THREE.ImageUtils.loadCompressedTexture(v);a[e]=z}else z=document.createElement("canvas"),a[e]=new THREE.Texture(z);a[e].sourceFile=f;g&&(a[e].repeat.set(g[0],g[1]),1!==g[0]&&(a[e].wrapS=THREE.RepeatWrapping),1!==g[1]&&(a[e].wrapT=THREE.RepeatWrapping));i&&a[e].offset.set(i[0],i[1]);j&&(f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping},void 0!==
f[j[0]]&&(a[e].wrapS=f[j[0]]),void 0!==f[j[1]]&&(a[e].wrapT=f[j[1]]));r&&(a[e].anisotropy=r);if(!s){var C=a[e],a=new Image;a.onload=function(){if(!c(this.width)||!c(this.height)){var a=d(this.width),b=d(this.height);C.image.width=a;C.image.height=b;C.image.getContext("2d").drawImage(this,0,0,a,b)}else C.image=this;C.needsUpdate=!0};a.crossOrigin=h.crossOrigin;a.src=v}}function f(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,g="MeshLambertMaterial",i={color:15658734,opacity:1,map:null,
lightMap:null,normalMap:null,bumpMap:null,wireframe:!1};if(a.shading){var j=a.shading.toLowerCase();"phong"===j?g="MeshPhongMaterial":"basic"===j&&(g="MeshBasicMaterial")}void 0!==a.blending&&void 0!==THREE[a.blending]&&(i.blending=THREE[a.blending]);if(void 0!==a.transparent||1>a.opacity)i.transparent=a.transparent;void 0!==a.depthTest&&(i.depthTest=a.depthTest);void 0!==a.depthWrite&&(i.depthWrite=a.depthWrite);void 0!==a.visible&&(i.visible=a.visible);void 0!==a.flipSided&&(i.side=THREE.BackSide);
void 0!==a.doubleSided&&(i.side=THREE.DoubleSide);void 0!==a.wireframe&&(i.wireframe=a.wireframe);void 0!==a.vertexColors&&("face"===a.vertexColors?i.vertexColors=THREE.FaceColors:a.vertexColors&&(i.vertexColors=THREE.VertexColors));a.colorDiffuse?i.color=f(a.colorDiffuse):a.DbgColor&&(i.color=a.DbgColor);a.colorSpecular&&(i.specular=f(a.colorSpecular));a.colorAmbient&&(i.ambient=f(a.colorAmbient));a.transparency&&(i.opacity=a.transparency);a.specularCoef&&(i.shininess=a.specularCoef);a.mapDiffuse&&
b&&e(i,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap,a.mapDiffuseAnisotropy);a.mapLight&&b&&e(i,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap,a.mapLightAnisotropy);a.mapBump&&b&&e(i,"bumpMap",a.mapBump,a.mapBumpRepeat,a.mapBumpOffset,a.mapBumpWrap,a.mapBumpAnisotropy);a.mapNormal&&b&&e(i,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap,a.mapNormalAnisotropy);a.mapSpecular&&b&&e(i,"specularMap",a.mapSpecular,a.mapSpecularRepeat,
a.mapSpecularOffset,a.mapSpecularWrap,a.mapSpecularAnisotropy);a.mapBumpScale&&(i.bumpScale=a.mapBumpScale);a.mapNormal?(g=THREE.ShaderLib.normalmap,j=THREE.UniformsUtils.clone(g.uniforms),j.tNormal.value=i.normalMap,a.mapNormalFactor&&j.uNormalScale.value.set(a.mapNormalFactor,a.mapNormalFactor),i.map&&(j.tDiffuse.value=i.map,j.enableDiffuse.value=!0),i.specularMap&&(j.tSpecular.value=i.specularMap,j.enableSpecular.value=!0),i.lightMap&&(j.tAO.value=i.lightMap,j.enableAO.value=!0),j.uDiffuseColor.value.setHex(i.color),
j.uSpecularColor.value.setHex(i.specular),j.uAmbientColor.value.setHex(i.ambient),j.uShininess.value=i.shininess,void 0!==i.opacity&&(j.uOpacity.value=i.opacity),g=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:j,lights:!0,fog:!0}),i.transparent&&(g.transparent=!0)):g=new THREE[g](i);void 0!==a.DbgName&&(g.name=a.DbgName);return g}};THREE.XHRLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
THREE.XHRLoader.prototype={constructor:THREE.XHRLoader,load:function(a,b,c,d){var e=this,f=new XMLHttpRequest;void 0!==b&&f.addEventListener("load",function(c){e.manager.itemEnd(a);b(c.target.responseText)},!1);void 0!==c&&f.addEventListener("progress",function(a){c(a)},!1);void 0!==d&&f.addEventListener("error",function(a){d(a)},!1);void 0!==this.crossOrigin&&(f.crossOrigin=this.crossOrigin);f.open("GET",a,!0);f.send(null);e.manager.itemStart(a)},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.ImageLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a,b,c,d){var e=this,f=document.createElement("img");void 0!==b&&f.addEventListener("load",function(){e.manager.itemEnd(a);b(this)},!1);void 0!==c&&f.addEventListener("progress",function(a){c(a)},!1);void 0!==d&&f.addEventListener("error",function(a){d(a)},!1);void 0!==this.crossOrigin&&(f.crossOrigin=this.crossOrigin);f.src=a;e.manager.itemStart(a)},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a);this.withCredentials=!1};THREE.JSONLoader.prototype=Object.create(THREE.Loader.prototype);THREE.JSONLoader.prototype.load=function(a,b,c){c=c&&"string"===typeof c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,h=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(200===f.status||0===f.status){if(f.responseText){var g=JSON.parse(f.responseText),g=a.parse(g,d);c(g.geometry,g.materials)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else f.readyState===f.LOADING?e&&(0===h&&
(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):f.readyState===f.HEADERS_RECEIVED&&void 0!==e&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.withCredentials=this.withCredentials;f.send(null)};
THREE.JSONLoader.prototype.parse=function(a,b){var c=new THREE.Geometry,d=void 0!==a.scale?1/a.scale:1,e,f,h,g,i,j,l,m,n,p,t,q,r,s,v,z=a.faces;p=a.vertices;var C=a.normals,F=a.colors,H=0;if(void 0!==a.uvs){for(e=0;e<a.uvs.length;e++)a.uvs[e].length&&H++;for(e=0;e<H;e++)c.faceUvs[e]=[],c.faceVertexUvs[e]=[]}g=0;for(i=p.length;g<i;)j=new THREE.Vector3,j.x=p[g++]*d,j.y=p[g++]*d,j.z=p[g++]*d,c.vertices.push(j);g=0;for(i=z.length;g<i;){p=z[g++];j=p&1;h=p&2;e=p&4;f=p&8;m=p&16;l=p&32;t=p&64;p&=128;j?(q=
new THREE.Face4,q.a=z[g++],q.b=z[g++],q.c=z[g++],q.d=z[g++],j=4):(q=new THREE.Face3,q.a=z[g++],q.b=z[g++],q.c=z[g++],j=3);h&&(h=z[g++],q.materialIndex=h);h=c.faces.length;if(e)for(e=0;e<H;e++)r=a.uvs[e],n=z[g++],v=r[2*n],n=r[2*n+1],c.faceUvs[e][h]=new THREE.Vector2(v,n);if(f)for(e=0;e<H;e++){r=a.uvs[e];s=[];for(f=0;f<j;f++)n=z[g++],v=r[2*n],n=r[2*n+1],s[f]=new THREE.Vector2(v,n);c.faceVertexUvs[e][h]=s}m&&(m=3*z[g++],f=new THREE.Vector3,f.x=C[m++],f.y=C[m++],f.z=C[m],q.normal=f);if(l)for(e=0;e<j;e++)m=
3*z[g++],f=new THREE.Vector3,f.x=C[m++],f.y=C[m++],f.z=C[m],q.vertexNormals.push(f);t&&(l=z[g++],l=new THREE.Color(F[l]),q.color=l);if(p)for(e=0;e<j;e++)l=z[g++],l=new THREE.Color(F[l]),q.vertexColors.push(l);c.faces.push(q)}if(a.skinWeights){g=0;for(i=a.skinWeights.length;g<i;g+=2)z=a.skinWeights[g],C=a.skinWeights[g+1],c.skinWeights.push(new THREE.Vector4(z,C,0,0))}if(a.skinIndices){g=0;for(i=a.skinIndices.length;g<i;g+=2)z=a.skinIndices[g],C=a.skinIndices[g+1],c.skinIndices.push(new THREE.Vector4(z,
C,0,0))}c.bones=a.bones;c.animation=a.animation;if(void 0!==a.morphTargets){g=0;for(i=a.morphTargets.length;g<i;g++){c.morphTargets[g]={};c.morphTargets[g].name=a.morphTargets[g].name;c.morphTargets[g].vertices=[];F=c.morphTargets[g].vertices;H=a.morphTargets[g].vertices;z=0;for(C=H.length;z<C;z+=3)p=new THREE.Vector3,p.x=H[z]*d,p.y=H[z+1]*d,p.z=H[z+2]*d,F.push(p)}}if(void 0!==a.morphColors){g=0;for(i=a.morphColors.length;g<i;g++){c.morphColors[g]={};c.morphColors[g].name=a.morphColors[g].name;c.morphColors[g].colors=
[];C=c.morphColors[g].colors;F=a.morphColors[g].colors;d=0;for(z=F.length;d<z;d+=3)H=new THREE.Color(16755200),H.setRGB(F[d],F[d+1],F[d+2]),C.push(H)}}c.computeCentroids();c.computeFaceNormals();c.computeBoundingSphere();if(void 0===a.materials)return{geometry:c};d=this.initMaterials(a.materials,b);this.needsTangents(d)&&c.computeTangents();return{geometry:c,materials:d}};THREE.LoadingManager=function(a,b,c){var d=this,e=0,f=0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(){f++};this.itemEnd=function(a){e++;if(void 0!==d.onProgress)d.onProgress(a,e,f);if(e===f&&void 0!==d.onLoad)d.onLoad()}};THREE.DefaultLoadingManager=new THREE.LoadingManager;THREE.GeometryLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.GeometryLoader.prototype={constructor:THREE.GeometryLoader,load:function(a,b){var c=this,d=new THREE.XHRLoader;d.setCrossOrigin(this.crossOrigin);d.load(a,function(a){b(c.parse(JSON.parse(a)))})},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(){}};THREE.MaterialLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
THREE.MaterialLoader.prototype={constructor:THREE.MaterialLoader,load:function(a,b){var c=this,d=new THREE.XHRLoader;d.setCrossOrigin(this.crossOrigin);d.load(a,function(a){b(c.parse(JSON.parse(a)))})},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a){var b;switch(a.type){case "MeshBasicMaterial":b=new THREE.MeshBasicMaterial({color:a.color,opacity:a.opacity,transparent:a.transparent,wireframe:a.wireframe});break;case "MeshLambertMaterial":b=new THREE.MeshLambertMaterial({color:a.color,
ambient:a.ambient,emissive:a.emissive,opacity:a.opacity,transparent:a.transparent,wireframe:a.wireframe});break;case "MeshPhongMaterial":b=new THREE.MeshPhongMaterial({color:a.color,ambient:a.ambient,emissive:a.emissive,specular:a.specular,shininess:a.shininess,opacity:a.opacity,transparent:a.transparent,wireframe:a.wireframe});break;case "MeshNormalMaterial":b=new THREE.MeshNormalMaterial({opacity:a.opacity,transparent:a.transparent,wireframe:a.wireframe});break;case "MeshDepthMaterial":b=new THREE.MeshDepthMaterial({opacity:a.opacity,
transparent:a.transparent,wireframe:a.wireframe})}void 0!==a.vertexColors&&(b.vertexColors=a.vertexColors);return b}};THREE.ObjectLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
THREE.ObjectLoader.prototype={constructor:THREE.ObjectLoader,load:function(a,b){var c=this,d=new THREE.XHRLoader(c.manager);d.setCrossOrigin(this.crossOrigin);d.load(a,function(a){b(c.parse(JSON.parse(a)))})},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a){var b=this.parseGeometries(a.geometries),c=this.parseMaterials(a.materials);return this.parseObject(a.object,b,c)},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new THREE.JSONLoader,d=0,e=a.length;d<e;d++){var f,
h=a[d];switch(h.type){case "PlaneGeometry":f=new THREE.PlaneGeometry(h.width,h.height,h.widthSegments,h.heightSegments);break;case "CubeGeometry":f=new THREE.CubeGeometry(h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case "CylinderGeometry":f=new THREE.CylinderGeometry(h.radiusTop,h.radiusBottom,h.height,h.radiusSegments,h.heightSegments,h.openEnded);break;case "SphereGeometry":f=new THREE.SphereGeometry(h.radius,h.widthSegments,h.heightSegments,h.phiStart,h.phiLength,
h.thetaStart,h.thetaLength);break;case "IcosahedronGeometry":f=new THREE.IcosahedronGeometry(h.radius,h.detail);break;case "TorusGeometry":f=new THREE.TorusGeometry(h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case "TorusKnotGeometry":f=new THREE.TorusKnotGeometry(h.radius,h.tube,h.radialSegments,h.tubularSegments,h.p,h.q,h.heightScale);break;case "Geometry":f=c.parse(h.data).geometry}f.uuid=h.uuid;void 0!==h.name&&(f.name=h.name);b[h.uuid]=f}return b},parseMaterials:function(a){var b=
{};if(void 0!==a)for(var c=new THREE.MaterialLoader,d=0,e=a.length;d<e;d++){var f=a[d],h=c.parse(f);h.uuid=f.uuid;void 0!==f.name&&(h.name=f.name);b[f.uuid]=h}return b},parseObject:function(){var a=new THREE.Matrix4;return function(b,c,d){var e;switch(b.type){case "Scene":e=new THREE.Scene;break;case "PerspectiveCamera":e=new THREE.PerspectiveCamera(b.fov,b.aspect,b.near,b.far);break;case "OrthographicCamera":e=new THREE.OrthographicCamera(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":e=
new THREE.AmbientLight(b.color);break;case "DirectionalLight":e=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":e=new THREE.PointLight(b.color,b.intensity,b.distance);break;case "SpotLight":e=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.exponent);break;case "HemisphereLight":e=new THREE.HemisphereLight(b.color,b.groundColor,b.intensity);break;case "Mesh":e=c[b.geometry];var f=d[b.material];void 0===e&&console.error("THREE.ObjectLoader: Undefined geometry "+
b.geometry);void 0===f&&console.error("THREE.ObjectLoader: Undefined material "+b.material);e=new THREE.Mesh(e,f);break;default:e=new THREE.Object3D}e.uuid=b.uuid;void 0!==b.name&&(e.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(e.position,e.quaternion,e.scale)):(void 0!==b.position&&e.position.fromArray(b.position),void 0!==b.rotation&&e.rotation.fromArray(b.rotation),void 0!==b.scale&&e.scale.fromArray(b.scale));void 0!==b.visible&&(e.visible=b.visible);void 0!==b.userData&&
(e.userData=b.userData);if(void 0!==b.children)for(var h in b.children)e.add(this.parseObject(b.children[h],c,d));return e}}()};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){};this.geometryHandlers={};this.hierarchyHandlers={};this.addGeometryHandler("ascii",THREE.JSONLoader)};
THREE.SceneLoader.prototype={constructor:THREE.SceneLoader,load:function(a,b){var c=this,d=new THREE.XHRLoader(c.manager);d.setCrossOrigin(this.crossOrigin);d.load(a,function(d){c.parse(JSON.parse(d),b,a)})},setCrossOrigin:function(a){this.crossOrigin=a},addGeometryHandler:function(a,b){this.geometryHandlers[a]={loaderClass:b}},addHierarchyHandler:function(a,b){this.hierarchyHandlers[a]={loaderClass:b}},parse:function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:n+"/"+a}function e(){f(A.scene,
B.objects)}function f(a,b){var c,e,h,i,j,l,n;for(n in b){var r=A.objects[n],s=b[n];if(void 0===r){if(s.type&&s.type in m.hierarchyHandlers){if(void 0===s.loading){e={type:1,url:1,material:1,position:1,rotation:1,scale:1,visible:1,children:1,userData:1,skin:1,morph:1,mirroredLoop:1,duration:1};h={};for(var y in s)y in e||(h[y]=s[y]);t=A.materials[s.material];s.loading=!0;e=m.hierarchyHandlers[s.type].loaderObject;e.options?e.load(d(s.url,B.urlBaseType),g(n,a,t,s)):e.load(d(s.url,B.urlBaseType),g(n,
a,t,s),h)}}else if(void 0!==s.geometry){if(p=A.geometries[s.geometry]){r=!1;t=A.materials[s.material];r=t instanceof THREE.ShaderMaterial;h=s.position;i=s.rotation;j=s.scale;c=s.matrix;l=s.quaternion;s.material||(t=new THREE.MeshFaceMaterial(A.face_materials[s.geometry]));t instanceof THREE.MeshFaceMaterial&&0===t.materials.length&&(t=new THREE.MeshFaceMaterial(A.face_materials[s.geometry]));if(t instanceof THREE.MeshFaceMaterial)for(e=0;e<t.materials.length;e++)r=r||t.materials[e]instanceof THREE.ShaderMaterial;
r&&p.computeTangents();s.skin?r=new THREE.SkinnedMesh(p,t):s.morph?(r=new THREE.MorphAnimMesh(p,t),void 0!==s.duration&&(r.duration=s.duration),void 0!==s.time&&(r.time=s.time),void 0!==s.mirroredLoop&&(r.mirroredLoop=s.mirroredLoop),t.morphNormals&&p.computeMorphNormals()):r=new THREE.Mesh(p,t);r.name=n;c?(r.matrixAutoUpdate=!1,r.matrix.set(c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],c[8],c[9],c[10],c[11],c[12],c[13],c[14],c[15])):(r.position.fromArray(h),l?r.quaternion.fromArray(l):r.rotation.fromArray(i),
r.scale.fromArray(j));r.visible=s.visible;r.castShadow=s.castShadow;r.receiveShadow=s.receiveShadow;a.add(r);A.objects[n]=r}}else"DirectionalLight"===s.type||"PointLight"===s.type||"AmbientLight"===s.type?(z=void 0!==s.color?s.color:16777215,C=void 0!==s.intensity?s.intensity:1,"DirectionalLight"===s.type?(h=s.direction,v=new THREE.DirectionalLight(z,C),v.position.fromArray(h),s.target&&(K.push({object:v,targetName:s.target}),v.target=null)):"PointLight"===s.type?(h=s.position,e=s.distance,v=new THREE.PointLight(z,
C,e),v.position.fromArray(h)):"AmbientLight"===s.type&&(v=new THREE.AmbientLight(z)),a.add(v),v.name=n,A.lights[n]=v,A.objects[n]=v):"PerspectiveCamera"===s.type||"OrthographicCamera"===s.type?(h=s.position,i=s.rotation,l=s.quaternion,"PerspectiveCamera"===s.type?q=new THREE.PerspectiveCamera(s.fov,s.aspect,s.near,s.far):"OrthographicCamera"===s.type&&(q=new THREE.OrthographicCamera(s.left,s.right,s.top,s.bottom,s.near,s.far)),q.name=n,q.position.fromArray(h),void 0!==l?q.quaternion.fromArray(l):
void 0!==i&&q.rotation.fromArray(i),a.add(q),A.cameras[n]=q,A.objects[n]=q):(h=s.position,i=s.rotation,j=s.scale,l=s.quaternion,r=new THREE.Object3D,r.name=n,r.position.fromArray(h),l?r.quaternion.fromArray(l):r.rotation.fromArray(i),r.scale.fromArray(j),r.visible=void 0!==s.visible?s.visible:!1,a.add(r),A.objects[n]=r,A.empties[n]=r);if(r){if(void 0!==s.userData)for(var F in s.userData)r.userData[F]=s.userData[F];if(void 0!==s.groups)for(e=0;e<s.groups.length;e++)h=s.groups[e],void 0===A.groups[h]&&
(A.groups[h]=[]),A.groups[h].push(n)}}void 0!==r&&void 0!==s.children&&f(r,s.children)}}function h(a){return function(b,c){b.name=a;A.geometries[a]=b;A.face_materials[a]=c;e();F-=1;m.onLoadComplete();j()}}function g(a,b,c,d){return function(f){var f=f.content?f.content:f.dae?f.scene:f,h=d.rotation,g=d.quaternion,i=d.scale;f.position.fromArray(d.position);g?f.quaternion.fromArray(g):f.rotation.fromArray(h);f.scale.fromArray(i);c&&f.traverse(function(a){a.material=c});var l=void 0!==d.visible?d.visible:
!0;f.traverse(function(a){a.visible=l});b.add(f);f.name=a;A.objects[a]=f;e();F-=1;m.onLoadComplete();j()}}function i(a){return function(b,c){b.name=a;A.geometries[a]=b;A.face_materials[a]=c}}function j(){m.callbackProgress({totalModels:I,totalTextures:G,loadedModels:I-F,loadedTextures:G-H},A);m.onLoadProgress();if(0===F&&0===H){for(var a=0;a<K.length;a++){var c=K[a],d=A.objects[c.targetName];d?c.object.target=d:(c.object.target=new THREE.Object3D,A.scene.add(c.object.target));c.object.target.userData.targetInverse=
c.object}b(A)}}function l(a,b){b(a);if(void 0!==a.children)for(var c in a.children)l(a.children[c],b)}var m=this,n=THREE.Loader.prototype.extractUrlBase(c),p,t,q,r,s,v,z,C,F,H,I,G,A,K=[],B=a,J;for(J in this.geometryHandlers)a=this.geometryHandlers[J].loaderClass,this.geometryHandlers[J].loaderObject=new a;for(J in this.hierarchyHandlers)a=this.hierarchyHandlers[J].loaderClass,this.hierarchyHandlers[J].loaderObject=new a;H=F=0;A={scene:new THREE.Scene,geometries:{},face_materials:{},materials:{},textures:{},
objects:{},cameras:{},lights:{},fogs:{},empties:{},groups:{}};if(B.transform&&(J=B.transform.position,a=B.transform.rotation,c=B.transform.scale,J&&A.scene.position.fromArray(J),a&&A.scene.rotation.fromArray(a),c&&A.scene.scale.fromArray(c),J||a||c))A.scene.updateMatrix(),A.scene.updateMatrixWorld();J=function(a){return function(){H-=a;j();m.onLoadComplete()}};for(var N in B.fogs)a=B.fogs[N],"linear"===a.type?r=new THREE.Fog(0,a.near,a.far):"exp2"===a.type&&(r=new THREE.FogExp2(0,a.density)),a=a.color,
r.color.setRGB(a[0],a[1],a[2]),A.fogs[N]=r;for(var y in B.geometries)r=B.geometries[y],r.type in this.geometryHandlers&&(F+=1,m.onLoadStart());for(var M in B.objects)l(B.objects[M],function(a){a.type&&a.type in m.hierarchyHandlers&&(F+=1,m.onLoadStart())});I=F;for(y in B.geometries)if(r=B.geometries[y],"cube"===r.type)p=new THREE.CubeGeometry(r.width,r.height,r.depth,r.widthSegments,r.heightSegments,r.depthSegments),p.name=y,A.geometries[y]=p;else if("plane"===r.type)p=new THREE.PlaneGeometry(r.width,
r.height,r.widthSegments,r.heightSegments),p.name=y,A.geometries[y]=p;else if("sphere"===r.type)p=new THREE.SphereGeometry(r.radius,r.widthSegments,r.heightSegments),p.name=y,A.geometries[y]=p;else if("cylinder"===r.type)p=new THREE.CylinderGeometry(r.topRad,r.botRad,r.height,r.radSegs,r.heightSegs),p.name=y,A.geometries[y]=p;else if("torus"===r.type)p=new THREE.TorusGeometry(r.radius,r.tube,r.segmentsR,r.segmentsT),p.name=y,A.geometries[y]=p;else if("icosahedron"===r.type)p=new THREE.IcosahedronGeometry(r.radius,
r.subdivisions),p.name=y,A.geometries[y]=p;else if(r.type in this.geometryHandlers){M={};for(s in r)"type"!==s&&"url"!==s&&(M[s]=r[s]);this.geometryHandlers[r.type].loaderObject.load(d(r.url,B.urlBaseType),h(y),M)}else"embedded"===r.type&&(M=B.embeds[r.id],M.metadata=B.metadata,M&&(M=this.geometryHandlers.ascii.loaderObject.parse(M,""),i(y)(M.geometry,M.materials)));for(var w in B.textures)if(y=B.textures[w],y.url instanceof Array){H+=y.url.length;for(s=0;s<y.url.length;s++)m.onLoadStart()}else H+=
1,m.onLoadStart();G=H;for(w in B.textures){y=B.textures[w];void 0!==y.mapping&&void 0!==THREE[y.mapping]&&(y.mapping=new THREE[y.mapping]);if(y.url instanceof Array){M=y.url.length;r=[];for(s=0;s<M;s++)r[s]=d(y.url[s],B.urlBaseType);s=(s=/\.dds$/i.test(r[0]))?THREE.ImageUtils.loadCompressedTextureCube(r,y.mapping,J(M)):THREE.ImageUtils.loadTextureCube(r,y.mapping,J(M))}else s=/\.dds$/i.test(y.url),M=d(y.url,B.urlBaseType),r=J(1),s=s?THREE.ImageUtils.loadCompressedTexture(M,y.mapping,r):THREE.ImageUtils.loadTexture(M,
y.mapping,r),void 0!==THREE[y.minFilter]&&(s.minFilter=THREE[y.minFilter]),void 0!==THREE[y.magFilter]&&(s.magFilter=THREE[y.magFilter]),y.anisotropy&&(s.anisotropy=y.anisotropy),y.repeat&&(s.repeat.set(y.repeat[0],y.repeat[1]),1!==y.repeat[0]&&(s.wrapS=THREE.RepeatWrapping),1!==y.repeat[1]&&(s.wrapT=THREE.RepeatWrapping)),y.offset&&s.offset.set(y.offset[0],y.offset[1]),y.wrap&&(M={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping},void 0!==M[y.wrap[0]]&&(s.wrapS=M[y.wrap[0]]),void 0!==
M[y.wrap[1]]&&(s.wrapT=M[y.wrap[1]]));A.textures[w]=s}var Z,L;for(Z in B.materials){w=B.materials[Z];for(L in w.parameters)"envMap"===L||"map"===L||"lightMap"===L||"bumpMap"===L?w.parameters[L]=A.textures[w.parameters[L]]:"shading"===L?w.parameters[L]="flat"===w.parameters[L]?THREE.FlatShading:THREE.SmoothShading:"side"===L?w.parameters[L]="double"==w.parameters[L]?THREE.DoubleSide:"back"==w.parameters[L]?THREE.BackSide:THREE.FrontSide:"blending"===L?w.parameters[L]=w.parameters[L]in THREE?THREE[w.parameters[L]]:
THREE.NormalBlending:"combine"===L?w.parameters[L]=w.parameters[L]in THREE?THREE[w.parameters[L]]:THREE.MultiplyOperation:"vertexColors"===L?"face"==w.parameters[L]?w.parameters[L]=THREE.FaceColors:w.parameters[L]&&(w.parameters[L]=THREE.VertexColors):"wrapRGB"===L&&(J=w.parameters[L],w.parameters[L]=new THREE.Vector3(J[0],J[1],J[2]));void 0!==w.parameters.opacity&&1>w.parameters.opacity&&(w.parameters.transparent=!0);w.parameters.normalMap?(J=THREE.ShaderLib.normalmap,y=THREE.UniformsUtils.clone(J.uniforms),
s=w.parameters.color,M=w.parameters.specular,r=w.parameters.ambient,N=w.parameters.shininess,y.tNormal.value=A.textures[w.parameters.normalMap],w.parameters.normalScale&&y.uNormalScale.value.set(w.parameters.normalScale[0],w.parameters.normalScale[1]),w.parameters.map&&(y.tDiffuse.value=w.parameters.map,y.enableDiffuse.value=!0),w.parameters.envMap&&(y.tCube.value=w.parameters.envMap,y.enableReflection.value=!0,y.uReflectivity.value=w.parameters.reflectivity),w.parameters.lightMap&&(y.tAO.value=w.parameters.lightMap,
y.enableAO.value=!0),w.parameters.specularMap&&(y.tSpecular.value=A.textures[w.parameters.specularMap],y.enableSpecular.value=!0),w.parameters.displacementMap&&(y.tDisplacement.value=A.textures[w.parameters.displacementMap],y.enableDisplacement.value=!0,y.uDisplacementBias.value=w.parameters.displacementBias,y.uDisplacementScale.value=w.parameters.displacementScale),y.uDiffuseColor.value.setHex(s),y.uSpecularColor.value.setHex(M),y.uAmbientColor.value.setHex(r),y.uShininess.value=N,w.parameters.opacity&&
(y.uOpacity.value=w.parameters.opacity),t=new THREE.ShaderMaterial({fragmentShader:J.fragmentShader,vertexShader:J.vertexShader,uniforms:y,lights:!0,fog:!0})):t=new THREE[w.type](w.parameters);t.name=Z;A.materials[Z]=t}for(Z in B.materials)if(w=B.materials[Z],w.parameters.materials){L=[];for(s=0;s<w.parameters.materials.length;s++)L.push(A.materials[w.parameters.materials[s]]);A.materials[Z].materials=L}e();A.cameras&&B.defaults.camera&&(A.currentCamera=A.cameras[B.defaults.camera]);A.fogs&&B.defaults.fog&&
(A.scene.fog=A.fogs[B.defaults.fog]);m.callbackSync(A);j()}};THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b){var c=new THREE.ImageLoader(this.manager);c.setCrossOrigin(this.crossOrigin);c.load(a,function(a){a=new THREE.Texture(a);a.needsUpdate=!0;void 0!==b&&b(a)})},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.Material=function(){this.id=THREE.MaterialIdCount++;this.uuid=THREE.Math.generateUUID();this.name="";this.side=THREE.FrontSide;this.opacity=1;this.transparent=!1;this.blending=THREE.NormalBlending;this.blendSrc=THREE.SrcAlphaFactor;this.blendDst=THREE.OneMinusSrcAlphaFactor;this.blendEquation=THREE.AddEquation;this.depthWrite=this.depthTest=!0;this.polygonOffset=!1;this.overdraw=this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.needsUpdate=this.visible=!0};
THREE.Material.prototype={constructor:THREE.Material,setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if(b in this){var d=this[b];d instanceof THREE.Color?d.set(c):d instanceof THREE.Vector3&&c instanceof THREE.Vector3?d.copy(c):this[b]="overdraw"==b?Number(c):c}}},clone:function(a){void 0===a&&(a=new THREE.Material);a.name=this.name;a.side=this.side;a.opacity=this.opacity;a.transparent=this.transparent;
a.blending=this.blending;a.blendSrc=this.blendSrc;a.blendDst=this.blendDst;a.blendEquation=this.blendEquation;a.depthTest=this.depthTest;a.depthWrite=this.depthWrite;a.polygonOffset=this.polygonOffset;a.polygonOffsetFactor=this.polygonOffsetFactor;a.polygonOffsetUnits=this.polygonOffsetUnits;a.alphaTest=this.alphaTest;a.overdraw=this.overdraw;a.visible=this.visible;return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.Material.prototype);
THREE.MaterialIdCount=0;THREE.LineBasicMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.vertexColors=!1;this.fog=!0;this.setValues(a)};THREE.LineBasicMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.LineBasicMaterial.prototype.clone=function(){var a=new THREE.LineBasicMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.linewidth=this.linewidth;a.linecap=this.linecap;a.linejoin=this.linejoin;a.vertexColors=this.vertexColors;a.fog=this.fog;return a};THREE.LineDashedMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.scale=this.linewidth=1;this.dashSize=3;this.gapSize=1;this.vertexColors=!1;this.fog=!0;this.setValues(a)};THREE.LineDashedMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.LineDashedMaterial.prototype.clone=function(){var a=new THREE.LineDashedMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.linewidth=this.linewidth;a.scale=this.scale;a.dashSize=this.dashSize;a.gapSize=this.gapSize;a.vertexColors=this.vertexColors;a.fog=this.fog;return a};THREE.MeshBasicMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.envMap=this.specularMap=this.lightMap=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.vertexColors=THREE.NoColors;this.morphTargets=this.skinning=!1;this.setValues(a)};
THREE.MeshBasicMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.MeshBasicMaterial.prototype.clone=function(){var a=new THREE.MeshBasicMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.map=this.map;a.lightMap=this.lightMap;a.specularMap=this.specularMap;a.envMap=this.envMap;a.combine=this.combine;a.reflectivity=this.reflectivity;a.refractionRatio=this.refractionRatio;a.fog=this.fog;a.shading=this.shading;a.wireframe=this.wireframe;a.wireframeLinewidth=this.wireframeLinewidth;a.wireframeLinecap=this.wireframeLinecap;a.wireframeLinejoin=
this.wireframeLinejoin;a.vertexColors=this.vertexColors;a.skinning=this.skinning;a.morphTargets=this.morphTargets;return a};THREE.MeshLambertMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(16777215);this.emissive=new THREE.Color(0);this.wrapAround=!1;this.wrapRGB=new THREE.Vector3(1,1,1);this.envMap=this.specularMap=this.lightMap=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap=
"round";this.vertexColors=THREE.NoColors;this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)};THREE.MeshLambertMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.MeshLambertMaterial.prototype.clone=function(){var a=new THREE.MeshLambertMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.ambient.copy(this.ambient);a.emissive.copy(this.emissive);a.wrapAround=this.wrapAround;a.wrapRGB.copy(this.wrapRGB);a.map=this.map;a.lightMap=this.lightMap;a.specularMap=this.specularMap;a.envMap=this.envMap;a.combine=this.combine;a.reflectivity=this.reflectivity;a.refractionRatio=this.refractionRatio;a.fog=this.fog;a.shading=this.shading;
a.wireframe=this.wireframe;a.wireframeLinewidth=this.wireframeLinewidth;a.wireframeLinecap=this.wireframeLinecap;a.wireframeLinejoin=this.wireframeLinejoin;a.vertexColors=this.vertexColors;a.skinning=this.skinning;a.morphTargets=this.morphTargets;a.morphNormals=this.morphNormals;return a};THREE.MeshPhongMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(16777215);this.emissive=new THREE.Color(0);this.specular=new THREE.Color(1118481);this.shininess=30;this.metal=!1;this.perPixel=!0;this.wrapAround=!1;this.wrapRGB=new THREE.Vector3(1,1,1);this.bumpMap=this.lightMap=this.map=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new THREE.Vector2(1,1);this.envMap=this.specularMap=null;this.combine=THREE.MultiplyOperation;
this.reflectivity=1;this.refractionRatio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.vertexColors=THREE.NoColors;this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)};THREE.MeshPhongMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.MeshPhongMaterial.prototype.clone=function(){var a=new THREE.MeshPhongMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.ambient.copy(this.ambient);a.emissive.copy(this.emissive);a.specular.copy(this.specular);a.shininess=this.shininess;a.metal=this.metal;a.perPixel=this.perPixel;a.wrapAround=this.wrapAround;a.wrapRGB.copy(this.wrapRGB);a.map=this.map;a.lightMap=this.lightMap;a.bumpMap=this.bumpMap;a.bumpScale=this.bumpScale;a.normalMap=this.normalMap;a.normalScale.copy(this.normalScale);
a.specularMap=this.specularMap;a.envMap=this.envMap;a.combine=this.combine;a.reflectivity=this.reflectivity;a.refractionRatio=this.refractionRatio;a.fog=this.fog;a.shading=this.shading;a.wireframe=this.wireframe;a.wireframeLinewidth=this.wireframeLinewidth;a.wireframeLinecap=this.wireframeLinecap;a.wireframeLinejoin=this.wireframeLinejoin;a.vertexColors=this.vertexColors;a.skinning=this.skinning;a.morphTargets=this.morphTargets;a.morphNormals=this.morphNormals;return a};THREE.MeshDepthMaterial=function(a){THREE.Material.call(this);this.wireframe=!1;this.wireframeLinewidth=1;this.setValues(a)};THREE.MeshDepthMaterial.prototype=Object.create(THREE.Material.prototype);THREE.MeshDepthMaterial.prototype.clone=function(){var a=new THREE.MeshDepthMaterial;THREE.Material.prototype.clone.call(this,a);a.wireframe=this.wireframe;a.wireframeLinewidth=this.wireframeLinewidth;return a};THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);this.shading=THREE.FlatShading;this.wireframe=!1;this.wireframeLinewidth=1;this.morphTargets=!1;this.setValues(a)};THREE.MeshNormalMaterial.prototype=Object.create(THREE.Material.prototype);THREE.MeshNormalMaterial.prototype.clone=function(){var a=new THREE.MeshNormalMaterial;THREE.Material.prototype.clone.call(this,a);a.shading=this.shading;a.wireframe=this.wireframe;a.wireframeLinewidth=this.wireframeLinewidth;return a};THREE.MeshFaceMaterial=function(a){this.materials=a instanceof Array?a:[]};THREE.MeshFaceMaterial.prototype.clone=function(){return new THREE.MeshFaceMaterial(this.materials.slice(0))};THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.vertexColors=!1;this.fog=!0;this.setValues(a)};THREE.ParticleBasicMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.ParticleBasicMaterial.prototype.clone=function(){var a=new THREE.ParticleBasicMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.map=this.map;a.size=this.size;a.sizeAttenuation=this.sizeAttenuation;a.vertexColors=this.vertexColors;a.fog=this.fog;return a};THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.program=function(){};this.setValues(a)};THREE.ParticleCanvasMaterial.prototype=Object.create(THREE.Material.prototype);THREE.ParticleCanvasMaterial.prototype.clone=function(){var a=new THREE.ParticleCanvasMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.program=this.program;return a};THREE.ShaderMaterial=function(a){THREE.Material.call(this);this.vertexShader=this.fragmentShader="void main() {}";this.uniforms={};this.defines={};this.attributes=null;this.shading=THREE.SmoothShading;this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.vertexColors=THREE.NoColors;this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)};THREE.ShaderMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.ShaderMaterial.prototype.clone=function(){var a=new THREE.ShaderMaterial;THREE.Material.prototype.clone.call(this,a);a.fragmentShader=this.fragmentShader;a.vertexShader=this.vertexShader;a.uniforms=THREE.UniformsUtils.clone(this.uniforms);a.attributes=this.attributes;a.defines=this.defines;a.shading=this.shading;a.wireframe=this.wireframe;a.wireframeLinewidth=this.wireframeLinewidth;a.fog=this.fog;a.lights=this.lights;a.vertexColors=this.vertexColors;a.skinning=this.skinning;a.morphTargets=
this.morphTargets;a.morphNormals=this.morphNormals;return a};THREE.SpriteMaterial=function(a){THREE.Material.call(this);this.color=new THREE.Color(16777215);this.map=new THREE.Texture;this.useScreenCoordinates=!0;this.depthTest=!this.useScreenCoordinates;this.sizeAttenuation=!this.useScreenCoordinates;this.scaleByViewport=!this.sizeAttenuation;this.alignment=THREE.SpriteAlignment.center.clone();this.fog=!1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1);this.setValues(a);a=a||{};void 0===a.depthTest&&(this.depthTest=!this.useScreenCoordinates);
void 0===a.sizeAttenuation&&(this.sizeAttenuation=!this.useScreenCoordinates);void 0===a.scaleByViewport&&(this.scaleByViewport=!this.sizeAttenuation)};THREE.SpriteMaterial.prototype=Object.create(THREE.Material.prototype);
THREE.SpriteMaterial.prototype.clone=function(){var a=new THREE.SpriteMaterial;THREE.Material.prototype.clone.call(this,a);a.color.copy(this.color);a.map=this.map;a.useScreenCoordinates=this.useScreenCoordinates;a.sizeAttenuation=this.sizeAttenuation;a.scaleByViewport=this.scaleByViewport;a.alignment.copy(this.alignment);a.uvOffset.copy(this.uvOffset);a.uvScale.copy(this.uvScale);a.fog=this.fog;return a};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);
THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.centerLeft=new THREE.Vector2(1,0);THREE.SpriteAlignment.center=new THREE.Vector2(0,0);THREE.SpriteAlignment.centerRight=new THREE.Vector2(-1,0);THREE.SpriteAlignment.bottomLeft=new THREE.Vector2(1,1);THREE.SpriteAlignment.bottomCenter=new THREE.Vector2(0,1);THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Texture=function(a,b,c,d,e,f,h,g,i){this.id=THREE.TextureIdCount++;this.uuid=THREE.Math.generateUUID();this.name="";this.image=a;this.mipmaps=[];this.mapping=void 0!==b?b:new THREE.UVMapping;this.wrapS=void 0!==c?c:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==d?d:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==e?e:THREE.LinearFilter;this.minFilter=void 0!==f?f:THREE.LinearMipMapLinearFilter;this.anisotropy=void 0!==i?i:1;this.format=void 0!==h?h:THREE.RGBAFormat;this.type=void 0!==g?g:THREE.UnsignedByteType;
this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.needsUpdate=!1;this.onUpdate=null};
THREE.Texture.prototype={constructor:THREE.Texture,clone:function(a){void 0===a&&(a=new THREE.Texture);a.image=this.image;a.mipmaps=this.mipmaps.slice(0);a.mapping=this.mapping;a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.anisotropy=this.anisotropy;a.format=this.format;a.type=this.type;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.generateMipmaps=this.generateMipmaps;a.premultiplyAlpha=this.premultiplyAlpha;a.flipY=this.flipY;a.unpackAlignment=
this.unpackAlignment;return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.Texture.prototype);THREE.TextureIdCount=0;THREE.CompressedTexture=function(a,b,c,d,e,f,h,g,i,j,l){THREE.Texture.call(this,null,f,h,g,i,j,d,e,l);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=!1};THREE.CompressedTexture.prototype=Object.create(THREE.Texture.prototype);THREE.CompressedTexture.prototype.clone=function(){var a=new THREE.CompressedTexture;THREE.Texture.prototype.clone.call(this,a);return a};THREE.DataTexture=function(a,b,c,d,e,f,h,g,i,j,l){THREE.Texture.call(this,null,f,h,g,i,j,d,e,l);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=Object.create(THREE.Texture.prototype);THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture;THREE.Texture.prototype.clone.call(this,a);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=Object.create(THREE.Object3D.prototype);THREE.Particle.prototype.clone=function(a){void 0===a&&(a=new THREE.Particle(this.material));THREE.Object3D.prototype.clone.call(this,a);return a};THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=void 0!==a?a:new THREE.Geometry;this.material=void 0!==b?b:new THREE.ParticleBasicMaterial({color:16777215*Math.random()});this.frustumCulled=this.sortParticles=!1};THREE.ParticleSystem.prototype=Object.create(THREE.Object3D.prototype);
THREE.ParticleSystem.prototype.clone=function(a){void 0===a&&(a=new THREE.ParticleSystem(this.geometry,this.material));a.sortParticles=this.sortParticles;THREE.Object3D.prototype.clone.call(this,a);return a};THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=void 0!==a?a:new THREE.Geometry;this.material=void 0!==b?b:new THREE.LineBasicMaterial({color:16777215*Math.random()});this.type=void 0!==c?c:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=Object.create(THREE.Object3D.prototype);THREE.Line.prototype.clone=function(a){void 0===a&&(a=new THREE.Line(this.geometry,this.material,this.type));THREE.Object3D.prototype.clone.call(this,a);return a};THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=void 0!==a?a:new THREE.Geometry;this.material=void 0!==b?b:new THREE.MeshBasicMaterial({color:16777215*Math.random()});this.updateMorphTargets()};THREE.Mesh.prototype=Object.create(THREE.Object3D.prototype);
THREE.Mesh.prototype.updateMorphTargets=function(){if(0<this.geometry.morphTargets.length){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var a=0,b=this.geometry.morphTargets.length;a<b;a++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[a].name]=a}};
THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(void 0!==this.morphTargetDictionary[a])return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};THREE.Mesh.prototype.clone=function(a){void 0===a&&(a=new THREE.Mesh(this.geometry,this.material));THREE.Object3D.prototype.clone.call(this,a);return a};THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4};THREE.Bone.prototype=Object.create(THREE.Object3D.prototype);THREE.Bone.prototype.update=function(a,b){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate)a?this.skinMatrix.multiplyMatrices(a,this.matrix):this.skinMatrix.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,b=!0;var c,d=this.children.length;for(c=0;c<d;c++)this.children[c].update(this.skinMatrix,b)};THREE.SkinnedMesh=function(a,b,c){THREE.Mesh.call(this,a,b);this.useVertexTexture=void 0!==c?c:!0;this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var d,e,f;if(this.geometry&&void 0!==this.geometry.bones){for(a=0;a<this.geometry.bones.length;a++)c=this.geometry.bones[a],d=c.pos,e=c.rotq,f=c.scl,b=this.addBone(),b.name=c.name,b.position.set(d[0],d[1],d[2]),b.quaternion.set(e[0],e[1],e[2],e[3]),void 0!==f?b.scale.set(f[0],f[1],f[2]):b.scale.set(1,1,1);for(a=0;a<this.bones.length;a++)c=
this.geometry.bones[a],b=this.bones[a],-1===c.parent?this.add(b):this.bones[c.parent].add(b);a=this.bones.length;this.useVertexTexture?(this.boneTextureHeight=this.boneTextureWidth=a=256<a?64:64<a?32:16<a?16:8,this.boneMatrices=new Float32Array(4*this.boneTextureWidth*this.boneTextureHeight),this.boneTexture=new THREE.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,THREE.RGBAFormat,THREE.FloatType),this.boneTexture.minFilter=THREE.NearestFilter,this.boneTexture.magFilter=
THREE.NearestFilter,this.boneTexture.generateMipmaps=!1,this.boneTexture.flipY=!1):this.boneMatrices=new Float32Array(16*a);this.pose()}};THREE.SkinnedMesh.prototype=Object.create(THREE.Mesh.prototype);THREE.SkinnedMesh.prototype.addBone=function(a){void 0===a&&(a=new THREE.Bone(this));this.bones.push(a);return a};
THREE.SkinnedMesh.prototype.updateMatrixWorld=function(){var a=new THREE.Matrix4;return function(b){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b)this.parent?this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1;for(var b=0,c=this.children.length;b<c;b++){var d=this.children[b];d instanceof THREE.Bone?d.update(this.identityMatrix,!1):d.updateMatrixWorld(!0)}if(void 0==this.boneInverses){this.boneInverses=
[];b=0;for(c=this.bones.length;b<c;b++)d=new THREE.Matrix4,d.getInverse(this.bones[b].skinMatrix),this.boneInverses.push(d)}b=0;for(c=this.bones.length;b<c;b++)a.multiplyMatrices(this.bones[b].skinMatrix,this.boneInverses[b]),a.flattenToArrayOffset(this.boneMatrices,16*b);this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}();THREE.SkinnedMesh.prototype.pose=function(){this.updateMatrixWorld(!0);this.normalizeSkinWeights()};
THREE.SkinnedMesh.prototype.normalizeSkinWeights=function(){if(this.geometry instanceof THREE.Geometry)for(var a=0;a<this.geometry.skinIndices.length;a++){var b=this.geometry.skinWeights[a],c=1/b.lengthManhattan();Infinity!==c?b.multiplyScalar(c):b.set(1)}};THREE.SkinnedMesh.prototype.clone=function(a){void 0===a&&(a=new THREE.SkinnedMesh(this.geometry,this.material,this.useVertexTexture));THREE.Mesh.prototype.clone.call(this,a);return a};THREE.MorphAnimMesh=function(a,b){THREE.Mesh.call(this,a,b);this.duration=1E3;this.mirroredLoop=!1;this.currentKeyframe=this.lastKeyframe=this.time=0;this.direction=1;this.directionBackwards=!1;this.setFrameRange(0,this.geometry.morphTargets.length-1)};THREE.MorphAnimMesh.prototype=Object.create(THREE.Mesh.prototype);THREE.MorphAnimMesh.prototype.setFrameRange=function(a,b){this.startKeyframe=a;this.endKeyframe=b;this.length=this.endKeyframe-this.startKeyframe+1};
THREE.MorphAnimMesh.prototype.setDirectionForward=function(){this.direction=1;this.directionBackwards=!1};THREE.MorphAnimMesh.prototype.setDirectionBackward=function(){this.direction=-1;this.directionBackwards=!0};
THREE.MorphAnimMesh.prototype.parseAnimations=function(){var a=this.geometry;a.animations||(a.animations={});for(var b,c=a.animations,d=/([a-z]+)(\d+)/,e=0,f=a.morphTargets.length;e<f;e++){var h=a.morphTargets[e].name.match(d);if(h&&1<h.length){h=h[1];c[h]||(c[h]={start:Infinity,end:-Infinity});var g=c[h];e<g.start&&(g.start=e);e>g.end&&(g.end=e);b||(b=h)}}a.firstAnimation=b};
THREE.MorphAnimMesh.prototype.setAnimationLabel=function(a,b,c){this.geometry.animations||(this.geometry.animations={});this.geometry.animations[a]={start:b,end:c}};THREE.MorphAnimMesh.prototype.playAnimation=function(a,b){var c=this.geometry.animations[a];c?(this.setFrameRange(c.start,c.end),this.duration=1E3*((c.end-c.start)/b),this.time=0):console.warn("animation["+a+"] undefined")};
THREE.MorphAnimMesh.prototype.updateAnimation=function(a){var b=this.duration/this.length;this.time+=this.direction*a;if(this.mirroredLoop){if(this.time>this.duration||0>this.time)this.direction*=-1,this.time>this.duration&&(this.time=this.duration,this.directionBackwards=!0),0>this.time&&(this.time=0,this.directionBackwards=!1)}else this.time%=this.duration,0>this.time&&(this.time+=this.duration);a=this.startKeyframe+THREE.Math.clamp(Math.floor(this.time/b),0,this.length-1);a!==this.currentKeyframe&&
(this.morphTargetInfluences[this.lastKeyframe]=0,this.morphTargetInfluences[this.currentKeyframe]=1,this.morphTargetInfluences[a]=0,this.lastKeyframe=this.currentKeyframe,this.currentKeyframe=a);b=this.time%b/b;this.directionBackwards&&(b=1-b);this.morphTargetInfluences[this.currentKeyframe]=b;this.morphTargetInfluences[this.lastKeyframe]=1-b};
THREE.MorphAnimMesh.prototype.clone=function(a){void 0===a&&(a=new THREE.MorphAnimMesh(this.geometry,this.material));a.duration=this.duration;a.mirroredLoop=this.mirroredLoop;a.time=this.time;a.lastKeyframe=this.lastKeyframe;a.currentKeyframe=this.currentKeyframe;a.direction=this.direction;a.directionBackwards=this.directionBackwards;THREE.Mesh.prototype.clone.call(this,a);return a};THREE.Ribbon=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b};THREE.Ribbon.prototype=Object.create(THREE.Object3D.prototype);THREE.Ribbon.prototype.clone=function(a){void 0===a&&(a=new THREE.Ribbon(this.geometry,this.material));THREE.Object3D.prototype.clone.call(this,a);return a};THREE.LOD=function(){THREE.Object3D.call(this);this.objects=[]};THREE.LOD.prototype=Object.create(THREE.Object3D.prototype);THREE.LOD.prototype.addLevel=function(a,b){void 0===b&&(b=0);for(var b=Math.abs(b),c=0;c<this.objects.length&&!(b<this.objects[c].distance);c++);this.objects.splice(c,0,{distance:b,object:a});this.add(a)};THREE.LOD.prototype.getObjectForDistance=function(a){for(var b=1,c=this.objects.length;b<c&&!(a<this.objects[b].distance);b++);return this.objects[b-1].object};
THREE.LOD.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c){if(1<this.objects.length){a.getPositionFromMatrix(c.matrixWorld);b.getPositionFromMatrix(this.matrixWorld);c=a.distanceTo(b);this.objects[0].object.visible=!0;for(var d=1,e=this.objects.length;d<e;d++)if(c>=this.objects[d].distance)this.objects[d-1].object.visible=!1,this.objects[d].object.visible=!0;else break;for(;d<e;d++)this.objects[d].object.visible=!1}}}();THREE.LOD.prototype.clone=function(){};THREE.Sprite=function(a){THREE.Object3D.call(this);this.material=void 0!==a?a:new THREE.SpriteMaterial;this.rotation3d=this.rotation;this.rotation=0};THREE.Sprite.prototype=Object.create(THREE.Object3D.prototype);THREE.Sprite.prototype.updateMatrix=function(){this.rotation3d.set(0,0,this.rotation,this.rotation3d.order);this.quaternion.setFromEuler(this.rotation3d);this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0};
THREE.Sprite.prototype.clone=function(a){void 0===a&&(a=new THREE.Sprite(this.material));THREE.Object3D.prototype.clone.call(this,a);return a};THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.autoUpdate=!0;this.matrixAutoUpdate=!1;this.__objects=[];this.__lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=Object.create(THREE.Object3D.prototype);
THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)-1===this.__lights.indexOf(a)&&this.__lights.push(a),a.target&&void 0===a.target.parent&&this.add(a.target);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&-1===this.__objects.indexOf(a)){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);-1!==b&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);-1!==b&&this.__lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.__objects.indexOf(a),-1!==b&&(this.__objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
THREE.Scene.prototype.clone=function(a){void 0===a&&(a=new THREE.Scene);THREE.Object3D.prototype.clone.call(this,a);null!==this.fog&&(a.fog=this.fog.clone());null!==this.overrideMaterial&&(a.overrideMaterial=this.overrideMaterial.clone());a.autoUpdate=this.autoUpdate;a.matrixAutoUpdate=this.matrixAutoUpdate;return a};THREE.Fog=function(a,b,c){this.name="";this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.Fog.prototype.clone=function(){return new THREE.Fog(this.color.getHex(),this.near,this.far)};THREE.FogExp2=function(a,b){this.name="";this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};THREE.FogExp2.prototype.clone=function(){return new THREE.FogExp2(this.color.getHex(),this.density)};THREE.CanvasRenderer=function(a){function b(a,b,c){for(var d=0,e=I.length;d<e;d++){var f=I[d];Xb.copy(f.color);if(f instanceof THREE.DirectionalLight){var h=Wa.getPositionFromMatrix(f.matrixWorld).normalize(),g=b.dot(h);0>=g||(g*=f.intensity,c.add(Xb.multiplyScalar(g)))}else f instanceof THREE.PointLight&&(h=Wa.getPositionFromMatrix(f.matrixWorld),g=b.dot(Wa.subVectors(h,a).normalize()),0>=g||(g*=0==f.distance?1:1-Math.min(a.distanceTo(h)/f.distance,1),0!=g&&(g*=f.intensity,c.add(Xb.multiplyScalar(g)))))}}
function c(a,c,e,l,p,r,U,q){C.info.render.vertices+=3;C.info.render.faces++;m(q.opacity);n(q.blending);ya=a.positionScreen.x;Ha=a.positionScreen.y;fa=c.positionScreen.x;da=c.positionScreen.y;T=e.positionScreen.x;aa=e.positionScreen.y;d(ya,Ha,fa,da,T,aa);(q instanceof THREE.MeshLambertMaterial||q instanceof THREE.MeshPhongMaterial)&&null===q.map?(Qa.copy(q.color),Xa.copy(q.emissive),q.vertexColors===THREE.FaceColors&&Qa.multiply(U.color),!1===q.wireframe&&q.shading==THREE.SmoothShading&&3==U.vertexNormalsLength?
(ra.copy(ib),ja.copy(ib),ua.copy(ib),b(U.v1.positionWorld,U.vertexNormalsModel[0],ra),b(U.v2.positionWorld,U.vertexNormalsModel[1],ja),b(U.v3.positionWorld,U.vertexNormalsModel[2],ua),ra.multiply(Qa).add(Xa),ja.multiply(Qa).add(Xa),ua.multiply(Qa).add(Xa),Ra.addColors(ja,ua).multiplyScalar(0.5),lb=j(ra,ja,ua,Ra),i(ya,Ha,fa,da,T,aa,0,0,1,0,0,1,lb)):(ia.copy(ib),b(U.centroidModel,U.normalModel,ia),ia.multiply(Qa).add(Xa),!0===q.wireframe?f(ia,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):
h(ia))):q instanceof THREE.MeshBasicMaterial||q instanceof THREE.MeshLambertMaterial||q instanceof THREE.MeshPhongMaterial?null!==q.map?q.map.mapping instanceof THREE.UVMapping&&(Ga=U.uvs[0],g(ya,Ha,fa,da,T,aa,Ga[l].x,Ga[l].y,Ga[p].x,Ga[p].y,Ga[r].x,Ga[r].y,q.map)):null!==q.envMap?q.envMap.mapping instanceof THREE.SphericalReflectionMapping&&(Wa.copy(U.vertexNormalsModelView[l]),Ca=0.5*Wa.x+0.5,yb=0.5*Wa.y+0.5,Wa.copy(U.vertexNormalsModelView[p]),Ib=0.5*Wa.x+0.5,k=0.5*Wa.y+0.5,Wa.copy(U.vertexNormalsModelView[r]),
Rb=0.5*Wa.x+0.5,Yb=0.5*Wa.y+0.5,g(ya,Ha,fa,da,T,aa,Ca,yb,Ib,k,Rb,Yb,q.envMap)):(ia.copy(q.color),q.vertexColors===THREE.FaceColors&&ia.multiply(U.color),!0===q.wireframe?f(ia,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):h(ia)):q instanceof THREE.MeshDepthMaterial?(Sa=D.near,xb=D.far,ra.r=ra.g=ra.b=1-z(a.positionScreen.z*a.positionScreen.w,Sa,xb),ja.r=ja.g=ja.b=1-z(c.positionScreen.z*c.positionScreen.w,Sa,xb),ua.r=ua.g=ua.b=1-z(e.positionScreen.z*e.positionScreen.w,Sa,xb),Ra.addColors(ja,
ua).multiplyScalar(0.5),lb=j(ra,ja,ua,Ra),i(ya,Ha,fa,da,T,aa,0,0,1,0,0,1,lb)):q instanceof THREE.MeshNormalMaterial&&(q.shading==THREE.FlatShading?(a=U.normalModelView,ia.setRGB(a.x,a.y,a.z).multiplyScalar(0.5).addScalar(0.5),!0===q.wireframe?f(ia,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):h(ia)):q.shading==THREE.SmoothShading&&(a=U.vertexNormalsModelView[l],ra.setRGB(a.x,a.y,a.z).multiplyScalar(0.5).addScalar(0.5),a=U.vertexNormalsModelView[p],ja.setRGB(a.x,a.y,a.z).multiplyScalar(0.5).addScalar(0.5),
a=U.vertexNormalsModelView[r],ua.setRGB(a.x,a.y,a.z).multiplyScalar(0.5).addScalar(0.5),Ra.addColors(ja,ua).multiplyScalar(0.5),lb=j(ra,ja,ua,Ra),i(ya,Ha,fa,da,T,aa,0,0,1,0,0,1,lb)))}function d(a,b,c,d,e,f){y.beginPath();y.moveTo(a,b);y.lineTo(c,d);y.lineTo(e,f);y.closePath()}function e(a,b,c,d,e,f,h,g){y.beginPath();y.moveTo(a,b);y.lineTo(c,d);y.lineTo(e,f);y.lineTo(h,g);y.closePath()}function f(a,b,c,d){p(b);t(c);q(d);r(a.getStyle());y.stroke();va.expandByScalar(2*b)}function h(a){s(a.getStyle());
y.fill()}function g(a,b,c,d,e,f,g,k,i,j,m,l,n){if(!(n instanceof THREE.DataTexture||void 0===n.image||0==n.image.width)){if(!0===n.needsUpdate){var p=n.wrapS==THREE.RepeatWrapping,q=n.wrapT==THREE.RepeatWrapping;Jb[n.id]=y.createPattern(n.image,!0===p&&!0===q?"repeat":!0===p&&!1===q?"repeat-x":!1===p&&!0===q?"repeat-y":"no-repeat");n.needsUpdate=!1}void 0===Jb[n.id]?s("rgba(0,0,0,1)"):s(Jb[n.id]);var p=n.offset.x/n.repeat.x,q=n.offset.y/n.repeat.y,r=n.image.width*n.repeat.x,t=n.image.height*n.repeat.y,
g=(g+p)*r,k=(1-k+q)*t,c=c-a,d=d-b,e=e-a,f=f-b,i=(i+p)*r-g,j=(1-j+q)*t-k,m=(m+p)*r-g,l=(1-l+q)*t-k,p=i*l-m*j;0===p?(void 0===Ab[n.id]&&(b=document.createElement("canvas"),b.width=n.image.width,b.height=n.image.height,b=b.getContext("2d"),b.drawImage(n.image,0,0),Ab[n.id]=b.getImageData(0,0,n.image.width,n.image.height).data),b=Ab[n.id],g=4*(Math.floor(g)+Math.floor(k)*n.image.width),ia.setRGB(b[g]/255,b[g+1]/255,b[g+2]/255),h(ia)):(p=1/p,n=(l*c-j*e)*p,j=(l*d-j*f)*p,c=(i*e-m*c)*p,d=(i*f-m*d)*p,a=a-
n*g-c*k,g=b-j*g-d*k,y.save(),y.transform(n,j,c,d,a,g),y.fill(),y.restore())}}function i(a,b,c,d,e,f,h,g,k,i,j,m,l){var n,p;n=l.width-1;p=l.height-1;h*=n;g*=p;c-=a;d-=b;e-=a;f-=b;k=k*n-h;i=i*p-g;j=j*n-h;m=m*p-g;p=1/(k*m-j*i);n=(m*c-i*e)*p;i=(m*d-i*f)*p;c=(k*e-j*c)*p;d=(k*f-j*d)*p;a=a-n*h-c*g;b=b-i*h-d*g;y.save();y.transform(n,i,c,d,a,b);y.clip();y.drawImage(l,0,0);y.restore()}function j(a,b,c,d){Ka[0]=255*a.r|0;Ka[1]=255*a.g|0;Ka[2]=255*a.b|0;Ka[4]=255*b.r|0;Ka[5]=255*b.g|0;Ka[6]=255*b.b|0;Ka[8]=255*
c.r|0;Ka[9]=255*c.g|0;Ka[10]=255*c.b|0;Ka[12]=255*d.r|0;Ka[13]=255*d.g|0;Ka[14]=255*d.b|0;Bb.putImageData(Kb,0,0);Lb.drawImage(Gb,0,0);return Sb}function l(a,b,c){var d=b.x-a.x,e=b.y-a.y,f=d*d+e*e;0!==f&&(c/=Math.sqrt(f),d*=c,e*=c,b.x+=d,b.y+=e,a.x-=d,a.y-=e)}function m(a){Z!==a&&(Z=y.globalAlpha=a)}function n(a){L!==a&&(a===THREE.NormalBlending?y.globalCompositeOperation="source-over":a===THREE.AdditiveBlending?y.globalCompositeOperation="lighter":a===THREE.SubtractiveBlending&&(y.globalCompositeOperation=
"darker"),L=a)}function p(a){Ua!==a&&(Ua=y.lineWidth=a)}function t(a){O!==a&&(O=y.lineCap=a)}function q(a){ka!==a&&(ka=y.lineJoin=a)}function r(a){pa!==a&&(pa=y.strokeStyle=a)}function s(a){Pa!==a&&(Pa=y.fillStyle=a)}function v(a,b){if(Fa!==a||wa!==b)y.setLineDash([a,b]),Fa=a,wa=b}console.log("THREE.CanvasRenderer",THREE.REVISION);var z=THREE.Math.smoothstep,a=a||{},C=this,F,H,I,G=new THREE.Projector,A=void 0!==a.canvas?a.canvas:document.createElement("canvas"),K,B,J,N,y=A.getContext("2d"),M=new THREE.Color(0),
w=0,Z=1,L=0,pa=null,Pa=null,Ua=null,O=null,ka=null,Fa=null,wa=0,D,V,ea,qa,eb,pb=new THREE.RenderableVertex,ub=new THREE.RenderableVertex,ya,Ha,fa,da,T,aa,na,ha,X,xa,ab,la,ia=new THREE.Color,ra=new THREE.Color,ja=new THREE.Color,ua=new THREE.Color,Ra=new THREE.Color,Qa=new THREE.Color,Xa=new THREE.Color,Xb=new THREE.Color,Jb={},Ab={},Sa,xb,lb,Ga,Ca,yb,Ib,k,Rb,Yb,fb=new THREE.Box2,oa=new THREE.Box2,va=new THREE.Box2,ib=new THREE.Color,Tb=new THREE.Color,Ub=new THREE.Color,Wa=new THREE.Vector3,Gb,Bb,
Kb,Ka,Sb,Lb,Hb=16;Gb=document.createElement("canvas");Gb.width=Gb.height=2;Bb=Gb.getContext("2d");Bb.fillStyle="rgba(0,0,0,1)";Bb.fillRect(0,0,2,2);Kb=Bb.getImageData(0,0,2,2);Ka=Kb.data;Sb=document.createElement("canvas");Sb.width=Sb.height=Hb;Lb=Sb.getContext("2d");Lb.translate(-Hb/2,-Hb/2);Lb.scale(Hb,Hb);Hb--;void 0===y.setLineDash&&(y.setLineDash=void 0!==y.mozDash?function(a){y.mozDash=null!==a[0]?a:null}:function(){});this.domElement=A;this.devicePixelRatio=void 0!==a.devicePixelRatio?a.devicePixelRatio:
void 0!==window.devicePixelRatio?window.devicePixelRatio:1;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.supportsVertexTextures=function(){};this.setFaceCulling=function(){};this.setSize=function(a,b,c){K=a*this.devicePixelRatio;B=b*this.devicePixelRatio;J=Math.floor(K/2);N=Math.floor(B/2);A.width=K;A.height=B;1!==this.devicePixelRatio&&!1!==c&&(A.style.width=a+"px",A.style.height=b+"px");fb.set(new THREE.Vector2(-J,-N),new THREE.Vector2(J,N));oa.set(new THREE.Vector2(-J,
-N),new THREE.Vector2(J,N));Z=1;L=0;ka=O=Ua=Pa=pa=null};this.setClearColor=function(a,b){M.set(a);w=void 0!==b?b:1;oa.set(new THREE.Vector2(-J,-N),new THREE.Vector2(J,N))};this.setClearColorHex=function(a,b){console.warn("DEPRECATED: .setClearColorHex() is being removed. Use .setClearColor() instead.");this.setClearColor(a,b)};this.getMaxAnisotropy=function(){return 0};this.clear=function(){y.setTransform(1,0,0,-1,J,N);!1===oa.empty()&&(oa.intersect(fb),oa.expandByScalar(2),1>w&&y.clearRect(oa.min.x|
0,oa.min.y|0,oa.max.x-oa.min.x|0,oa.max.y-oa.min.y|0),0<w&&(n(THREE.NormalBlending),m(1),s("rgba("+Math.floor(255*M.r)+","+Math.floor(255*M.g)+","+Math.floor(255*M.b)+","+w+")"),y.fillRect(oa.min.x|0,oa.min.y|0,oa.max.x-oa.min.x|0,oa.max.y-oa.min.y|0)),oa.makeEmpty())};this.render=function(a,g){if(!1===g instanceof THREE.Camera)console.error("THREE.CanvasRenderer.render: camera is not an instance of THREE.Camera.");else{!0===this.autoClear&&this.clear();y.setTransform(1,0,0,-1,J,N);C.info.render.vertices=
0;C.info.render.faces=0;F=G.projectScene(a,g,this.sortObjects,this.sortElements);H=F.elements;I=F.lights;D=g;ib.setRGB(0,0,0);Tb.setRGB(0,0,0);Ub.setRGB(0,0,0);for(var k=0,A=I.length;k<A;k++){var w=I[k],B=w.color;w instanceof THREE.AmbientLight?ib.add(B):w instanceof THREE.DirectionalLight?Tb.add(B):w instanceof THREE.PointLight&&Ub.add(B)}k=0;for(A=H.length;k<A;k++){var U=H[k],w=U.material;if(!(void 0===w||!1===w.visible)){va.makeEmpty();if(U instanceof THREE.RenderableParticle){V=U;V.x*=J;V.y*=
N;B=V;m(w.opacity);n(w.blending);var mb=void 0,nb=void 0,vb=void 0,zb=void 0,Zb=void 0,Jc=void 0,Kc=void 0;w instanceof THREE.ParticleBasicMaterial?null===w.map?(vb=U.object.scale.x,zb=U.object.scale.y,vb*=U.scale.x*J,zb*=U.scale.y*N,va.min.set(B.x-vb,B.y-zb),va.max.set(B.x+vb,B.y+zb),!1===fb.isIntersectionBox(va)?va.makeEmpty():(s(w.color.getStyle()),y.save(),y.translate(B.x,B.y),y.rotate(-U.rotation),y.scale(vb,zb),y.fillRect(-1,-1,2,2),y.restore())):(Zb=w.map.image,Jc=Zb.width>>1,Kc=Zb.height>>
1,vb=U.scale.x*J,zb=U.scale.y*N,mb=vb*Jc,nb=zb*Kc,va.min.set(B.x-mb,B.y-nb),va.max.set(B.x+mb,B.y+nb),!1===fb.isIntersectionBox(va)?va.makeEmpty():(y.save(),y.translate(B.x,B.y),y.rotate(-U.rotation),y.scale(vb,-zb),y.translate(-Jc,-Kc),y.drawImage(Zb,0,0),y.restore())):w instanceof THREE.ParticleCanvasMaterial&&(mb=U.scale.x*J,nb=U.scale.y*N,va.min.set(B.x-mb,B.y-nb),va.max.set(B.x+mb,B.y+nb),!1===fb.isIntersectionBox(va)?va.makeEmpty():(r(w.color.getStyle()),s(w.color.getStyle()),y.save(),y.translate(B.x,
B.y),y.rotate(-U.rotation),y.scale(mb,nb),w.program(y),y.restore()))}else if(U instanceof THREE.RenderableLine){if(V=U.v1,ea=U.v2,V.positionScreen.x*=J,V.positionScreen.y*=N,ea.positionScreen.x*=J,ea.positionScreen.y*=N,va.setFromPoints([V.positionScreen,ea.positionScreen]),!0===fb.isIntersectionBox(va))if(B=V,mb=ea,m(w.opacity),n(w.blending),y.beginPath(),y.moveTo(B.positionScreen.x,B.positionScreen.y),y.lineTo(mb.positionScreen.x,mb.positionScreen.y),w instanceof THREE.LineBasicMaterial){p(w.linewidth);
t(w.linecap);q(w.linejoin);if(w.vertexColors!==THREE.VertexColors)r(w.color.getStyle());else if(nb=U.vertexColors[0].getStyle(),U=U.vertexColors[1].getStyle(),nb===U)r(nb);else{try{var wc=y.createLinearGradient(B.positionScreen.x,B.positionScreen.y,mb.positionScreen.x,mb.positionScreen.y);wc.addColorStop(0,nb);wc.addColorStop(1,U)}catch(fd){wc=nb}r(wc)}y.stroke();va.expandByScalar(2*w.linewidth)}else w instanceof THREE.LineDashedMaterial&&(p(w.linewidth),t(w.linecap),q(w.linejoin),r(w.color.getStyle()),
v(w.dashSize,w.gapSize),y.stroke(),va.expandByScalar(2*w.linewidth),v(null,null))}else if(U instanceof THREE.RenderableFace3){V=U.v1;ea=U.v2;qa=U.v3;if(-1>V.positionScreen.z||1<V.positionScreen.z)continue;if(-1>ea.positionScreen.z||1<ea.positionScreen.z)continue;if(-1>qa.positionScreen.z||1<qa.positionScreen.z)continue;V.positionScreen.x*=J;V.positionScreen.y*=N;ea.positionScreen.x*=J;ea.positionScreen.y*=N;qa.positionScreen.x*=J;qa.positionScreen.y*=N;0<w.overdraw&&(l(V.positionScreen,ea.positionScreen,
w.overdraw),l(ea.positionScreen,qa.positionScreen,w.overdraw),l(qa.positionScreen,V.positionScreen,w.overdraw));va.setFromPoints([V.positionScreen,ea.positionScreen,qa.positionScreen]);!0===fb.isIntersectionBox(va)&&c(V,ea,qa,0,1,2,U,w)}else if(U instanceof THREE.RenderableFace4){V=U.v1;ea=U.v2;qa=U.v3;eb=U.v4;if(-1>V.positionScreen.z||1<V.positionScreen.z)continue;if(-1>ea.positionScreen.z||1<ea.positionScreen.z)continue;if(-1>qa.positionScreen.z||1<qa.positionScreen.z)continue;if(-1>eb.positionScreen.z||
1<eb.positionScreen.z)continue;V.positionScreen.x*=J;V.positionScreen.y*=N;ea.positionScreen.x*=J;ea.positionScreen.y*=N;qa.positionScreen.x*=J;qa.positionScreen.y*=N;eb.positionScreen.x*=J;eb.positionScreen.y*=N;pb.positionScreen.copy(ea.positionScreen);ub.positionScreen.copy(eb.positionScreen);0<w.overdraw&&(l(V.positionScreen,ea.positionScreen,w.overdraw),l(ea.positionScreen,eb.positionScreen,w.overdraw),l(eb.positionScreen,V.positionScreen,w.overdraw),l(qa.positionScreen,pb.positionScreen,w.overdraw),
l(qa.positionScreen,ub.positionScreen,w.overdraw));va.setFromPoints([V.positionScreen,ea.positionScreen,qa.positionScreen,eb.positionScreen]);!0===fb.isIntersectionBox(va)&&(B=V,mb=ea,nb=qa,vb=eb,zb=pb,Zb=ub,C.info.render.vertices+=4,C.info.render.faces++,m(w.opacity),n(w.blending),void 0!==w.map&&null!==w.map||void 0!==w.envMap&&null!==w.envMap?(c(B,mb,vb,0,1,3,U,w),c(zb,nb,Zb,1,2,3,U,w)):(ya=B.positionScreen.x,Ha=B.positionScreen.y,fa=mb.positionScreen.x,da=mb.positionScreen.y,T=nb.positionScreen.x,
aa=nb.positionScreen.y,na=vb.positionScreen.x,ha=vb.positionScreen.y,X=zb.positionScreen.x,xa=zb.positionScreen.y,ab=Zb.positionScreen.x,la=Zb.positionScreen.y,w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial?(Qa.copy(w.color),Xa.copy(w.emissive),w.vertexColors===THREE.FaceColors&&Qa.multiply(U.color),!1===w.wireframe&&w.shading==THREE.SmoothShading&&4==U.vertexNormalsLength?(ra.copy(ib),ja.copy(ib),ua.copy(ib),Ra.copy(ib),b(U.v1.positionWorld,U.vertexNormalsModel[0],ra),
b(U.v2.positionWorld,U.vertexNormalsModel[1],ja),b(U.v4.positionWorld,U.vertexNormalsModel[3],ua),b(U.v3.positionWorld,U.vertexNormalsModel[2],Ra),ra.multiply(Qa).add(Xa),ja.multiply(Qa).add(Xa),ua.multiply(Qa).add(Xa),Ra.multiply(Qa).add(Xa),lb=j(ra,ja,ua,Ra),d(ya,Ha,fa,da,na,ha),i(ya,Ha,fa,da,na,ha,0,0,1,0,0,1,lb),d(X,xa,T,aa,ab,la),i(X,xa,T,aa,ab,la,1,0,1,1,0,1,lb)):(ia.copy(ib),b(U.centroidModel,U.normalModel,ia),ia.multiply(Qa).add(Xa),e(ya,Ha,fa,da,T,aa,na,ha),!0===w.wireframe?f(ia,w.wireframeLinewidth,
w.wireframeLinecap,w.wireframeLinejoin):h(ia))):w instanceof THREE.MeshBasicMaterial?(ia.copy(w.color),w.vertexColors===THREE.FaceColors&&ia.multiply(U.color),e(ya,Ha,fa,da,T,aa,na,ha),!0===w.wireframe?f(ia,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):h(ia)):w instanceof THREE.MeshNormalMaterial?(B=void 0,w.shading==THREE.FlatShading?(B=U.normalModelView,ia.setRGB(B.x,B.y,B.z).multiplyScalar(0.5).addScalar(0.5),e(ya,Ha,fa,da,T,aa,na,ha),!0===w.wireframe?f(ia,w.wireframeLinewidth,w.wireframeLinecap,
w.wireframeLinejoin):h(ia)):w.shading==THREE.SmoothShading&&(B=U.vertexNormalsModelView[0],ra.setRGB(B.x,B.y,B.z).multiplyScalar(0.5).addScalar(0.5),B=U.vertexNormalsModelView[1],ja.setRGB(B.x,B.y,B.z).multiplyScalar(0.5).addScalar(0.5),B=U.vertexNormalsModelView[3],ua.setRGB(B.x,B.y,B.z).multiplyScalar(0.5).addScalar(0.5),B=U.vertexNormalsModelView[2],Ra.setRGB(B.x,B.y,B.z).multiplyScalar(0.5).addScalar(0.5),lb=j(ra,ja,ua,Ra),d(ya,Ha,fa,da,na,ha),i(ya,Ha,fa,da,na,ha,0,0,1,0,0,1,lb),d(X,xa,T,aa,ab,
la),i(X,xa,T,aa,ab,la,1,0,1,1,0,1,lb))):w instanceof THREE.MeshDepthMaterial&&(Sa=D.near,xb=D.far,ra.r=ra.g=ra.b=1-z(B.positionScreen.z*B.positionScreen.w,Sa,xb),ja.r=ja.g=ja.b=1-z(mb.positionScreen.z*mb.positionScreen.w,Sa,xb),ua.r=ua.g=ua.b=1-z(vb.positionScreen.z*vb.positionScreen.w,Sa,xb),Ra.r=Ra.g=Ra.b=1-z(nb.positionScreen.z*nb.positionScreen.w,Sa,xb),lb=j(ra,ja,ua,Ra),d(ya,Ha,fa,da,na,ha),i(ya,Ha,fa,da,na,ha,0,0,1,0,0,1,lb),d(X,xa,T,aa,ab,la),i(X,xa,T,aa,ab,la,1,0,1,1,0,1,lb))))}oa.union(va)}}y.setTransform(1,
0,0,1,0,0)}}};THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
envmap_pars_fragment:"#ifdef USE_ENVMAP\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\nuniform bool useRefract;\nuniform float refractionRatio;\n#else\nvarying vec3 vReflect;\n#endif\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec3 reflectVec;\n#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\nvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\nif ( useRefract ) {\nreflectVec = refract( cameraToVertex, normal, refractionRatio );\n} else { \nreflectVec = reflect( cameraToVertex, normal );\n}\n#else\nreflectVec = vReflect;\n#endif\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, specularStrength * reflectivity );\n} else if ( combine == 2 ) {\ngl_FragColor.xyz += cubeColor.xyz * specularStrength * reflectivity;\n} else {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, gl_FragColor.xyz * cubeColor.xyz, specularStrength * reflectivity );\n}\n#endif",
envmap_pars_vertex:"#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP )\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n#ifdef USE_SKINNING\nvec4 worldPosition = modelMatrix * skinned;\n#endif\n#if defined( USE_MORPHTARGETS ) && ! defined( USE_SKINNING )\nvec4 worldPosition = modelMatrix * vec4( morphed, 1.0 );\n#endif\n#if ! defined( USE_MORPHTARGETS ) && ! defined( USE_SKINNING )\nvec4 worldPosition = modelMatrix * vec4( position, 1.0 );\n#endif\n#endif",
envmap_vertex:"#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP )\nvec3 worldNormal = mat3( modelMatrix[ 0 ].xyz, modelMatrix[ 1 ].xyz, modelMatrix[ 2 ].xyz ) * objectNormal;\nworldNormal = normalize( worldNormal );\nvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\nif ( useRefract ) {\nvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n} else {\nvReflect = reflect( cameraToVertex, worldNormal );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) );\n#endif",map_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP )\nvarying vec2 vUv;\nuniform vec4 offsetRepeat;\n#endif",map_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP )\nvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
map_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP )\nvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",map_fragment:"#ifdef USE_MAP\nvec4 texelColor = texture2D( map, vUv );\n#ifdef GAMMA_INPUT\ntexelColor.xyz *= texelColor.xyz;\n#endif\ngl_FragColor = gl_FragColor * texelColor;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif",
lightmap_fragment:"#ifdef USE_LIGHTMAP\ngl_FragColor = gl_FragColor * texture2D( lightMap, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\nuniform sampler2D bumpMap;\nuniform float bumpScale;\nvec2 dHdxy_fwd() {\nvec2 dSTdx = dFdx( vUv );\nvec2 dSTdy = dFdy( vUv );\nfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\nfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\nfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\nreturn vec2( dBx, dBy );\n}\nvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\nvec3 vSigmaX = dFdx( surf_pos );\nvec3 vSigmaY = dFdy( surf_pos );\nvec3 vN = surf_norm;\nvec3 R1 = cross( vSigmaY, vN );\nvec3 R2 = cross( vN, vSigmaX );\nfloat fDet = dot( vSigmaX, R1 );\nvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\nreturn normalize( abs( fDet ) * surf_norm - vGrad );\n}\n#endif",
normalmap_pars_fragment:"#ifdef USE_NORMALMAP\nuniform sampler2D normalMap;\nuniform vec2 normalScale;\nvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\nvec3 q0 = dFdx( eye_pos.xyz );\nvec3 q1 = dFdy( eye_pos.xyz );\nvec2 st0 = dFdx( vUv.st );\nvec2 st1 = dFdy( vUv.st );\nvec3 S = normalize(  q0 * st1.t - q1 * st0.t );\nvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\nvec3 N = normalize( surf_norm );\nvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\nmapN.xy = normalScale * mapN.xy;\nmat3 tsn = mat3( S, T, N );\nreturn normalize( tsn * mapN );\n}\n#endif",
specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\nuniform sampler2D specularMap;\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\nvec4 texelSpecular = texture2D( specularMap, vUv );\nspecularStrength = texelSpecular.r;\n#else\nspecularStrength = 1.0;\n#endif",lights_lambert_pars_vertex:"uniform vec3 ambient;\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_HEMI_LIGHTS > 0\nuniform vec3 hemisphereLightSkyColor[ MAX_HEMI_LIGHTS ];\nuniform vec3 hemisphereLightGroundColor[ MAX_HEMI_LIGHTS ];\nuniform vec3 hemisphereLightDirection[ MAX_HEMI_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#endif\n#if MAX_SPOT_LIGHTS > 0\nuniform vec3 spotLightColor[ MAX_SPOT_LIGHTS ];\nuniform vec3 spotLightPosition[ MAX_SPOT_LIGHTS ];\nuniform vec3 spotLightDirection[ MAX_SPOT_LIGHTS ];\nuniform float spotLightDistance[ MAX_SPOT_LIGHTS ];\nuniform float spotLightAngleCos[ MAX_SPOT_LIGHTS ];\nuniform float spotLightExponent[ MAX_SPOT_LIGHTS ];\n#endif\n#ifdef WRAP_AROUND\nuniform vec3 wrapRGB;\n#endif",
lights_lambert_vertex:"vLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\nvLightBack = vec3( 0.0 );\n#endif\ntransformedNormal = normalize( transformedNormal );\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( transformedNormal, dirVector );\nvec3 directionalLightWeighting = vec3( max( dotProduct, 0.0 ) );\n#ifdef DOUBLE_SIDED\nvec3 directionalLightWeightingBack = vec3( max( -dotProduct, 0.0 ) );\n#ifdef WRAP_AROUND\nvec3 directionalLightWeightingHalfBack = vec3( max( -0.5 * dotProduct + 0.5, 0.0 ) );\n#endif\n#endif\n#ifdef WRAP_AROUND\nvec3 directionalLightWeightingHalf = vec3( max( 0.5 * dotProduct + 0.5, 0.0 ) );\ndirectionalLightWeighting = mix( directionalLightWeighting, directionalLightWeightingHalf, wrapRGB );\n#ifdef DOUBLE_SIDED\ndirectionalLightWeightingBack = mix( directionalLightWeightingBack, directionalLightWeightingHalfBack, wrapRGB );\n#endif\n#endif\nvLightFront += directionalLightColor[ i ] * directionalLightWeighting;\n#ifdef DOUBLE_SIDED\nvLightBack += directionalLightColor[ i ] * directionalLightWeightingBack;\n#endif\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nfloat dotProduct = dot( transformedNormal, lVector );\nvec3 pointLightWeighting = vec3( max( dotProduct, 0.0 ) );\n#ifdef DOUBLE_SIDED\nvec3 pointLightWeightingBack = vec3( max( -dotProduct, 0.0 ) );\n#ifdef WRAP_AROUND\nvec3 pointLightWeightingHalfBack = vec3( max( -0.5 * dotProduct + 0.5, 0.0 ) );\n#endif\n#endif\n#ifdef WRAP_AROUND\nvec3 pointLightWeightingHalf = vec3( max( 0.5 * dotProduct + 0.5, 0.0 ) );\npointLightWeighting = mix( pointLightWeighting, pointLightWeightingHalf, wrapRGB );\n#ifdef DOUBLE_SIDED\npointLightWeightingBack = mix( pointLightWeightingBack, pointLightWeightingHalfBack, wrapRGB );\n#endif\n#endif\nvLightFront += pointLightColor[ i ] * pointLightWeighting * lDistance;\n#ifdef DOUBLE_SIDED\nvLightBack += pointLightColor[ i ] * pointLightWeightingBack * lDistance;\n#endif\n}\n#endif\n#if MAX_SPOT_LIGHTS > 0\nfor( int i = 0; i < MAX_SPOT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( spotLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat spotEffect = dot( spotLightDirection[ i ], normalize( spotLightPosition[ i ] - worldPosition.xyz ) );\nif ( spotEffect > spotLightAngleCos[ i ] ) {\nspotEffect = max( pow( spotEffect, spotLightExponent[ i ] ), 0.0 );\nfloat lDistance = 1.0;\nif ( spotLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / spotLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nfloat dotProduct = dot( transformedNormal, lVector );\nvec3 spotLightWeighting = vec3( max( dotProduct, 0.0 ) );\n#ifdef DOUBLE_SIDED\nvec3 spotLightWeightingBack = vec3( max( -dotProduct, 0.0 ) );\n#ifdef WRAP_AROUND\nvec3 spotLightWeightingHalfBack = vec3( max( -0.5 * dotProduct + 0.5, 0.0 ) );\n#endif\n#endif\n#ifdef WRAP_AROUND\nvec3 spotLightWeightingHalf = vec3( max( 0.5 * dotProduct + 0.5, 0.0 ) );\nspotLightWeighting = mix( spotLightWeighting, spotLightWeightingHalf, wrapRGB );\n#ifdef DOUBLE_SIDED\nspotLightWeightingBack = mix( spotLightWeightingBack, spotLightWeightingHalfBack, wrapRGB );\n#endif\n#endif\nvLightFront += spotLightColor[ i ] * spotLightWeighting * lDistance * spotEffect;\n#ifdef DOUBLE_SIDED\nvLightBack += spotLightColor[ i ] * spotLightWeightingBack * lDistance * spotEffect;\n#endif\n}\n}\n#endif\n#if MAX_HEMI_LIGHTS > 0\nfor( int i = 0; i < MAX_HEMI_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( hemisphereLightDirection[ i ], 0.0 );\nvec3 lVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( transformedNormal, lVector );\nfloat hemiDiffuseWeight = 0.5 * dotProduct + 0.5;\nfloat hemiDiffuseWeightBack = -0.5 * dotProduct + 0.5;\nvLightFront += mix( hemisphereLightGroundColor[ i ], hemisphereLightSkyColor[ i ], hemiDiffuseWeight );\n#ifdef DOUBLE_SIDED\nvLightBack += mix( hemisphereLightGroundColor[ i ], hemisphereLightSkyColor[ i ], hemiDiffuseWeightBack );\n#endif\n}\n#endif\nvLightFront = vLightFront * diffuse + ambient * ambientLightColor + emissive;\n#ifdef DOUBLE_SIDED\nvLightBack = vLightBack * diffuse + ambient * ambientLightColor + emissive;\n#endif",
lights_phong_pars_vertex:"#ifndef PHONG_PER_PIXEL\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#if MAX_SPOT_LIGHTS > 0\nuniform vec3 spotLightPosition[ MAX_SPOT_LIGHTS ];\nuniform float spotLightDistance[ MAX_SPOT_LIGHTS ];\nvarying vec4 vSpotLight[ MAX_SPOT_LIGHTS ];\n#endif\n#endif\n#if MAX_SPOT_LIGHTS > 0 || defined( USE_BUMPMAP )\nvarying vec3 vWorldPosition;\n#endif",
lights_phong_vertex:"#ifndef PHONG_PER_PIXEL\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#if MAX_SPOT_LIGHTS > 0\nfor( int i = 0; i < MAX_SPOT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( spotLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( spotLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / spotLightDistance[ i ] ), 1.0 );\nvSpotLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#endif\n#if MAX_SPOT_LIGHTS > 0 || defined( USE_BUMPMAP )\nvWorldPosition = worldPosition.xyz;\n#endif",
lights_phong_pars_fragment:"uniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_HEMI_LIGHTS > 0\nuniform vec3 hemisphereLightSkyColor[ MAX_HEMI_LIGHTS ];\nuniform vec3 hemisphereLightGroundColor[ MAX_HEMI_LIGHTS ];\nuniform vec3 hemisphereLightDirection[ MAX_HEMI_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\n#ifdef PHONG_PER_PIXEL\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#else\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif\n#if MAX_SPOT_LIGHTS > 0\nuniform vec3 spotLightColor[ MAX_SPOT_LIGHTS ];\nuniform vec3 spotLightPosition[ MAX_SPOT_LIGHTS ];\nuniform vec3 spotLightDirection[ MAX_SPOT_LIGHTS ];\nuniform float spotLightAngleCos[ MAX_SPOT_LIGHTS ];\nuniform float spotLightExponent[ MAX_SPOT_LIGHTS ];\n#ifdef PHONG_PER_PIXEL\nuniform float spotLightDistance[ MAX_SPOT_LIGHTS ];\n#else\nvarying vec4 vSpotLight[ MAX_SPOT_LIGHTS ];\n#endif\n#endif\n#if MAX_SPOT_LIGHTS > 0 || defined( USE_BUMPMAP )\nvarying vec3 vWorldPosition;\n#endif\n#ifdef WRAP_AROUND\nuniform vec3 wrapRGB;\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",
lights_phong_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#ifdef DOUBLE_SIDED\nnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n#endif\n#ifdef USE_NORMALMAP\nnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\nnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n#if MAX_POINT_LIGHTS > 0\nvec3 pointDiffuse  = vec3( 0.0 );\nvec3 pointSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\n#ifdef PHONG_PER_PIXEL\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz + vViewPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\n#else\nvec3 lVector = normalize( vPointLight[ i ].xyz );\nfloat lDistance = vPointLight[ i ].w;\n#endif\nfloat dotProduct = dot( normal, lVector );\n#ifdef WRAP_AROUND\nfloat pointDiffuseWeightFull = max( dotProduct, 0.0 );\nfloat pointDiffuseWeightHalf = max( 0.5 * dotProduct + 0.5, 0.0 );\nvec3 pointDiffuseWeight = mix( vec3 ( pointDiffuseWeightFull ), vec3( pointDiffuseWeightHalf ), wrapRGB );\n#else\nfloat pointDiffuseWeight = max( dotProduct, 0.0 );\n#endif\npointDiffuse  += diffuse * pointLightColor[ i ] * pointDiffuseWeight * lDistance;\nvec3 pointHalfVector = normalize( lVector + viewPosition );\nfloat pointDotNormalHalf = max( dot( normal, pointHalfVector ), 0.0 );\nfloat pointSpecularWeight = specularStrength * max( pow( pointDotNormalHalf, shininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( shininess + 2.0001 ) / 8.0;\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( lVector, pointHalfVector ), 5.0 );\npointSpecular += schlick * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * lDistance * specularNormalization;\n#else\npointSpecular += specular * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * lDistance;\n#endif\n}\n#endif\n#if MAX_SPOT_LIGHTS > 0\nvec3 spotDiffuse  = vec3( 0.0 );\nvec3 spotSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_SPOT_LIGHTS; i ++ ) {\n#ifdef PHONG_PER_PIXEL\nvec4 lPosition = viewMatrix * vec4( spotLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz + vViewPosition.xyz;\nfloat lDistance = 1.0;\nif ( spotLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / spotLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\n#else\nvec3 lVector = normalize( vSpotLight[ i ].xyz );\nfloat lDistance = vSpotLight[ i ].w;\n#endif\nfloat spotEffect = dot( spotLightDirection[ i ], normalize( spotLightPosition[ i ] - vWorldPosition ) );\nif ( spotEffect > spotLightAngleCos[ i ] ) {\nspotEffect = max( pow( spotEffect, spotLightExponent[ i ] ), 0.0 );\nfloat dotProduct = dot( normal, lVector );\n#ifdef WRAP_AROUND\nfloat spotDiffuseWeightFull = max( dotProduct, 0.0 );\nfloat spotDiffuseWeightHalf = max( 0.5 * dotProduct + 0.5, 0.0 );\nvec3 spotDiffuseWeight = mix( vec3 ( spotDiffuseWeightFull ), vec3( spotDiffuseWeightHalf ), wrapRGB );\n#else\nfloat spotDiffuseWeight = max( dotProduct, 0.0 );\n#endif\nspotDiffuse += diffuse * spotLightColor[ i ] * spotDiffuseWeight * lDistance * spotEffect;\nvec3 spotHalfVector = normalize( lVector + viewPosition );\nfloat spotDotNormalHalf = max( dot( normal, spotHalfVector ), 0.0 );\nfloat spotSpecularWeight = specularStrength * max( pow( spotDotNormalHalf, shininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( shininess + 2.0001 ) / 8.0;\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( lVector, spotHalfVector ), 5.0 );\nspotSpecular += schlick * spotLightColor[ i ] * spotSpecularWeight * spotDiffuseWeight * lDistance * specularNormalization * spotEffect;\n#else\nspotSpecular += specular * spotLightColor[ i ] * spotSpecularWeight * spotDiffuseWeight * lDistance * spotEffect;\n#endif\n}\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec3 dirDiffuse  = vec3( 0.0 );\nvec3 dirSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( normal, dirVector );\n#ifdef WRAP_AROUND\nfloat dirDiffuseWeightFull = max( dotProduct, 0.0 );\nfloat dirDiffuseWeightHalf = max( 0.5 * dotProduct + 0.5, 0.0 );\nvec3 dirDiffuseWeight = mix( vec3( dirDiffuseWeightFull ), vec3( dirDiffuseWeightHalf ), wrapRGB );\n#else\nfloat dirDiffuseWeight = max( dotProduct, 0.0 );\n#endif\ndirDiffuse  += diffuse * directionalLightColor[ i ] * dirDiffuseWeight;\nvec3 dirHalfVector = normalize( dirVector + viewPosition );\nfloat dirDotNormalHalf = max( dot( normal, dirHalfVector ), 0.0 );\nfloat dirSpecularWeight = specularStrength * max( pow( dirDotNormalHalf, shininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( shininess + 2.0001 ) / 8.0;\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( dirVector, dirHalfVector ), 5.0 );\ndirSpecular += schlick * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight * specularNormalization;\n#else\ndirSpecular += specular * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight;\n#endif\n}\n#endif\n#if MAX_HEMI_LIGHTS > 0\nvec3 hemiDiffuse  = vec3( 0.0 );\nvec3 hemiSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_HEMI_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( hemisphereLightDirection[ i ], 0.0 );\nvec3 lVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( normal, lVector );\nfloat hemiDiffuseWeight = 0.5 * dotProduct + 0.5;\nvec3 hemiColor = mix( hemisphereLightGroundColor[ i ], hemisphereLightSkyColor[ i ], hemiDiffuseWeight );\nhemiDiffuse += diffuse * hemiColor;\nvec3 hemiHalfVectorSky = normalize( lVector + viewPosition );\nfloat hemiDotNormalHalfSky = 0.5 * dot( normal, hemiHalfVectorSky ) + 0.5;\nfloat hemiSpecularWeightSky = specularStrength * max( pow( hemiDotNormalHalfSky, shininess ), 0.0 );\nvec3 lVectorGround = -lVector;\nvec3 hemiHalfVectorGround = normalize( lVectorGround + viewPosition );\nfloat hemiDotNormalHalfGround = 0.5 * dot( normal, hemiHalfVectorGround ) + 0.5;\nfloat hemiSpecularWeightGround = specularStrength * max( pow( hemiDotNormalHalfGround, shininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat dotProductGround = dot( normal, lVectorGround );\nfloat specularNormalization = ( shininess + 2.0001 ) / 8.0;\nvec3 schlickSky = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( lVector, hemiHalfVectorSky ), 5.0 );\nvec3 schlickGround = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( lVectorGround, hemiHalfVectorGround ), 5.0 );\nhemiSpecular += hemiColor * specularNormalization * ( schlickSky * hemiSpecularWeightSky * max( dotProduct, 0.0 ) + schlickGround * hemiSpecularWeightGround * max( dotProductGround, 0.0 ) );\n#else\nhemiSpecular += specular * hemiColor * ( hemiSpecularWeightSky + hemiSpecularWeightGround ) * hemiDiffuseWeight;\n#endif\n}\n#endif\nvec3 totalDiffuse = vec3( 0.0 );\nvec3 totalSpecular = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\ntotalDiffuse += dirDiffuse;\ntotalSpecular += dirSpecular;\n#endif\n#if MAX_HEMI_LIGHTS > 0\ntotalDiffuse += hemiDiffuse;\ntotalSpecular += hemiSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalDiffuse += pointDiffuse;\ntotalSpecular += pointSpecular;\n#endif\n#if MAX_SPOT_LIGHTS > 0\ntotalDiffuse += spotDiffuse;\ntotalSpecular += spotSpecular;\n#endif\n#ifdef METAL\ngl_FragColor.xyz = gl_FragColor.xyz * ( emissive + totalDiffuse + ambientLightColor * ambient + totalSpecular );\n#else\ngl_FragColor.xyz = gl_FragColor.xyz * ( emissive + totalDiffuse + ambientLightColor * ambient ) + totalSpecular;\n#endif",
color_pars_fragment:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_fragment:"#ifdef USE_COLOR\ngl_FragColor = gl_FragColor * vec4( vColor, opacity );\n#endif",color_pars_vertex:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n#ifdef GAMMA_INPUT\nvColor = color * color;\n#else\nvColor = color;\n#endif\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n#ifdef BONE_TEXTURE\nuniform sampler2D boneTexture;\nmat4 getBoneMatrix( const in float i ) {\nfloat j = i * 4.0;\nfloat x = mod( j, N_BONE_PIXEL_X );\nfloat y = floor( j / N_BONE_PIXEL_X );\nconst float dx = 1.0 / N_BONE_PIXEL_X;\nconst float dy = 1.0 / N_BONE_PIXEL_Y;\ny = dy * ( y + 0.5 );\nvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\nvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\nvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\nvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\nmat4 bone = mat4( v1, v2, v3, v4 );\nreturn bone;\n}\n#else\nuniform mat4 boneGlobalMatrices[ MAX_BONES ];\nmat4 getBoneMatrix( const in float i ) {\nmat4 bone = boneGlobalMatrices[ int(i) ];\nreturn bone;\n}\n#endif\n#endif",
skinbase_vertex:"#ifdef USE_SKINNING\nmat4 boneMatX = getBoneMatrix( skinIndex.x );\nmat4 boneMatY = getBoneMatrix( skinIndex.y );\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n#ifdef USE_MORPHTARGETS\nvec4 skinVertex = vec4( morphed, 1.0 );\n#else\nvec4 skinVertex = vec4( position, 1.0 );\n#endif\nvec4 skinned  = boneMatX * skinVertex * skinWeight.x;\nskinned \t  += boneMatY * skinVertex * skinWeight.y;\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n#ifndef USE_MORPHNORMALS\nuniform float morphTargetInfluences[ 8 ];\n#else\nuniform float morphTargetInfluences[ 4 ];\n#endif\n#endif",
morphtarget_vertex:"#ifdef USE_MORPHTARGETS\nvec3 morphed = vec3( 0.0 );\nmorphed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\nmorphed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\nmorphed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\nmorphed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n#ifndef USE_MORPHNORMALS\nmorphed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\nmorphed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\nmorphed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\nmorphed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n#endif\nmorphed += position;\n#endif",
default_vertex:"vec4 mvPosition;\n#ifdef USE_SKINNING\nmvPosition = modelViewMatrix * skinned;\n#endif\n#if !defined( USE_SKINNING ) && defined( USE_MORPHTARGETS )\nmvPosition = modelViewMatrix * vec4( morphed, 1.0 );\n#endif\n#if !defined( USE_SKINNING ) && ! defined( USE_MORPHTARGETS )\nmvPosition = modelViewMatrix * vec4( position, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\nvec3 morphedNormal = vec3( 0.0 );\nmorphedNormal +=  ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\nmorphedNormal +=  ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\nmorphedNormal +=  ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\nmorphedNormal +=  ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\nmorphedNormal += normal;\n#endif",
skinnormal_vertex:"#ifdef USE_SKINNING\nmat4 skinMatrix = skinWeight.x * boneMatX;\nskinMatrix \t+= skinWeight.y * boneMatY;\n#ifdef USE_MORPHNORMALS\nvec4 skinnedNormal = skinMatrix * vec4( morphedNormal, 0.0 );\n#else\nvec4 skinnedNormal = skinMatrix * vec4( normal, 0.0 );\n#endif\n#endif",defaultnormal_vertex:"vec3 objectNormal;\n#ifdef USE_SKINNING\nobjectNormal = skinnedNormal.xyz;\n#endif\n#if !defined( USE_SKINNING ) && defined( USE_MORPHNORMALS )\nobjectNormal = morphedNormal;\n#endif\n#if !defined( USE_SKINNING ) && ! defined( USE_MORPHNORMALS )\nobjectNormal = normal;\n#endif\n#ifdef FLIP_SIDED\nobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;",
shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\nuniform sampler2D shadowMap[ MAX_SHADOWS ];\nuniform vec2 shadowMapSize[ MAX_SHADOWS ];\nuniform float shadowDarkness[ MAX_SHADOWS ];\nuniform float shadowBias[ MAX_SHADOWS ];\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nfloat unpackDepth( const in vec4 rgba_depth ) {\nconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\nfloat depth = dot( rgba_depth, bit_shift );\nreturn depth;\n}\n#endif",shadowmap_fragment:"#ifdef USE_SHADOWMAP\n#ifdef SHADOWMAP_DEBUG\nvec3 frustumColors[3];\nfrustumColors[0] = vec3( 1.0, 0.5, 0.0 );\nfrustumColors[1] = vec3( 0.0, 1.0, 0.8 );\nfrustumColors[2] = vec3( 0.0, 0.5, 1.0 );\n#endif\n#ifdef SHADOWMAP_CASCADE\nint inFrustumCount = 0;\n#endif\nfloat fDepth;\nvec3 shadowColor = vec3( 1.0 );\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvec3 shadowCoord = vShadowCoord[ i ].xyz / vShadowCoord[ i ].w;\nbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\nbool inFrustum = all( inFrustumVec );\n#ifdef SHADOWMAP_CASCADE\ninFrustumCount += int( inFrustum );\nbvec3 frustumTestVec = bvec3( inFrustum, inFrustumCount == 1, shadowCoord.z <= 1.0 );\n#else\nbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n#endif\nbool frustumTest = all( frustumTestVec );\nif ( frustumTest ) {\nshadowCoord.z += shadowBias[ i ];\n#if defined( SHADOWMAP_TYPE_PCF )\nfloat shadow = 0.0;\nconst float shadowDelta = 1.0 / 9.0;\nfloat xPixelOffset = 1.0 / shadowMapSize[ i ].x;\nfloat yPixelOffset = 1.0 / shadowMapSize[ i ].y;\nfloat dx0 = -1.25 * xPixelOffset;\nfloat dy0 = -1.25 * yPixelOffset;\nfloat dx1 = 1.25 * xPixelOffset;\nfloat dy1 = 1.25 * yPixelOffset;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, dy0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( 0.0, dy0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, dy0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, 0.0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, 0.0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, dy1 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( 0.0, dy1 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, dy1 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nshadowColor = shadowColor * vec3( ( 1.0 - shadowDarkness[ i ] * shadow ) );\n#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\nfloat shadow = 0.0;\nfloat xPixelOffset = 1.0 / shadowMapSize[ i ].x;\nfloat yPixelOffset = 1.0 / shadowMapSize[ i ].y;\nfloat dx0 = -1.0 * xPixelOffset;\nfloat dy0 = -1.0 * yPixelOffset;\nfloat dx1 = 1.0 * xPixelOffset;\nfloat dy1 = 1.0 * yPixelOffset;\nmat3 shadowKernel;\nmat3 depthKernel;\ndepthKernel[0][0] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, dy0 ) ) );\ndepthKernel[0][1] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, 0.0 ) ) );\ndepthKernel[0][2] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, dy1 ) ) );\ndepthKernel[1][0] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( 0.0, dy0 ) ) );\ndepthKernel[1][1] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy ) );\ndepthKernel[1][2] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( 0.0, dy1 ) ) );\ndepthKernel[2][0] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, dy0 ) ) );\ndepthKernel[2][1] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, 0.0 ) ) );\ndepthKernel[2][2] = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, dy1 ) ) );\nvec3 shadowZ = vec3( shadowCoord.z );\nshadowKernel[0] = vec3(lessThan(depthKernel[0], shadowZ ));\nshadowKernel[0] *= vec3(0.25);\nshadowKernel[1] = vec3(lessThan(depthKernel[1], shadowZ ));\nshadowKernel[1] *= vec3(0.25);\nshadowKernel[2] = vec3(lessThan(depthKernel[2], shadowZ ));\nshadowKernel[2] *= vec3(0.25);\nvec2 fractionalCoord = 1.0 - fract( shadowCoord.xy * shadowMapSize[i].xy );\nshadowKernel[0] = mix( shadowKernel[1], shadowKernel[0], fractionalCoord.x );\nshadowKernel[1] = mix( shadowKernel[2], shadowKernel[1], fractionalCoord.x );\nvec4 shadowValues;\nshadowValues.x = mix( shadowKernel[0][1], shadowKernel[0][0], fractionalCoord.y );\nshadowValues.y = mix( shadowKernel[0][2], shadowKernel[0][1], fractionalCoord.y );\nshadowValues.z = mix( shadowKernel[1][1], shadowKernel[1][0], fractionalCoord.y );\nshadowValues.w = mix( shadowKernel[1][2], shadowKernel[1][1], fractionalCoord.y );\nshadow = dot( shadowValues, vec4( 1.0 ) );\nshadowColor = shadowColor * vec3( ( 1.0 - shadowDarkness[ i ] * shadow ) );\n#else\nvec4 rgbaDepth = texture2D( shadowMap[ i ], shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < shadowCoord.z )\nshadowColor = shadowColor * vec3( 1.0 - shadowDarkness[ i ] );\n#endif\n}\n#ifdef SHADOWMAP_DEBUG\n#ifdef SHADOWMAP_CASCADE\nif ( inFrustum && inFrustumCount == 1 ) gl_FragColor.xyz *= frustumColors[ i ];\n#else\nif ( inFrustum ) gl_FragColor.xyz *= frustumColors[ i ];\n#endif\n#endif\n}\n#ifdef GAMMA_OUTPUT\nshadowColor *= shadowColor;\n#endif\ngl_FragColor.xyz = gl_FragColor.xyz * shadowColor;\n#endif",
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nuniform mat4 shadowMatrix[ MAX_SHADOWS ];\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvShadowCoord[ i ] = shadowMatrix[ i ] * worldPosition;\n}\n#endif",alphatest_fragment:"#ifdef ALPHATEST\nif ( gl_FragColor.a < ALPHATEST ) discard;\n#endif",linear_to_gamma_fragment:"#ifdef GAMMA_OUTPUT\ngl_FragColor.xyz = sqrt( gl_FragColor.xyz );\n#endif"};
THREE.UniformsUtils={merge:function(a){var b,c,d,e={};for(b=0;b<a.length;b++)for(c in d=this.clone(a[b]),d)e[c]=d[c];return e},clone:function(a){var b,c,d,e={};for(b in a)for(c in e[b]={},a[b])d=a[b][c],e[b][c]=d instanceof THREE.Color||d instanceof THREE.Vector2||d instanceof THREE.Vector3||d instanceof THREE.Vector4||d instanceof THREE.Matrix4||d instanceof THREE.Texture?d.clone():d instanceof Array?d.slice():d;return e}};
THREE.UniformsLib={common:{diffuse:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:null},offsetRepeat:{type:"v4",value:new THREE.Vector4(0,0,1,1)},lightMap:{type:"t",value:null},specularMap:{type:"t",value:null},envMap:{type:"t",value:null},flipEnvMap:{type:"f",value:-1},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refractionRatio:{type:"f",value:0.98},combine:{type:"i",value:0},morphTargetInfluences:{type:"f",value:0}},bump:{bumpMap:{type:"t",
value:null},bumpScale:{type:"f",value:1}},normalmap:{normalMap:{type:"t",value:null},normalScale:{type:"v2",value:new THREE.Vector2(1,1)}},fog:{fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{ambientLightColor:{type:"fv",value:[]},directionalLightDirection:{type:"fv",value:[]},directionalLightColor:{type:"fv",value:[]},hemisphereLightDirection:{type:"fv",value:[]},hemisphereLightSkyColor:{type:"fv",
value:[]},hemisphereLightGroundColor:{type:"fv",value:[]},pointLightColor:{type:"fv",value:[]},pointLightPosition:{type:"fv",value:[]},pointLightDistance:{type:"fv1",value:[]},spotLightColor:{type:"fv",value:[]},spotLightPosition:{type:"fv",value:[]},spotLightDirection:{type:"fv",value:[]},spotLightDistance:{type:"fv1",value:[]},spotLightAngleCos:{type:"fv1",value:[]},spotLightExponent:{type:"fv1",value:[]}},particle:{psColor:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},size:{type:"f",
value:1},scale:{type:"f",value:1},map:{type:"t",value:null},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},shadowmap:{shadowMap:{type:"tv",value:[]},shadowMapSize:{type:"v2v",value:[]},shadowBias:{type:"fv1",value:[]},shadowDarkness:{type:"fv1",value:[]},shadowMatrix:{type:"m4v",value:[]}}};
THREE.ShaderLib={basic:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.shadowmap]),vertexShader:[THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.color_vertex,
THREE.ShaderChunk.skinbase_vertex,"#ifdef USE_ENVMAP",THREE.ShaderChunk.morphnormal_vertex,THREE.ShaderChunk.skinnormal_vertex,THREE.ShaderChunk.defaultnormal_vertex,"#endif",THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.worldpos_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,
THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,THREE.ShaderChunk.specularmap_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.specularmap_fragment,THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,
THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},lambert:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{ambient:{type:"c",value:new THREE.Color(16777215)},emissive:{type:"c",value:new THREE.Color(0)},wrapRGB:{type:"v3",value:new THREE.Vector3(1,1,1)}}]),vertexShader:["#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\nvarying vec3 vLightBack;\n#endif",
THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_lambert_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.color_vertex,THREE.ShaderChunk.morphnormal_vertex,THREE.ShaderChunk.skinbase_vertex,THREE.ShaderChunk.skinnormal_vertex,
THREE.ShaderChunk.defaultnormal_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.worldpos_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.lights_lambert_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\nvarying vec3 vLightBack;\n#endif",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,
THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,THREE.ShaderChunk.specularmap_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3 ( 1.0 ), opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.specularmap_fragment,"#ifdef DOUBLE_SIDED\nif ( gl_FrontFacing )\ngl_FragColor.xyz *= vLightFront;\nelse\ngl_FragColor.xyz *= vLightBack;\n#else\ngl_FragColor.xyz *= vLightFront;\n#endif",THREE.ShaderChunk.lightmap_fragment,
THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},phong:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.bump,THREE.UniformsLib.normalmap,THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{ambient:{type:"c",value:new THREE.Color(16777215)},emissive:{type:"c",value:new THREE.Color(0)},specular:{type:"c",
value:new THREE.Color(1118481)},shininess:{type:"f",value:30},wrapRGB:{type:"v3",value:new THREE.Vector3(1,1,1)}}]),vertexShader:["#define PHONG\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_phong_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,
"void main() {",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.color_vertex,THREE.ShaderChunk.morphnormal_vertex,THREE.ShaderChunk.skinbase_vertex,THREE.ShaderChunk.skinnormal_vertex,THREE.ShaderChunk.defaultnormal_vertex,"vNormal = normalize( transformedNormal );",THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.default_vertex,"vViewPosition = -mvPosition.xyz;",THREE.ShaderChunk.worldpos_vertex,THREE.ShaderChunk.envmap_vertex,
THREE.ShaderChunk.lights_phong_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;\nuniform vec3 ambient;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.lights_phong_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,
THREE.ShaderChunk.bumpmap_pars_fragment,THREE.ShaderChunk.normalmap_pars_fragment,THREE.ShaderChunk.specularmap_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3 ( 1.0 ), opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.specularmap_fragment,THREE.ShaderChunk.lights_phong_fragment,THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,
THREE.ShaderChunk.fog_fragment,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.particle,THREE.UniformsLib.shadowmap]),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",
THREE.ShaderChunk.worldpos_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,
THREE.ShaderChunk.fog_fragment,"}"].join("\n")},dashed:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,{scale:{type:"f",value:1},dashSize:{type:"f",value:1},totalSize:{type:"f",value:2}}]),vertexShader:["uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;",THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vLineDistance = scale * lineDistance;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n"),
fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\nif ( mod( vLineDistance, totalSize ) > dashSize ) {\ndiscard;\n}\ngl_FragColor = vec4( diffuse, opacity );",THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depth:{uniforms:{mNear:{type:"f",value:1},mFar:{type:"f",value:2E3},opacity:{type:"f",
value:1}},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform float mNear;\nuniform float mFar;\nuniform float opacity;\nvoid main() {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat color = 1.0 - smoothstep( mNear, mFar, depth );\ngl_FragColor = vec4( vec3( color ), opacity );\n}"},normal:{uniforms:{opacity:{type:"f",value:1}},vertexShader:["varying vec3 vNormal;",THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvNormal = normalize( normalMatrix * normal );",
THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"uniform float opacity;\nvarying vec3 vNormal;\nvoid main() {\ngl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n}"},normalmap:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},enableReflection:{type:"i",value:0},enableDisplacement:{type:"i",
value:0},tDisplacement:{type:"t",value:null},tDiffuse:{type:"t",value:null},tCube:{type:"t",value:null},tNormal:{type:"t",value:null},tSpecular:{type:"t",value:null},tAO:{type:"t",value:null},uNormalScale:{type:"v2",value:new THREE.Vector2(1,1)},uDisplacementBias:{type:"f",value:0},uDisplacementScale:{type:"f",value:1},uDiffuseColor:{type:"c",value:new THREE.Color(16777215)},uSpecularColor:{type:"c",value:new THREE.Color(1118481)},uAmbientColor:{type:"c",value:new THREE.Color(16777215)},uShininess:{type:"f",
value:30},uOpacity:{type:"f",value:1},useRefract:{type:"i",value:0},uRefractionRatio:{type:"f",value:0.98},uReflectivity:{type:"f",value:0.5},uOffset:{type:"v2",value:new THREE.Vector2(0,0)},uRepeat:{type:"v2",value:new THREE.Vector2(1,1)},wrapRGB:{type:"v3",value:new THREE.Vector3(1,1,1)}}]),fragmentShader:["uniform vec3 uAmbientColor;\nuniform vec3 uDiffuseColor;\nuniform vec3 uSpecularColor;\nuniform float uShininess;\nuniform float uOpacity;\nuniform bool enableDiffuse;\nuniform bool enableSpecular;\nuniform bool enableAO;\nuniform bool enableReflection;\nuniform sampler2D tDiffuse;\nuniform sampler2D tNormal;\nuniform sampler2D tSpecular;\nuniform sampler2D tAO;\nuniform samplerCube tCube;\nuniform vec2 uNormalScale;\nuniform bool useRefract;\nuniform float uRefractionRatio;\nuniform float uReflectivity;\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_HEMI_LIGHTS > 0\nuniform vec3 hemisphereLightSkyColor[ MAX_HEMI_LIGHTS ];\nuniform vec3 hemisphereLightGroundColor[ MAX_HEMI_LIGHTS ];\nuniform vec3 hemisphereLightDirection[ MAX_HEMI_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#endif\n#if MAX_SPOT_LIGHTS > 0\nuniform vec3 spotLightColor[ MAX_SPOT_LIGHTS ];\nuniform vec3 spotLightPosition[ MAX_SPOT_LIGHTS ];\nuniform vec3 spotLightDirection[ MAX_SPOT_LIGHTS ];\nuniform float spotLightAngleCos[ MAX_SPOT_LIGHTS ];\nuniform float spotLightExponent[ MAX_SPOT_LIGHTS ];\nuniform float spotLightDistance[ MAX_SPOT_LIGHTS ];\n#endif\n#ifdef WRAP_AROUND\nuniform vec3 wrapRGB;\n#endif\nvarying vec3 vWorldPosition;\nvarying vec3 vViewPosition;",
THREE.ShaderChunk.shadowmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3( 1.0 ), uOpacity );\nvec3 specularTex = vec3( 1.0 );\nvec3 normalTex = texture2D( tNormal, vUv ).xyz * 2.0 - 1.0;\nnormalTex.xy *= uNormalScale;\nnormalTex = normalize( normalTex );\nif( enableDiffuse ) {\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( tDiffuse, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( tDiffuse, vUv );\n#endif\n}\nif( enableAO ) {\n#ifdef GAMMA_INPUT\nvec4 aoColor = texture2D( tAO, vUv );\naoColor.xyz *= aoColor.xyz;\ngl_FragColor.xyz = gl_FragColor.xyz * aoColor.xyz;\n#else\ngl_FragColor.xyz = gl_FragColor.xyz * texture2D( tAO, vUv ).xyz;\n#endif\n}\nif( enableSpecular )\nspecularTex = texture2D( tSpecular, vUv ).xyz;\nmat3 tsb = mat3( normalize( vTangent ), normalize( vBinormal ), normalize( vNormal ) );\nvec3 finalNormal = tsb * normalTex;\n#ifdef FLIP_SIDED\nfinalNormal = -finalNormal;\n#endif\nvec3 normal = normalize( finalNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#if MAX_POINT_LIGHTS > 0\nvec3 pointDiffuse = vec3( 0.0 );\nvec3 pointSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 pointVector = lPosition.xyz + vViewPosition.xyz;\nfloat pointDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\npointDistance = 1.0 - min( ( length( pointVector ) / pointLightDistance[ i ] ), 1.0 );\npointVector = normalize( pointVector );\n#ifdef WRAP_AROUND\nfloat pointDiffuseWeightFull = max( dot( normal, pointVector ), 0.0 );\nfloat pointDiffuseWeightHalf = max( 0.5 * dot( normal, pointVector ) + 0.5, 0.0 );\nvec3 pointDiffuseWeight = mix( vec3 ( pointDiffuseWeightFull ), vec3( pointDiffuseWeightHalf ), wrapRGB );\n#else\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\n#endif\npointDiffuse += pointDistance * pointLightColor[ i ] * uDiffuseColor * pointDiffuseWeight;\nvec3 pointHalfVector = normalize( pointVector + viewPosition );\nfloat pointDotNormalHalf = max( dot( normal, pointHalfVector ), 0.0 );\nfloat pointSpecularWeight = specularTex.r * max( pow( pointDotNormalHalf, uShininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( uShininess + 2.0001 ) / 8.0;\nvec3 schlick = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( pointVector, pointHalfVector ), 5.0 );\npointSpecular += schlick * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * pointDistance * specularNormalization;\n#else\npointSpecular += pointDistance * pointLightColor[ i ] * uSpecularColor * pointSpecularWeight * pointDiffuseWeight;\n#endif\n}\n#endif\n#if MAX_SPOT_LIGHTS > 0\nvec3 spotDiffuse = vec3( 0.0 );\nvec3 spotSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_SPOT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( spotLightPosition[ i ], 1.0 );\nvec3 spotVector = lPosition.xyz + vViewPosition.xyz;\nfloat spotDistance = 1.0;\nif ( spotLightDistance[ i ] > 0.0 )\nspotDistance = 1.0 - min( ( length( spotVector ) / spotLightDistance[ i ] ), 1.0 );\nspotVector = normalize( spotVector );\nfloat spotEffect = dot( spotLightDirection[ i ], normalize( spotLightPosition[ i ] - vWorldPosition ) );\nif ( spotEffect > spotLightAngleCos[ i ] ) {\nspotEffect = max( pow( spotEffect, spotLightExponent[ i ] ), 0.0 );\n#ifdef WRAP_AROUND\nfloat spotDiffuseWeightFull = max( dot( normal, spotVector ), 0.0 );\nfloat spotDiffuseWeightHalf = max( 0.5 * dot( normal, spotVector ) + 0.5, 0.0 );\nvec3 spotDiffuseWeight = mix( vec3 ( spotDiffuseWeightFull ), vec3( spotDiffuseWeightHalf ), wrapRGB );\n#else\nfloat spotDiffuseWeight = max( dot( normal, spotVector ), 0.0 );\n#endif\nspotDiffuse += spotDistance * spotLightColor[ i ] * uDiffuseColor * spotDiffuseWeight * spotEffect;\nvec3 spotHalfVector = normalize( spotVector + viewPosition );\nfloat spotDotNormalHalf = max( dot( normal, spotHalfVector ), 0.0 );\nfloat spotSpecularWeight = specularTex.r * max( pow( spotDotNormalHalf, uShininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( uShininess + 2.0001 ) / 8.0;\nvec3 schlick = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( spotVector, spotHalfVector ), 5.0 );\nspotSpecular += schlick * spotLightColor[ i ] * spotSpecularWeight * spotDiffuseWeight * spotDistance * specularNormalization * spotEffect;\n#else\nspotSpecular += spotDistance * spotLightColor[ i ] * uSpecularColor * spotSpecularWeight * spotDiffuseWeight * spotEffect;\n#endif\n}\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec3 dirDiffuse = vec3( 0.0 );\nvec3 dirSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\n#ifdef WRAP_AROUND\nfloat directionalLightWeightingFull = max( dot( normal, dirVector ), 0.0 );\nfloat directionalLightWeightingHalf = max( 0.5 * dot( normal, dirVector ) + 0.5, 0.0 );\nvec3 dirDiffuseWeight = mix( vec3( directionalLightWeightingFull ), vec3( directionalLightWeightingHalf ), wrapRGB );\n#else\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\n#endif\ndirDiffuse += directionalLightColor[ i ] * uDiffuseColor * dirDiffuseWeight;\nvec3 dirHalfVector = normalize( dirVector + viewPosition );\nfloat dirDotNormalHalf = max( dot( normal, dirHalfVector ), 0.0 );\nfloat dirSpecularWeight = specularTex.r * max( pow( dirDotNormalHalf, uShininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( uShininess + 2.0001 ) / 8.0;\nvec3 schlick = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( dirVector, dirHalfVector ), 5.0 );\ndirSpecular += schlick * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight * specularNormalization;\n#else\ndirSpecular += directionalLightColor[ i ] * uSpecularColor * dirSpecularWeight * dirDiffuseWeight;\n#endif\n}\n#endif\n#if MAX_HEMI_LIGHTS > 0\nvec3 hemiDiffuse  = vec3( 0.0 );\nvec3 hemiSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_HEMI_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( hemisphereLightDirection[ i ], 0.0 );\nvec3 lVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( normal, lVector );\nfloat hemiDiffuseWeight = 0.5 * dotProduct + 0.5;\nvec3 hemiColor = mix( hemisphereLightGroundColor[ i ], hemisphereLightSkyColor[ i ], hemiDiffuseWeight );\nhemiDiffuse += uDiffuseColor * hemiColor;\nvec3 hemiHalfVectorSky = normalize( lVector + viewPosition );\nfloat hemiDotNormalHalfSky = 0.5 * dot( normal, hemiHalfVectorSky ) + 0.5;\nfloat hemiSpecularWeightSky = specularTex.r * max( pow( hemiDotNormalHalfSky, uShininess ), 0.0 );\nvec3 lVectorGround = -lVector;\nvec3 hemiHalfVectorGround = normalize( lVectorGround + viewPosition );\nfloat hemiDotNormalHalfGround = 0.5 * dot( normal, hemiHalfVectorGround ) + 0.5;\nfloat hemiSpecularWeightGround = specularTex.r * max( pow( hemiDotNormalHalfGround, uShininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat dotProductGround = dot( normal, lVectorGround );\nfloat specularNormalization = ( uShininess + 2.0001 ) / 8.0;\nvec3 schlickSky = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( lVector, hemiHalfVectorSky ), 5.0 );\nvec3 schlickGround = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( lVectorGround, hemiHalfVectorGround ), 5.0 );\nhemiSpecular += hemiColor * specularNormalization * ( schlickSky * hemiSpecularWeightSky * max( dotProduct, 0.0 ) + schlickGround * hemiSpecularWeightGround * max( dotProductGround, 0.0 ) );\n#else\nhemiSpecular += uSpecularColor * hemiColor * ( hemiSpecularWeightSky + hemiSpecularWeightGround ) * hemiDiffuseWeight;\n#endif\n}\n#endif\nvec3 totalDiffuse = vec3( 0.0 );\nvec3 totalSpecular = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\ntotalDiffuse += dirDiffuse;\ntotalSpecular += dirSpecular;\n#endif\n#if MAX_HEMI_LIGHTS > 0\ntotalDiffuse += hemiDiffuse;\ntotalSpecular += hemiSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalDiffuse += pointDiffuse;\ntotalSpecular += pointSpecular;\n#endif\n#if MAX_SPOT_LIGHTS > 0\ntotalDiffuse += spotDiffuse;\ntotalSpecular += spotSpecular;\n#endif\n#ifdef METAL\ngl_FragColor.xyz = gl_FragColor.xyz * ( totalDiffuse + ambientLightColor * uAmbientColor + totalSpecular );\n#else\ngl_FragColor.xyz = gl_FragColor.xyz * ( totalDiffuse + ambientLightColor * uAmbientColor ) + totalSpecular;\n#endif\nif ( enableReflection ) {\nvec3 vReflect;\nvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\nif ( useRefract ) {\nvReflect = refract( cameraToVertex, normal, uRefractionRatio );\n} else {\nvReflect = reflect( cameraToVertex, normal );\n}\nvec4 cubeColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, specularTex.r * uReflectivity );\n}",
THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["attribute vec4 tangent;\nuniform vec2 uOffset;\nuniform vec2 uRepeat;\nuniform bool enableDisplacement;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewPosition;",
THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.skinbase_vertex,THREE.ShaderChunk.skinnormal_vertex,"#ifdef USE_SKINNING\nvNormal = normalize( normalMatrix * skinnedNormal.xyz );\nvec4 skinnedTangent = skinMatrix * vec4( tangent.xyz, 0.0 );\nvTangent = normalize( normalMatrix * skinnedTangent.xyz );\n#else\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\n#endif\nvBinormal = normalize( cross( vNormal, vTangent ) * tangent.w );\nvUv = uv * uRepeat + uOffset;\nvec3 displacedPosition;\n#ifdef VERTEX_TEXTURES\nif ( enableDisplacement ) {\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\ndisplacedPosition = position + normalize( normal ) * df;\n} else {\n#ifdef USE_SKINNING\nvec4 skinVertex = vec4( position, 1.0 );\nvec4 skinned  = boneMatX * skinVertex * skinWeight.x;\nskinned \t  += boneMatY * skinVertex * skinWeight.y;\ndisplacedPosition  = skinned.xyz;\n#else\ndisplacedPosition = position;\n#endif\n}\n#else\n#ifdef USE_SKINNING\nvec4 skinVertex = vec4( position, 1.0 );\nvec4 skinned  = boneMatX * skinVertex * skinWeight.x;\nskinned \t  += boneMatY * skinVertex * skinWeight.y;\ndisplacedPosition  = skinned.xyz;\n#else\ndisplacedPosition = position;\n#endif\n#endif\nvec4 mvPosition = modelViewMatrix * vec4( displacedPosition, 1.0 );\nvec4 worldPosition = modelMatrix * vec4( displacedPosition, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\nvWorldPosition = worldPosition.xyz;\nvViewPosition = -mvPosition.xyz;\n#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvShadowCoord[ i ] = shadowMatrix[ i ] * worldPosition;\n}\n#endif\n}"].join("\n")},
cube:{uniforms:{tCube:{type:"t",value:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vWorldPosition;\nvoid main() {\nvec4 worldPosition = modelMatrix * vec4( position, 1.0 );\nvWorldPosition = worldPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\nvoid main() {\ngl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n}"},
depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,"void main() {",THREE.ShaderChunk.skinbase_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};THREE.WebGLRenderer=function(a){function b(a){if(a.__webglCustomAttributesList)for(var b in a.__webglCustomAttributesList)k.deleteBuffer(a.__webglCustomAttributesList[b].buffer)}function c(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){void 0===a.__webglCustomAttributesList&&(a.__webglCustomAttributesList=[]);for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var h=1;"v2"===f.type?h=2:"v3"===f.type?h=3:"v4"===f.type?
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g;i.__webglVertexBuffer=k.createBuffer();i.__webglNormalBuffer=k.createBuffer();i.__webglTangentBuffer=k.createBuffer();i.__webglColorBuffer=k.createBuffer();i.__webglUVBuffer=k.createBuffer();i.__webglUV2Buffer=k.createBuffer();i.__webglSkinIndicesBuffer=k.createBuffer();i.__webglSkinWeightsBuffer=k.createBuffer();i.__webglFaceBuffer=k.createBuffer();i.__webglLineBuffer=k.createBuffer();s=j=void 0;if(i.numMorphTargets){i.__webglMorphTargetsBuffers=[];j=0;for(s=i.numMorphTargets;j<s;j++)i.__webglMorphTargetsBuffers.push(k.createBuffer())}if(i.numMorphNormals){i.__webglMorphNormalsBuffers=
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g.__vertexArray=new Float32Array(3*i),g.__colorArray=new Float32Array(3*i),g.__normalArray=new Float32Array(3*i),g.__webglVertexCount=i,c(g,a),f.verticesNeedUpdate=!0,f.colorsNeedUpdate=!0,f.normalsNeedUpdate=!0):a instanceof THREE.Line?f.__webglVertexBuffer||(g=f,g.__webglVertexBuffer=k.createBuffer(),g.__webglColorBuffer=k.createBuffer(),g.__webglLineDistanceBuffer=k.createBuffer(),D.info.memory.geometries++,g=f,i=g.vertices.length,g.__vertexArray=new Float32Array(3*i),g.__colorArray=new Float32Array(3*
i),g.__lineDistanceArray=new Float32Array(1*i),g.__webglLineCount=i,c(g,a),f.verticesNeedUpdate=!0,f.colorsNeedUpdate=!0,f.lineDistancesNeedUpdate=!0):a instanceof THREE.ParticleSystem&&!f.__webglVertexBuffer&&(g=f,g.__webglVertexBuffer=k.createBuffer(),g.__webglColorBuffer=k.createBuffer(),D.info.memory.geometries++,g=f,i=g.vertices.length,g.__vertexArray=new Float32Array(3*i),g.__colorArray=new Float32Array(3*i),g.__sortArray=[],g.__webglParticleCount=i,c(g,a),f.verticesNeedUpdate=!0,f.colorsNeedUpdate=
!0);if(void 0===a.__webglActive){if(a instanceof THREE.Mesh)if(f=a.geometry,f instanceof THREE.BufferGeometry)q(b.__webglObjects,f,a);else{if(f instanceof THREE.Geometry)for(e in f.geometryGroups)g=f.geometryGroups[e],q(b.__webglObjects,g,a)}else a instanceof THREE.Ribbon||a instanceof THREE.Line||a instanceof THREE.ParticleSystem?(f=a.geometry,q(b.__webglObjects,f,a)):a instanceof THREE.ImmediateRenderObject||a.immediateRenderCallback?b.__webglObjectsImmediate.push({id:null,object:a,opaque:null,
transparent:null,z:0}):a instanceof THREE.Sprite?b.__webglSprites.push(a):a instanceof THREE.LensFlare&&b.__webglFlares.push(a);a.__webglActive=!0}}function q(a,b,c){a.push({id:null,buffer:b,object:c,opaque:null,transparent:null,z:0})}function r(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function s(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function v(a,b){a instanceof THREE.Mesh||a instanceof THREE.ParticleSystem||a instanceof THREE.Ribbon||a instanceof
THREE.Line?z(b.__webglObjects,a):a instanceof THREE.Sprite?C(b.__webglSprites,a):a instanceof THREE.LensFlare?C(b.__webglFlares,a):(a instanceof THREE.ImmediateRenderObject||a.immediateRenderCallback)&&z(b.__webglObjectsImmediate,a);delete a.__webglActive}function z(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function C(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,1)}function F(a,b,c,d,e){fa=0;d.needsUpdate&&(d.program&&vc(d),D.initMaterial(d,b,c,e),d.needsUpdate=
!1);d.morphTargets&&!e.__webglMorphTargetInfluences&&(e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets));var f=!1,g=d.program,h=g.uniforms,i=d.uniforms;g!==qa&&(k.useProgram(g),qa=g,f=!0);d.id!==pb&&(pb=d.id,f=!0);if(f||a!==ya)k.uniformMatrix4fv(h.projectionMatrix,!1,a.projectionMatrix.elements),a!==ya&&(ya=a);if(d.skinning)if(Bb&&e.useVertexTexture){if(null!==h.boneTexture){var j=H();k.uniform1i(h.boneTexture,j);D.setTexture(e.boneTexture,j)}}else null!==h.boneGlobalMatrices&&k.uniformMatrix4fv(h.boneGlobalMatrices,
!1,e.boneMatrices);if(f){c&&d.fog&&(i.fogColor.value=c.color,c instanceof THREE.Fog?(i.fogNear.value=c.near,i.fogFar.value=c.far):c instanceof THREE.FogExp2&&(i.fogDensity.value=c.density));if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(yb){for(var m,l=j=0,n=0,p,q,r,s=Ib,t=s.directional.colors,v=s.directional.positions,z=s.point.colors,y=s.point.positions,A=s.point.distances,B=s.spot.colors,F=s.spot.positions,C=s.spot.distances,E=s.spot.directions,J=
s.spot.anglesCos,L=s.spot.exponents,V=s.hemi.skyColors,K=s.hemi.groundColors,M=s.hemi.positions,O=0,ea=0,T=0,aa=0,da=0,R=0,S=0,P=0,ba=m=0,c=r=ba=0,f=b.length;c<f;c++)m=b[c],m.onlyShadow||(p=m.color,q=m.intensity,r=m.distance,m instanceof THREE.AmbientLight?m.visible&&(D.gammaInput?(j+=p.r*p.r,l+=p.g*p.g,n+=p.b*p.b):(j+=p.r,l+=p.g,n+=p.b)):m instanceof THREE.DirectionalLight?(da+=1,m.visible&&(Ca.getPositionFromMatrix(m.matrixWorld),Ga.getPositionFromMatrix(m.target.matrixWorld),Ca.sub(Ga),Ca.normalize(),
0===Ca.x&&0===Ca.y&&0===Ca.z||(m=3*O,v[m]=Ca.x,v[m+1]=Ca.y,v[m+2]=Ca.z,D.gammaInput?I(t,m,p,q*q):G(t,m,p,q),O+=1))):m instanceof THREE.PointLight?(R+=1,m.visible&&(ba=3*ea,D.gammaInput?I(z,ba,p,q*q):G(z,ba,p,q),Ga.getPositionFromMatrix(m.matrixWorld),y[ba]=Ga.x,y[ba+1]=Ga.y,y[ba+2]=Ga.z,A[ea]=r,ea+=1)):m instanceof THREE.SpotLight?(S+=1,m.visible&&(ba=3*T,D.gammaInput?I(B,ba,p,q*q):G(B,ba,p,q),Ga.getPositionFromMatrix(m.matrixWorld),F[ba]=Ga.x,F[ba+1]=Ga.y,F[ba+2]=Ga.z,C[T]=r,Ca.copy(Ga),Ga.getPositionFromMatrix(m.target.matrixWorld),
Ca.sub(Ga),Ca.normalize(),E[ba]=Ca.x,E[ba+1]=Ca.y,E[ba+2]=Ca.z,J[T]=Math.cos(m.angle),L[T]=m.exponent,T+=1)):m instanceof THREE.HemisphereLight&&(P+=1,m.visible&&(Ca.getPositionFromMatrix(m.matrixWorld),Ca.normalize(),0===Ca.x&&0===Ca.y&&0===Ca.z||(r=3*aa,M[r]=Ca.x,M[r+1]=Ca.y,M[r+2]=Ca.z,p=m.color,m=m.groundColor,D.gammaInput?(q*=q,I(V,r,p,q),I(K,r,m,q)):(G(V,r,p,q),G(K,r,m,q)),aa+=1))));c=3*O;for(f=Math.max(t.length,3*da);c<f;c++)t[c]=0;c=3*ea;for(f=Math.max(z.length,3*R);c<f;c++)z[c]=0;c=3*T;for(f=
Math.max(B.length,3*S);c<f;c++)B[c]=0;c=3*aa;for(f=Math.max(V.length,3*P);c<f;c++)V[c]=0;c=3*aa;for(f=Math.max(K.length,3*P);c<f;c++)K[c]=0;s.directional.length=O;s.point.length=ea;s.spot.length=T;s.hemi.length=aa;s.ambient[0]=j;s.ambient[1]=l;s.ambient[2]=n;yb=!1}c=Ib;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=
c.point.distances;i.spotLightColor.value=c.spot.colors;i.spotLightPosition.value=c.spot.positions;i.spotLightDistance.value=c.spot.distances;i.spotLightDirection.value=c.spot.directions;i.spotLightAngleCos.value=c.spot.anglesCos;i.spotLightExponent.value=c.spot.exponents;i.hemisphereLightSkyColor.value=c.hemi.skyColors;i.hemisphereLightGroundColor.value=c.hemi.groundColors;i.hemisphereLightDirection.value=c.hemi.positions}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
d instanceof THREE.MeshPhongMaterial){i.opacity.value=d.opacity;D.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;i.map.value=d.map;i.lightMap.value=d.lightMap;i.specularMap.value=d.specularMap;d.bumpMap&&(i.bumpMap.value=d.bumpMap,i.bumpScale.value=d.bumpScale);d.normalMap&&(i.normalMap.value=d.normalMap,i.normalScale.value.copy(d.normalScale));var X;d.map?X=d.map:d.specularMap?X=d.specularMap:d.normalMap?X=d.normalMap:d.bumpMap&&(X=d.bumpMap);void 0!==X&&(c=X.offset,
X=X.repeat,i.offsetRepeat.value.set(c.x,c.y,X.x,X.y));i.envMap.value=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}d instanceof THREE.LineBasicMaterial?(i.diffuse.value=d.color,i.opacity.value=d.opacity):d instanceof THREE.LineDashedMaterial?(i.diffuse.value=d.color,i.opacity.value=
d.opacity,i.dashSize.value=d.dashSize,i.totalSize.value=d.dashSize+d.gapSize,i.scale.value=d.scale):d instanceof THREE.ParticleBasicMaterial?(i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=Z.height/2,i.map.value=d.map):d instanceof THREE.MeshPhongMaterial?(i.shininess.value=d.shininess,D.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.emissive.value.copyGammaToLinear(d.emissive),i.specular.value.copyGammaToLinear(d.specular)):(i.ambient.value=d.ambient,
i.emissive.value=d.emissive,i.specular.value=d.specular),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)):d instanceof THREE.MeshLambertMaterial?(D.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.emissive.value.copyGammaToLinear(d.emissive)):(i.ambient.value=d.ambient,i.emissive.value=d.emissive),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)):d instanceof THREE.MeshDepthMaterial?(i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity):d instanceof THREE.MeshNormalMaterial&&(i.opacity.value=
d.opacity);if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){c=X=0;for(f=b.length;c<f;c++)if(j=b[c],j.castShadow&&(j instanceof THREE.SpotLight||j instanceof THREE.DirectionalLight&&!j.shadowCascade))i.shadowMap.value[X]=j.shadowMap,i.shadowMapSize.value[X]=j.shadowMapSize,i.shadowMatrix.value[X]=j.shadowMatrix,i.shadowDarkness.value[X]=j.shadowDarkness,i.shadowBias.value[X]=j.shadowBias,X++}b=d.uniformsList;i=0;for(X=b.length;i<X;i++)if(f=g.uniforms[b[i][1]])if(c=b[i][0],l=c.type,j=c.value,"i"===
l)k.uniform1i(f,j);else if("f"===l)k.uniform1f(f,j);else if("v2"===l)k.uniform2f(f,j.x,j.y);else if("v3"===l)k.uniform3f(f,j.x,j.y,j.z);else if("v4"===l)k.uniform4f(f,j.x,j.y,j.z,j.w);else if("c"===l)k.uniform3f(f,j.r,j.g,j.b);else if("iv1"===l)k.uniform1iv(f,j);else if("iv"===l)k.uniform3iv(f,j);else if("fv1"===l)k.uniform1fv(f,j);else if("fv"===l)k.uniform3fv(f,j);else if("v2v"===l){void 0===c._array&&(c._array=new Float32Array(2*j.length));l=0;for(n=j.length;l<n;l++)s=2*l,c._array[s]=j[l].x,c._array[s+
1]=j[l].y;k.uniform2fv(f,c._array)}else if("v3v"===l){void 0===c._array&&(c._array=new Float32Array(3*j.length));l=0;for(n=j.length;l<n;l++)s=3*l,c._array[s]=j[l].x,c._array[s+1]=j[l].y,c._array[s+2]=j[l].z;k.uniform3fv(f,c._array)}else if("v4v"===l){void 0===c._array&&(c._array=new Float32Array(4*j.length));l=0;for(n=j.length;l<n;l++)s=4*l,c._array[s]=j[l].x,c._array[s+1]=j[l].y,c._array[s+2]=j[l].z,c._array[s+3]=j[l].w;k.uniform4fv(f,c._array)}else if("m4"===l)void 0===c._array&&(c._array=new Float32Array(16)),
j.flattenToArray(c._array),k.uniformMatrix4fv(f,!1,c._array);else if("m4v"===l){void 0===c._array&&(c._array=new Float32Array(16*j.length));l=0;for(n=j.length;l<n;l++)j[l].flattenToArrayOffset(c._array,16*l);k.uniformMatrix4fv(f,!1,c._array)}else if("t"===l){if(s=j,j=H(),k.uniform1i(f,j),s)if(s.image instanceof Array&&6===s.image.length){if(c=s,f=j,6===c.image.length)if(c.needsUpdate){c.image.__webglTextureCube||(c.addEventListener("dispose",gc),c.image.__webglTextureCube=k.createTexture(),D.info.memory.textures++);
k.activeTexture(k.TEXTURE0+f);k.bindTexture(k.TEXTURE_CUBE_MAP,c.image.__webglTextureCube);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,c.flipY);f=c instanceof THREE.CompressedTexture;j=[];for(l=0;6>l;l++)D.autoScaleCubemaps&&!f?(n=j,s=l,t=c.image[l],z=Ub,t.width<=z&&t.height<=z||(y=Math.max(t.width,t.height),v=Math.floor(t.width*z/y),z=Math.floor(t.height*z/y),y=document.createElement("canvas"),y.width=v,y.height=z,y.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,v,z),t=y),n[s]=t):j[l]=c.image[l];
l=j[0];n=0===(l.width&l.width-1)&&0===(l.height&l.height-1);s=w(c.format);t=w(c.type);N(k.TEXTURE_CUBE_MAP,c,n);for(l=0;6>l;l++)if(f){z=j[l].mipmaps;y=0;for(A=z.length;y<A;y++)v=z[y],k.compressedTexImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,y,s,v.width,v.height,0,v.data)}else k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,s,s,t,j[l]);c.generateMipmaps&&n&&k.generateMipmap(k.TEXTURE_CUBE_MAP);c.needsUpdate=!1;if(c.onUpdate)c.onUpdate()}else k.activeTexture(k.TEXTURE0+f),k.bindTexture(k.TEXTURE_CUBE_MAP,
c.image.__webglTextureCube)}else s instanceof THREE.WebGLRenderTargetCube?(c=s,k.activeTexture(k.TEXTURE0+j),k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture)):D.setTexture(s,j)}else if("tv"===l){void 0===c._array&&(c._array=[]);l=0;for(n=c.value.length;l<n;l++)c._array[l]=H();k.uniform1iv(f,c._array);l=0;for(n=c.value.length;l<n;l++)s=c.value[l],j=c._array[l],s&&D.setTexture(s,j)}else console.warn("THREE.WebGLRenderer: Unknown uniform type: "+l);if((d instanceof THREE.ShaderMaterial||d instanceof
THREE.MeshPhongMaterial||d.envMap)&&null!==h.cameraPosition)Ga.getPositionFromMatrix(a.matrixWorld),k.uniform3f(h.cameraPosition,Ga.x,Ga.y,Ga.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&null!==h.viewMatrix&&k.uniformMatrix4fv(h.viewMatrix,!1,a.matrixWorldInverse.elements)}k.uniformMatrix4fv(h.modelViewMatrix,!1,e._modelViewMatrix.elements);h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,!1,e._normalMatrix.elements);
null!==h.modelMatrix&&k.uniformMatrix4fv(h.modelMatrix,!1,e.matrixWorld.elements);return g}function H(){var a=fa;a>=ib&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+ib);fa+=1;return a}function I(a,b,c,d){a[b]=c.r*c.r*d;a[b+1]=c.g*c.g*d;a[b+2]=c.b*c.b*d}function G(a,b,c,d){a[b]=c.r*d;a[b+1]=c.g*d;a[b+2]=c.b*d}function A(a){a!==ja&&(k.lineWidth(a),ja=a)}function K(a,b,c){la!==a&&(a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL),la=a);
if(a&&(ia!==b||ra!==c))k.polygonOffset(b,c),ia=b,ra=c}function B(a){for(var a=a.split("\n"),b=0,c=a.length;b<c;b++)a[b]=b+1+": "+a[b];return a.join("\n")}function J(a,b){var c;"fragment"===a?c=k.createShader(k.FRAGMENT_SHADER):"vertex"===a&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);return!k.getShaderParameter(c,k.COMPILE_STATUS)?(console.error(k.getShaderInfoLog(c)),console.error(B(b)),null):c}function N(a,b,c){c?(k.texParameteri(a,k.TEXTURE_WRAP_S,w(b.wrapS)),k.texParameteri(a,
k.TEXTURE_WRAP_T,w(b.wrapT)),k.texParameteri(a,k.TEXTURE_MAG_FILTER,w(b.magFilter)),k.texParameteri(a,k.TEXTURE_MIN_FILTER,w(b.minFilter))):(k.texParameteri(a,k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE),k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE),k.texParameteri(a,k.TEXTURE_MAG_FILTER,M(b.magFilter)),k.texParameteri(a,k.TEXTURE_MIN_FILTER,M(b.minFilter)));if(fb&&b.type!==THREE.FloatType&&(1<b.anisotropy||b.__oldAnisotropy))k.texParameterf(a,fb.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(b.anisotropy,Wa)),b.__oldAnisotropy=
b.anisotropy}function y(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height),k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_STENCIL,b.width,b.height),k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)):k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}
function M(a){return a===THREE.NearestFilter||a===THREE.NearestMipMapNearestFilter||a===THREE.NearestMipMapLinearFilter?k.NEAREST:k.LINEAR}function w(a){if(a===THREE.RepeatWrapping)return k.REPEAT;if(a===THREE.ClampToEdgeWrapping)return k.CLAMP_TO_EDGE;if(a===THREE.MirroredRepeatWrapping)return k.MIRRORED_REPEAT;if(a===THREE.NearestFilter)return k.NEAREST;if(a===THREE.NearestMipMapNearestFilter)return k.NEAREST_MIPMAP_NEAREST;if(a===THREE.NearestMipMapLinearFilter)return k.NEAREST_MIPMAP_LINEAR;if(a===
THREE.LinearFilter)return k.LINEAR;if(a===THREE.LinearMipMapNearestFilter)return k.LINEAR_MIPMAP_NEAREST;if(a===THREE.LinearMipMapLinearFilter)return k.LINEAR_MIPMAP_LINEAR;if(a===THREE.UnsignedByteType)return k.UNSIGNED_BYTE;if(a===THREE.UnsignedShort4444Type)return k.UNSIGNED_SHORT_4_4_4_4;if(a===THREE.UnsignedShort5551Type)return k.UNSIGNED_SHORT_5_5_5_1;if(a===THREE.UnsignedShort565Type)return k.UNSIGNED_SHORT_5_6_5;if(a===THREE.ByteType)return k.BYTE;if(a===THREE.ShortType)return k.SHORT;if(a===
THREE.UnsignedShortType)return k.UNSIGNED_SHORT;if(a===THREE.IntType)return k.INT;if(a===THREE.UnsignedIntType)return k.UNSIGNED_INT;if(a===THREE.FloatType)return k.FLOAT;if(a===THREE.AlphaFormat)return k.ALPHA;if(a===THREE.RGBFormat)return k.RGB;if(a===THREE.RGBAFormat)return k.RGBA;if(a===THREE.LuminanceFormat)return k.LUMINANCE;if(a===THREE.LuminanceAlphaFormat)return k.LUMINANCE_ALPHA;if(a===THREE.AddEquation)return k.FUNC_ADD;if(a===THREE.SubtractEquation)return k.FUNC_SUBTRACT;if(a===THREE.ReverseSubtractEquation)return k.FUNC_REVERSE_SUBTRACT;
if(a===THREE.ZeroFactor)return k.ZERO;if(a===THREE.OneFactor)return k.ONE;if(a===THREE.SrcColorFactor)return k.SRC_COLOR;if(a===THREE.OneMinusSrcColorFactor)return k.ONE_MINUS_SRC_COLOR;if(a===THREE.SrcAlphaFactor)return k.SRC_ALPHA;if(a===THREE.OneMinusSrcAlphaFactor)return k.ONE_MINUS_SRC_ALPHA;if(a===THREE.DstAlphaFactor)return k.DST_ALPHA;if(a===THREE.OneMinusDstAlphaFactor)return k.ONE_MINUS_DST_ALPHA;if(a===THREE.DstColorFactor)return k.DST_COLOR;if(a===THREE.OneMinusDstColorFactor)return k.ONE_MINUS_DST_COLOR;
if(a===THREE.SrcAlphaSaturateFactor)return k.SRC_ALPHA_SATURATE;if(void 0!==oa){if(a===THREE.RGB_S3TC_DXT1_Format)return oa.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===THREE.RGBA_S3TC_DXT1_Format)return oa.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===THREE.RGBA_S3TC_DXT3_Format)return oa.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===THREE.RGBA_S3TC_DXT5_Format)return oa.COMPRESSED_RGBA_S3TC_DXT5_EXT}return 0}/*console.log("THREE.WebGLRenderer",THREE.REVISION)*/;var a=a||{},Z=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
L=void 0!==a.precision?a.precision:"highp",pa=void 0!==a.alpha?a.alpha:!0,Pa=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,Ua=void 0!==a.antialias?a.antialias:!1,O=void 0!==a.stencil?a.stencil:!0,ka=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,Fa=new THREE.Color(0),wa=0;void 0!==a.clearColor&&(console.warn("DEPRECATED: clearColor in WebGLRenderer constructor parameters is being removed. Use .setClearColor() instead."),Fa.setHex(a.clearColor));void 0!==a.clearAlpha&&(console.warn("DEPRECATED: clearAlpha in WebGLRenderer constructor parameters is being removed. Use .setClearColor() instead."),
wa=a.clearAlpha);this.domElement=Z;this.context=null;this.devicePixelRatio=void 0!==a.devicePixelRatio?a.devicePixelRatio:void 0!==window.devicePixelRatio?window.devicePixelRatio:1;this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapAutoUpdate=!0;this.shadowMapType=THREE.PCFShadowMap;this.shadowMapCullFace=THREE.CullFaceFront;this.shadowMapCascade=
this.shadowMapDebug=!1;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=!0;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var D=this,V=[],ea=0,qa=null,eb=null,pb=-1,ub=null,ya=null,Ha=0,fa=0,da=-1,T=-1,aa=-1,na=-1,ha=-1,X=-1,xa=-1,ab=-1,la=null,ia=null,ra=null,ja=null,ua=0,Ra=0,Qa=0,Xa=0,Xb=0,Jb=0,Ab={},Sa=new THREE.Frustum,xb=new THREE.Matrix4,lb=new THREE.Matrix4,Ga=new THREE.Vector3,
Ca=new THREE.Vector3,yb=!0,Ib={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],anglesCos:[],exponents:[]},hemi:{length:0,skyColors:[],groundColors:[],positions:[]}},k,Rb,Yb,fb,oa;try{if(!(k=Z.getContext("experimental-webgl",{alpha:pa,premultipliedAlpha:Pa,antialias:Ua,stencil:O,preserveDrawingBuffer:ka})))throw"Error creating WebGL context.";}catch(va){console.error(va)}Rb=
k.getExtension("OES_texture_float");k.getExtension("OES_texture_float_linear");Yb=k.getExtension("OES_standard_derivatives");fb=k.getExtension("EXT_texture_filter_anisotropic")||k.getExtension("MOZ_EXT_texture_filter_anisotropic")||k.getExtension("WEBKIT_EXT_texture_filter_anisotropic");oa=k.getExtension("WEBGL_compressed_texture_s3tc")||k.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||k.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");Rb||console.log("THREE.WebGLRenderer: Float textures not supported.");
Yb||console.log("THREE.WebGLRenderer: Standard derivatives not supported.");fb||console.log("THREE.WebGLRenderer: Anisotropic texture filtering not supported.");oa||console.log("THREE.WebGLRenderer: S3TC compressed textures not supported.");void 0===k.getShaderPrecisionFormat&&(k.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}});k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);
k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(Fa.r,Fa.g,Fa.b,wa);this.context=k;var ib=k.getParameter(k.MAX_TEXTURE_IMAGE_UNITS),Tb=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var Ub=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE),Wa=fb?k.getParameter(fb.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,Gb=0<Tb,Bb=Gb&&Rb;oa&&k.getParameter(k.COMPRESSED_TEXTURE_FORMATS);var Kb=k.getShaderPrecisionFormat(k.VERTEX_SHADER,
k.HIGH_FLOAT),Ka=k.getShaderPrecisionFormat(k.VERTEX_SHADER,k.MEDIUM_FLOAT);k.getShaderPrecisionFormat(k.VERTEX_SHADER,k.LOW_FLOAT);var Sb=k.getShaderPrecisionFormat(k.FRAGMENT_SHADER,k.HIGH_FLOAT),Lb=k.getShaderPrecisionFormat(k.FRAGMENT_SHADER,k.MEDIUM_FLOAT);k.getShaderPrecisionFormat(k.FRAGMENT_SHADER,k.LOW_FLOAT);k.getShaderPrecisionFormat(k.VERTEX_SHADER,k.HIGH_INT);k.getShaderPrecisionFormat(k.VERTEX_SHADER,k.MEDIUM_INT);k.getShaderPrecisionFormat(k.VERTEX_SHADER,k.LOW_INT);k.getShaderPrecisionFormat(k.FRAGMENT_SHADER,
k.HIGH_INT);k.getShaderPrecisionFormat(k.FRAGMENT_SHADER,k.MEDIUM_INT);k.getShaderPrecisionFormat(k.FRAGMENT_SHADER,k.LOW_INT);var Hb=0<Kb.precision&&0<Sb.precision,kc=0<Ka.precision&&0<Lb.precision;"highp"===L&&!Hb&&(kc?(L="mediump",console.warn("WebGLRenderer: highp not supported, using mediump")):(L="lowp",console.warn("WebGLRenderer: highp and mediump not supported, using lowp")));"mediump"===L&&!kc&&(L="lowp",console.warn("WebGLRenderer: mediump not supported, using lowp"));this.getContext=function(){return k};
this.supportsVertexTextures=function(){return Gb};this.supportsFloatTextures=function(){return Rb};this.supportsStandardDerivatives=function(){return Yb};this.supportsCompressedTextureS3TC=function(){return oa};this.getMaxAnisotropy=function(){return Wa};this.getPrecision=function(){return L};this.setSize=function(a,b,c){Z.width=a*this.devicePixelRatio;Z.height=b*this.devicePixelRatio;1!==this.devicePixelRatio&&!1!==c&&(Z.style.width=a+"px",Z.style.height=b+"px");this.setViewport(0,0,Z.width,Z.height)};
this.setViewport=function(a,b,c,d){ua=void 0!==a?a:0;Ra=void 0!==b?b:0;Qa=void 0!==c?c:Z.width;Xa=void 0!==d?d:Z.height;k.viewport(ua,Ra,Qa,Xa)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColor=function(a,b){Fa.set(a);wa=void 0!==b?b:1;k.clearColor(Fa.r,Fa.g,Fa.b,wa)};this.setClearColorHex=function(a,b){console.warn("DEPRECATED: .setClearColorHex() is being removed. Use .setClearColor() instead.");
this.setClearColor(a,b)};this.getClearColor=function(){return Fa};this.getClearAlpha=function(){return wa};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=k.COLOR_BUFFER_BIT;if(void 0===b||b)d|=k.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
this.updateShadowMap=function(a,b){qa=null;pb=ub=ab=xa=aa=-1;yb=!0;T=da=-1;this.shadowMapPlugin.update(a,b)};var lc=function(a){a=a.target;a.removeEventListener("dispose",lc);a.__webglInit=void 0;void 0!==a.__webglVertexBuffer&&k.deleteBuffer(a.__webglVertexBuffer);void 0!==a.__webglNormalBuffer&&k.deleteBuffer(a.__webglNormalBuffer);void 0!==a.__webglTangentBuffer&&k.deleteBuffer(a.__webglTangentBuffer);void 0!==a.__webglColorBuffer&&k.deleteBuffer(a.__webglColorBuffer);void 0!==a.__webglUVBuffer&&
k.deleteBuffer(a.__webglUVBuffer);void 0!==a.__webglUV2Buffer&&k.deleteBuffer(a.__webglUV2Buffer);void 0!==a.__webglSkinIndicesBuffer&&k.deleteBuffer(a.__webglSkinIndicesBuffer);void 0!==a.__webglSkinWeightsBuffer&&k.deleteBuffer(a.__webglSkinWeightsBuffer);void 0!==a.__webglFaceBuffer&&k.deleteBuffer(a.__webglFaceBuffer);void 0!==a.__webglLineBuffer&&k.deleteBuffer(a.__webglLineBuffer);void 0!==a.__webglLineDistanceBuffer&&k.deleteBuffer(a.__webglLineDistanceBuffer);if(void 0!==a.geometryGroups)for(var c in a.geometryGroups){var d=
a.geometryGroups[c];if(void 0!==d.numMorphTargets)for(var e=0,f=d.numMorphTargets;e<f;e++)k.deleteBuffer(d.__webglMorphTargetsBuffers[e]);if(void 0!==d.numMorphNormals){e=0;for(f=d.numMorphNormals;e<f;e++)k.deleteBuffer(d.__webglMorphNormalsBuffers[e])}b(d)}b(a);D.info.memory.geometries--},gc=function(a){a=a.target;a.removeEventListener("dispose",gc);a.image&&a.image.__webglTextureCube?k.deleteTexture(a.image.__webglTextureCube):a.__webglInit&&(a.__webglInit=!1,k.deleteTexture(a.__webglTexture));
D.info.memory.textures--},mc=function(a){a=a.target;a.removeEventListener("dispose",mc);if(a&&a.__webglTexture)if(k.deleteTexture(a.__webglTexture),a instanceof THREE.WebGLRenderTargetCube)for(var b=0;6>b;b++)k.deleteFramebuffer(a.__webglFramebuffer[b]),k.deleteRenderbuffer(a.__webglRenderbuffer[b]);else k.deleteFramebuffer(a.__webglFramebuffer),k.deleteRenderbuffer(a.__webglRenderbuffer);D.info.memory.textures--},uc=function(a){a=a.target;a.removeEventListener("dispose",uc);vc(a)},vc=function(a){var b=
a.program;if(void 0!==b){a.program=void 0;var c,d,e=!1,a=0;for(c=V.length;a<c;a++)if(d=V[a],d.program===b){d.usedTimes--;0===d.usedTimes&&(e=!0);break}if(!0===e){e=[];a=0;for(c=V.length;a<c;a++)d=V[a],d.program!==b&&e.push(d);V=e;k.deleteProgram(b);D.info.memory.programs--}}};this.renderBufferImmediate=function(a,b,c){a.hasPositions&&!a.__webglVertexBuffer&&(a.__webglVertexBuffer=k.createBuffer());a.hasNormals&&!a.__webglNormalBuffer&&(a.__webglNormalBuffer=k.createBuffer());a.hasUvs&&!a.__webglUvBuffer&&
(a.__webglUvBuffer=k.createBuffer());a.hasColors&&!a.__webglColorBuffer&&(a.__webglColorBuffer=k.createBuffer());a.hasPositions&&(k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,a.positionArray,k.DYNAMIC_DRAW),k.enableVertexAttribArray(b.attributes.position),k.vertexAttribPointer(b.attributes.position,3,k.FLOAT,!1,0,0));if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,e,f,g,h,i,j,l,m,n,p,q=3*a.count;for(p=0;p<
q;p+=9)n=a.normalArray,d=n[p],e=n[p+1],f=n[p+2],g=n[p+3],i=n[p+4],l=n[p+5],h=n[p+6],j=n[p+7],m=n[p+8],d=(d+g+h)/3,e=(e+i+j)/3,f=(f+l+m)/3,n[p]=d,n[p+1]=e,n[p+2]=f,n[p+3]=d,n[p+4]=e,n[p+5]=f,n[p+6]=d,n[p+7]=e,n[p+8]=f}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,3,k.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(k.bindBuffer(k.ARRAY_BUFFER,a.__webglUvBuffer),k.bufferData(k.ARRAY_BUFFER,a.uvArray,k.DYNAMIC_DRAW),
k.enableVertexAttribArray(b.attributes.uv),k.vertexAttribPointer(b.attributes.uv,2,k.FLOAT,!1,0,0));a.hasColors&&c.vertexColors!==THREE.NoColors&&(k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer),k.bufferData(k.ARRAY_BUFFER,a.colorArray,k.DYNAMIC_DRAW),k.enableVertexAttribArray(b.attributes.color),k.vertexAttribPointer(b.attributes.color,3,k.FLOAT,!1,0,0));k.drawArrays(k.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(!1!==d.visible){var h,j,l,m;h=F(a,b,c,d,f);b=
h.attributes;a=e.attributes;c=!1;h=16777215*e.id+2*h.id+(d.wireframe?1:0);h!==ub&&(ub=h,c=!0);c&&i();if(f instanceof THREE.Mesh)if(d=a.index){e=e.offsets;1<e.length&&(c=!0);for(var f=0,n=e.length;f<n;f++){var p=e[f].index;if(c){for(j in a)"index"!==j&&(l=b[j],h=a[j],m=h.itemSize,0<=l&&(k.bindBuffer(k.ARRAY_BUFFER,h.buffer),g(l),k.vertexAttribPointer(l,m,k.FLOAT,!1,0,4*p*m)));k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,d.buffer)}k.drawElements(k.TRIANGLES,e[f].count,k.UNSIGNED_SHORT,2*e[f].start);D.info.render.calls++;
D.info.render.vertices+=e[f].count;D.info.render.faces+=e[f].count/3}}else{if(c)for(j in a)"index"!==j&&(l=b[j],h=a[j],m=h.itemSize,0<=l&&(k.bindBuffer(k.ARRAY_BUFFER,h.buffer),g(l),k.vertexAttribPointer(l,m,k.FLOAT,!1,0,0)));a=e.attributes.position;k.drawArrays(k.TRIANGLES,0,a.numItems/3);D.info.render.calls++;D.info.render.vertices+=a.numItems/3;D.info.render.faces+=a.numItems/3/3}else if(f instanceof THREE.ParticleSystem){if(c){for(j in a)l=b[j],h=a[j],m=h.itemSize,0<=l&&(k.bindBuffer(k.ARRAY_BUFFER,
h.buffer),g(l),k.vertexAttribPointer(l,m,k.FLOAT,!1,0,0));a=a.position;k.drawArrays(k.POINTS,0,a.numItems/3);D.info.render.calls++;D.info.render.points+=a.numItems/3}}else if(f instanceof THREE.Line&&c){for(j in a)l=b[j],h=a[j],m=h.itemSize,0<=l&&(k.bindBuffer(k.ARRAY_BUFFER,h.buffer),g(l),k.vertexAttribPointer(l,m,k.FLOAT,!1,0,0));j=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;A(d.linewidth);a=a.position;k.drawArrays(j,0,a.numItems/3);D.info.render.calls++;D.info.render.points+=a.numItems}}};this.renderBuffer=
function(a,b,c,d,e,f){if(!1!==d.visible){var h,j,c=F(a,b,c,d,f),a=c.attributes,b=!1,c=16777215*e.id+2*c.id+(d.wireframe?1:0);c!==ub&&(ub=c,b=!0);b&&i();if(!d.morphTargets&&0<=a.position)b&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer),g(a.position),k.vertexAttribPointer(a.position,3,k.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;-1!==f.morphTargetBase&&0<=c.position?(k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),g(c.position),k.vertexAttribPointer(c.position,
3,k.FLOAT,!1,0,0)):0<=c.position&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer),g(c.position),k.vertexAttribPointer(c.position,3,k.FLOAT,!1,0,0));if(f.morphTargetForcedOrder.length){var m=0;j=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;m<d.numSupportedMorphTargets&&m<j.length;)0<=c["morphTarget"+m]&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j[m]]),g(c["morphTarget"+m]),k.vertexAttribPointer(c["morphTarget"+m],3,k.FLOAT,!1,0,0)),0<=c["morphNormal"+m]&&d.morphNormals&&
(k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[j[m]]),g(c["morphNormal"+m]),k.vertexAttribPointer(c["morphNormal"+m],3,k.FLOAT,!1,0,0)),f.__webglMorphTargetInfluences[m]=h[j[m]],m++}else{j=[];h=f.morphTargetInfluences;var n,p=h.length;for(n=0;n<p;n++)m=h[n],0<m&&j.push([m,n]);j.length>d.numSupportedMorphTargets?(j.sort(l),j.length=d.numSupportedMorphTargets):j.length>d.numSupportedMorphNormals?j.sort(l):0===j.length&&j.push([0,0]);for(m=0;m<d.numSupportedMorphTargets;)j[m]?(n=j[m][1],0<=
c["morphTarget"+m]&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[n]),g(c["morphTarget"+m]),k.vertexAttribPointer(c["morphTarget"+m],3,k.FLOAT,!1,0,0)),0<=c["morphNormal"+m]&&d.morphNormals&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[n]),g(c["morphNormal"+m]),k.vertexAttribPointer(c["morphNormal"+m],3,k.FLOAT,!1,0,0)),f.__webglMorphTargetInfluences[m]=h[n]):f.__webglMorphTargetInfluences[m]=0,m++}null!==d.program.uniforms.morphTargetInfluences&&k.uniform1fv(d.program.uniforms.morphTargetInfluences,
f.__webglMorphTargetInfluences)}if(b){if(e.__webglCustomAttributesList){h=0;for(j=e.__webglCustomAttributesList.length;h<j;h++)c=e.__webglCustomAttributesList[h],0<=a[c.buffer.belongsToAttribute]&&(k.bindBuffer(k.ARRAY_BUFFER,c.buffer),g(a[c.buffer.belongsToAttribute]),k.vertexAttribPointer(a[c.buffer.belongsToAttribute],c.size,k.FLOAT,!1,0,0))}0<=a.color&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglColorBuffer),g(a.color),k.vertexAttribPointer(a.color,3,k.FLOAT,!1,0,0));0<=a.normal&&(k.bindBuffer(k.ARRAY_BUFFER,
e.__webglNormalBuffer),g(a.normal),k.vertexAttribPointer(a.normal,3,k.FLOAT,!1,0,0));0<=a.tangent&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglTangentBuffer),g(a.tangent),k.vertexAttribPointer(a.tangent,4,k.FLOAT,!1,0,0));0<=a.uv&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglUVBuffer),g(a.uv),k.vertexAttribPointer(a.uv,2,k.FLOAT,!1,0,0));0<=a.uv2&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglUV2Buffer),g(a.uv2),k.vertexAttribPointer(a.uv2,2,k.FLOAT,!1,0,0));d.skinning&&(0<=a.skinIndex&&0<=a.skinWeight)&&(k.bindBuffer(k.ARRAY_BUFFER,
e.__webglSkinIndicesBuffer),g(a.skinIndex),k.vertexAttribPointer(a.skinIndex,4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),g(a.skinWeight),k.vertexAttribPointer(a.skinWeight,4,k.FLOAT,!1,0,0));0<=a.lineDistance&&(k.bindBuffer(k.ARRAY_BUFFER,e.__webglLineDistanceBuffer),g(a.lineDistance),k.vertexAttribPointer(a.lineDistance,1,k.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(A(d.wireframeLinewidth),b&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),k.drawElements(k.LINES,
e.__webglLineCount,k.UNSIGNED_SHORT,0)):(b&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)),D.info.render.calls++,D.info.render.vertices+=e.__webglFaceCount,D.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES,A(d.linewidth),k.drawArrays(f,0,e.__webglLineCount),D.info.render.calls++):f instanceof THREE.ParticleSystem?(k.drawArrays(k.POINTS,0,e.__webglParticleCount),
D.info.render.calls++,D.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount),D.info.render.calls++)}};this.render=function(a,b,c,d){if(!1===b instanceof THREE.Camera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{var e,f,h,g,i=a.__lights,l=a.fog;pb=-1;yb=!0;!0===a.autoUpdate&&a.updateMatrixWorld();void 0===b.parent&&b.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);
xb.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);Sa.setFromMatrix(xb);this.autoUpdateObjects&&this.initWebGLObjects(a);m(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);g=a.__webglObjects;d=0;for(e=g.length;d<e;d++)if(f=g[d],h=f.object,f.id=d,f.render=!1,h.visible&&(!(h instanceof THREE.Mesh||h instanceof
THREE.ParticleSystem)||!h.frustumCulled||Sa.intersectsObject(h))){var q=h;q._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,q.matrixWorld);q._normalMatrix.getNormalMatrix(q._modelViewMatrix);var q=f,r=q.buffer,s=void 0,t=s=void 0,t=q.object.material;if(t instanceof THREE.MeshFaceMaterial)s=r.materialIndex,s=t.materials[s],s.transparent?(q.transparent=s,q.opaque=null):(q.opaque=s,q.transparent=null);else if(s=t)s.transparent?(q.transparent=s,q.opaque=null):(q.opaque=s,q.transparent=null);f.render=
!0;!0===this.sortObjects&&(null!==h.renderDepth?f.z=h.renderDepth:(Ga.getPositionFromMatrix(h.matrixWorld),Ga.applyProjection(xb),f.z=Ga.z))}this.sortObjects&&g.sort(j);g=a.__webglObjectsImmediate;d=0;for(e=g.length;d<e;d++)f=g[d],h=f.object,h.visible&&(h._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,h.matrixWorld),h._normalMatrix.getNormalMatrix(h._modelViewMatrix),h=f.object.material,h.transparent?(f.transparent=h,f.opaque=null):(f.opaque=h,f.transparent=null));a.overrideMaterial?(d=a.overrideMaterial,
this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst),this.setDepthTest(d.depthTest),this.setDepthWrite(d.depthWrite),K(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits),n(a.__webglObjects,!1,"",b,i,l,!0,d),p(a.__webglObjectsImmediate,"",b,i,l,!1,d)):(d=null,this.setBlending(THREE.NoBlending),n(a.__webglObjects,!0,"opaque",b,i,l,!1,d),p(a.__webglObjectsImmediate,"opaque",b,i,l,!1,d),n(a.__webglObjects,!1,"transparent",b,i,l,!0,d),p(a.__webglObjectsImmediate,"transparent",b,
i,l,!0,d));m(this.renderPluginsPost,a,b);c&&(c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)&&(c instanceof THREE.WebGLRenderTargetCube?(k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture),k.generateMipmap(k.TEXTURE_CUBE_MAP),k.bindTexture(k.TEXTURE_CUBE_MAP,null)):(k.bindTexture(k.TEXTURE_2D,c.__webglTexture),k.generateMipmap(k.TEXTURE_2D),k.bindTexture(k.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)}};this.renderImmediateObject=function(a,
b,c,d,e){var f=F(a,b,c,d,e);ub=-1;D.setMaterialFaces(d);e.immediateRenderCallback?e.immediateRenderCallback(f,k,Sa):e.render(function(a){D.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){a.__webglObjects||(a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[]);for(;a.__objectsAdded.length;)t(a.__objectsAdded[0],a),a.__objectsAdded.splice(0,1);for(;a.__objectsRemoved.length;)v(a.__objectsRemoved[0],a),a.__objectsRemoved.splice(0,1);for(var b=0,c=
a.__webglObjects.length;b<c;b++){var g=a.__webglObjects[b].object;void 0===g.__webglInit&&(void 0!==g.__webglActive&&v(g,a),t(g,a));var i=g,j=i.geometry,m=void 0,n=void 0,p=void 0;if(j instanceof THREE.BufferGeometry){var q=k.DYNAMIC_DRAW,z=!j.dynamic,w=j.attributes,y=void 0,A=void 0;for(y in w)A=w[y],A.needsUpdate&&("index"===y?(k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,A.buffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,A.array,q)):(k.bindBuffer(k.ARRAY_BUFFER,A.buffer),k.bufferData(k.ARRAY_BUFFER,A.array,
q)),A.needsUpdate=!1),z&&!A.dynamic&&(A.array=null)}else if(i instanceof THREE.Mesh){for(var B=0,F=j.geometryGroupsList.length;B<F;B++)if(m=j.geometryGroupsList[B],p=e(i,m),j.buffersNeedUpdate&&d(m,i),n=p.attributes&&r(p),j.verticesNeedUpdate||j.morphTargetsNeedUpdate||j.elementsNeedUpdate||j.uvsNeedUpdate||j.normalsNeedUpdate||j.colorsNeedUpdate||j.tangentsNeedUpdate||n){var C=m,G=i,H=k.DYNAMIC_DRAW,I=!j.dynamic,J=p;if(C.__inittedArrays){var V=f(J),K=J.vertexColors?J.vertexColors:!1,L=h(J),M=V===
THREE.SmoothShading,E=void 0,D=void 0,N=void 0,Q=void 0,O=void 0,ea=void 0,T=void 0,X=void 0,qa=void 0,fa=void 0,aa=void 0,R=void 0,S=void 0,P=void 0,ba=void 0,Z=void 0,da=void 0,ya=void 0,ja=void 0,ha=void 0,Ha=void 0,ia=void 0,eb=void 0,ka=void 0,na=void 0,la=void 0,ua=void 0,oa=void 0,pa=void 0,ra=void 0,Ca=void 0,va=void 0,wa=void 0,xa=void 0,pb=void 0,za=void 0,ub=void 0,Fa=void 0,Pa=void 0,Ra=void 0,bb=void 0,ab=void 0,Za=void 0,$a=void 0,Ua=void 0,Qa=void 0,Ta=0,Ya=0,Wa=0,Xa=0,Ka=0,jb=0,Da=
0,ob=0,Va=0,Y=0,ga=0,x=0,Aa=void 0,cb=C.__vertexArray,fb=C.__uvArray,ib=C.__uv2Array,Sa=C.__normalArray,La=C.__tangentArray,db=C.__colorArray,Ma=C.__skinIndexArray,Na=C.__skinWeightArray,yb=C.__morphTargetsArrays,Ab=C.__morphNormalsArrays,Bb=C.__webglCustomAttributesList,u=void 0,Mb=C.__faceArray,wb=C.__lineArray,qb=G.geometry,Gb=qb.elementsNeedUpdate,Hb=qb.uvsNeedUpdate,Rb=qb.normalsNeedUpdate,Sb=qb.tangentsNeedUpdate,Xb=qb.colorsNeedUpdate,Yb=qb.morphTargetsNeedUpdate,cc=qb.vertices,sa=C.faces3,
ta=C.faces4,kb=qb.faces,Jb=qb.faceVertexUvs[0],Lb=qb.faceVertexUvs[1],dc=qb.skinIndices,$b=qb.skinWeights,ac=qb.morphTargets,Ib=qb.morphNormals;if(qb.verticesNeedUpdate){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],R=cc[Q.a],S=cc[Q.b],P=cc[Q.c],cb[Ya]=R.x,cb[Ya+1]=R.y,cb[Ya+2]=R.z,cb[Ya+3]=S.x,cb[Ya+4]=S.y,cb[Ya+5]=S.z,cb[Ya+6]=P.x,cb[Ya+7]=P.y,cb[Ya+8]=P.z,Ya+=9;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],R=cc[Q.a],S=cc[Q.b],P=cc[Q.c],ba=cc[Q.d],cb[Ya]=R.x,cb[Ya+1]=R.y,cb[Ya+2]=R.z,cb[Ya+3]=S.x,cb[Ya+4]=
S.y,cb[Ya+5]=S.z,cb[Ya+6]=P.x,cb[Ya+7]=P.y,cb[Ya+8]=P.z,cb[Ya+9]=ba.x,cb[Ya+10]=ba.y,cb[Ya+11]=ba.z,Ya+=12;k.bindBuffer(k.ARRAY_BUFFER,C.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,cb,H)}if(Yb){bb=0;for(ab=ac.length;bb<ab;bb++){E=ga=0;for(D=sa.length;E<D;E++)Ua=sa[E],Q=kb[Ua],R=ac[bb].vertices[Q.a],S=ac[bb].vertices[Q.b],P=ac[bb].vertices[Q.c],Za=yb[bb],Za[ga]=R.x,Za[ga+1]=R.y,Za[ga+2]=R.z,Za[ga+3]=S.x,Za[ga+4]=S.y,Za[ga+5]=S.z,Za[ga+6]=P.x,Za[ga+7]=P.y,Za[ga+8]=P.z,J.morphNormals&&(M?(Qa=Ib[bb].vertexNormals[Ua],
ha=Qa.a,Ha=Qa.b,ia=Qa.c):ia=Ha=ha=Ib[bb].faceNormals[Ua],$a=Ab[bb],$a[ga]=ha.x,$a[ga+1]=ha.y,$a[ga+2]=ha.z,$a[ga+3]=Ha.x,$a[ga+4]=Ha.y,$a[ga+5]=Ha.z,$a[ga+6]=ia.x,$a[ga+7]=ia.y,$a[ga+8]=ia.z),ga+=9;E=0;for(D=ta.length;E<D;E++)Ua=ta[E],Q=kb[Ua],R=ac[bb].vertices[Q.a],S=ac[bb].vertices[Q.b],P=ac[bb].vertices[Q.c],ba=ac[bb].vertices[Q.d],Za=yb[bb],Za[ga]=R.x,Za[ga+1]=R.y,Za[ga+2]=R.z,Za[ga+3]=S.x,Za[ga+4]=S.y,Za[ga+5]=S.z,Za[ga+6]=P.x,Za[ga+7]=P.y,Za[ga+8]=P.z,Za[ga+9]=ba.x,Za[ga+10]=ba.y,Za[ga+11]=
ba.z,J.morphNormals&&(M?(Qa=Ib[bb].vertexNormals[Ua],ha=Qa.a,Ha=Qa.b,ia=Qa.c,eb=Qa.d):eb=ia=Ha=ha=Ib[bb].faceNormals[Ua],$a=Ab[bb],$a[ga]=ha.x,$a[ga+1]=ha.y,$a[ga+2]=ha.z,$a[ga+3]=Ha.x,$a[ga+4]=Ha.y,$a[ga+5]=Ha.z,$a[ga+6]=ia.x,$a[ga+7]=ia.y,$a[ga+8]=ia.z,$a[ga+9]=eb.x,$a[ga+10]=eb.y,$a[ga+11]=eb.z),ga+=12;k.bindBuffer(k.ARRAY_BUFFER,C.__webglMorphTargetsBuffers[bb]);k.bufferData(k.ARRAY_BUFFER,yb[bb],H);J.morphNormals&&(k.bindBuffer(k.ARRAY_BUFFER,C.__webglMorphNormalsBuffers[bb]),k.bufferData(k.ARRAY_BUFFER,
Ab[bb],H))}}if($b.length){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],oa=$b[Q.a],pa=$b[Q.b],ra=$b[Q.c],Na[Y]=oa.x,Na[Y+1]=oa.y,Na[Y+2]=oa.z,Na[Y+3]=oa.w,Na[Y+4]=pa.x,Na[Y+5]=pa.y,Na[Y+6]=pa.z,Na[Y+7]=pa.w,Na[Y+8]=ra.x,Na[Y+9]=ra.y,Na[Y+10]=ra.z,Na[Y+11]=ra.w,va=dc[Q.a],wa=dc[Q.b],xa=dc[Q.c],Ma[Y]=va.x,Ma[Y+1]=va.y,Ma[Y+2]=va.z,Ma[Y+3]=va.w,Ma[Y+4]=wa.x,Ma[Y+5]=wa.y,Ma[Y+6]=wa.z,Ma[Y+7]=wa.w,Ma[Y+8]=xa.x,Ma[Y+9]=xa.y,Ma[Y+10]=xa.z,Ma[Y+11]=xa.w,Y+=12;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],oa=$b[Q.a],
pa=$b[Q.b],ra=$b[Q.c],Ca=$b[Q.d],Na[Y]=oa.x,Na[Y+1]=oa.y,Na[Y+2]=oa.z,Na[Y+3]=oa.w,Na[Y+4]=pa.x,Na[Y+5]=pa.y,Na[Y+6]=pa.z,Na[Y+7]=pa.w,Na[Y+8]=ra.x,Na[Y+9]=ra.y,Na[Y+10]=ra.z,Na[Y+11]=ra.w,Na[Y+12]=Ca.x,Na[Y+13]=Ca.y,Na[Y+14]=Ca.z,Na[Y+15]=Ca.w,va=dc[Q.a],wa=dc[Q.b],xa=dc[Q.c],pb=dc[Q.d],Ma[Y]=va.x,Ma[Y+1]=va.y,Ma[Y+2]=va.z,Ma[Y+3]=va.w,Ma[Y+4]=wa.x,Ma[Y+5]=wa.y,Ma[Y+6]=wa.z,Ma[Y+7]=wa.w,Ma[Y+8]=xa.x,Ma[Y+9]=xa.y,Ma[Y+10]=xa.z,Ma[Y+11]=xa.w,Ma[Y+12]=pb.x,Ma[Y+13]=pb.y,Ma[Y+14]=pb.z,Ma[Y+15]=pb.w,
Y+=16;0<Y&&(k.bindBuffer(k.ARRAY_BUFFER,C.__webglSkinIndicesBuffer),k.bufferData(k.ARRAY_BUFFER,Ma,H),k.bindBuffer(k.ARRAY_BUFFER,C.__webglSkinWeightsBuffer),k.bufferData(k.ARRAY_BUFFER,Na,H))}if(Xb&&K){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],T=Q.vertexColors,X=Q.color,3===T.length&&K===THREE.VertexColors?(ka=T[0],na=T[1],la=T[2]):la=na=ka=X,db[Va]=ka.r,db[Va+1]=ka.g,db[Va+2]=ka.b,db[Va+3]=na.r,db[Va+4]=na.g,db[Va+5]=na.b,db[Va+6]=la.r,db[Va+7]=la.g,db[Va+8]=la.b,Va+=9;E=0;for(D=ta.length;E<D;E++)Q=
kb[ta[E]],T=Q.vertexColors,X=Q.color,4===T.length&&K===THREE.VertexColors?(ka=T[0],na=T[1],la=T[2],ua=T[3]):ua=la=na=ka=X,db[Va]=ka.r,db[Va+1]=ka.g,db[Va+2]=ka.b,db[Va+3]=na.r,db[Va+4]=na.g,db[Va+5]=na.b,db[Va+6]=la.r,db[Va+7]=la.g,db[Va+8]=la.b,db[Va+9]=ua.r,db[Va+10]=ua.g,db[Va+11]=ua.b,Va+=12;0<Va&&(k.bindBuffer(k.ARRAY_BUFFER,C.__webglColorBuffer),k.bufferData(k.ARRAY_BUFFER,db,H))}if(Sb&&qb.hasTangents){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],qa=Q.vertexTangents,Z=qa[0],da=qa[1],ya=qa[2],La[Da]=
Z.x,La[Da+1]=Z.y,La[Da+2]=Z.z,La[Da+3]=Z.w,La[Da+4]=da.x,La[Da+5]=da.y,La[Da+6]=da.z,La[Da+7]=da.w,La[Da+8]=ya.x,La[Da+9]=ya.y,La[Da+10]=ya.z,La[Da+11]=ya.w,Da+=12;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],qa=Q.vertexTangents,Z=qa[0],da=qa[1],ya=qa[2],ja=qa[3],La[Da]=Z.x,La[Da+1]=Z.y,La[Da+2]=Z.z,La[Da+3]=Z.w,La[Da+4]=da.x,La[Da+5]=da.y,La[Da+6]=da.z,La[Da+7]=da.w,La[Da+8]=ya.x,La[Da+9]=ya.y,La[Da+10]=ya.z,La[Da+11]=ya.w,La[Da+12]=ja.x,La[Da+13]=ja.y,La[Da+14]=ja.z,La[Da+15]=ja.w,Da+=16;k.bindBuffer(k.ARRAY_BUFFER,
C.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,La,H)}if(Rb&&V){E=0;for(D=sa.length;E<D;E++)if(Q=kb[sa[E]],O=Q.vertexNormals,ea=Q.normal,3===O.length&&M)for(za=0;3>za;za++)Fa=O[za],Sa[jb]=Fa.x,Sa[jb+1]=Fa.y,Sa[jb+2]=Fa.z,jb+=3;else for(za=0;3>za;za++)Sa[jb]=ea.x,Sa[jb+1]=ea.y,Sa[jb+2]=ea.z,jb+=3;E=0;for(D=ta.length;E<D;E++)if(Q=kb[ta[E]],O=Q.vertexNormals,ea=Q.normal,4===O.length&&M)for(za=0;4>za;za++)Fa=O[za],Sa[jb]=Fa.x,Sa[jb+1]=Fa.y,Sa[jb+2]=Fa.z,jb+=3;else for(za=0;4>za;za++)Sa[jb]=ea.x,Sa[jb+
1]=ea.y,Sa[jb+2]=ea.z,jb+=3;k.bindBuffer(k.ARRAY_BUFFER,C.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,Sa,H)}if(Hb&&Jb&&L){E=0;for(D=sa.length;E<D;E++)if(N=sa[E],fa=Jb[N],void 0!==fa)for(za=0;3>za;za++)Pa=fa[za],fb[Wa]=Pa.x,fb[Wa+1]=Pa.y,Wa+=2;E=0;for(D=ta.length;E<D;E++)if(N=ta[E],fa=Jb[N],void 0!==fa)for(za=0;4>za;za++)Pa=fa[za],fb[Wa]=Pa.x,fb[Wa+1]=Pa.y,Wa+=2;0<Wa&&(k.bindBuffer(k.ARRAY_BUFFER,C.__webglUVBuffer),k.bufferData(k.ARRAY_BUFFER,fb,H))}if(Hb&&Lb&&L){E=0;for(D=sa.length;E<D;E++)if(N=
sa[E],aa=Lb[N],void 0!==aa)for(za=0;3>za;za++)Ra=aa[za],ib[Xa]=Ra.x,ib[Xa+1]=Ra.y,Xa+=2;E=0;for(D=ta.length;E<D;E++)if(N=ta[E],aa=Lb[N],void 0!==aa)for(za=0;4>za;za++)Ra=aa[za],ib[Xa]=Ra.x,ib[Xa+1]=Ra.y,Xa+=2;0<Xa&&(k.bindBuffer(k.ARRAY_BUFFER,C.__webglUV2Buffer),k.bufferData(k.ARRAY_BUFFER,ib,H))}if(Gb){E=0;for(D=sa.length;E<D;E++)Mb[Ka]=Ta,Mb[Ka+1]=Ta+1,Mb[Ka+2]=Ta+2,Ka+=3,wb[ob]=Ta,wb[ob+1]=Ta+1,wb[ob+2]=Ta,wb[ob+3]=Ta+2,wb[ob+4]=Ta+1,wb[ob+5]=Ta+2,ob+=6,Ta+=3;E=0;for(D=ta.length;E<D;E++)Mb[Ka]=
Ta,Mb[Ka+1]=Ta+1,Mb[Ka+2]=Ta+3,Mb[Ka+3]=Ta+1,Mb[Ka+4]=Ta+2,Mb[Ka+5]=Ta+3,Ka+=6,wb[ob]=Ta,wb[ob+1]=Ta+1,wb[ob+2]=Ta,wb[ob+3]=Ta+3,wb[ob+4]=Ta+1,wb[ob+5]=Ta+2,wb[ob+6]=Ta+2,wb[ob+7]=Ta+3,ob+=8,Ta+=4;k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,C.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Mb,H);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,C.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,wb,H)}if(Bb){za=0;for(ub=Bb.length;za<ub;za++)if(u=Bb[za],u.__original.needsUpdate){x=0;if(1===u.size)if(void 0===
u.boundTo||"vertices"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],u.array[x]=u.value[Q.a],u.array[x+1]=u.value[Q.b],u.array[x+2]=u.value[Q.c],x+=3;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],u.array[x]=u.value[Q.a],u.array[x+1]=u.value[Q.b],u.array[x+2]=u.value[Q.c],u.array[x+3]=u.value[Q.d],x+=4}else{if("faces"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Aa=u.value[sa[E]],u.array[x]=Aa,u.array[x+1]=Aa,u.array[x+2]=Aa,x+=3;E=0;for(D=ta.length;E<D;E++)Aa=u.value[ta[E]],u.array[x]=Aa,u.array[x+1]=
Aa,u.array[x+2]=Aa,u.array[x+3]=Aa,x+=4}}else if(2===u.size)if(void 0===u.boundTo||"vertices"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],R=u.value[Q.a],S=u.value[Q.b],P=u.value[Q.c],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=S.x,u.array[x+3]=S.y,u.array[x+4]=P.x,u.array[x+5]=P.y,x+=6;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],R=u.value[Q.a],S=u.value[Q.b],P=u.value[Q.c],ba=u.value[Q.d],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=S.x,u.array[x+3]=S.y,u.array[x+4]=P.x,u.array[x+5]=P.y,u.array[x+
6]=ba.x,u.array[x+7]=ba.y,x+=8}else{if("faces"===u.boundTo){E=0;for(D=sa.length;E<D;E++)P=S=R=Aa=u.value[sa[E]],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=S.x,u.array[x+3]=S.y,u.array[x+4]=P.x,u.array[x+5]=P.y,x+=6;E=0;for(D=ta.length;E<D;E++)ba=P=S=R=Aa=u.value[ta[E]],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=S.x,u.array[x+3]=S.y,u.array[x+4]=P.x,u.array[x+5]=P.y,u.array[x+6]=ba.x,u.array[x+7]=ba.y,x+=8}}else if(3===u.size){var W;W="c"===u.type?["r","g","b"]:["x","y","z"];if(void 0===u.boundTo||
"vertices"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],R=u.value[Q.a],S=u.value[Q.b],P=u.value[Q.c],u.array[x]=R[W[0]],u.array[x+1]=R[W[1]],u.array[x+2]=R[W[2]],u.array[x+3]=S[W[0]],u.array[x+4]=S[W[1]],u.array[x+5]=S[W[2]],u.array[x+6]=P[W[0]],u.array[x+7]=P[W[1]],u.array[x+8]=P[W[2]],x+=9;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],R=u.value[Q.a],S=u.value[Q.b],P=u.value[Q.c],ba=u.value[Q.d],u.array[x]=R[W[0]],u.array[x+1]=R[W[1]],u.array[x+2]=R[W[2]],u.array[x+3]=S[W[0]],u.array[x+4]=S[W[1]],
u.array[x+5]=S[W[2]],u.array[x+6]=P[W[0]],u.array[x+7]=P[W[1]],u.array[x+8]=P[W[2]],u.array[x+9]=ba[W[0]],u.array[x+10]=ba[W[1]],u.array[x+11]=ba[W[2]],x+=12}else if("faces"===u.boundTo){E=0;for(D=sa.length;E<D;E++)P=S=R=Aa=u.value[sa[E]],u.array[x]=R[W[0]],u.array[x+1]=R[W[1]],u.array[x+2]=R[W[2]],u.array[x+3]=S[W[0]],u.array[x+4]=S[W[1]],u.array[x+5]=S[W[2]],u.array[x+6]=P[W[0]],u.array[x+7]=P[W[1]],u.array[x+8]=P[W[2]],x+=9;E=0;for(D=ta.length;E<D;E++)ba=P=S=R=Aa=u.value[ta[E]],u.array[x]=R[W[0]],
u.array[x+1]=R[W[1]],u.array[x+2]=R[W[2]],u.array[x+3]=S[W[0]],u.array[x+4]=S[W[1]],u.array[x+5]=S[W[2]],u.array[x+6]=P[W[0]],u.array[x+7]=P[W[1]],u.array[x+8]=P[W[2]],u.array[x+9]=ba[W[0]],u.array[x+10]=ba[W[1]],u.array[x+11]=ba[W[2]],x+=12}else if("faceVertices"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Aa=u.value[sa[E]],R=Aa[0],S=Aa[1],P=Aa[2],u.array[x]=R[W[0]],u.array[x+1]=R[W[1]],u.array[x+2]=R[W[2]],u.array[x+3]=S[W[0]],u.array[x+4]=S[W[1]],u.array[x+5]=S[W[2]],u.array[x+6]=P[W[0]],u.array[x+
7]=P[W[1]],u.array[x+8]=P[W[2]],x+=9;E=0;for(D=ta.length;E<D;E++)Aa=u.value[ta[E]],R=Aa[0],S=Aa[1],P=Aa[2],ba=Aa[3],u.array[x]=R[W[0]],u.array[x+1]=R[W[1]],u.array[x+2]=R[W[2]],u.array[x+3]=S[W[0]],u.array[x+4]=S[W[1]],u.array[x+5]=S[W[2]],u.array[x+6]=P[W[0]],u.array[x+7]=P[W[1]],u.array[x+8]=P[W[2]],u.array[x+9]=ba[W[0]],u.array[x+10]=ba[W[1]],u.array[x+11]=ba[W[2]],x+=12}}else if(4===u.size)if(void 0===u.boundTo||"vertices"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Q=kb[sa[E]],R=u.value[Q.a],S=
u.value[Q.b],P=u.value[Q.c],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=R.z,u.array[x+3]=R.w,u.array[x+4]=S.x,u.array[x+5]=S.y,u.array[x+6]=S.z,u.array[x+7]=S.w,u.array[x+8]=P.x,u.array[x+9]=P.y,u.array[x+10]=P.z,u.array[x+11]=P.w,x+=12;E=0;for(D=ta.length;E<D;E++)Q=kb[ta[E]],R=u.value[Q.a],S=u.value[Q.b],P=u.value[Q.c],ba=u.value[Q.d],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=R.z,u.array[x+3]=R.w,u.array[x+4]=S.x,u.array[x+5]=S.y,u.array[x+6]=S.z,u.array[x+7]=S.w,u.array[x+8]=P.x,u.array[x+9]=
P.y,u.array[x+10]=P.z,u.array[x+11]=P.w,u.array[x+12]=ba.x,u.array[x+13]=ba.y,u.array[x+14]=ba.z,u.array[x+15]=ba.w,x+=16}else if("faces"===u.boundTo){E=0;for(D=sa.length;E<D;E++)P=S=R=Aa=u.value[sa[E]],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=R.z,u.array[x+3]=R.w,u.array[x+4]=S.x,u.array[x+5]=S.y,u.array[x+6]=S.z,u.array[x+7]=S.w,u.array[x+8]=P.x,u.array[x+9]=P.y,u.array[x+10]=P.z,u.array[x+11]=P.w,x+=12;E=0;for(D=ta.length;E<D;E++)ba=P=S=R=Aa=u.value[ta[E]],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+
2]=R.z,u.array[x+3]=R.w,u.array[x+4]=S.x,u.array[x+5]=S.y,u.array[x+6]=S.z,u.array[x+7]=S.w,u.array[x+8]=P.x,u.array[x+9]=P.y,u.array[x+10]=P.z,u.array[x+11]=P.w,u.array[x+12]=ba.x,u.array[x+13]=ba.y,u.array[x+14]=ba.z,u.array[x+15]=ba.w,x+=16}else if("faceVertices"===u.boundTo){E=0;for(D=sa.length;E<D;E++)Aa=u.value[sa[E]],R=Aa[0],S=Aa[1],P=Aa[2],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=R.z,u.array[x+3]=R.w,u.array[x+4]=S.x,u.array[x+5]=S.y,u.array[x+6]=S.z,u.array[x+7]=S.w,u.array[x+8]=P.x,
u.array[x+9]=P.y,u.array[x+10]=P.z,u.array[x+11]=P.w,x+=12;E=0;for(D=ta.length;E<D;E++)Aa=u.value[ta[E]],R=Aa[0],S=Aa[1],P=Aa[2],ba=Aa[3],u.array[x]=R.x,u.array[x+1]=R.y,u.array[x+2]=R.z,u.array[x+3]=R.w,u.array[x+4]=S.x,u.array[x+5]=S.y,u.array[x+6]=S.z,u.array[x+7]=S.w,u.array[x+8]=P.x,u.array[x+9]=P.y,u.array[x+10]=P.z,u.array[x+11]=P.w,u.array[x+12]=ba.x,u.array[x+13]=ba.y,u.array[x+14]=ba.z,u.array[x+15]=ba.w,x+=16}k.bindBuffer(k.ARRAY_BUFFER,u.buffer);k.bufferData(k.ARRAY_BUFFER,u.array,H)}}I&&
(delete C.__inittedArrays,delete C.__colorArray,delete C.__normalArray,delete C.__tangentArray,delete C.__uvArray,delete C.__uv2Array,delete C.__faceArray,delete C.__vertexArray,delete C.__lineArray,delete C.__skinIndexArray,delete C.__skinWeightArray)}}j.verticesNeedUpdate=!1;j.morphTargetsNeedUpdate=!1;j.elementsNeedUpdate=!1;j.uvsNeedUpdate=!1;j.normalsNeedUpdate=!1;j.colorsNeedUpdate=!1;j.tangentsNeedUpdate=!1;j.buffersNeedUpdate=!1;p.attributes&&s(p)}else if(i instanceof THREE.Ribbon){p=e(i,
j);n=p.attributes&&r(p);if(j.verticesNeedUpdate||j.colorsNeedUpdate||j.normalsNeedUpdate||n){var Cb=j,Kb=k.DYNAMIC_DRAW,nc=void 0,oc=void 0,pc=void 0,Tb=void 0,Ba=void 0,Ub=void 0,xc=void 0,yc=void 0,gc=void 0,gb=void 0,hc=void 0,Ia=void 0,rb=void 0,kc=Cb.vertices,lc=Cb.colors,mc=Cb.normals,uc=kc.length,vc=lc.length,Yc=mc.length,zc=Cb.__vertexArray,Ac=Cb.__colorArray,Bc=Cb.__normalArray,Zc=Cb.colorsNeedUpdate,$c=Cb.normalsNeedUpdate,Lc=Cb.__webglCustomAttributesList;if(Cb.verticesNeedUpdate){for(nc=
0;nc<uc;nc++)Tb=kc[nc],Ba=3*nc,zc[Ba]=Tb.x,zc[Ba+1]=Tb.y,zc[Ba+2]=Tb.z;k.bindBuffer(k.ARRAY_BUFFER,Cb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,zc,Kb)}if(Zc){for(oc=0;oc<vc;oc++)Ub=lc[oc],Ba=3*oc,Ac[Ba]=Ub.r,Ac[Ba+1]=Ub.g,Ac[Ba+2]=Ub.b;k.bindBuffer(k.ARRAY_BUFFER,Cb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Ac,Kb)}if($c){for(pc=0;pc<Yc;pc++)xc=mc[pc],Ba=3*pc,Bc[Ba]=xc.x,Bc[Ba+1]=xc.y,Bc[Ba+2]=xc.z;k.bindBuffer(k.ARRAY_BUFFER,Cb.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,Bc,Kb)}if(Lc){yc=
0;for(gc=Lc.length;yc<gc;yc++)if(Ia=Lc[yc],Ia.needsUpdate&&(void 0===Ia.boundTo||"vertices"===Ia.boundTo)){Ba=0;hc=Ia.value.length;if(1===Ia.size)for(gb=0;gb<hc;gb++)Ia.array[gb]=Ia.value[gb];else if(2===Ia.size)for(gb=0;gb<hc;gb++)rb=Ia.value[gb],Ia.array[Ba]=rb.x,Ia.array[Ba+1]=rb.y,Ba+=2;else if(3===Ia.size)if("c"===Ia.type)for(gb=0;gb<hc;gb++)rb=Ia.value[gb],Ia.array[Ba]=rb.r,Ia.array[Ba+1]=rb.g,Ia.array[Ba+2]=rb.b,Ba+=3;else for(gb=0;gb<hc;gb++)rb=Ia.value[gb],Ia.array[Ba]=rb.x,Ia.array[Ba+1]=
rb.y,Ia.array[Ba+2]=rb.z,Ba+=3;else if(4===Ia.size)for(gb=0;gb<hc;gb++)rb=Ia.value[gb],Ia.array[Ba]=rb.x,Ia.array[Ba+1]=rb.y,Ia.array[Ba+2]=rb.z,Ia.array[Ba+3]=rb.w,Ba+=4;k.bindBuffer(k.ARRAY_BUFFER,Ia.buffer);k.bufferData(k.ARRAY_BUFFER,Ia.array,Kb)}}}j.verticesNeedUpdate=!1;j.colorsNeedUpdate=!1;j.normalsNeedUpdate=!1;p.attributes&&s(p)}else if(i instanceof THREE.Line){p=e(i,j);n=p.attributes&&r(p);if(j.verticesNeedUpdate||j.colorsNeedUpdate||j.lineDistancesNeedUpdate||n){var Db=j,Cc=k.DYNAMIC_DRAW,
qc=void 0,rc=void 0,sc=void 0,Dc=void 0,Oa=void 0,Ec=void 0,Qc=Db.vertices,Rc=Db.colors,Sc=Db.lineDistances,ad=Qc.length,bd=Rc.length,cd=Sc.length,Fc=Db.__vertexArray,Gc=Db.__colorArray,Tc=Db.__lineDistanceArray,dd=Db.colorsNeedUpdate,ed=Db.lineDistancesNeedUpdate,Mc=Db.__webglCustomAttributesList,Hc=void 0,Uc=void 0,hb=void 0,ic=void 0,sb=void 0,Ja=void 0;if(Db.verticesNeedUpdate){for(qc=0;qc<ad;qc++)Dc=Qc[qc],Oa=3*qc,Fc[Oa]=Dc.x,Fc[Oa+1]=Dc.y,Fc[Oa+2]=Dc.z;k.bindBuffer(k.ARRAY_BUFFER,Db.__webglVertexBuffer);
k.bufferData(k.ARRAY_BUFFER,Fc,Cc)}if(dd){for(rc=0;rc<bd;rc++)Ec=Rc[rc],Oa=3*rc,Gc[Oa]=Ec.r,Gc[Oa+1]=Ec.g,Gc[Oa+2]=Ec.b;k.bindBuffer(k.ARRAY_BUFFER,Db.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Gc,Cc)}if(ed){for(sc=0;sc<cd;sc++)Tc[sc]=Sc[sc];k.bindBuffer(k.ARRAY_BUFFER,Db.__webglLineDistanceBuffer);k.bufferData(k.ARRAY_BUFFER,Tc,Cc)}if(Mc){Hc=0;for(Uc=Mc.length;Hc<Uc;Hc++)if(Ja=Mc[Hc],Ja.needsUpdate&&(void 0===Ja.boundTo||"vertices"===Ja.boundTo)){Oa=0;ic=Ja.value.length;if(1===Ja.size)for(hb=
0;hb<ic;hb++)Ja.array[hb]=Ja.value[hb];else if(2===Ja.size)for(hb=0;hb<ic;hb++)sb=Ja.value[hb],Ja.array[Oa]=sb.x,Ja.array[Oa+1]=sb.y,Oa+=2;else if(3===Ja.size)if("c"===Ja.type)for(hb=0;hb<ic;hb++)sb=Ja.value[hb],Ja.array[Oa]=sb.r,Ja.array[Oa+1]=sb.g,Ja.array[Oa+2]=sb.b,Oa+=3;else for(hb=0;hb<ic;hb++)sb=Ja.value[hb],Ja.array[Oa]=sb.x,Ja.array[Oa+1]=sb.y,Ja.array[Oa+2]=sb.z,Oa+=3;else if(4===Ja.size)for(hb=0;hb<ic;hb++)sb=Ja.value[hb],Ja.array[Oa]=sb.x,Ja.array[Oa+1]=sb.y,Ja.array[Oa+2]=sb.z,Ja.array[Oa+
3]=sb.w,Oa+=4;k.bindBuffer(k.ARRAY_BUFFER,Ja.buffer);k.bufferData(k.ARRAY_BUFFER,Ja.array,Cc)}}}j.verticesNeedUpdate=!1;j.colorsNeedUpdate=!1;j.lineDistancesNeedUpdate=!1;p.attributes&&s(p)}else if(i instanceof THREE.ParticleSystem){p=e(i,j);n=p.attributes&&r(p);if(j.verticesNeedUpdate||j.colorsNeedUpdate||i.sortParticles||n){var Nb=j,Nc=k.DYNAMIC_DRAW,tc=i,tb=void 0,Ob=void 0,Pb=void 0,ca=void 0,Qb=void 0,bc=void 0,Ic=Nb.vertices,Oc=Ic.length,Pc=Nb.colors,Vc=Pc.length,ec=Nb.__vertexArray,fc=Nb.__colorArray,
Vb=Nb.__sortArray,Wc=Nb.verticesNeedUpdate,Xc=Nb.colorsNeedUpdate,Wb=Nb.__webglCustomAttributesList,Eb=void 0,jc=void 0,ma=void 0,Fb=void 0,Ea=void 0,$=void 0;if(tc.sortParticles){lb.copy(xb);lb.multiply(tc.matrixWorld);for(tb=0;tb<Oc;tb++)Pb=Ic[tb],Ga.copy(Pb),Ga.applyProjection(lb),Vb[tb]=[Ga.z,tb];Vb.sort(l);for(tb=0;tb<Oc;tb++)Pb=Ic[Vb[tb][1]],ca=3*tb,ec[ca]=Pb.x,ec[ca+1]=Pb.y,ec[ca+2]=Pb.z;for(Ob=0;Ob<Vc;Ob++)ca=3*Ob,bc=Pc[Vb[Ob][1]],fc[ca]=bc.r,fc[ca+1]=bc.g,fc[ca+2]=bc.b;if(Wb){Eb=0;for(jc=
Wb.length;Eb<jc;Eb++)if($=Wb[Eb],void 0===$.boundTo||"vertices"===$.boundTo)if(ca=0,Fb=$.value.length,1===$.size)for(ma=0;ma<Fb;ma++)Qb=Vb[ma][1],$.array[ma]=$.value[Qb];else if(2===$.size)for(ma=0;ma<Fb;ma++)Qb=Vb[ma][1],Ea=$.value[Qb],$.array[ca]=Ea.x,$.array[ca+1]=Ea.y,ca+=2;else if(3===$.size)if("c"===$.type)for(ma=0;ma<Fb;ma++)Qb=Vb[ma][1],Ea=$.value[Qb],$.array[ca]=Ea.r,$.array[ca+1]=Ea.g,$.array[ca+2]=Ea.b,ca+=3;else for(ma=0;ma<Fb;ma++)Qb=Vb[ma][1],Ea=$.value[Qb],$.array[ca]=Ea.x,$.array[ca+
1]=Ea.y,$.array[ca+2]=Ea.z,ca+=3;else if(4===$.size)for(ma=0;ma<Fb;ma++)Qb=Vb[ma][1],Ea=$.value[Qb],$.array[ca]=Ea.x,$.array[ca+1]=Ea.y,$.array[ca+2]=Ea.z,$.array[ca+3]=Ea.w,ca+=4}}else{if(Wc)for(tb=0;tb<Oc;tb++)Pb=Ic[tb],ca=3*tb,ec[ca]=Pb.x,ec[ca+1]=Pb.y,ec[ca+2]=Pb.z;if(Xc)for(Ob=0;Ob<Vc;Ob++)bc=Pc[Ob],ca=3*Ob,fc[ca]=bc.r,fc[ca+1]=bc.g,fc[ca+2]=bc.b;if(Wb){Eb=0;for(jc=Wb.length;Eb<jc;Eb++)if($=Wb[Eb],$.needsUpdate&&(void 0===$.boundTo||"vertices"===$.boundTo))if(Fb=$.value.length,ca=0,1===$.size)for(ma=
0;ma<Fb;ma++)$.array[ma]=$.value[ma];else if(2===$.size)for(ma=0;ma<Fb;ma++)Ea=$.value[ma],$.array[ca]=Ea.x,$.array[ca+1]=Ea.y,ca+=2;else if(3===$.size)if("c"===$.type)for(ma=0;ma<Fb;ma++)Ea=$.value[ma],$.array[ca]=Ea.r,$.array[ca+1]=Ea.g,$.array[ca+2]=Ea.b,ca+=3;else for(ma=0;ma<Fb;ma++)Ea=$.value[ma],$.array[ca]=Ea.x,$.array[ca+1]=Ea.y,$.array[ca+2]=Ea.z,ca+=3;else if(4===$.size)for(ma=0;ma<Fb;ma++)Ea=$.value[ma],$.array[ca]=Ea.x,$.array[ca+1]=Ea.y,$.array[ca+2]=Ea.z,$.array[ca+3]=Ea.w,ca+=4}}if(Wc||
tc.sortParticles)k.bindBuffer(k.ARRAY_BUFFER,Nb.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,ec,Nc);if(Xc||tc.sortParticles)k.bindBuffer(k.ARRAY_BUFFER,Nb.__webglColorBuffer),k.bufferData(k.ARRAY_BUFFER,fc,Nc);if(Wb){Eb=0;for(jc=Wb.length;Eb<jc;Eb++)if($=Wb[Eb],$.needsUpdate||tc.sortParticles)k.bindBuffer(k.ARRAY_BUFFER,$.buffer),k.bufferData(k.ARRAY_BUFFER,$.array,Nc)}}j.verticesNeedUpdate=!1;j.colorsNeedUpdate=!1;p.attributes&&s(p)}}};this.initMaterial=function(a,b,c,d){var e,f,h,g;a.addEventListener("dispose",
uc);var i,j,l,m,n;a instanceof THREE.MeshDepthMaterial?n="depth":a instanceof THREE.MeshNormalMaterial?n="normal":a instanceof THREE.MeshBasicMaterial?n="basic":a instanceof THREE.MeshLambertMaterial?n="lambert":a instanceof THREE.MeshPhongMaterial?n="phong":a instanceof THREE.LineBasicMaterial?n="basic":a instanceof THREE.LineDashedMaterial?n="dashed":a instanceof THREE.ParticleBasicMaterial&&(n="particle_basic");if(n){var p=THREE.ShaderLib[n];a.uniforms=THREE.UniformsUtils.clone(p.uniforms);a.vertexShader=
p.vertexShader;a.fragmentShader=p.fragmentShader}var q=e=0,r=0;f=p=0;for(var s=b.length;f<s;f++)h=b[f],h.onlyShadow||(h instanceof THREE.DirectionalLight&&e++,h instanceof THREE.PointLight&&q++,h instanceof THREE.SpotLight&&r++,h instanceof THREE.HemisphereLight&&p++);f=q;h=r;g=p;r=p=0;for(q=b.length;r<q;r++)s=b[r],s.castShadow&&(s instanceof THREE.SpotLight&&p++,s instanceof THREE.DirectionalLight&&!s.shadowCascade&&p++);m=p;Bb&&d&&d.useVertexTexture?l=1024:(b=k.getParameter(k.MAX_VERTEX_UNIFORM_VECTORS),
b=Math.floor((b-20)/4),void 0!==d&&d instanceof THREE.SkinnedMesh&&(b=Math.min(d.bones.length,b),b<d.bones.length&&console.warn("WebGLRenderer: too many bones - "+d.bones.length+", this GPU supports just "+b+" (try OpenGL instead of ANGLE)")),l=b);a:{var r=a.fragmentShader,q=a.vertexShader,p=a.uniforms,b=a.attributes,s=a.defines,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,bumpMap:!!a.bumpMap,normalMap:!!a.normalMap,specularMap:!!a.specularMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,
fogExp:c instanceof THREE.FogExp2,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:l,useVertexTexture:Bb&&d&&d.useVertexTexture,boneTextureWidth:d&&d.boneTextureWidth,boneTextureHeight:d&&d.boneTextureHeight,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:e,maxPointLights:f,maxSpotLights:h,maxHemiLights:g,maxShadows:m,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapType:this.shadowMapType,
shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:a.side===THREE.DoubleSide,flipSided:a.side===THREE.BackSide},t,v,w,d=[];n?d.push(n):(d.push(r),d.push(q));for(v in s)d.push(v),d.push(s[v]);for(t in c)d.push(t),d.push(c[t]);n=d.join();t=0;for(v=V.length;t<v;t++)if(d=V[t],d.code===n){d.usedTimes++;j=d.program;break a}t="SHADOWMAP_TYPE_BASIC";c.shadowMapType===THREE.PCFShadowMap?t="SHADOWMAP_TYPE_PCF":
c.shadowMapType===THREE.PCFSoftShadowMap&&(t="SHADOWMAP_TYPE_PCF_SOFT");v=[];for(w in s)d=s[w],!1!==d&&(d="#define "+w+" "+d,v.push(d));d=v.join("\n");w=k.createProgram();v=["precision "+L+" float;",d,Gb?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,
"#define MAX_HEMI_LIGHTS "+c.maxHemiLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.bumpMap?"#define USE_BUMPMAP":"",c.normalMap?"#define USE_NORMALMAP":"",c.specularMap?"#define USE_SPECULARMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.useVertexTexture?"#define BONE_TEXTURE":"",c.boneTextureWidth?"#define N_BONE_PIXEL_X "+c.boneTextureWidth.toFixed(1):
"",c.boneTextureHeight?"#define N_BONE_PIXEL_Y "+c.boneTextureHeight.toFixed(1):"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.flipSided?"#define FLIP_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapEnabled?"#define "+t:"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":
"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
t=["precision "+L+" float;",c.bumpMap||c.normalMap?"#extension GL_OES_standard_derivatives : enable":"",d,"#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_HEMI_LIGHTS "+c.maxHemiLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",
c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fogExp?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.bumpMap?"#define USE_BUMPMAP":"",c.normalMap?"#define USE_NORMALMAP":"",c.specularMap?"#define USE_SPECULARMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.flipSided?"#define FLIP_SIDED":
"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapEnabled?"#define "+t:"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");v=J("vertex",v+q);t=J("fragment",t+r);k.attachShader(w,v);k.attachShader(w,t);k.linkProgram(w);k.getProgramParameter(w,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(w,k.VALIDATE_STATUS)+", gl error ["+
k.getError()+"]");k.deleteShader(t);k.deleteShader(v);w.uniforms={};w.attributes={};var z;t="viewMatrix modelViewMatrix projectionMatrix normalMatrix modelMatrix cameraPosition morphTargetInfluences".split(" ");c.useVertexTexture?t.push("boneTexture"):t.push("boneGlobalMatrices");for(z in p)t.push(z);z=t;t=0;for(v=z.length;t<v;t++)p=z[t],w.uniforms[p]=k.getUniformLocation(w,p);t="position normal uv uv2 tangent color skinIndex skinWeight lineDistance".split(" ");for(z=0;z<c.maxMorphTargets;z++)t.push("morphTarget"+
z);for(z=0;z<c.maxMorphNormals;z++)t.push("morphNormal"+z);for(j in b)t.push(j);j=t;z=0;for(b=j.length;z<b;z++)t=j[z],w.attributes[t]=k.getAttribLocation(w,t);w.id=ea++;V.push({program:w,code:n,usedTimes:1});D.info.memory.programs=V.length;j=w}a.program=j;z=a.program.attributes;if(a.morphTargets){a.numSupportedMorphTargets=0;b="morphTarget";for(j=0;j<this.maxMorphTargets;j++)w=b+j,0<=z[w]&&a.numSupportedMorphTargets++}if(a.morphNormals){a.numSupportedMorphNormals=0;b="morphNormal";for(j=0;j<this.maxMorphNormals;j++)w=
b+j,0<=z[w]&&a.numSupportedMorphNormals++}a.uniformsList=[];for(i in a.uniforms)a.uniformsList.push([a.uniforms[i],i])};this.setFaceCulling=function(a,b){a===THREE.CullFaceNone?k.disable(k.CULL_FACE):(b===THREE.FrontFaceDirectionCW?k.frontFace(k.CW):k.frontFace(k.CCW),a===THREE.CullFaceBack?k.cullFace(k.BACK):a===THREE.CullFaceFront?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK),k.enable(k.CULL_FACE))};this.setMaterialFaces=function(a){var b=a.side===THREE.DoubleSide,a=a.side===THREE.BackSide;da!==
b&&(b?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE),da=b);T!==a&&(a?k.frontFace(k.CW):k.frontFace(k.CCW),T=a)};this.setDepthTest=function(a){xa!==a&&(a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST),xa=a)};this.setDepthWrite=function(a){ab!==a&&(k.depthMask(a),ab=a)};this.setBlending=function(a,b,c,d){a!==aa&&(a===THREE.NoBlending?k.disable(k.BLEND):a===THREE.AdditiveBlending?(k.enable(k.BLEND),k.blendEquation(k.FUNC_ADD),k.blendFunc(k.SRC_ALPHA,k.ONE)):a===THREE.SubtractiveBlending?(k.enable(k.BLEND),
k.blendEquation(k.FUNC_ADD),k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR)):a===THREE.MultiplyBlending?(k.enable(k.BLEND),k.blendEquation(k.FUNC_ADD),k.blendFunc(k.ZERO,k.SRC_COLOR)):a===THREE.CustomBlending?k.enable(k.BLEND):(k.enable(k.BLEND),k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD),k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)),aa=a);if(a===THREE.CustomBlending){if(b!==na&&(k.blendEquation(w(b)),na=b),c!==ha||d!==X)k.blendFunc(w(c),w(d)),ha=c,X=d}else X=ha=
na=null};this.setTexture=function(a,b){if(a.needsUpdate){a.__webglInit||(a.__webglInit=!0,a.addEventListener("dispose",gc),a.__webglTexture=k.createTexture(),D.info.memory.textures++);k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,a.flipY);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);k.pixelStorei(k.UNPACK_ALIGNMENT,a.unpackAlignment);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=w(a.format),
f=w(a.type);N(k.TEXTURE_2D,a,d);var h=a.mipmaps;if(a instanceof THREE.DataTexture)if(0<h.length&&d){for(var g=0,i=h.length;g<i;g++)c=h[g],k.texImage2D(k.TEXTURE_2D,g,e,c.width,c.height,0,e,f,c.data);a.generateMipmaps=!1}else k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data);else if(a instanceof THREE.CompressedTexture){g=0;for(i=h.length;g<i;g++)c=h[g],k.compressedTexImage2D(k.TEXTURE_2D,g,e,c.width,c.height,0,c.data)}else if(0<h.length&&d){g=0;for(i=h.length;g<i;g++)c=h[g],k.texImage2D(k.TEXTURE_2D,
g,e,e,f,c);a.generateMipmaps=!1}else k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdate)a.onUpdate()}else k.activeTexture(k.TEXTURE0+b),k.bindTexture(k.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){void 0===a.depthBuffer&&(a.depthBuffer=!0);void 0===a.stencilBuffer&&(a.stencilBuffer=!0);a.addEventListener("dispose",mc);a.__webglTexture=
k.createTexture();D.info.memory.textures++;var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=w(a.format),e=w(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);N(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;6>f;f++){a.__webglFramebuffer[f]=k.createFramebuffer();a.__webglRenderbuffer[f]=k.createRenderbuffer();k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var h=a,g=k.TEXTURE_CUBE_MAP_POSITIVE_X+f;k.bindFramebuffer(k.FRAMEBUFFER,
a.__webglFramebuffer[f]);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,g,h.__webglTexture,0);y(a.__webglRenderbuffer[f],a)}c&&k.generateMipmap(k.TEXTURE_CUBE_MAP)}else a.__webglFramebuffer=k.createFramebuffer(),a.__webglRenderbuffer=a.shareDepthFrom?a.shareDepthFrom.__webglRenderbuffer:k.createRenderbuffer(),k.bindTexture(k.TEXTURE_2D,a.__webglTexture),N(k.TEXTURE_2D,a,c),k.texImage2D(k.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=k.TEXTURE_2D,k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer),
k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,d,a.__webglTexture,0),a.shareDepthFrom?a.depthBuffer&&!a.stencilBuffer?k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a.__webglRenderbuffer):a.depthBuffer&&a.stencilBuffer&&k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a.__webglRenderbuffer):y(a.__webglRenderbuffer,a),c&&k.generateMipmap(k.TEXTURE_2D);b?k.bindTexture(k.TEXTURE_CUBE_MAP,null):k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,
null);k.bindFramebuffer(k.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=Qa,a=Xa,d=ua,e=Ra);b!==eb&&(k.bindFramebuffer(k.FRAMEBUFFER,b),k.viewport(d,e,c,a),eb=b);Xb=c;Jb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.anisotropy=void 0!==c.anisotropy?c.anisotropy:1;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format:
THREE.RGBAFormat;this.type=void 0!==c.type?c.type:THREE.UnsignedByteType;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.generateMipmaps=!0;this.shareDepthFrom=null};
THREE.WebGLRenderTarget.prototype={constructor:THREE.WebGLRenderTarget,clone:function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.anisotropy=this.anisotropy;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;a.generateMipmaps=this.generateMipmaps;a.shareDepthFrom=this.shareDepthFrom;
return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.WebGLRenderTarget.prototype);THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};THREE.WebGLRenderTargetCube.prototype=Object.create(THREE.WebGLRenderTarget.prototype);THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};THREE.RenderableFace3=function(){this.id=0;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidModel=new THREE.Vector3;this.normalModel=new THREE.Vector3;this.normalModelView=new THREE.Vector3;this.vertexNormalsLength=0;this.vertexNormalsModel=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.vertexNormalsModelView=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.material=this.color=null;this.uvs=[[]];this.z=
0};THREE.RenderableFace4=function(){this.id=0;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidModel=new THREE.Vector3;this.normalModel=new THREE.Vector3;this.normalModelView=new THREE.Vector3;this.vertexNormalsLength=0;this.vertexNormalsModel=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.vertexNormalsModelView=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,
new THREE.Vector3];this.material=this.color=null;this.uvs=[[]];this.z=0};THREE.RenderableObject=function(){this.id=0;this.object=null;this.z=0};THREE.RenderableParticle=function(){this.id=0;this.object=null;this.z=this.y=this.x=0;this.rotation=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.id=0;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.vertexColors=[new THREE.Color,new THREE.Color];this.material=null;this.z=0};THREE.GeometryUtils={merge:function(a,b,c){var d,e,f=a.vertices.length,h=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,i=h.vertices,j=a.faces,l=h.faces,a=a.faceVertexUvs[0],h=h.faceVertexUvs[0];void 0===c&&(c=0);b instanceof THREE.Mesh&&(b.matrixAutoUpdate&&b.updateMatrix(),d=b.matrix,e=(new THREE.Matrix3).getNormalMatrix(d));for(var b=0,m=i.length;b<m;b++){var n=i[b].clone();d&&n.applyMatrix4(d);g.push(n)}b=0;for(m=l.length;b<m;b++){var n=l[b],p,t,q=n.vertexNormals,r=n.vertexColors;n instanceof
THREE.Face3?p=new THREE.Face3(n.a+f,n.b+f,n.c+f):n instanceof THREE.Face4&&(p=new THREE.Face4(n.a+f,n.b+f,n.c+f,n.d+f));p.normal.copy(n.normal);e&&p.normal.applyMatrix3(e).normalize();g=0;for(i=q.length;g<i;g++)t=q[g].clone(),e&&t.applyMatrix3(e).normalize(),p.vertexNormals.push(t);p.color.copy(n.color);g=0;for(i=r.length;g<i;g++)t=r[g],p.vertexColors.push(t.clone());p.materialIndex=n.materialIndex+c;p.centroid.copy(n.centroid);d&&p.centroid.applyMatrix4(d);j.push(p)}b=0;for(m=h.length;b<m;b++){c=
h[b];d=[];g=0;for(i=c.length;g<i;g++)d.push(new THREE.Vector2(c[g].x,c[g].y));a.push(d)}},removeMaterials:function(a,b){for(var c={},d=0,e=b.length;d<e;d++)c[b[d]]=!0;for(var f,h=[],d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f.materialIndex in c||h.push(f);a.faces=h},randomPointInTriangle:function(){var a=new THREE.Vector3;return function(b,c,d){var e=new THREE.Vector3,f=THREE.Math.random16(),h=THREE.Math.random16();1<f+h&&(f=1-f,h=1-h);var g=1-f-h;e.copy(b);e.multiplyScalar(f);a.copy(c);a.multiplyScalar(h);
e.add(a);a.copy(d);a.multiplyScalar(g);e.add(a);return e}}(),randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof THREE.Face3)return d=b.vertices[a.a],e=b.vertices[a.b],f=b.vertices[a.c],THREE.GeometryUtils.randomPointInTriangle(d,e,f);if(a instanceof THREE.Face4){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];var b=b.vertices[a.d],h;c?a._area1&&a._area2?(c=a._area1,h=a._area2):(c=THREE.GeometryUtils.triangleArea(d,e,b),h=THREE.GeometryUtils.triangleArea(e,f,b),a._area1=c,a._area2=h):
(c=THREE.GeometryUtils.triangleArea(d,e,b),h=THREE.GeometryUtils.triangleArea(e,f,b));return THREE.Math.random16()*(c+h)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return j[e]>a?b(c,e-1):j[e]<a?b(e+1,d):e}return b(0,j.length-1)}var d,e,f=a.faces,h=a.vertices,g=f.length,i=0,j=[],l,m,n,p;for(e=0;e<g;e++)d=f[e],d instanceof THREE.Face3?
(l=h[d.a],m=h[d.b],n=h[d.c],d._area=THREE.GeometryUtils.triangleArea(l,m,n)):d instanceof THREE.Face4&&(l=h[d.a],m=h[d.b],n=h[d.c],p=h[d.d],d._area1=THREE.GeometryUtils.triangleArea(l,m,p),d._area2=THREE.GeometryUtils.triangleArea(m,n,p),d._area=d._area1+d._area2),i+=d._area,j[e]=i;d=[];for(e=0;e<b;e++)h=THREE.Math.random16()*i,h=c(h),d[e]=THREE.GeometryUtils.randomPointInFace(f[h],a,!0);return d},triangleArea:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d,e){a.subVectors(d,
c);b.subVectors(e,c);a.cross(b);return 0.5*a.length()}}(),center:function(a){a.computeBoundingBox();var b=a.boundingBox,c=new THREE.Vector3;c.addVectors(b.min,b.max);c.multiplyScalar(-0.5);a.applyMatrix((new THREE.Matrix4).makeTranslation(c.x,c.y,c.z));a.computeBoundingBox();return c},triangulateQuads:function(a){var b,c,d,e,f=[],h=[],g=[];b=0;for(c=a.faceUvs.length;b<c;b++)h[b]=[];b=0;for(c=a.faceVertexUvs.length;b<c;b++)g[b]=[];b=0;for(c=a.faces.length;b<c;b++)if(d=a.faces[b],d instanceof THREE.Face4){e=
d.a;var i=d.b,j=d.c,l=d.d,m=new THREE.Face3,n=new THREE.Face3;m.color.copy(d.color);n.color.copy(d.color);m.materialIndex=d.materialIndex;n.materialIndex=d.materialIndex;m.a=e;m.b=i;m.c=l;n.a=i;n.b=j;n.c=l;4===d.vertexColors.length&&(m.vertexColors[0]=d.vertexColors[0].clone(),m.vertexColors[1]=d.vertexColors[1].clone(),m.vertexColors[2]=d.vertexColors[3].clone(),n.vertexColors[0]=d.vertexColors[1].clone(),n.vertexColors[1]=d.vertexColors[2].clone(),n.vertexColors[2]=d.vertexColors[3].clone());f.push(m,
n);d=0;for(e=a.faceVertexUvs.length;d<e;d++)a.faceVertexUvs[d].length&&(m=a.faceVertexUvs[d][b],i=m[1],j=m[2],l=m[3],m=[m[0].clone(),i.clone(),l.clone()],i=[i.clone(),j.clone(),l.clone()],g[d].push(m,i));d=0;for(e=a.faceUvs.length;d<e;d++)a.faceUvs[d].length&&(i=a.faceUvs[d][b],h[d].push(i,i))}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)h[d].push(a.faceUvs[d][b]);d=0;for(e=a.faceVertexUvs.length;d<e;d++)g[d].push(a.faceVertexUvs[d][b])}a.faces=f;a.faceUvs=h;a.faceVertexUvs=g;a.computeCentroids();
a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},setMaterialIndex:function(a,b,c,d){a=a.faces;d=d||a.length-1;for(c=c||0;c<=d;c++)a[c].materialIndex=b}};THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b),b=new THREE.ImageLoader;b.crossOrigin=this.crossOrigin;b.load(a,function(a){e.image=a;e.needsUpdate=!0;c&&c(e)});e.sourceFile=a;return e},loadCompressedTexture:function(a,b,c,d){var e=new THREE.CompressedTexture;e.mapping=b;var f=new XMLHttpRequest;f.onload=function(){var a=THREE.ImageUtils.parseDDS(f.response,!0);e.format=a.format;e.mipmaps=a.mipmaps;e.image.width=a.width;e.image.height=
a.height;e.generateMipmaps=!1;e.needsUpdate=!0;c&&c(e)};f.onerror=d;f.open("GET",a,!0);f.responseType="arraybuffer";f.send(null);return e},loadTextureCube:function(a,b,c,d){var e=[];e.loadCount=0;var f=new THREE.Texture;f.image=e;void 0!==b&&(f.mapping=b);f.flipY=!1;for(var b=0,h=a.length;b<h;++b){var g=new Image;e[b]=g;g.onload=function(){e.loadCount+=1;6===e.loadCount&&(f.needsUpdate=!0,c&&c(f))};g.onerror=d;g.crossOrigin=this.crossOrigin;g.src=a[b]}return f},loadCompressedTextureCube:function(a,
b,c,d){var e=[];e.loadCount=0;var f=new THREE.CompressedTexture;f.image=e;void 0!==b&&(f.mapping=b);f.flipY=!1;f.generateMipmaps=!1;b=function(a,b){return function(){var d=THREE.ImageUtils.parseDDS(a.response,!0);b.format=d.format;b.mipmaps=d.mipmaps;b.width=d.width;b.height=d.height;e.loadCount+=1;6===e.loadCount&&(f.format=d.format,f.needsUpdate=!0,c&&c(f))}};if(a instanceof Array)for(var h=0,g=a.length;h<g;++h){var i={};e[h]=i;var j=new XMLHttpRequest;j.onload=b(j,i);j.onerror=d;i=a[h];j.open("GET",
i,!0);j.responseType="arraybuffer";j.send(null)}else j=new XMLHttpRequest,j.onload=function(){var a=THREE.ImageUtils.parseDDS(j.response,!0);if(a.isCubemap){for(var b=a.mipmaps.length/a.mipmapCount,d=0;d<b;d++){e[d]={mipmaps:[]};for(var h=0;h<a.mipmapCount;h++)e[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+h]),e[d].format=a.format,e[d].width=a.width,e[d].height=a.height}f.format=a.format;f.needsUpdate=!0;c&&c(f)}},j.onerror=d,j.open("GET",a,!0),j.responseType="arraybuffer",j.send(null);return f},parseDDS:function(a,
b){function c(a){return a.charCodeAt(0)+(a.charCodeAt(1)<<8)+(a.charCodeAt(2)<<16)+(a.charCodeAt(3)<<24)}var d={mipmaps:[],width:0,height:0,format:null,mipmapCount:1},e=c("DXT1"),f=c("DXT3"),h=c("DXT5"),g=new Int32Array(a,0,31);if(542327876!==g[0])return console.error("ImageUtils.parseDDS(): Invalid magic number in DDS header"),d;if(!g[20]&4)return console.error("ImageUtils.parseDDS(): Unsupported format, must contain a FourCC code"),d;var i=g[21];switch(i){case e:e=8;d.format=THREE.RGB_S3TC_DXT1_Format;
break;case f:e=16;d.format=THREE.RGBA_S3TC_DXT3_Format;break;case h:e=16;d.format=THREE.RGBA_S3TC_DXT5_Format;break;default:return console.error("ImageUtils.parseDDS(): Unsupported FourCC code: ",String.fromCharCode(i&255,i>>8&255,i>>16&255,i>>24&255)),d}d.mipmapCount=1;g[2]&131072&&!1!==b&&(d.mipmapCount=Math.max(1,g[7]));d.isCubemap=g[28]&512?!0:!1;d.width=g[4];d.height=g[3];for(var g=g[1]+4,f=d.width,h=d.height,i=d.isCubemap?6:1,j=0;j<i;j++){for(var l=0;l<d.mipmapCount;l++){var m=Math.max(4,f)/
4*Math.max(4,h)/4*e,n={data:new Uint8Array(a,g,m),width:f,height:h};d.mipmaps.push(n);g+=m;f=Math.max(0.5*f,1);h=Math.max(0.5*h,1)}f=d.width;h=d.height}return d},getNormalMap:function(a,b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var h=f.getContext("2d");h.drawImage(a,0,0);for(var g=h.getImageData(0,0,d,e).data,i=h.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var m=
0;m<e;m++){var n=0>m-1?0:m-1,p=m+1>e-1?e-1:m+1,t=0>l-1?0:l-1,q=l+1>d-1?d-1:l+1,r=[],s=[0,0,g[4*(m*d+l)]/255*b];r.push([-1,0,g[4*(m*d+t)]/255*b]);r.push([-1,-1,g[4*(n*d+t)]/255*b]);r.push([0,-1,g[4*(n*d+l)]/255*b]);r.push([1,-1,g[4*(n*d+q)]/255*b]);r.push([1,0,g[4*(m*d+q)]/255*b]);r.push([1,1,g[4*(p*d+q)]/255*b]);r.push([0,1,g[4*(p*d+l)]/255*b]);r.push([-1,1,g[4*(p*d+t)]/255*b]);n=[];t=r.length;for(p=0;p<t;p++){var q=r[p],v=r[(p+1)%t],q=[q[0]-s[0],q[1]-s[1],q[2]-s[2]],v=[v[0]-s[0],v[1]-s[1],v[2]-s[2]];
n.push(c([q[1]*v[2]-q[2]*v[1],q[2]*v[0]-q[0]*v[2],q[0]*v[1]-q[1]*v[0]]))}r=[0,0,0];for(p=0;p<n.length;p++)r[0]+=n[p][0],r[1]+=n[p][1],r[2]+=n[p][2];r[0]/=n.length;r[1]/=n.length;r[2]/=n.length;s=4*(m*d+l);j[s]=255*((r[0]+1)/2)|0;j[s+1]=255*((r[1]+1)/2)|0;j[s+2]=255*r[2]|0;j[s+3]=255}h.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(255*c.r),h=Math.floor(255*c.g),c=Math.floor(255*c.b),g=0;g<d;g++)e[3*g]=f,e[3*g+1]=h,e[3*g+2]=c;a=new THREE.DataTexture(e,
a,b,THREE.RGBFormat);a.needsUpdate=!0;return a}};THREE.SceneUtils={createMultiMaterialObject:function(a,b){for(var c=new THREE.Object3D,d=0,e=b.length;d<e;d++)c.add(new THREE.Mesh(a,b[d]));return c},detach:function(a,b,c){a.applyMatrix(b.matrixWorld);b.remove(a);c.add(a)},attach:function(a,b,c){var d=new THREE.Matrix4;d.getInverse(c.matrixWorld);a.applyMatrix(d);b.remove(a);c.add(a)}};THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
0,e=String(a).split(""),f=e.length,h=[],a=0;a<f;a++){var g=new THREE.Path,g=this.extractGlyphPoints(e[a],b,c,d,g),d=d+g.offset;h.push(g.path)}return{paths:h,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],h,g,i,j,l,m,n,p,t,q,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));j=b.length;for(a=0;a<j;)switch(i=b[a++],i){case "m":i=b[a++]*c+d;l=b[a++]*c;e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;e.lineTo(i,l);break;case "q":i=b[a++]*
c+d;l=b[a++]*c;p=b[a++]*c+d;t=b[a++]*c;e.quadraticCurveTo(p,t,i,l);if(h=f[f.length-1]){m=h.x;n=h.y;h=1;for(g=this.divisions;h<=g;h++){var v=h/g;THREE.Shape.Utils.b2(v,m,p,i);THREE.Shape.Utils.b2(v,n,t,l)}}break;case "b":if(i=b[a++]*c+d,l=b[a++]*c,p=b[a++]*c+d,t=b[a++]*-c,q=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(i,l,p,t,q,r),h=f[f.length-1]){m=h.x;n=h.y;h=1;for(g=this.divisions;h<=g;h++)v=h/g,THREE.Shape.Utils.b3(v,m,p,q,i),THREE.Shape.Utils.b3(v,n,t,r,l)}}}return{offset:s.ha*c,path:e}}}};
THREE.FontUtils.generateShapes=function(a,b){var b=b||{},c=void 0!==b.curveSegments?b.curveSegments:4,d=void 0!==b.font?b.font:"helvetiker",e=void 0!==b.weight?b.weight:"normal",f=void 0!==b.style?b.style:"normal";THREE.FontUtils.size=void 0!==b.size?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f;c=THREE.FontUtils.drawText(a).paths;d=[];e=0;for(f=c.length;e<f;e++)Array.prototype.push.apply(d,c[e].toShapes());return d};
(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,h=0;h<b;f=h++)e+=a[f].x*a[h].y-a[h].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],h=[],g=[],i,j,l;if(0<b(a))for(j=0;j<e;j++)h[j]=j;else for(j=0;j<e;j++)h[j]=e-1-j;var m=2*e;for(j=e-1;2<e;){if(0>=m--){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var n;a:{var p=n=void 0,t=void 0,q=void 0,r=void 0,s=void 0,v=void 0,z=void 0,C=
void 0,p=a[h[i]].x,t=a[h[i]].y,q=a[h[j]].x,r=a[h[j]].y,s=a[h[l]].x,v=a[h[l]].y;if(1E-10>(q-p)*(v-t)-(r-t)*(s-p))n=!1;else{var F=void 0,H=void 0,I=void 0,G=void 0,A=void 0,K=void 0,B=void 0,J=void 0,N=void 0,y=void 0,N=J=B=C=z=void 0,F=s-q,H=v-r,I=p-s,G=t-v,A=q-p,K=r-t;for(n=0;n<e;n++)if(!(n===i||n===j||n===l))if(z=a[h[n]].x,C=a[h[n]].y,B=z-p,J=C-t,N=z-q,y=C-r,z-=s,C-=v,N=F*y-H*N,B=A*J-K*B,J=I*C-G*z,0<=N&&0<=J&&0<=B){n=!1;break a}n=!0}}if(n){f.push([a[h[i]],a[h[j]],a[h[l]]]);g.push([h[i],h[j],h[l]]);
i=j;for(l=j+1;l<e;i++,l++)h[i]=h[l];e--;m=2*e}}return d?g:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};THREE.typeface_js=self._typeface_js;THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){a=this.getUtoTmapping(a);return this.getPoint(a)};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),d=c;return this.cacheArcLengths=b};
THREE.Curve.prototype.updateArcLengths=function(){this.needsUpdate=!0;this.getLengths()};THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var h=0,g=e-1,i;h<=g;)if(d=Math.floor(h+(g-h)/2),i=c[d]-f,0>i)h=d+1;else if(0<i)g=d-1;else{g=d;break}d=g;if(c[d]==f)return d/(e-1);h=c[d];return c=(d+(f-h)/(c[d+1]-h))/(e-1)};THREE.Curve.prototype.getTangent=function(a){var b=a-1E-4,a=a+1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()};
THREE.Curve.prototype.getTangentAt=function(a){a=this.getUtoTmapping(a);return this.getTangent(a)};
THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=0.5*(c-a),d=0.5*(d-b),f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
THREE.Curve.create=function(a,b){a.prototype=Object.create(THREE.Curve.prototype);a.prototype.getPoint=b;return a};THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=!1};THREE.CurvePath.prototype=Object.create(THREE.Curve.prototype);THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};
THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a};
THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e,f,h;b=c=Number.NEGATIVE_INFINITY;e=f=Number.POSITIVE_INFINITY;var g,i,j,l,m=a[0]instanceof THREE.Vector3;l=m?new THREE.Vector3:new THREE.Vector2;i=0;for(j=a.length;i<j;i++)g=a[i],g.x>b?b=g.x:g.x<e&&(e=g.x),g.y>c?c=g.y:g.y<f&&(f=g.y),m&&(g.z>d?d=g.z:g.z<h&&(h=g.z)),l.add(g);a={minX:e,minY:f,maxX:b,maxY:c,centroid:l.divideScalar(j)};m&&(a.maxZ=d,a.minZ=h);return a};
THREE.CurvePath.prototype.createPointsGeometry=function(a){a=this.getPoints(a,!0);return this.createGeometry(a)};THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){a=this.getSpacedPoints(a,!0);return this.createGeometry(a)};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vector3(a[c].x,a[c].y,a[c].z||0));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,e;b||(b=this.bends);d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,e;b||(b=this.bends);d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};
THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,h,g,i;d=0;for(e=a.length;d<e;d++)f=a[d],h=f.x,g=f.y,i=h/c.maxX,i=b.getUtoTmapping(i,h),h=b.getPoint(i),g=b.getNormalVector(i).multiplyScalar(g),f.x=h.x+g.x,f.y=h.y+g.y;return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=Object.create(THREE.Object3D.prototype);
THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorld.decompose(this.translationWorld,this.quaternionWorld,this.scaleWorld),this.matrix.decompose(this.translationObject,this.quaternionObject,this.scaleObject),this.matrixWorld.compose(this.translationWorld,this.quaternionObject,this.scaleWorld)):this.matrixWorld.copy(this.matrix),
this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.quaternionWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.quaternionObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=Object.create(THREE.CurvePath.prototype);THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc",ELLIPSE:"ellipse"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
THREE.Path.prototype.moveTo=function(a,b){var c=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:c})};THREE.Path.prototype.lineTo=function(a,b){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args,d=new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(a,b));this.curves.push(d);this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args,f=new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d));this.curves.push(f);this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var h=Array.prototype.slice.call(arguments),g=this.actions[this.actions.length-1].args,g=new THREE.CubicBezierCurve(new THREE.Vector2(g[g.length-2],g[g.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f));this.curves.push(g);this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:h})};
THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);c=new THREE.SplineCurve(c);this.curves.push(c);this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};THREE.Path.prototype.arc=function(a,b,c,d,e,f){var h=this.actions[this.actions.length-1].args;this.absarc(a+h[h.length-2],b+h[h.length-1],c,d,e,f)};
THREE.Path.prototype.absarc=function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)};THREE.Path.prototype.ellipse=function(a,b,c,d,e,f,h){var g=this.actions[this.actions.length-1].args;this.absellipse(a+g[g.length-2],b+g[g.length-1],c,d,e,f,h)};THREE.Path.prototype.absellipse=function(a,b,c,d,e,f,h){var g=Array.prototype.slice.call(arguments),i=new THREE.EllipseCurve(a,b,c,d,e,f,h);this.curves.push(i);i=i.getPoint(h?1:0);g.push(i.x);g.push(i.y);this.actions.push({action:THREE.PathActions.ELLIPSE,args:g})};
THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints)return console.log("tata"),this.getSpacedPoints(a,b);var a=a||12,c=[],d,e,f,h,g,i,j,l,m,n,p,t,q;d=0;for(e=this.actions.length;d<e;d++)switch(f=this.actions[d],h=f.action,f=f.args,h){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:g=f[2];i=f[3];m=f[0];n=f[1];0<c.length?(h=c[c.length-1],p=h.x,
t=h.y):(h=this.actions[d-1].args,p=h[h.length-2],t=h[h.length-1]);for(f=1;f<=a;f++)q=f/a,h=THREE.Shape.Utils.b2(q,p,m,g),q=THREE.Shape.Utils.b2(q,t,n,i),c.push(new THREE.Vector2(h,q));break;case THREE.PathActions.BEZIER_CURVE_TO:g=f[4];i=f[5];m=f[0];n=f[1];j=f[2];l=f[3];0<c.length?(h=c[c.length-1],p=h.x,t=h.y):(h=this.actions[d-1].args,p=h[h.length-2],t=h[h.length-1]);for(f=1;f<=a;f++)q=f/a,h=THREE.Shape.Utils.b3(q,p,m,j,g),q=THREE.Shape.Utils.b3(q,t,n,l,i),c.push(new THREE.Vector2(h,q));break;case THREE.PathActions.CSPLINE_THRU:h=
this.actions[d-1].args;q=[new THREE.Vector2(h[h.length-2],h[h.length-1])];h=a*f[0].length;q=q.concat(f[0]);q=new THREE.SplineCurve(q);for(f=1;f<=h;f++)c.push(q.getPointAt(f/h));break;case THREE.PathActions.ARC:g=f[0];i=f[1];n=f[2];j=f[3];h=f[4];m=!!f[5];p=h-j;t=2*a;for(f=1;f<=t;f++)q=f/t,m||(q=1-q),q=j+q*p,h=g+n*Math.cos(q),q=i+n*Math.sin(q),c.push(new THREE.Vector2(h,q));break;case THREE.PathActions.ELLIPSE:g=f[0];i=f[1];n=f[2];l=f[3];j=f[4];h=f[5];m=!!f[6];p=h-j;t=2*a;for(f=1;f<=t;f++)q=f/t,m||
(q=1-q),q=j+q*p,h=g+n*Math.cos(q),q=i+l*Math.sin(q),c.push(new THREE.Vector2(h,q))}d=c[c.length-1];1E-10>Math.abs(d.x-c[0].x)&&1E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c};
THREE.Path.prototype.toShapes=function(a){var b,c,d,e,f=[],h=new THREE.Path;b=0;for(c=this.actions.length;b<c;b++)d=this.actions[b],e=d.args,d=d.action,d==THREE.PathActions.MOVE_TO&&0!=h.actions.length&&(f.push(h),h=new THREE.Path),h[d].apply(h,e);0!=h.actions.length&&f.push(h);if(0==f.length)return[];var g;e=[];if(1==f.length)return d=f[0],g=new THREE.Shape,g.actions=d.actions,g.curves=d.curves,e.push(g),e;b=!THREE.Shape.Utils.isClockWise(f[0].getPoints());if(a?!b:b){g=new THREE.Shape;b=0;for(c=
f.length;b<c;b++)d=f[b],h=THREE.Shape.Utils.isClockWise(d.getPoints()),(h=a?!h:h)?(g.actions=d.actions,g.curves=d.curves,e.push(g),g=new THREE.Shape):g.holes.push(d)}else{g=void 0;b=0;for(c=f.length;b<c;b++)d=f[b],h=THREE.Shape.Utils.isClockWise(d.getPoints()),(h=a?!h:h)?(g&&e.push(g),g=new THREE.Shape,g.actions=d.actions,g.curves=d.curves):g.holes.push(d);e.push(g)}return e};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=Object.create(THREE.Path.prototype);THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.makeGeometry=function(a){return new THREE.ShapeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};
THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractPoints=function(a){return this.useSpacedPoints?this.extractAllSpacedPoints(a):this.extractAllPoints(a)};
THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,h,g,i,j,l,m,n,p,t=[];for(i=0;i<b.length;i++){j=b[i];Array.prototype.push.apply(d,j);f=Number.POSITIVE_INFINITY;for(e=0;e<j.length;e++){n=j[e];p=[];for(m=0;m<c.length;m++)l=c[m],l=n.distanceToSquared(l),p.push(l),l<f&&(f=l,h=e,g=m)}e=0<=g-1?g-1:c.length-1;f=0<=h-1?h-1:j.length-1;var q=[j[h],c[g],c[e]];m=THREE.FontUtils.Triangulate.area(q);var r=[j[h],j[f],c[g]];n=THREE.FontUtils.Triangulate.area(r);p=g;l=h;g+=1;h+=-1;0>
g&&(g+=c.length);g%=c.length;0>h&&(h+=j.length);h%=j.length;e=0<=g-1?g-1:c.length-1;f=0<=h-1?h-1:j.length-1;q=[j[h],c[g],c[e]];q=THREE.FontUtils.Triangulate.area(q);r=[j[h],j[f],c[g]];r=THREE.FontUtils.Triangulate.area(r);m+n>q+r&&(g=p,h=l,0>g&&(g+=c.length),g%=c.length,0>h&&(h+=j.length),h%=j.length,e=0<=g-1?g-1:c.length-1,f=0<=h-1?h-1:j.length-1);m=c.slice(0,g);n=c.slice(g);p=j.slice(h);l=j.slice(0,h);f=[j[h],j[f],c[g]];t.push([j[h],c[g],c[e]]);t.push(f);c=m.concat(p).concat(l).concat(n)}return{shape:c,
isolatedPts:t,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,h,g,i,j={};f=0;for(h=d.length;f<h;f++)i=d[f].x+":"+d[f].y,void 0!==j[i]&&console.log("Duplicate point",i),j[i]=f;f=0;for(h=c.length;f<h;f++){g=c[f];for(d=0;3>d;d++)i=g[d].x+":"+g[d].y,i=j[i],void 0!==i&&(g[d]=i)}f=0;for(h=e.length;f<h;f++){g=e[f];for(d=0;3>d;d++)i=g[d].x+":"+g[d].y,i=j[i],void 0!==i&&(g[d]=i)}return c.concat(e)},
isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
this.b3p3(a,e)}};THREE.LineCurve=function(a,b){this.v1=a;this.v2=b};THREE.LineCurve.prototype=Object.create(THREE.Curve.prototype);THREE.LineCurve.prototype.getPoint=function(a){var b=this.v2.clone().sub(this.v1);b.multiplyScalar(a).add(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};THREE.LineCurve.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};THREE.QuadraticBezierCurve=function(a,b,c){this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=Object.create(THREE.Curve.prototype);THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);return new THREE.Vector2(b,a)};
THREE.QuadraticBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.y,this.v1.y,this.v2.y);b=new THREE.Vector2(b,a);b.normalize();return b};THREE.CubicBezierCurve=function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=Object.create(THREE.Curve.prototype);THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};
THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b};THREE.SplineCurve=function(a){this.points=void 0==a?[]:a};THREE.SplineCurve.prototype=Object.create(THREE.Curve.prototype);THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e-=a;c[0]=0==a?a:a-1;c[1]=a;c[2]=a>d.length-2?d.length-1:a+1;c[3]=a>d.length-3?d.length-1:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};THREE.EllipseCurve=function(a,b,c,d,e,f,h){this.aX=a;this.aY=b;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=h};THREE.EllipseCurve.prototype=Object.create(THREE.Curve.prototype);THREE.EllipseCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.xRadius*Math.cos(b);b=this.aY+this.yRadius*Math.sin(b);return new THREE.Vector2(a,b)};THREE.ArcCurve=function(a,b,c,d,e,f){THREE.EllipseCurve.call(this,a,b,c,c,d,e,f)};THREE.ArcCurve.prototype=Object.create(THREE.EllipseCurve.prototype);THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.subVectors(this.v2,this.v1);b.multiplyScalar(a);b.add(this.v1);return b});THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});THREE.CubicBezierCurve3=THREE.Curve.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b,c;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);c=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);a=THREE.Shape.Utils.b3(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z);return new THREE.Vector3(b,c,a)});THREE.SplineCurve3=THREE.Curve.create(function(a){this.points=void 0==a?[]:a},function(a){var b=new THREE.Vector3,c=[],d=this.points,e,a=(d.length-1)*a;e=Math.floor(a);a-=e;c[0]=0==e?e:e-1;c[1]=e;c[2]=e>d.length-2?d.length-1:e+1;c[3]=e>d.length-3?d.length-1:e+2;e=d[c[0]];var f=d[c[1]],h=d[c[2]],c=d[c[3]];b.x=THREE.Curve.Utils.interpolate(e.x,f.x,h.x,c.x,a);b.y=THREE.Curve.Utils.interpolate(e.y,f.y,h.y,c.y,a);b.z=THREE.Curve.Utils.interpolate(e.z,f.z,h.z,c.z,a);return b});THREE.ClosedSplineCurve3=THREE.Curve.create(function(a){this.points=void 0==a?[]:a},function(a){var b=new THREE.Vector3,c=[],d=this.points,e;e=(d.length-0)*a;a=Math.floor(e);e-=a;a+=0<a?0:(Math.floor(Math.abs(a)/d.length)+1)*d.length;c[0]=(a-1)%d.length;c[1]=a%d.length;c[2]=(a+1)%d.length;c[3]=(a+2)%d.length;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);b.z=THREE.Curve.Utils.interpolate(d[c[0]].z,
d[c[1]].z,d[c[2]].z,d[c[3]].z,e);return b});THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){-1===a.indexOf(b)&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);-1!==b&&a.splice(b,1)},add:function(a){void 0!==b[a.name]&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(!0!==a.initialized){for(var c=0;c<a.hierarchy.length;c++){for(var d=0;d<a.hierarchy[c].keys.length;d++)if(0>a.hierarchy[c].keys[d].time&&
(a.hierarchy[c].keys[d].time=0),void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var g=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(g[0],g[1],g[2],g[3])}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){g={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++){var j=a.hierarchy[c].keys[d].morphTargets[i];g[j]=-1}a.hierarchy[c].usedMorphTargets=g;
for(d=0;d<a.hierarchy[c].keys.length;d++){var l={};for(j in g){for(i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++)if(a.hierarchy[c].keys[d].morphTargets[i]===j){l[j]=a.hierarchy[c].keys[d].morphTargetsInfluences[i];break}i===a.hierarchy[c].keys[d].morphTargets.length&&(l[j]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=l}}for(d=1;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time&&(a.hierarchy[c].keys.splice(d,1),d--);for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=
d}d=parseInt(a.length*a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(d));a.initialized=!0}},get:function(a){if("string"===typeof a){if(b[a])return b[a];console.log("THREE.AnimationHandler.get: Couldn't find animation "+a);return null}},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else d(a,b);return b}},d=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)d(a.children[c],
b)};c.LINEAR=0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=void 0!==c?c:THREE.AnimationHandler.LINEAR;this.points=[];this.target=new THREE.Vector3};
THREE.Animation.prototype.play=function(a,b){if(!1===this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;var c,d=this.hierarchy.length,e;for(c=0;c<d;c++){e=this.hierarchy[c];e.matrixAutoUpdate=!0;void 0===e.animationCache&&(e.animationCache={},e.animationCache.prevKey={pos:0,rot:0,scl:0},e.animationCache.nextKey={pos:0,rot:0,scl:0},e.animationCache.originalMatrix=e instanceof THREE.Bone?e.skinMatrix:e.matrix);var f=e.animationCache.prevKey;e=e.animationCache.nextKey;
f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.Animation.prototype.pause=function(){!0===this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this)};
THREE.Animation.prototype.update=function(a){if(!1!==this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,h,g,i,j,l;l=this.currentTime+=a*this.timeScale;j=this.currentTime%=this.data.length;parseInt(Math.min(j*this.data.fps,this.data.length*this.data.fps),10);for(var m=0,n=this.hierarchy.length;m<n;m++){a=this.hierarchy[m];i=a.animationCache;for(var p=0;3>p;p++){c=b[p];h=i.prevKey[c];g=i.nextKey[c];if(g.time<=l){if(j<l)if(this.loop){h=this.data.hierarchy[m].keys[0];for(g=this.getNextKeyWith(c,m,1);g.time<
j;)h=g,g=this.getNextKeyWith(c,m,g.index+1)}else{this.stop();return}else{do h=g,g=this.getNextKeyWith(c,m,g.index+1);while(g.time<j)}i.prevKey[c]=h;i.nextKey[c]=g}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(j-h.time)/(g.time-h.time);e=h[c];f=g[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+m),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+
(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)this.points[0]=this.getPrevKeyWith("pos",m,h.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",m,g.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD&&(d=this.interpolateCatmullRom(this.points,1.01*d),
this.target.set(d[0],d[1],d[2]),this.target.sub(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0))}else"rot"===c?THREE.Quaternion.slerp(e,f,a.quaternion,d):"scl"===c&&(c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d)}}}};
THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,h,g,i,j;e=(a.length-1)*b;f=Math.floor(e);e-=f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];g=a[c[1]];i=a[c[2]];j=a[c[3]];c=e*e;h=e*c;d[0]=this.interpolate(f[0],g[0],i[0],j[0],e,c,h);d[1]=this.interpolate(f[1],g[1],i[1],j[1],e,c,h);d[2]=this.interpolate(f[2],g[2],i[2],j[2],e,c,h);return d};
THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,h){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*h+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[0]};
THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?0<c?c:0:0<=c?c:c+d.length;0<=c;c--)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[d.length-1]};THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],h=this.getNextKeyWith(f,a,0);h&&h.apply(f)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
d.matrixWorldNeedsUpdate=!0}}};
THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++)e=this.hierarchy[c],f=this.data.hierarchy[c],void 0===f.animationCache&&(f.animationCache={},f.animationCache.prevKey=null,f.animationCache.nextKey=null,f.animationCache.originalMatrix=e instanceof THREE.Bone?e.skinMatrix:e.matrix),e=this.data.hierarchy[c].keys,
e.length&&(f.animationCache.prevKey=e[0],f.animationCache.nextKey=e[1],this.startTime=Math.min(e[0].time,this.startTime),this.endTime=Math.max(e[e.length-1].time,this.endTime));this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
THREE.KeyFrameAnimation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.data.hierarchy.length;a++){var b=this.hierarchy[a],c=this.data.hierarchy[a];if(void 0!==c.animationCache){var d=c.animationCache.originalMatrix;b instanceof THREE.Bone?(d.copy(b.skinMatrix),b.skinMatrix=d):(d.copy(b.matrix),b.matrix=d);delete c.animationCache}}};
THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,f=this.data.JIT.hierarchy,h,g,i;g=this.currentTime+=a*this.timeScale;h=this.currentTime%=this.data.length;h<this.startTimeMs&&(h=this.currentTime=this.startTimeMs+h);e=parseInt(Math.min(h*this.data.fps,this.data.length*this.data.fps),10);if((i=h<g)&&!this.loop){for(var a=0,j=this.hierarchy.length;a<j;a++){var l=this.data.hierarchy[a].keys,f=this.data.hierarchy[a].sids;d=l.length-1;e=this.hierarchy[a];if(l.length){for(l=
0;l<f.length;l++)h=f[l],(g=this.getPrevKeyWith(h,a,d))&&g.apply(h);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(h<this.startTime)){a=0;for(j=this.hierarchy.length;a<j;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var l=b.keys,m=b.animationCache;if(this.JITCompile&&void 0!==f[a][e])d instanceof THREE.Bone?(d.skinMatrix=f[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=f[a][e],d.matrixWorldNeedsUpdate=!0);else if(l.length){this.JITCompile&&m&&(d instanceof
THREE.Bone?d.skinMatrix=m.originalMatrix:d.matrix=m.originalMatrix);b=m.prevKey;c=m.nextKey;if(b&&c){if(c.time<=g){if(i&&this.loop){b=l[0];for(c=l[1];c.time<h;)b=c,c=l[b.index+1]}else if(!i)for(var n=l.length-1;c.time<h&&c.index!==n;)b=c,c=l[b.index+1];m.prevKey=b;m.nextKey=c}c.time>=h?b.interpolate(c,h):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)f[a][e]=
this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.KeyFrameAnimation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c%=b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};THREE.KeyFrameAnimation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=0<=c?c:c+b.length;0<=c;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};THREE.CubeCamera=function(a,b,c){THREE.Object3D.call(this);var d=new THREE.PerspectiveCamera(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new THREE.Vector3(1,0,0));this.add(d);var e=new THREE.PerspectiveCamera(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new THREE.Vector3(-1,0,0));this.add(e);var f=new THREE.PerspectiveCamera(90,1,a,b);f.up.set(0,0,1);f.lookAt(new THREE.Vector3(0,1,0));this.add(f);var h=new THREE.PerspectiveCamera(90,1,a,b);h.up.set(0,0,-1);h.lookAt(new THREE.Vector3(0,-1,0));this.add(h);var g=new THREE.PerspectiveCamera(90,
1,a,b);g.up.set(0,-1,0);g.lookAt(new THREE.Vector3(0,0,1));this.add(g);var i=new THREE.PerspectiveCamera(90,1,a,b);i.up.set(0,-1,0);i.lookAt(new THREE.Vector3(0,0,-1));this.add(i);this.renderTarget=new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updateCubeMap=function(a,b){var c=this.renderTarget,n=c.generateMipmaps;c.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=
2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,h,c);c.activeCubeFace=4;a.render(b,g,c);c.generateMipmaps=n;c.activeCubeFace=5;a.render(b,i,c)}};THREE.CubeCamera.prototype=Object.create(THREE.Object3D.prototype);THREE.CombinedCamera=function(a,b,c,d,e,f,h){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,f,h);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=Object.create(THREE.Camera.prototype);
THREE.CombinedCamera.prototype.toPerspective=function(){this.near=this.cameraP.near;this.far=this.cameraP.far;this.cameraP.fov=this.fov/this.zoom;this.cameraP.updateProjectionMatrix();this.projectionMatrix=this.cameraP.projectionMatrix;this.inPerspectiveMode=!0;this.inOrthographicMode=!1};
THREE.CombinedCamera.prototype.toOrthographic=function(){var a=this.cameraP.aspect,b=(this.cameraP.near+this.cameraP.far)/2,b=Math.tan(this.fov/2)*b,a=2*b*a/2,b=b/this.zoom,a=a/this.zoom;this.cameraO.left=-a;this.cameraO.right=a;this.cameraO.top=b;this.cameraO.bottom=-b;this.cameraO.updateProjectionMatrix();this.near=this.cameraO.near;this.far=this.cameraO.far;this.projectionMatrix=this.cameraO.projectionMatrix;this.inPerspectiveMode=!1;this.inOrthographicMode=!0};
THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2};THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPerspectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.updateProjectionMatrix=function(){this.inPerspectiveMode?this.toPerspective():(this.toPerspective(),this.toOrthographic())};
THREE.CombinedCamera.prototype.setLens=function(a,b){void 0===b&&(b=24);var c=2*THREE.Math.radToDeg(Math.atan(b/(2*a)));this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPerspectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};
THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};
THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CircleGeometry=function(a,b,c,d){THREE.Geometry.call(this);var a=a||50,c=void 0!==c?c:0,d=void 0!==d?d:2*Math.PI,b=void 0!==b?Math.max(3,b):8,e,f=[];e=new THREE.Vector3;var h=new THREE.Vector2(0.5,0.5);this.vertices.push(e);f.push(h);for(e=0;e<=b;e++){var g=new THREE.Vector3,i=c+e/b*d;g.x=a*Math.cos(i);g.y=a*Math.sin(i);this.vertices.push(g);f.push(new THREE.Vector2((g.x/a+1)/2,(g.y/a+1)/2))}c=new THREE.Vector3(0,0,1);for(e=1;e<=b;e++)this.faces.push(new THREE.Face3(e,e+1,0,[c,c,c])),this.faceVertexUvs[0].push([f[e],
f[e+1],h]);this.computeCentroids();this.computeFaceNormals();this.boundingSphere=new THREE.Sphere(new THREE.Vector3,a)};THREE.CircleGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.CubeGeometry=function(a,b,c,d,e,f){function h(a,b,c,d,e,f,h,q){var r,s=g.widthSegments,v=g.heightSegments,z=e/2,C=f/2,F=g.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)r="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)r="y",v=g.depthSegments;else if("z"===a&&"y"===b||"y"===a&&"z"===b)r="x",s=g.depthSegments;var H=s+1,I=v+1,G=e/s,A=f/v,K=new THREE.Vector3;K[r]=0<h?1:-1;for(e=0;e<I;e++)for(f=0;f<H;f++){var B=new THREE.Vector3;B[a]=(f*G-z)*c;B[b]=(e*A-C)*d;B[r]=h;g.vertices.push(B)}for(e=
0;e<v;e++)for(f=0;f<s;f++)a=new THREE.Face4(f+H*e+F,f+H*(e+1)+F,f+1+H*(e+1)+F,f+1+H*e+F),a.normal.copy(K),a.vertexNormals.push(K.clone(),K.clone(),K.clone(),K.clone()),a.materialIndex=q,g.faces.push(a),g.faceVertexUvs[0].push([new THREE.Vector2(f/s,1-e/v),new THREE.Vector2(f/s,1-(e+1)/v),new THREE.Vector2((f+1)/s,1-(e+1)/v),new THREE.Vector2((f+1)/s,1-e/v)])}THREE.Geometry.call(this);var g=this;this.width=a;this.height=b;this.depth=c;this.widthSegments=d||1;this.heightSegments=e||1;this.depthSegments=
f||1;a=this.width/2;b=this.height/2;c=this.depth/2;h("z","y",-1,-1,this.depth,this.height,a,0);h("z","y",1,-1,this.depth,this.height,-a,1);h("x","z",1,1,this.width,this.depth,b,2);h("x","z",1,-1,this.width,this.depth,-b,3);h("x","y",1,-1,this.width,this.height,c,4);h("x","y",-1,-1,this.width,this.height,-c,5);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.radiusTop=a=void 0!==a?a:20;this.radiusBottom=b=void 0!==b?b:20;this.height=c=void 0!==c?c:100;this.radialSegments=d=d||8;this.heightSegments=e=e||1;this.openEnded=f=void 0!==f?f:!1;var h=c/2,g,i,j=[],l=[];for(i=0;i<=e;i++){var m=[],n=[],p=i/e,t=p*(b-a)+a;for(g=0;g<=d;g++){var q=g/d,r=new THREE.Vector3;r.x=t*Math.sin(2*q*Math.PI);r.y=-p*c+h;r.z=t*Math.cos(2*q*Math.PI);this.vertices.push(r);m.push(this.vertices.length-1);n.push(new THREE.Vector2(q,
1-p))}j.push(m);l.push(n)}c=(b-a)/c;for(g=0;g<d;g++){0!==a?(m=this.vertices[j[0][g]].clone(),n=this.vertices[j[0][g+1]].clone()):(m=this.vertices[j[1][g]].clone(),n=this.vertices[j[1][g+1]].clone());m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();n.setY(Math.sqrt(n.x*n.x+n.z*n.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][g],t=j[i+1][g],q=j[i+1][g+1],r=j[i][g+1],s=m.clone(),v=m.clone(),z=n.clone(),C=n.clone(),F=l[i][g].clone(),H=l[i+1][g].clone(),I=l[i+1][g+1].clone(),G=l[i][g+1].clone();this.faces.push(new THREE.Face4(p,
t,q,r,[s,v,z,C]));this.faceVertexUvs[0].push([F,H,I,G])}}if(!1===f&&0<a){this.vertices.push(new THREE.Vector3(0,h,0));for(g=0;g<d;g++)p=j[0][g],t=j[0][g+1],q=this.vertices.length-1,s=new THREE.Vector3(0,1,0),v=new THREE.Vector3(0,1,0),z=new THREE.Vector3(0,1,0),F=l[0][g].clone(),H=l[0][g+1].clone(),I=new THREE.Vector2(H.u,0),this.faces.push(new THREE.Face3(p,t,q,[s,v,z])),this.faceVertexUvs[0].push([F,H,I])}if(!1===f&&0<b){this.vertices.push(new THREE.Vector3(0,-h,0));for(g=0;g<d;g++)p=j[i][g+1],
t=j[i][g],q=this.vertices.length-1,s=new THREE.Vector3(0,-1,0),v=new THREE.Vector3(0,-1,0),z=new THREE.Vector3(0,-1,0),F=l[i][g+1].clone(),H=l[i][g].clone(),I=new THREE.Vector2(H.u,1),this.faces.push(new THREE.Face3(p,t,q,[s,v,z])),this.faceVertexUvs[0].push([F,H,I])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ExtrudeGeometry=function(a,b){"undefined"!==typeof a&&(THREE.Geometry.call(this),a=a instanceof Array?a:[a],this.shapebb=a[a.length-1].getBoundingBox(),this.addShapeList(a,b),this.computeCentroids(),this.computeFaceNormals())};THREE.ExtrudeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).add(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).add(f);i.copy(a).add(g);if(h.equals(i))return g.clone();
h.copy(b).add(f);i.copy(c).add(g);f=d.dot(g);g=i.sub(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).add(h).sub(a).clone()}function e(c,d){var e,f;for(O=c.length;0<=--O;){e=O;f=O-1;0>f&&(f=c.length-1);for(var g=0,h=p+2*l,
g=0;g<h;g++){var i=pa*g,j=pa*(g+1),m=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,q=c,r=g,s=h,t=e,w=f,m=m+J,i=i+J,n=n+J,j=j+J;B.faces.push(new THREE.Face4(m,i,n,j,null,null,v));m=z.generateSideWallUV(B,a,q,b,m,i,n,j,r,s,t,w);B.faceVertexUvs[0].push(m)}}}function f(a,b,c){B.vertices.push(new THREE.Vector3(a,b,c))}function h(c,d,e,f){c+=J;d+=J;e+=J;B.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?z.generateBottomUV(B,a,b,c,d,e):z.generateTopUV(B,a,b,c,d,e);B.faceVertexUvs[0].push(c)}var g=void 0!==b.amount?b.amount:
100,i=void 0!==b.bevelThickness?b.bevelThickness:6,j=void 0!==b.bevelSize?b.bevelSize:i-2,l=void 0!==b.bevelSegments?b.bevelSegments:3,m=void 0!==b.bevelEnabled?b.bevelEnabled:!0,n=void 0!==b.curveSegments?b.curveSegments:12,p=void 0!==b.steps?b.steps:1,t=b.extrudePath,q,r=!1,s=b.material,v=b.extrudeMaterial,z=void 0!==b.UVGenerator?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,C,F,H,I;t&&(q=t.getSpacedPoints(p),r=!0,m=!1,C=void 0!==b.frames?b.frames:new THREE.TubeGeometry.FrenetFrames(t,p,
!1),F=new THREE.Vector3,H=new THREE.Vector3,I=new THREE.Vector3);m||(j=i=l=0);var G,A,K,B=this,J=this.vertices.length,n=a.extractPoints(n),N=n.shape,n=n.holes;if(t=!THREE.Shape.Utils.isClockWise(N)){N=N.reverse();A=0;for(K=n.length;A<K;A++)G=n[A],THREE.Shape.Utils.isClockWise(G)&&(n[A]=G.reverse());t=!1}var y=THREE.Shape.Utils.triangulateShape(N,n),t=N;A=0;for(K=n.length;A<K;A++)G=n[A],N=N.concat(G);var M,w,Z,L,pa=N.length,Pa=y.length,Ua=[],O=0,ka=t.length;M=ka-1;for(w=O+1;O<ka;O++,M++,w++)M===ka&&
(M=0),w===ka&&(w=0),Ua[O]=d(t[O],t[M],t[w]);var Fa=[],wa,D=Ua.concat();A=0;for(K=n.length;A<K;A++){G=n[A];wa=[];O=0;ka=G.length;M=ka-1;for(w=O+1;O<ka;O++,M++,w++)M===ka&&(M=0),w===ka&&(w=0),wa[O]=d(G[O],G[M],G[w]);Fa.push(wa);D=D.concat(wa)}for(M=0;M<l;M++){G=M/l;Z=i*(1-G);w=j*Math.sin(G*Math.PI/2);O=0;for(ka=t.length;O<ka;O++)L=c(t[O],Ua[O],w),f(L.x,L.y,-Z);A=0;for(K=n.length;A<K;A++){G=n[A];wa=Fa[A];O=0;for(ka=G.length;O<ka;O++)L=c(G[O],wa[O],w),f(L.x,L.y,-Z)}}w=j;for(O=0;O<pa;O++)L=m?c(N[O],D[O],
w):N[O],r?(H.copy(C.normals[0]).multiplyScalar(L.x),F.copy(C.binormals[0]).multiplyScalar(L.y),I.copy(q[0]).add(H).add(F),f(I.x,I.y,I.z)):f(L.x,L.y,0);for(G=1;G<=p;G++)for(O=0;O<pa;O++)L=m?c(N[O],D[O],w):N[O],r?(H.copy(C.normals[G]).multiplyScalar(L.x),F.copy(C.binormals[G]).multiplyScalar(L.y),I.copy(q[G]).add(H).add(F),f(I.x,I.y,I.z)):f(L.x,L.y,g/p*G);for(M=l-1;0<=M;M--){G=M/l;Z=i*(1-G);w=j*Math.sin(G*Math.PI/2);O=0;for(ka=t.length;O<ka;O++)L=c(t[O],Ua[O],w),f(L.x,L.y,g+Z);A=0;for(K=n.length;A<
K;A++){G=n[A];wa=Fa[A];O=0;for(ka=G.length;O<ka;O++)L=c(G[O],wa[O],w),r?f(L.x,L.y+q[p-1].y,q[p-1].x+Z):f(L.x,L.y,g+Z)}}if(m){i=0*pa;for(O=0;O<Pa;O++)g=y[O],h(g[2]+i,g[1]+i,g[0]+i,!0);i=pa*(p+2*l);for(O=0;O<Pa;O++)g=y[O],h(g[0]+i,g[1]+i,g[2]+i,!1)}else{for(O=0;O<Pa;O++)g=y[O],h(g[2],g[1],g[0],!0);for(O=0;O<Pa;O++)g=y[O],h(g[0]+pa*p,g[1]+pa*p,g[2]+pa*p,!1)}g=0;e(t,g);g+=t.length;A=0;for(K=n.length;A<K;A++)G=n[A],e(G,g),g+=G.length};
THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.Vector2(a.vertices[d].x,a.vertices[d].y),new THREE.Vector2(b,e),new THREE.Vector2(c,f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,h,g){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,i=a.vertices[f].y,f=a.vertices[f].z,j=a.vertices[h].x,
l=a.vertices[h].y,h=a.vertices[h].z,m=a.vertices[g].x,n=a.vertices[g].y,a=a.vertices[g].z;return 0.01>Math.abs(c-i)?[new THREE.Vector2(b,1-e),new THREE.Vector2(d,1-f),new THREE.Vector2(j,1-h),new THREE.Vector2(m,1-a)]:[new THREE.Vector2(c,1-e),new THREE.Vector2(i,1-f),new THREE.Vector2(l,1-h),new THREE.Vector2(n,1-a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;
THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;THREE.ShapeGeometry=function(a,b){THREE.Geometry.call(this);!1===a instanceof Array&&(a=[a]);this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()};THREE.ShapeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ShapeGeometry.prototype.addShapeList=function(a,b){for(var c=0,d=a.length;c<d;c++)this.addShape(a[c],b);return this};
THREE.ShapeGeometry.prototype.addShape=function(a,b){void 0===b&&(b={});var c=b.material,d=void 0===b.UVGenerator?THREE.ExtrudeGeometry.WorldUVGenerator:b.UVGenerator,e,f,h,g=this.vertices.length;e=a.extractPoints(void 0!==b.curveSegments?b.curveSegments:12);var i=e.shape,j=e.holes;if(!THREE.Shape.Utils.isClockWise(i)){i=i.reverse();e=0;for(f=j.length;e<f;e++)h=j[e],THREE.Shape.Utils.isClockWise(h)&&(j[e]=h.reverse())}var l=THREE.Shape.Utils.triangulateShape(i,j);e=0;for(f=j.length;e<f;e++)h=j[e],
i=i.concat(h);j=i.length;f=l.length;for(e=0;e<j;e++)h=i[e],this.vertices.push(new THREE.Vector3(h.x,h.y,0));for(e=0;e<f;e++)j=l[e],i=j[0]+g,h=j[1]+g,j=j[2]+g,this.faces.push(new THREE.Face3(i,h,j,null,null,c)),this.faceVertexUvs[0].push(d.generateBottomUV(this,a,b,i,h,j))};THREE.LatheGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var b=b||12,c=c||0,d=d||2*Math.PI,e=1/(a.length-1),f=1/b,h=0,g=b;h<=g;h++)for(var i=c+h*f*d,j=Math.cos(i),l=Math.sin(i),i=0,m=a.length;i<m;i++){var n=a[i],p=new THREE.Vector3;p.x=j*n.x-l*n.y;p.y=l*n.x+j*n.y;p.z=n.z;this.vertices.push(p)}c=a.length;h=0;for(g=b;h<g;h++){i=0;for(m=a.length-1;i<m;i++)d=b=i+c*h,l=b+c,j=b+1+c,this.faces.push(new THREE.Face4(d,l,j,b+1)),j=h*f,b=i*e,d=j+f,l=b+e,this.faceVertexUvs[0].push([new THREE.Vector2(j,
b),new THREE.Vector2(d,b),new THREE.Vector2(d,l),new THREE.Vector2(j,l)])}this.mergeVertices();this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);this.width=a;this.height=b;this.widthSegments=c||1;this.heightSegments=d||1;for(var c=a/2,e=b/2,d=this.widthSegments,f=this.heightSegments,h=d+1,g=f+1,i=this.width/d,j=this.height/f,l=new THREE.Vector3(0,0,1),a=0;a<g;a++)for(b=0;b<h;b++)this.vertices.push(new THREE.Vector3(b*i-c,-(a*j-e),0));for(a=0;a<f;a++)for(b=0;b<d;b++)c=new THREE.Face4(b+h*a,b+h*(a+1),b+1+h*(a+1),b+1+h*a),c.normal.copy(l),c.vertexNormals.push(l.clone(),l.clone(),
l.clone(),l.clone()),this.faces.push(c),this.faceVertexUvs[0].push([new THREE.Vector2(b/d,1-a/f),new THREE.Vector2(b/d,1-(a+1)/f),new THREE.Vector2((b+1)/d,1-(a+1)/f),new THREE.Vector2((b+1)/d,1-a/f)]);this.computeCentroids()};THREE.PlaneGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.RingGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);for(var a=a||0,b=b||50,e=void 0!==e?e:0,f=void 0!==f?f:2*Math.PI,c=void 0!==c?Math.max(3,c):8,d=void 0!==d?Math.max(3,d):8,h=[],g=a,i=(b-a)/d,a=0;a<=d;a++){for(b=0;b<=c;b++){var j=new THREE.Vector3,l=e+b/c*f;j.x=g*Math.cos(l);j.y=g*Math.sin(l);this.vertices.push(j);h.push(new THREE.Vector2((j.x/g+1)/2,-(j.y/g+1)/2+1))}g+=i}e=new THREE.Vector3(0,0,1);for(a=0;a<d;a++){f=a*c;for(b=0;b<=c;b++){var l=b+f,i=l+a,j=l+c+a,m=l+c+1+a;this.faces.push(new THREE.Face3(i,
j,m,[e,e,e]));this.faceVertexUvs[0].push([h[i],h[j],h[m]]);i=l+a;j=l+c+1+a;m=l+1+a;this.faces.push(new THREE.Face3(i,j,m,[e,e,e]));this.faceVertexUvs[0].push([h[i],h[j],h[m]])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere=new THREE.Sphere(new THREE.Vector3,g)};THREE.RingGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.SphereGeometry=function(a,b,c,d,e,f,h){THREE.Geometry.call(this);this.radius=a=a||50;this.widthSegments=b=Math.max(3,Math.floor(b)||8);this.heightSegments=c=Math.max(2,Math.floor(c)||6);this.phiStart=d=void 0!==d?d:0;this.phiLength=e=void 0!==e?e:2*Math.PI;this.thetaStart=f=void 0!==f?f:0;this.thetaLength=h=void 0!==h?h:Math.PI;var g,i,j=[],l=[];for(i=0;i<=c;i++){var m=[],n=[];for(g=0;g<=b;g++){var p=g/b,t=i/c,q=new THREE.Vector3;q.x=-a*Math.cos(d+p*e)*Math.sin(f+t*h);q.y=a*Math.cos(f+t*h);
q.z=a*Math.sin(d+p*e)*Math.sin(f+t*h);this.vertices.push(q);m.push(this.vertices.length-1);n.push(new THREE.Vector2(p,1-t))}j.push(m);l.push(n)}for(i=0;i<this.heightSegments;i++)for(g=0;g<this.widthSegments;g++){var b=j[i][g+1],c=j[i][g],d=j[i+1][g],e=j[i+1][g+1],f=this.vertices[b].clone().normalize(),h=this.vertices[c].clone().normalize(),m=this.vertices[d].clone().normalize(),n=this.vertices[e].clone().normalize(),p=l[i][g+1].clone(),t=l[i][g].clone(),q=l[i+1][g].clone(),r=l[i+1][g+1].clone();Math.abs(this.vertices[b].y)===
this.radius?(this.faces.push(new THREE.Face3(b,d,e,[f,m,n])),this.faceVertexUvs[0].push([p,q,r])):Math.abs(this.vertices[d].y)===this.radius?(this.faces.push(new THREE.Face3(b,c,d,[f,h,m])),this.faceVertexUvs[0].push([p,t,q])):(this.faces.push(new THREE.Face4(b,c,d,e,[f,h,m,n])),this.faceVertexUvs[0].push([p,t,q,r]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere=new THREE.Sphere(new THREE.Vector3,a)};THREE.SphereGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TextGeometry=function(a,b){var b=b||{},c=THREE.FontUtils.generateShapes(a,b);b.amount=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=Object.create(THREE.ExtrudeGeometry.prototype);THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.radialSegments=c||8;this.tubularSegments=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.radialSegments;c++)for(d=0;d<=this.tubularSegments;d++){var f=d/this.tubularSegments*this.arc,h=2*c/this.radialSegments*Math.PI;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var g=new THREE.Vector3;g.x=(this.radius+this.tube*Math.cos(h))*Math.cos(f);g.y=(this.radius+this.tube*
Math.cos(h))*Math.sin(f);g.z=this.tube*Math.sin(h);this.vertices.push(g);a.push(new THREE.Vector2(d/this.tubularSegments,c/this.radialSegments));b.push(g.clone().sub(e).normalize())}for(c=1;c<=this.radialSegments;c++)for(d=1;d<=this.tubularSegments;d++){var e=(this.tubularSegments+1)*c+d-1,f=(this.tubularSegments+1)*(c-1)+d-1,h=(this.tubularSegments+1)*(c-1)+d,g=(this.tubularSegments+1)*c+d,i=new THREE.Face4(e,f,h,g,[b[e],b[f],b[h],b[g]]);i.normal.add(b[e]);i.normal.add(b[f]);i.normal.add(b[h]);i.normal.add(b[g]);
i.normal.normalize();this.faces.push(i);this.faceVertexUvs[0].push([a[e].clone(),a[f].clone(),a[h].clone(),a[g].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TorusKnotGeometry=function(a,b,c,d,e,f,h){function g(a,b,c,d,e){var f=Math.cos(a),g=Math.sin(a),a=b/c*a,b=Math.cos(a),f=0.5*(d*(2+b))*f,g=0.5*d*(2+b)*g,d=0.5*e*d*Math.sin(a);return new THREE.Vector3(f,g,d)}THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.radialSegments=c||64;this.tubularSegments=d||8;this.p=e||2;this.q=f||3;this.heightScale=h||1;this.grid=Array(this.radialSegments);c=new THREE.Vector3;d=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.radialSegments;++a){this.grid[a]=
Array(this.tubularSegments);b=2*(a/this.radialSegments)*this.p*Math.PI;f=g(b,this.q,this.p,this.radius,this.heightScale);b=g(b+0.01,this.q,this.p,this.radius,this.heightScale);c.subVectors(b,f);d.addVectors(b,f);e.crossVectors(c,d);d.crossVectors(e,c);e.normalize();d.normalize();for(b=0;b<this.tubularSegments;++b){var i=2*(b/this.tubularSegments)*Math.PI,h=-this.tube*Math.cos(i),i=this.tube*Math.sin(i),j=new THREE.Vector3;j.x=f.x+h*d.x+i*e.x;j.y=f.y+h*d.y+i*e.y;j.z=f.z+h*d.z+i*e.z;this.grid[a][b]=
this.vertices.push(j)-1}}for(a=0;a<this.radialSegments;++a)for(b=0;b<this.tubularSegments;++b){var e=(a+1)%this.radialSegments,f=(b+1)%this.tubularSegments,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][f],f=this.grid[a][f],h=new THREE.Vector2(a/this.radialSegments,b/this.tubularSegments),i=new THREE.Vector2((a+1)/this.radialSegments,b/this.tubularSegments),j=new THREE.Vector2((a+1)/this.radialSegments,(b+1)/this.tubularSegments),l=new THREE.Vector2(a/this.radialSegments,(b+1)/this.tubularSegments);
this.faces.push(new THREE.Face4(c,d,e,f));this.faceVertexUvs[0].push([h,i,j,l])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TubeGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.path=a;this.segments=b||64;this.radius=c||1;this.radialSegments=d||8;this.closed=e||!1;this.grid=[];var f,h,d=this.segments+1,g,i,j,e=new THREE.Vector3,l,m,b=new THREE.TubeGeometry.FrenetFrames(this.path,this.segments,this.closed);l=b.normals;m=b.binormals;this.tangents=b.tangents;this.normals=l;this.binormals=m;for(b=0;b<d;b++){this.grid[b]=[];c=b/(d-1);j=a.getPointAt(c);f=l[b];h=m[b];for(c=0;c<this.radialSegments;c++)g=2*(c/this.radialSegments)*
Math.PI,i=-this.radius*Math.cos(g),g=this.radius*Math.sin(g),e.copy(j),e.x+=i*f.x+g*h.x,e.y+=i*f.y+g*h.y,e.z+=i*f.z+g*h.z,this.grid[b][c]=this.vertices.push(new THREE.Vector3(e.x,e.y,e.z))-1}for(b=0;b<this.segments;b++)for(c=0;c<this.radialSegments;c++)e=this.closed?(b+1)%this.segments:b+1,l=(c+1)%this.radialSegments,a=this.grid[b][c],d=this.grid[e][c],e=this.grid[e][l],l=this.grid[b][l],m=new THREE.Vector2(b/this.segments,c/this.radialSegments),f=new THREE.Vector2((b+1)/this.segments,c/this.radialSegments),
h=new THREE.Vector2((b+1)/this.segments,(c+1)/this.radialSegments),i=new THREE.Vector2(b/this.segments,(c+1)/this.radialSegments),this.faces.push(new THREE.Face4(a,d,e,l)),this.faceVertexUvs[0].push([m,f,h,i]);this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=Object.create(THREE.Geometry.prototype);
THREE.TubeGeometry.FrenetFrames=function(a,b,c){new THREE.Vector3;var d=new THREE.Vector3;new THREE.Vector3;var e=[],f=[],h=[],g=new THREE.Vector3,i=new THREE.Matrix4,b=b+1,j,l,m;this.tangents=e;this.normals=f;this.binormals=h;for(j=0;j<b;j++)l=j/(b-1),e[j]=a.getTangentAt(l),e[j].normalize();f[0]=new THREE.Vector3;h[0]=new THREE.Vector3;a=Number.MAX_VALUE;j=Math.abs(e[0].x);l=Math.abs(e[0].y);m=Math.abs(e[0].z);j<=a&&(a=j,d.set(1,0,0));l<=a&&(a=l,d.set(0,1,0));m<=a&&d.set(0,0,1);g.crossVectors(e[0],
d).normalize();f[0].crossVectors(e[0],g);h[0].crossVectors(e[0],f[0]);for(j=1;j<b;j++)f[j]=f[j-1].clone(),h[j]=h[j-1].clone(),g.crossVectors(e[j-1],e[j]),1E-4<g.length()&&(g.normalize(),d=Math.acos(THREE.Math.clamp(e[j-1].dot(e[j]),-1,1)),f[j].applyMatrix4(i.makeRotationAxis(g,d))),h[j].crossVectors(e[j],f[j]);if(c){d=Math.acos(THREE.Math.clamp(f[0].dot(f[b-1]),-1,1));d/=b-1;0<e[0].dot(g.crossVectors(f[0],f[b-1]))&&(d=-d);for(j=1;j<b;j++)f[j].applyMatrix4(i.makeRotationAxis(e[j],d*j)),h[j].crossVectors(e[j],
f[j])}};THREE.PolyhedronGeometry=function(a,b,c,d){function e(a){var b=a.normalize().clone();b.index=g.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+0.5,a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+0.5;b.uv=new THREE.Vector2(c,1-a);return b}function f(a,b,c){var d=new THREE.Face3(a.index,b.index,c.index,[a.clone(),b.clone(),c.clone()]);d.centroid.add(a).add(b).add(c).divideScalar(3);g.faces.push(d);d=Math.atan2(d.centroid.z,-d.centroid.x);g.faceVertexUvs[0].push([h(a.uv,a,d),h(b.uv,b,d),
h(c.uv,c,d)])}function h(a,b,c){0>c&&1===a.x&&(a=new THREE.Vector2(a.x-1,a.y));0===b.x&&0===b.z&&(a=new THREE.Vector2(c/2/Math.PI+0.5,a.y));return a.clone()}THREE.Geometry.call(this);for(var c=c||1,d=d||0,g=this,i=0,j=a.length;i<j;i++)e(new THREE.Vector3(a[i][0],a[i][1],a[i][2]));for(var l=this.vertices,a=[],i=0,j=b.length;i<j;i++){var m=l[b[i][0]],n=l[b[i][1]],p=l[b[i][2]];a[i]=new THREE.Face3(m.index,n.index,p.index,[m.clone(),n.clone(),p.clone()])}i=0;for(j=a.length;i<j;i++){n=a[i];l=d;b=Math.pow(2,
l);Math.pow(4,l);for(var l=e(g.vertices[n.a]),m=e(g.vertices[n.b]),t=e(g.vertices[n.c]),n=[],p=0;p<=b;p++){n[p]=[];for(var q=e(l.clone().lerp(t,p/b)),r=e(m.clone().lerp(t,p/b)),s=b-p,v=0;v<=s;v++)n[p][v]=0==v&&p==b?q:e(q.clone().lerp(r,v/s))}for(p=0;p<b;p++)for(v=0;v<2*(b-p)-1;v++)l=Math.floor(v/2),0==v%2?f(n[p][l+1],n[p+1][l],n[p][l]):f(n[p][l+1],n[p+1][l+1],n[p+1][l])}i=0;for(j=this.faceVertexUvs[0].length;i<j;i++)d=this.faceVertexUvs[0][i],a=d[0].x,b=d[1].x,l=d[2].x,m=Math.max(a,Math.max(b,l)),
n=Math.min(a,Math.min(b,l)),0.9<m&&0.1>n&&(0.2>a&&(d[0].x+=1),0.2>b&&(d[1].x+=1),0.2>l&&(d[2].x+=1));i=0;for(j=this.vertices.length;i<j;i++)this.vertices[i].multiplyScalar(c);this.mergeVertices();this.computeCentroids();this.computeFaceNormals();this.boundingSphere=new THREE.Sphere(new THREE.Vector3,c)};THREE.PolyhedronGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.IcosahedronGeometry=function(a,b){this.radius=a;this.detail=b;var c=(1+Math.sqrt(5))/2;THREE.PolyhedronGeometry.call(this,[[-1,c,0],[1,c,0],[-1,-c,0],[1,-c,0],[0,-1,c],[0,1,c],[0,-1,-c],[0,1,-c],[c,0,-1],[c,0,1],[-c,0,-1],[-c,0,1]],[[0,11,5],[0,5,1],[0,1,7],[0,7,10],[0,10,11],[1,5,9],[5,11,4],[11,10,2],[10,7,6],[7,1,8],[3,9,4],[3,4,2],[3,2,6],[3,6,8],[3,8,9],[4,9,5],[2,4,11],[6,2,10],[8,6,7],[9,8,1]],a,b)};THREE.IcosahedronGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]],[[0,2,4],[0,4,3],[0,3,5],[0,5,2],[1,2,5],[1,5,3],[1,3,4],[1,4,2]],a,b)};THREE.OctahedronGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TetrahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,1,1],[-1,-1,1],[-1,1,-1],[1,-1,-1]],[[2,1,0],[0,3,2],[1,3,0],[2,3,1]],a,b)};THREE.TetrahedronGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ParametricGeometry=function(a,b,c,d){THREE.Geometry.call(this);var e=this.vertices,f=this.faces,h=this.faceVertexUvs[0],d=void 0===d?!1:d,g,i,j,l,m=b+1;for(g=0;g<=c;g++){l=g/c;for(i=0;i<=b;i++)j=i/b,j=a(j,l),e.push(j)}var n,p,t,q;for(g=0;g<c;g++)for(i=0;i<b;i++)a=g*m+i,e=g*m+i+1,l=(g+1)*m+i,j=(g+1)*m+i+1,n=new THREE.Vector2(i/b,g/c),p=new THREE.Vector2((i+1)/b,g/c),t=new THREE.Vector2(i/b,(g+1)/c),q=new THREE.Vector2((i+1)/b,(g+1)/c),d?(f.push(new THREE.Face3(a,e,l)),f.push(new THREE.Face3(e,
j,l)),h.push([n,p,t]),h.push([p,q,t])):(f.push(new THREE.Face4(a,e,j,l)),h.push([n,p,q,t]));this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.AxisHelper=function(a){var a=a||1,b=new THREE.Geometry;b.vertices.push(new THREE.Vector3,new THREE.Vector3(a,0,0),new THREE.Vector3,new THREE.Vector3(0,a,0),new THREE.Vector3,new THREE.Vector3(0,0,a));b.colors.push(new THREE.Color(16711680),new THREE.Color(16755200),new THREE.Color(65280),new THREE.Color(11206400),new THREE.Color(255),new THREE.Color(43775));a=new THREE.LineBasicMaterial({vertexColors:THREE.VertexColors});THREE.Line.call(this,b,a,THREE.LinePieces)};
THREE.AxisHelper.prototype=Object.create(THREE.Line.prototype);THREE.ArrowHelper=function(a,b,c,d){THREE.Object3D.call(this);void 0===d&&(d=16776960);void 0===c&&(c=1);this.position=b;b=new THREE.Geometry;b.vertices.push(new THREE.Vector3(0,0,0));b.vertices.push(new THREE.Vector3(0,1,0));this.line=new THREE.Line(b,new THREE.LineBasicMaterial({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);b=new THREE.CylinderGeometry(0,0.05,0.25,5,1);b.applyMatrix((new THREE.Matrix4).makeTranslation(0,0.875,0));this.cone=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:d}));
this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c)};THREE.ArrowHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.ArrowHelper.prototype.setDirection=function(){var a=new THREE.Vector3,b;return function(c){0.99999<c.y?this.quaternion.set(0,0,0,1):-0.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();THREE.ArrowHelper.prototype.setLength=function(a){this.scale.set(a,a,a)};
THREE.ArrowHelper.prototype.setColor=function(a){this.line.material.color.setHex(a);this.cone.material.color.setHex(a)};THREE.BoxHelper=function(a){var b=[new THREE.Vector3(1,1,1),new THREE.Vector3(-1,1,1),new THREE.Vector3(-1,-1,1),new THREE.Vector3(1,-1,1),new THREE.Vector3(1,1,-1),new THREE.Vector3(-1,1,-1),new THREE.Vector3(-1,-1,-1),new THREE.Vector3(1,-1,-1)];this.vertices=b;var c=new THREE.Geometry;c.vertices.push(b[0],b[1],b[1],b[2],b[2],b[3],b[3],b[0],b[4],b[5],b[5],b[6],b[6],b[7],b[7],b[4],b[0],b[4],b[1],b[5],b[2],b[6],b[3],b[7]);THREE.Line.call(this,c,new THREE.LineBasicMaterial({color:16776960}),THREE.LinePieces);
void 0!==a&&this.update(a)};THREE.BoxHelper.prototype=Object.create(THREE.Line.prototype);
THREE.BoxHelper.prototype.update=function(a){var b=a.geometry;null===b.boundingBox&&b.computeBoundingBox();var c=b.boundingBox.min,b=b.boundingBox.max,d=this.vertices;d[0].set(b.x,b.y,b.z);d[1].set(c.x,b.y,b.z);d[2].set(c.x,c.y,b.z);d[3].set(b.x,c.y,b.z);d[4].set(b.x,b.y,c.z);d[5].set(c.x,b.y,c.z);d[6].set(c.x,c.y,c.z);d[7].set(b.x,c.y,c.z);this.geometry.computeBoundingSphere();this.geometry.verticesNeedUpdate=!0;this.matrixAutoUpdate=!1;this.matrixWorld=a.matrixWorld};THREE.BoundingBoxHelper=function(a,b){var c=b||8947848;this.object=a;this.box=new THREE.Box3;THREE.Mesh.call(this,new THREE.CubeGeometry(1,1,1),new THREE.MeshBasicMaterial({color:c,wireframe:!0}))};THREE.BoundingBoxHelper.prototype=Object.create(THREE.Mesh.prototype);THREE.BoundingBoxHelper.prototype.update=function(){this.box.setFromObject(this.object);this.box.size(this.scale);this.box.center(this.position)};THREE.CameraHelper=function(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.vertices.push(new THREE.Vector3);d.colors.push(new THREE.Color(b));void 0===f[a]&&(f[a]=[]);f[a].push(d.vertices.length-1)}var d=new THREE.Geometry,e=new THREE.LineBasicMaterial({color:16777215,vertexColors:THREE.FaceColors}),f={};b("n1","n2",16755200);b("n2","n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);
b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",16711680);b("p","n2",16711680);b("p","n3",16711680);b("p","n4",16711680);b("u1","u2",43775);b("u2","u3",43775);b("u3","u1",43775);b("c","t",16777215);b("p","c",3355443);b("cn1","cn2",3355443);b("cn3","cn4",3355443);b("cf1","cf2",3355443);b("cf3","cf4",3355443);THREE.Line.call(this,d,e,THREE.LinePieces);this.camera=a;this.matrixWorld=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=f;this.update()};
THREE.CameraHelper.prototype=Object.create(THREE.Line.prototype);
THREE.CameraHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Camera,c=new THREE.Projector;return function(){function d(d,h,g,i){a.set(h,g,i);c.unprojectVector(a,b);d=e.pointMap[d];if(void 0!==d){h=0;for(g=d.length;h<g;h++)e.geometry.vertices[d[h]].copy(a)}}var e=this;b.projectionMatrix.copy(this.camera.projectionMatrix);d("c",0,0,-1);d("t",0,0,1);d("n1",-1,-1,-1);d("n2",1,-1,-1);d("n3",-1,1,-1);d("n4",1,1,-1);d("f1",-1,-1,1);d("f2",1,-1,1);d("f3",-1,1,1);d("f4",1,1,1);d("u1",
0.7,1.1,-1);d("u2",-0.7,1.1,-1);d("u3",0,2,-1);d("cf1",-1,0,1);d("cf2",1,0,1);d("cf3",0,-1,1);d("cf4",0,1,1);d("cn1",-1,0,-1);d("cn2",1,0,-1);d("cn3",0,-1,-1);d("cn4",0,1,-1);this.geometry.verticesNeedUpdate=!0}}();THREE.DirectionalLightHelper=function(a,b){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrixWorld=a.matrixWorld;this.matrixAutoUpdate=!1;var c=new THREE.PlaneGeometry(b,b),d=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.lightPlane=new THREE.Mesh(c,d);this.add(this.lightPlane);c=new THREE.Geometry;c.vertices.push(new THREE.Vector3);c.vertices.push(new THREE.Vector3);c.computeLineDistances();
d=new THREE.LineBasicMaterial({fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.targetLine=new THREE.Line(c,d);this.add(this.targetLine);this.update()};THREE.DirectionalLightHelper.prototype=Object.create(THREE.Object3D.prototype);
THREE.DirectionalLightHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){a.getPositionFromMatrix(this.light.matrixWorld).negate();this.lightPlane.lookAt(a);this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.targetLine.geometry.vertices[1].copy(a);this.targetLine.geometry.verticesNeedUpdate=!0;this.targetLine.material.color.copy(this.lightPlane.material.color)}}();THREE.FaceNormalsHelper=function(a,b,c,d){this.object=a;this.size=b||1;for(var a=c||16776960,d=d||1,b=new THREE.Geometry,c=0,e=this.object.geometry.faces.length;c<e;c++)b.vertices.push(new THREE.Vector3),b.vertices.push(new THREE.Vector3);THREE.Line.call(this,b,new THREE.LineBasicMaterial({color:a,linewidth:d}),THREE.LinePieces);this.matrixAutoUpdate=!1;this.normalMatrix=new THREE.Matrix3;this.update()};THREE.FaceNormalsHelper.prototype=Object.create(THREE.Line.prototype);
THREE.FaceNormalsHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){this.object.updateMatrixWorld(!0);this.normalMatrix.getNormalMatrix(this.object.matrixWorld);for(var b=this.geometry.vertices,c=this.object.geometry.faces,d=this.object.matrixWorld,e=0,f=c.length;e<f;e++){var h=c[e];a.copy(h.normal).applyMatrix3(this.normalMatrix).normalize().multiplyScalar(this.size);var g=2*e;b[g].copy(h.centroid).applyMatrix4(d);b[g+1].addVectors(b[g],a)}this.geometry.verticesNeedUpdate=
!0;return this}}();THREE.GridHelper=function(a,b){var c=new THREE.Geometry,d=new THREE.LineBasicMaterial({vertexColors:THREE.VertexColors});this.color1=new THREE.Color(4473924);this.color2=new THREE.Color(8947848);for(var e=-a;e<=a;e+=b){c.vertices.push(new THREE.Vector3(-a,0,e),new THREE.Vector3(a,0,e),new THREE.Vector3(e,0,-a),new THREE.Vector3(e,0,a));var f=0===e?this.color1:this.color2;c.colors.push(f,f,f,f)}THREE.Line.call(this,c,d,THREE.LinePieces)};THREE.GridHelper.prototype=Object.create(THREE.Line.prototype);
THREE.GridHelper.prototype.setColors=function(a,b){this.color1.set(a);this.color2.set(b);this.geometry.colorsNeedUpdate=!0};THREE.HemisphereLightHelper=function(a,b){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrixWorld=a.matrixWorld;this.matrixAutoUpdate=!1;this.colors=[new THREE.Color,new THREE.Color];var c=new THREE.SphereGeometry(b,4,2);c.applyMatrix((new THREE.Matrix4).makeRotationX(-Math.PI/2));for(var d=0;8>d;d++)c.faces[d].color=this.colors[4>d?0:1];d=new THREE.MeshBasicMaterial({vertexColors:THREE.FaceColors,wireframe:!0});this.lightSphere=new THREE.Mesh(c,d);this.add(this.lightSphere);
this.update()};THREE.HemisphereLightHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.HemisphereLightHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity);this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity);this.lightSphere.lookAt(a.getPositionFromMatrix(this.light.matrixWorld).negate());this.lightSphere.geometry.colorsNeedUpdate=!0}}();THREE.PointLightHelper=function(a,b){this.light=a;this.light.updateMatrixWorld();var c=new THREE.SphereGeometry(b,4,2),d=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);THREE.Mesh.call(this,c,d);this.matrixWorld=this.light.matrixWorld;this.matrixAutoUpdate=!1};THREE.PointLightHelper.prototype=Object.create(THREE.Mesh.prototype);THREE.PointLightHelper.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};THREE.SpotLightHelper=function(a){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrixWorld=a.matrixWorld;this.matrixAutoUpdate=!1;a=new THREE.CylinderGeometry(0,1,1,8,1,!0);a.applyMatrix((new THREE.Matrix4).makeTranslation(0,-0.5,0));a.applyMatrix((new THREE.Matrix4).makeRotationX(-Math.PI/2));var b=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});this.cone=new THREE.Mesh(a,b);this.add(this.cone);this.update()};THREE.SpotLightHelper.prototype=Object.create(THREE.Object3D.prototype);
THREE.SpotLightHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){var b=this.light.distance?this.light.distance:1E4,c=b*Math.tan(this.light.angle);this.cone.scale.set(c,c,b);this.cone.lookAt(a.getPositionFromMatrix(this.light.matrixWorld).negate());this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();THREE.VertexNormalsHelper=function(a,b,c,d){this.object=a;this.size=b||1;for(var b=c||16711680,d=d||1,c=new THREE.Geometry,a=a.geometry.faces,e=0,f=a.length;e<f;e++)for(var h=0,g=a[e].vertexNormals.length;h<g;h++)c.vertices.push(new THREE.Vector3),c.vertices.push(new THREE.Vector3);THREE.Line.call(this,c,new THREE.LineBasicMaterial({color:b,linewidth:d}),THREE.LinePieces);this.matrixAutoUpdate=!1;this.normalMatrix=new THREE.Matrix3;this.update()};THREE.VertexNormalsHelper.prototype=Object.create(THREE.Line.prototype);
THREE.VertexNormalsHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){var b=["a","b","c","d"];this.object.updateMatrixWorld(!0);this.normalMatrix.getNormalMatrix(this.object.matrixWorld);for(var c=this.geometry.vertices,d=this.object.geometry.vertices,e=this.object.geometry.faces,f=this.object.matrixWorld,h=0,g=0,i=e.length;g<i;g++)for(var j=e[g],l=0,m=j.vertexNormals.length;l<m;l++){var n=j.vertexNormals[l];c[h].copy(d[j[b[l]]]).applyMatrix4(f);a.copy(n).applyMatrix3(this.normalMatrix).normalize().multiplyScalar(this.size);
a.add(c[h]);h+=1;c[h].copy(a);h+=1}this.geometry.verticesNeedUpdate=!0;return this}}();THREE.VertexTangentsHelper=function(a,b,c,d){this.object=a;this.size=b||1;for(var b=c||255,d=d||1,c=new THREE.Geometry,a=a.geometry.faces,e=0,f=a.length;e<f;e++)for(var h=0,g=a[e].vertexTangents.length;h<g;h++)c.vertices.push(new THREE.Vector3),c.vertices.push(new THREE.Vector3);THREE.Line.call(this,c,new THREE.LineBasicMaterial({color:b,linewidth:d}),THREE.LinePieces);this.matrixAutoUpdate=!1;this.update()};THREE.VertexTangentsHelper.prototype=Object.create(THREE.Line.prototype);
THREE.VertexTangentsHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){var b=["a","b","c","d"];this.object.updateMatrixWorld(!0);for(var c=this.geometry.vertices,d=this.object.geometry.vertices,e=this.object.geometry.faces,f=this.object.matrixWorld,h=0,g=0,i=e.length;g<i;g++)for(var j=e[g],l=0,m=j.vertexTangents.length;l<m;l++){var n=j.vertexTangents[l];c[h].copy(d[j[b[l]]]).applyMatrix4(f);a.copy(n).transformDirection(f).multiplyScalar(this.size);a.add(c[h]);h+=1;c[h].copy(a);
h+=1}this.geometry.verticesNeedUpdate=!0;return this}}();THREE.WireframeHelper=function(a){for(var b=[0,0],c={},d=function(a,b){return a-b},e=["a","b","c","d"],f=new THREE.Geometry,h=a.geometry.vertices,g=a.geometry.faces,i=0,j=g.length;i<j;i++)for(var l=g[i],m=l instanceof THREE.Face4?4:3,n=0;n<m;n++){b[0]=l[e[n]];b[1]=l[e[(n+1)%m]];b.sort(d);var p=b.toString();void 0===c[p]&&(f.vertices.push(h[b[0]]),f.vertices.push(h[b[1]]),c[p]=!0)}THREE.Line.call(this,f,new THREE.LineBasicMaterial({color:16777215}),THREE.LinePieces);this.matrixAutoUpdate=!1;this.matrixWorld=
a.matrixWorld};THREE.WireframeHelper.prototype=Object.create(THREE.Line.prototype);THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=Object.create(THREE.Object3D.prototype);THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=Object.create(THREE.Object3D.prototype);
THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new THREE.Color(16777215));void 0===d&&(d=THREE.NormalBlending);c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=0.25*c.x*Math.PI,c.rotation+=0.25*(c.wantedRotation-c.rotation)};THREE.MorphBlendMesh=function(a,b){THREE.Mesh.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)};THREE.MorphBlendMesh.prototype=Object.create(THREE.Mesh.prototype);
THREE.MorphBlendMesh.prototype.createAnimation=function(a,b,c,d){b={startFrame:b,endFrame:c,length:c-b+1,fps:d,duration:(c-b)/d,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[a]=b;this.animationsList.push(b)};
THREE.MorphBlendMesh.prototype.autoCreateAnimations=function(a){for(var b=/([a-z]+)(\d+)/,c,d={},e=this.geometry,f=0,h=e.morphTargets.length;f<h;f++){var g=e.morphTargets[f].name.match(b);if(g&&1<g.length){var i=g[1];d[i]||(d[i]={start:Infinity,end:-Infinity});g=d[i];f<g.start&&(g.start=f);f>g.end&&(g.end=f);c||(c=i)}}for(i in d)g=d[i],this.createAnimation(i,g.start,g.end,a);this.firstAnimation=c};
THREE.MorphBlendMesh.prototype.setAnimationDirectionForward=function(a){if(a=this.animationsMap[a])a.direction=1,a.directionBackwards=!1};THREE.MorphBlendMesh.prototype.setAnimationDirectionBackward=function(a){if(a=this.animationsMap[a])a.direction=-1,a.directionBackwards=!0};THREE.MorphBlendMesh.prototype.setAnimationFPS=function(a,b){var c=this.animationsMap[a];c&&(c.fps=b,c.duration=(c.end-c.start)/c.fps)};
THREE.MorphBlendMesh.prototype.setAnimationDuration=function(a,b){var c=this.animationsMap[a];c&&(c.duration=b,c.fps=(c.end-c.start)/c.duration)};THREE.MorphBlendMesh.prototype.setAnimationWeight=function(a,b){var c=this.animationsMap[a];c&&(c.weight=b)};THREE.MorphBlendMesh.prototype.setAnimationTime=function(a,b){var c=this.animationsMap[a];c&&(c.time=b)};THREE.MorphBlendMesh.prototype.getAnimationTime=function(a){var b=0;if(a=this.animationsMap[a])b=a.time;return b};
THREE.MorphBlendMesh.prototype.getAnimationDuration=function(a){var b=-1;if(a=this.animationsMap[a])b=a.duration;return b};THREE.MorphBlendMesh.prototype.playAnimation=function(a){var b=this.animationsMap[a];b?(b.time=0,b.active=!0):console.warn("animation["+a+"] undefined")};THREE.MorphBlendMesh.prototype.stopAnimation=function(a){if(a=this.animationsMap[a])a.active=!1};
THREE.MorphBlendMesh.prototype.update=function(a){for(var b=0,c=this.animationsList.length;b<c;b++){var d=this.animationsList[b];if(d.active){var e=d.duration/d.length;d.time+=d.direction*a;if(d.mirroredLoop){if(d.time>d.duration||0>d.time)d.direction*=-1,d.time>d.duration&&(d.time=d.duration,d.directionBackwards=!0),0>d.time&&(d.time=0,d.directionBackwards=!1)}else d.time%=d.duration,0>d.time&&(d.time+=d.duration);var f=d.startFrame+THREE.Math.clamp(Math.floor(d.time/e),0,d.length-1),h=d.weight;
f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*h,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*h;this.morphTargetInfluences[d.lastFrame]=(1-e)*h}}};THREE.LensFlarePlugin=function(){function a(a,c){var d=b.createProgram(),e=b.createShader(b.FRAGMENT_SHADER),f=b.createShader(b.VERTEX_SHADER),g="precision "+c+" float;\n";b.shaderSource(e,g+a.fragmentShader);b.shaderSource(f,g+a.vertexShader);b.compileShader(e);b.compileShader(f);b.attachShader(d,e);b.attachShader(d,f);b.linkProgram(d);return d}var b,c,d,e,f,h,g,i,j,l,m,n,p;this.init=function(t){b=t.context;c=t;d=t.getPrecision();e=new Float32Array(16);f=new Uint16Array(6);t=0;e[t++]=-1;e[t++]=-1;
e[t++]=0;e[t++]=0;e[t++]=1;e[t++]=-1;e[t++]=1;e[t++]=0;e[t++]=1;e[t++]=1;e[t++]=1;e[t++]=1;e[t++]=-1;e[t++]=1;e[t++]=0;e[t++]=1;t=0;f[t++]=0;f[t++]=1;f[t++]=2;f[t++]=0;f[t++]=2;f[t++]=3;h=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,h);b.bufferData(b.ARRAY_BUFFER,e,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);i=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,
0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);
b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(l=!1,m=a(THREE.ShaderFlares.lensFlare,d)):(l=!0,m=a(THREE.ShaderFlares.lensFlareVertexTexture,d));n={};p={};n.vertex=b.getAttribLocation(m,"position");n.uv=b.getAttribLocation(m,"uv");p.renderType=b.getUniformLocation(m,"renderType");p.map=b.getUniformLocation(m,"map");p.occlusionMap=b.getUniformLocation(m,"occlusionMap");p.opacity=
b.getUniformLocation(m,"opacity");p.color=b.getUniformLocation(m,"color");p.scale=b.getUniformLocation(m,"scale");p.rotation=b.getUniformLocation(m,"rotation");p.screenPosition=b.getUniformLocation(m,"screenPosition")};this.render=function(a,d,e,f){var a=a.__webglFlares,v=a.length;if(v){var z=new THREE.Vector3,C=f/e,F=0.5*e,H=0.5*f,I=16/f,G=new THREE.Vector2(I*C,I),A=new THREE.Vector3(1,1,0),K=new THREE.Vector2(1,1),B=p,I=n;b.useProgram(m);b.enableVertexAttribArray(n.vertex);b.enableVertexAttribArray(n.uv);
b.uniform1i(B.occlusionMap,0);b.uniform1i(B.map,1);b.bindBuffer(b.ARRAY_BUFFER,h);b.vertexAttribPointer(I.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(I.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var J,N,y,M,w;for(J=0;J<v;J++)if(I=16/f,G.set(I*C,I),M=a[J],z.set(M.matrixWorld.elements[12],M.matrixWorld.elements[13],M.matrixWorld.elements[14]),z.applyMatrix4(d.matrixWorldInverse),z.applyProjection(d.projectionMatrix),A.copy(z),K.x=A.x*F+F,
K.y=A.y*H+H,l||0<K.x&&K.x<e&&0<K.y&&K.y<f){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,K.x-8,K.y-8,16,16,0);b.uniform1i(B.renderType,0);b.uniform2f(B.scale,G.x,G.y);b.uniform3f(B.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,K.x-8,K.y-8,16,16,0);b.uniform1i(B.renderType,1);b.disable(b.DEPTH_TEST);
b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,i);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);M.positionScreen.copy(A);M.customUpdateCallback?M.customUpdateCallback(M):M.updateLensFlares();b.uniform1i(B.renderType,2);b.enable(b.BLEND);N=0;for(y=M.lensFlares.length;N<y;N++)w=M.lensFlares[N],0.001<w.opacity&&0.001<w.scale&&(A.x=w.x,A.y=w.y,A.z=w.z,I=w.size*w.scale/f,G.x=I*C,G.y=I,b.uniform3f(B.screenPosition,A.x,A.y,A.z),b.uniform2f(B.scale,G.x,G.y),b.uniform1f(B.rotation,w.rotation),b.uniform1f(B.opacity,
w.opacity),b.uniform3f(B.color,w.color.r,w.color.g,w.color.b),c.setBlending(w.blending,w.blendEquation,w.blendSrc,w.blendDst),c.setTexture(w.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0))}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};THREE.ShadowMapPlugin=function(){var a,b,c,d,e,f,h=new THREE.Frustum,g=new THREE.Matrix4,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3;this.init=function(g){a=g.context;b=g;var g=THREE.ShaderLib.depthRGBA,h=THREE.UniformsUtils.clone(g.uniforms);c=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h});d=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h,morphTargets:!0});e=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,
vertexShader:g.vertexShader,uniforms:h,skinning:!0});f=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h,morphTargets:!0,skinning:!0});c._shadowPass=!0;d._shadowPass=!0;e._shadowPass=!0;f._shadowPass=!0};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(m,n){var p,t,q,r,s,v,z,C,F,H=[];r=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);a.frontFace(a.CCW);b.shadowMapCullFace===THREE.CullFaceFront?
a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(!0);p=0;for(t=m.__lights.length;p<t;p++)if(q=m.__lights[p],q.castShadow)if(q instanceof THREE.DirectionalLight&&q.shadowCascade)for(s=0;s<q.shadowCascadeCount;s++){var I;if(q.shadowCascadeArray[s])I=q.shadowCascadeArray[s];else{F=q;z=s;I=new THREE.DirectionalLight;I.isVirtual=!0;I.onlyShadow=!0;I.castShadow=!0;I.shadowCameraNear=F.shadowCameraNear;I.shadowCameraFar=F.shadowCameraFar;I.shadowCameraLeft=F.shadowCameraLeft;I.shadowCameraRight=F.shadowCameraRight;
I.shadowCameraBottom=F.shadowCameraBottom;I.shadowCameraTop=F.shadowCameraTop;I.shadowCameraVisible=F.shadowCameraVisible;I.shadowDarkness=F.shadowDarkness;I.shadowBias=F.shadowCascadeBias[z];I.shadowMapWidth=F.shadowCascadeWidth[z];I.shadowMapHeight=F.shadowCascadeHeight[z];I.pointsWorld=[];I.pointsFrustum=[];C=I.pointsWorld;v=I.pointsFrustum;for(var G=0;8>G;G++)C[G]=new THREE.Vector3,v[G]=new THREE.Vector3;C=F.shadowCascadeNearZ[z];F=F.shadowCascadeFarZ[z];v[0].set(-1,-1,C);v[1].set(1,-1,C);v[2].set(-1,
1,C);v[3].set(1,1,C);v[4].set(-1,-1,F);v[5].set(1,-1,F);v[6].set(-1,1,F);v[7].set(1,1,F);I.originalCamera=n;v=new THREE.Gyroscope;v.position=q.shadowCascadeOffset;v.add(I);v.add(I.target);n.add(v);q.shadowCascadeArray[s]=I;console.log("Created virtualLight",I)}z=q;C=s;F=z.shadowCascadeArray[C];F.position.copy(z.position);F.target.position.copy(z.target.position);F.lookAt(F.target);F.shadowCameraVisible=z.shadowCameraVisible;F.shadowDarkness=z.shadowDarkness;F.shadowBias=z.shadowCascadeBias[C];v=z.shadowCascadeNearZ[C];
z=z.shadowCascadeFarZ[C];F=F.pointsFrustum;F[0].z=v;F[1].z=v;F[2].z=v;F[3].z=v;F[4].z=z;F[5].z=z;F[6].z=z;F[7].z=z;H[r]=I;r++}else H[r]=q,r++;p=0;for(t=H.length;p<t;p++){q=H[p];q.shadowMap||(s=THREE.LinearFilter,b.shadowMapType===THREE.PCFSoftShadowMap&&(s=THREE.NearestFilter),q.shadowMap=new THREE.WebGLRenderTarget(q.shadowMapWidth,q.shadowMapHeight,{minFilter:s,magFilter:s,format:THREE.RGBAFormat}),q.shadowMapSize=new THREE.Vector2(q.shadowMapWidth,q.shadowMapHeight),q.shadowMatrix=new THREE.Matrix4);
if(!q.shadowCamera){if(q instanceof THREE.SpotLight)q.shadowCamera=new THREE.PerspectiveCamera(q.shadowCameraFov,q.shadowMapWidth/q.shadowMapHeight,q.shadowCameraNear,q.shadowCameraFar);else if(q instanceof THREE.DirectionalLight)q.shadowCamera=new THREE.OrthographicCamera(q.shadowCameraLeft,q.shadowCameraRight,q.shadowCameraTop,q.shadowCameraBottom,q.shadowCameraNear,q.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}m.add(q.shadowCamera);!0===m.autoUpdate&&m.updateMatrixWorld()}q.shadowCameraVisible&&
!q.cameraHelper&&(q.cameraHelper=new THREE.CameraHelper(q.shadowCamera),q.shadowCamera.add(q.cameraHelper));if(q.isVirtual&&I.originalCamera==n){s=n;r=q.shadowCamera;v=q.pointsFrustum;F=q.pointsWorld;i.set(Infinity,Infinity,Infinity);j.set(-Infinity,-Infinity,-Infinity);for(z=0;8>z;z++)C=F[z],C.copy(v[z]),THREE.ShadowMapPlugin.__projector.unprojectVector(C,s),C.applyMatrix4(r.matrixWorldInverse),C.x<i.x&&(i.x=C.x),C.x>j.x&&(j.x=C.x),C.y<i.y&&(i.y=C.y),C.y>j.y&&(j.y=C.y),C.z<i.z&&(i.z=C.z),C.z>j.z&&
(j.z=C.z);r.left=i.x;r.right=j.x;r.top=j.y;r.bottom=i.y;r.updateProjectionMatrix()}r=q.shadowMap;v=q.shadowMatrix;s=q.shadowCamera;s.position.getPositionFromMatrix(q.matrixWorld);l.getPositionFromMatrix(q.target.matrixWorld);s.lookAt(l);s.updateMatrixWorld();s.matrixWorldInverse.getInverse(s.matrixWorld);q.cameraHelper&&(q.cameraHelper.visible=q.shadowCameraVisible);q.shadowCameraVisible&&q.cameraHelper.update();v.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);v.multiply(s.projectionMatrix);v.multiply(s.matrixWorldInverse);
g.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse);h.setFromMatrix(g);b.setRenderTarget(r);b.clear();F=m.__webglObjects;q=0;for(r=F.length;q<r;q++)if(z=F[q],v=z.object,z.render=!1,v.visible&&v.castShadow&&(!(v instanceof THREE.Mesh||v instanceof THREE.ParticleSystem)||!v.frustumCulled||h.intersectsObject(v)))v._modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,v.matrixWorld),z.render=!0;q=0;for(r=F.length;q<r;q++)z=F[q],z.render&&(v=z.object,z=z.buffer,G=v.material instanceof THREE.MeshFaceMaterial?
v.material.materials[0]:v.material,C=0<v.geometry.morphTargets.length&&G.morphTargets,G=v instanceof THREE.SkinnedMesh&&G.skinning,C=v.customDepthMaterial?v.customDepthMaterial:G?C?f:e:C?d:c,z instanceof THREE.BufferGeometry?b.renderBufferDirect(s,m.__lights,null,C,z,v):b.renderBuffer(s,m.__lights,null,C,z,v));F=m.__webglObjectsImmediate;q=0;for(r=F.length;q<r;q++)z=F[q],v=z.object,v.visible&&v.castShadow&&(v._modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,v.matrixWorld),b.renderImmediateObject(s,
m.__lights,null,c,v))}p=b.getClearColor();t=b.getClearAlpha();a.clearColor(p.r,p.g,p.b,t);a.enable(a.BLEND);b.shadowMapCullFace===THREE.CullFaceFront&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;THREE.SpritePlugin=function(){function a(a,b){return a.z!==b.z?b.z-a.z:b.id-a.id}var b,c,d,e,f,h,g,i,j,l;this.init=function(a){b=a.context;c=a;d=a.getPrecision();e=new Float32Array(16);f=new Uint16Array(6);a=0;e[a++]=-1;e[a++]=-1;e[a++]=0;e[a++]=0;e[a++]=1;e[a++]=-1;e[a++]=1;e[a++]=0;e[a++]=1;e[a++]=1;e[a++]=1;e[a++]=1;e[a++]=-1;e[a++]=1;e[a++]=0;e[a++]=1;a=0;f[a++]=0;f[a++]=1;f[a++]=2;f[a++]=0;f[a++]=2;f[a++]=3;h=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,h);b.bufferData(b.ARRAY_BUFFER,
e,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,n=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),t=b.createShader(b.VERTEX_SHADER),q="precision "+d+" float;\n";b.shaderSource(p,q+a.fragmentShader);b.shaderSource(t,q+a.vertexShader);b.compileShader(p);b.compileShader(t);b.attachShader(n,p);b.attachShader(n,t);b.linkProgram(n);i=n;j={};l={};j.position=b.getAttribLocation(i,"position");j.uv=b.getAttribLocation(i,
"uv");l.uvOffset=b.getUniformLocation(i,"uvOffset");l.uvScale=b.getUniformLocation(i,"uvScale");l.rotation=b.getUniformLocation(i,"rotation");l.scale=b.getUniformLocation(i,"scale");l.alignment=b.getUniformLocation(i,"alignment");l.color=b.getUniformLocation(i,"color");l.map=b.getUniformLocation(i,"map");l.opacity=b.getUniformLocation(i,"opacity");l.useScreenCoordinates=b.getUniformLocation(i,"useScreenCoordinates");l.sizeAttenuation=b.getUniformLocation(i,"sizeAttenuation");l.screenPosition=b.getUniformLocation(i,
"screenPosition");l.modelViewMatrix=b.getUniformLocation(i,"modelViewMatrix");l.projectionMatrix=b.getUniformLocation(i,"projectionMatrix");l.fogType=b.getUniformLocation(i,"fogType");l.fogDensity=b.getUniformLocation(i,"fogDensity");l.fogNear=b.getUniformLocation(i,"fogNear");l.fogFar=b.getUniformLocation(i,"fogFar");l.fogColor=b.getUniformLocation(i,"fogColor");l.alphaTest=b.getUniformLocation(i,"alphaTest")};this.render=function(d,e,f,t){var q=d.__webglSprites,r=q.length;if(r){var s=j,v=l,z=t/
f,f=0.5*f,C=0.5*t;b.useProgram(i);b.enableVertexAttribArray(s.position);b.enableVertexAttribArray(s.uv);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.bindBuffer(b.ARRAY_BUFFER,h);b.vertexAttribPointer(s.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(s.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(v.projectionMatrix,!1,e.projectionMatrix.elements);b.activeTexture(b.TEXTURE0);b.uniform1i(v.map,0);var F=s=0,H=d.fog;H?(b.uniform3f(v.fogColor,H.color.r,H.color.g,H.color.b),
H instanceof THREE.Fog?(b.uniform1f(v.fogNear,H.near),b.uniform1f(v.fogFar,H.far),b.uniform1i(v.fogType,1),F=s=1):H instanceof THREE.FogExp2&&(b.uniform1f(v.fogDensity,H.density),b.uniform1i(v.fogType,2),F=s=2)):(b.uniform1i(v.fogType,0),F=s=0);for(var I,G,A=[],H=0;H<r;H++)I=q[H],G=I.material,I.visible&&0!==G.opacity&&(G.useScreenCoordinates?I.z=-I.position.z:(I._modelViewMatrix.multiplyMatrices(e.matrixWorldInverse,I.matrixWorld),I.z=-I._modelViewMatrix.elements[14]));q.sort(a);for(H=0;H<r;H++)I=
q[H],G=I.material,I.visible&&0!==G.opacity&&(G.map&&G.map.image&&G.map.image.width)&&(b.uniform1f(v.alphaTest,G.alphaTest),!0===G.useScreenCoordinates?(b.uniform1i(v.useScreenCoordinates,1),b.uniform3f(v.screenPosition,(I.position.x*c.devicePixelRatio-f)/f,(C-I.position.y*c.devicePixelRatio)/C,Math.max(0,Math.min(1,I.position.z))),A[0]=c.devicePixelRatio,A[1]=c.devicePixelRatio):(b.uniform1i(v.useScreenCoordinates,0),b.uniform1i(v.sizeAttenuation,G.sizeAttenuation?1:0),b.uniformMatrix4fv(v.modelViewMatrix,
!1,I._modelViewMatrix.elements),A[0]=1,A[1]=1),e=d.fog&&G.fog?F:0,s!==e&&(b.uniform1i(v.fogType,e),s=e),e=1/(G.scaleByViewport?t:1),A[0]*=e*z*I.scale.x,A[1]*=e*I.scale.y,b.uniform2f(v.uvScale,G.uvScale.x,G.uvScale.y),b.uniform2f(v.uvOffset,G.uvOffset.x,G.uvOffset.y),b.uniform2f(v.alignment,G.alignment.x,G.alignment.y),b.uniform1f(v.opacity,G.opacity),b.uniform3f(v.color,G.color.r,G.color.g,G.color.b),b.uniform1f(v.rotation,I.rotation),b.uniform2fv(v.scale,A),c.setBlending(G.blending,G.blendEquation,
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vertexShader:g.vertexShader,uniforms:h,skinning:!0});f=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h,morphTargets:!0,skinning:!0});c._shadowPass=!0;d._shadowPass=!0;e._shadowPass=!0;f._shadowPass=!0};this.render=function(a,b){this.enabled&&this.update(a,b)};this.update=function(i,j){var l,m,n,p,t,q;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(!0);!0===i.autoUpdate&&i.updateMatrixWorld();j.matrixWorldInverse.getInverse(j.matrixWorld);g.multiplyMatrices(j.projectionMatrix,
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t.matrixWorld),b.renderImmediateObject(j,i.__lights,null,c,t));l=b.getClearColor();m=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,m);a.enable(a.BLEND)}};THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility =        visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *=       visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},lensFlare:{vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
fragmentShader:"precision mediump float;\nuniform lowp int renderType;\nuniform sampler2D map;\nuniform sampler2D occlusionMap;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nfloat visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;\nvisibility = ( 1.0 - visibility / 4.0 );\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * visibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"}};THREE.ShaderSprite={sprite:{vertexShader:"uniform int useScreenCoordinates;\nuniform int sizeAttenuation;\nuniform vec3 screenPosition;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 alignment;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position + alignment;\nvec2 rotatedPosition;\nrotatedPosition.x = ( cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y ) * scale.x;\nrotatedPosition.y = ( sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y ) * scale.y;\nvec4 finalPosition;\nif( useScreenCoordinates != 0 ) {\nfinalPosition = vec4( screenPosition.xy + rotatedPosition, screenPosition.z, 1.0 );\n} else {\nfinalPosition = projectionMatrix * modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition * ( sizeAttenuation == 1 ? 1.0 : finalPosition.z );\n}\ngl_Position = finalPosition;\n}",
fragmentShader:"uniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"}};

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